mirror of
https://github.com/ptitSeb/Serious-Engine
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53 lines
1.4 KiB
C++
53 lines
1.4 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd.
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This program is free software; you can redistribute it and/or modify
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it under the terms of version 2 of the GNU General Public License as published by
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the Free Software Foundation
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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#ifndef SE_INCL_VARLIST_H
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#define SE_INCL_VARLIST_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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class CVarSetting {
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public:
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CListNode vs_lnNode;
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BOOL vs_bSeparator;
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BOOL vs_bCanChangeInGame;
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INDEX vs_iSlider;
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CTString vs_strName;
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CTString vs_strTip;
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CTString vs_strVar;
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CTString vs_strFilter;
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CTFileName vs_strSchedule;
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INDEX vs_iValue;
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INDEX vs_ctValues;
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INDEX vs_iOrgValue;
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BOOL vs_bCustom;
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CStaticStackArray<CTString> vs_astrTexts;
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CStaticStackArray<CTString> vs_astrValues;
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CVarSetting();
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void Clear(void);
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BOOL Validate(void);
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};
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extern CListHead _lhVarSettings;
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void LoadVarSettings(const CTFileName &fnmCfg);
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void FlushVarSettings(BOOL bApply);
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#endif /* include-once check. */
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