Serious-Engine/Sources/EntitiesMP/LarvaOffspring.cpp
2016-03-11 15:57:17 +02:00

474 lines
22 KiB
C++

/*
* This file is generated by Entity Class Compiler, (c) CroTeam 1997-98
*/
#line 4 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
#include "StdH.h"
#include "EntitiesMP/EnemyBase.h"
#include "ModelsMP/Enemies/ExotechLarva/Projectile/TailProjectile.h"
#include <EntitiesMP/LarvaOffspring.h>
#include <EntitiesMP/LarvaOffspring_tables.h>
CEntityEvent *ELaunchLarvaOffspring::MakeCopy(void) { CEntityEvent *peeCopy = new ELaunchLarvaOffspring(*this); return peeCopy;}
ELaunchLarvaOffspring::ELaunchLarvaOffspring() : CEntityEvent(EVENTCODE_ELaunchLarvaOffspring) {;
ClearToDefault(penLauncher);
};
#line 23 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
#define ECF_OFFSPRING ( \
((ECBI_MODEL|ECBI_BRUSH|ECBI_PROJECTILE_MAGIC|ECBI_PROJECTILE_SOLID|ECBI_ITEM|ECBI_MODEL_HOLDER|ECBI_CORPSE_SOLID)<<ECB_TEST) |\
((ECBI_MODEL)<<ECB_IS) |\
((ECBI_MODEL)<<ECB_PASS) )
void CLarvaOffspring::SetDefaultProperties(void) {
m_penLauncher = NULL;
m_penTarget = NULL;
m_fIgnoreTime = 0.0f;
m_fFlyTime = 0.0f;
m_fStartTime = 0.0f;
m_fDamageAmount = 0.0f;
m_fRangeDamageAmount = 0.0f;
m_fDamageHotSpotRange = 0.0f;
m_fDamageFallOffRange = 0.0f;
m_fSoundRange = 0.0f;
m_bExplode = FALSE ;
m_aRotateSpeed = 0.0f;
m_tmExpandBox = 0.0f;
m_soEffect.SetOwner(this);
m_soEffect.Stop_internal();
bLockedOn = TRUE ;
m_penPrediction = NULL;
CMovableModelEntity::SetDefaultProperties();
}
#line 65 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
void CLarvaOffspring::PreMoving(void) {
#line 66 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
if(m_tmExpandBox > 0){
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if(_pTimer -> CurrentTick () > m_fStartTime + m_tmExpandBox ){
#line 68 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
ChangeCollisionBoxIndexWhenPossible (1);
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m_tmExpandBox = 0;
#line 70 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
}
#line 71 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
}
#line 72 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
CMovableModelEntity :: PreMoving ();
#line 73 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
}
#line 75 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
void CLarvaOffspring::Precache()
#line 76 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
{
#line 77 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
PrecacheSound (SOUND_LARVETTE );
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PrecacheModel (MODEL_LARVA_TAIL );
#line 79 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
PrecacheTexture (TEXTURE_LARVA_TAIL );
#line 80 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
PrecacheClass (CLASS_BASIC_EFFECT , BET_ROCKET );
#line 81 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
PrecacheClass (CLASS_BASIC_EFFECT , BET_SHOCKWAVE );
#line 82 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
}
#line 84 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
void CLarvaOffspring::InitializeProjectile(void) {
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if(IsDerivedFromClass (m_penLauncher , "Enemy Base")){
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m_penTarget = ((CEnemyBase *) & * m_penLauncher ) -> m_penEnemy ;
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}
#line 91 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
InitAsModel ();
#line 92 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
SetPhysicsFlags (EPF_MODEL_SLIDING );
#line 93 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
SetCollisionFlags (ECF_OFFSPRING );
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SetModel (MODEL_LARVA_TAIL );
#line 96 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
SetModelMainTexture (TEXTURE_LARVA_TAIL );
#line 97 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
GetModelObject () -> StretchModel (FLOAT3D (4.0f , 4.0f , 4.0f));
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ModelChangeNotify ();
#line 101 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
m_soEffect . Set3DParameters (50.0f , 10.0f , 1.0f , 1.0f);
#line 102 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
PlaySound (m_soEffect , SOUND_LARVETTE , SOF_3D | SOF_LOOP );
#line 104 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
LaunchAsPropelledProjectile (FLOAT3D (0.0f , 0.0f , - 30.0f) , (CMovableEntity *) (CEntity *) m_penLauncher );
#line 105 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
SetDesiredRotation (ANGLE3D (0 , 0 , 0));
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m_fFlyTime = 12.0f;
#line 107 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
m_fDamageAmount = 10.0f;
#line 108 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
m_aRotateSpeed = 275.0f;
#line 109 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
SetHealth (10.0f);
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}
#line 112 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
void CLarvaOffspring::LarvaTailExplosion(void) {
#line 113 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
ESpawnEffect ese ;
#line 114 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
FLOAT3D vPoint ;
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FLOATplane3D vPlaneNormal ;
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FLOAT fDistanceToEdge ;
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ese . colMuliplier = C_WHITE | CT_OPAQUE ;
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ese . betType = BET_ROCKET ;
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ese . vStretch = FLOAT3D (1 , 1 , 1);
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SpawnEffect (GetPlacement () , ese );
#line 124 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
if(IsDerivedFromClass (m_penLauncher , "Player")){
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SpawnRangeSound (m_penLauncher , this , SNDT_PLAYER , m_fSoundRange );
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}
#line 129 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
ese . betType = BET_EXPLOSION_DEBRIS ;
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SpawnEffect (GetPlacement () , ese );
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ese . betType = BET_EXPLOSION_SMOKE ;
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SpawnEffect (GetPlacement () , ese );
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if(GetNearestPolygon (vPoint , vPlaneNormal , fDistanceToEdge )){
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if((vPoint - GetPlacement () . pl_PositionVector ) . Length () < 3.5f){
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ese . betType = BET_EXPLOSIONSTAIN ;
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ese . vNormal = FLOAT3D (vPlaneNormal );
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SpawnEffect (CPlacement3D (vPoint , ANGLE3D (0 , 0 , 0)) , ese );
#line 144 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
ese . betType = BET_SHOCKWAVE ;
#line 145 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
ese . vNormal = FLOAT3D (vPlaneNormal );
#line 146 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
SpawnEffect (CPlacement3D (vPoint , ANGLE3D (0 , 0 , 0)) , ese );
#line 148 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
ese . betType = BET_ROCKET_PLANE ;
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ese . vNormal = FLOAT3D (vPlaneNormal );
#line 150 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
SpawnEffect (CPlacement3D (vPoint + ese . vNormal / 50.0f , ANGLE3D (0 , 0 , 0)) , ese );
#line 151 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
}
#line 152 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
}
#line 153 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
}
#line 160 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
void CLarvaOffspring::ProjectileTouch(CEntityPointer penHit)
#line 161 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
{
#line 163 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
ProjectileHit ();
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FLOAT3D vDirection ;
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FLOAT fTransLen = en_vIntendedTranslation . Length ();
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if(fTransLen > 0.5f)
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{
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vDirection = en_vIntendedTranslation / fTransLen ;
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}
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else
#line 173 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
{
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vDirection = - en_vGravityDir ;
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}
#line 177 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
const FLOAT fDamageMul = GetSeriousDamageMultiplier (m_penLauncher );
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InflictDirectDamage (penHit , m_penLauncher , DMT_PROJECTILE , m_fDamageAmount * fDamageMul ,
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GetPlacement () . pl_PositionVector , vDirection );
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}
#line 185 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
void CLarvaOffspring::ProjectileHit(void)
#line 186 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
{
#line 188 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
if(m_bExplode ){
#line 189 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
const FLOAT fDamageMul = GetSeriousDamageMultiplier (m_penLauncher );
#line 190 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
InflictRangeDamage (m_penLauncher , DMT_EXPLOSION , m_fRangeDamageAmount * fDamageMul ,
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GetPlacement () . pl_PositionVector , m_fDamageHotSpotRange , m_fDamageFallOffRange );
#line 192 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
}
#line 194 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
if(m_fSoundRange > 0.0f){
#line 195 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
ESound eSound ;
#line 196 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
eSound . EsndtSound = SNDT_EXPLOSION ;
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eSound . penTarget = m_penLauncher ;
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SendEventInRange (eSound , FLOATaabbox3D (GetPlacement () . pl_PositionVector , m_fSoundRange ));
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}
#line 200 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
}
#line 204 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
void CLarvaOffspring::SpawnEffect(const CPlacement3D & plEffect,const ESpawnEffect & eSpawnEffect) {
#line 205 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
CEntityPointer penEffect = CreateEntity (plEffect , CLASS_BASIC_EFFECT );
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penEffect -> Initialize (eSpawnEffect );
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}
#line 211 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
ANGLE CLarvaOffspring::GetRotationSpeed(ANGLE aWantedAngle,ANGLE aRotateSpeed,FLOAT fWaitFrequency)
#line 212 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
{
#line 213 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
ANGLE aResult ;
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if(aWantedAngle < - aRotateSpeed * fWaitFrequency )
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{
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aResult = - aRotateSpeed ;
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}
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else if(aWantedAngle > aRotateSpeed * fWaitFrequency )
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{
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aResult = + aRotateSpeed ;
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}
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else
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{
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aResult = aWantedAngle / fWaitFrequency ;
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}
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return aResult ;
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}
BOOL CLarvaOffspring::
#line 239 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
LarvaOffspringGuidedSlide(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT STATE_CLarvaOffspring_LarvaOffspringGuidedSlide
ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CLarvaOffspring::LarvaOffspringGuidedSlide expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
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CEntity * penObstacle ;
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if(CheckForCollisionNow (0 , & penObstacle )){
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ProjectileTouch (penObstacle );
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Return(STATE_CURRENT,EEnd ());
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return TRUE;
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}
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Jump(STATE_CURRENT,0x01610004, FALSE, EInternal());return TRUE;}BOOL CLarvaOffspring::H0x01610004_LarvaOffspringGuidedSlide_03(const CEntityEvent &__eeInput)
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{
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x01610004
if(!(_pTimer -> CurrentTick () < (m_fStartTime + m_fFlyTime ))){ Jump(STATE_CURRENT,0x01610005, FALSE, EInternal());return TRUE;}
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FLOAT fWaitFrequency = 0.1f;
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if(m_penTarget != NULL ){
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EntityInfo * pei = (EntityInfo *) (m_penTarget -> GetEntityInfo ());
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FLOAT3D vDesiredPosition ;
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GetEntityInfoPosition (m_penTarget , pei -> vSourceCenter , vDesiredPosition );
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FLOAT3D vDesiredDirection = (vDesiredPosition - GetPlacement () . pl_PositionVector ) . Normalize ();
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ANGLE aWantedHeading = GetRelativeHeading (vDesiredDirection );
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ANGLE aHeading = GetRotationSpeed (aWantedHeading , m_aRotateSpeed , fWaitFrequency );
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FLOAT fSpeedDecreasingFactor = ((180 - Abs (aWantedHeading )) / 180.0f);
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FLOAT fSpeedIncreasingFactor = (vDesiredPosition - GetPlacement () . pl_PositionVector ) . Length () / 100;
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fSpeedIncreasingFactor = ClampDn (fSpeedIncreasingFactor , 1.0f);
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FLOAT fMaxSpeed = 30.0f * fSpeedIncreasingFactor ;
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FLOAT fMinSpeedRatio = 0.5f;
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FLOAT fWantedSpeed = fMaxSpeed * (fMinSpeedRatio + (1 - fMinSpeedRatio ) * fSpeedDecreasingFactor );
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SetDesiredTranslation (FLOAT3D (0 , 0 , - fWantedSpeed ));
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m_aRotateSpeed = 75.0f * (1 + 0.5f * fSpeedDecreasingFactor );
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FLOAT fDistanceFactor = (vDesiredPosition - GetPlacement () . pl_PositionVector ) . Length () / 50.0;
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fDistanceFactor = ClampUp (fDistanceFactor , 4.0f);
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FLOAT fRNDHeading = (FRnd () - 0.5f) * 180 * fDistanceFactor ;
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if(Abs (aWantedHeading ) < 30.0f)
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{
#line 285 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
SetDesiredRotation (ANGLE3D (aHeading + fRNDHeading , 0 , 0));
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}
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else
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{
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SetDesiredRotation (ANGLE3D (aHeading , 0 , 0));
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}
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}
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SetTimerAfter(fWaitFrequency );
Jump(STATE_CURRENT, 0x01610002, FALSE, EBegin());return TRUE;}BOOL CLarvaOffspring::H0x01610002_LarvaOffspringGuidedSlide_01(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT 0x01610002
switch(__eeInput.ee_slEvent)
#line 295 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
{case(EVENTCODE_EBegin):{const EBegin&e= (EBegin&)__eeInput;
return TRUE;}ASSERT(FALSE);break;case(EVENTCODE_EPass):{const EPass&epass= (EPass&)__eeInput;
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BOOL bHit ;
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bHit = epass . penOther != m_penLauncher || _pTimer -> CurrentTick () > m_fIgnoreTime ;
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bHit &= ! IsOfClass (epass . penOther , "LarvaOffspring");
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bHit &= ! IsOfClass (epass . penOther , "Twister");
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if(bHit ){
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ProjectileTouch (epass . penOther );
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Return(STATE_CURRENT,EEnd ());
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return TRUE;
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}
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return TRUE;
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}ASSERT(FALSE);break;case(EVENTCODE_EDeath):
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{const EDeath&e= (EDeath&)__eeInput;
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ProjectileHit ();
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Return(STATE_CURRENT,EEnd ());
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return TRUE;
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}ASSERT(FALSE);break;case(EVENTCODE_ETimer):
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{const ETimer&e= (ETimer&)__eeInput;
#line 318 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
UnsetTimer();Jump(STATE_CURRENT,0x01610003, FALSE, EInternal());return TRUE;
#line 319 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
}ASSERT(FALSE);break;default: return FALSE; break;
#line 320 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
}return TRUE;}BOOL CLarvaOffspring::H0x01610003_LarvaOffspringGuidedSlide_02(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x01610003
Jump(STATE_CURRENT,0x01610004, FALSE, EInternal());return TRUE;
#line 321 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
}BOOL CLarvaOffspring::H0x01610005_LarvaOffspringGuidedSlide_04(const CEntityEvent &__eeInput) {
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x01610005
#line 322 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
Return(STATE_CURRENT,EEnd ());
#line 322 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
return TRUE; ASSERT(FALSE); return TRUE;};BOOL CLarvaOffspring::
#line 326 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
Main(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT STATE_CLarvaOffspring_Main
ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_ELaunchLarvaOffspring, "CLarvaOffspring::Main expects 'ELaunchLarvaOffspring' as input!"); const ELaunchLarvaOffspring &eLaunch = (const ELaunchLarvaOffspring &)__eeInput;
#line 328 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
ASSERT (eLaunch . penLauncher != NULL );
#line 329 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
m_penLauncher = eLaunch . penLauncher ;
#line 330 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
SetPredictable (TRUE );
#line 332 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
m_fIgnoreTime = _pTimer -> CurrentTick () + 1.0f;
#line 334 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
InitializeProjectile ();
#line 337 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
m_fStartTime = _pTimer -> CurrentTick ();
#line 338 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
STATE_CLarvaOffspring_LarvaOffspringGuidedSlide, TRUE;
Jump(STATE_CURRENT, 0x01610006, FALSE, EBegin());return TRUE;}BOOL CLarvaOffspring::H0x01610006_Main_01(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT 0x01610006
switch(__eeInput.ee_slEvent) {case EVENTCODE_EBegin: Call(STATE_CURRENT, STATE_CLarvaOffspring_LarvaOffspringGuidedSlide, TRUE, EVoid());return TRUE;case EVENTCODE_EEnd: Jump(STATE_CURRENT,0x01610007, FALSE, __eeInput); return TRUE;default: return FALSE; }}BOOL CLarvaOffspring::H0x01610007_Main_02(const CEntityEvent &__eeInput){
#undef STATE_CURRENT
#define STATE_CURRENT 0x01610007
const EEnd&__e= (EEnd&)__eeInput;
;
#line 340 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
LarvaTailExplosion ();
#line 342 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
Destroy ();
#line 344 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
Return(STATE_CURRENT,EVoid());
#line 344 "D:/SE1_GPL/Sources/EntitiesMP/LarvaOffspring.es"
return TRUE; ASSERT(FALSE); return TRUE;};