mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-12-25 07:14:50 +01:00
1329 lines
37 KiB
C++
1329 lines
37 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd.
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of version 2 of the GNU General Public License as published by
|
|
the Free Software Foundation
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
|
|
|
#include "StdAfx.h"
|
|
#include "LCDDrawing.h"
|
|
#include "CompMessage.h"
|
|
|
|
extern CGame *_pGame;
|
|
|
|
static const FLOAT tmComputerFade = 1.0f; // how many seconds it takes computer to fade in/out
|
|
static FLOAT fComputerFadeValue = 0.0f; // faded value of computer (0..1)
|
|
static CTimerValue tvComputerLast;
|
|
static CTimerValue _tvMessageAppear;
|
|
static CPlayer *_ppenPlayer = NULL;
|
|
extern FLOAT _fMsgAppearFade = 0.0f;
|
|
extern FLOAT _fMsgAppearDelta = 0.0f;
|
|
|
|
// player statistics are set here
|
|
extern CTString _strStatsDetails = "";
|
|
|
|
// mouse cursor position
|
|
static PIX2D _vpixMouse;
|
|
static PIX2D _vpixExternMouse;
|
|
static PIX _pixSliderDragJ = -1;
|
|
static PIX _iSliderDragLine = -1;
|
|
static PIX _bSliderDragText = FALSE;
|
|
// font metrics
|
|
static PIX _pixCharSizeI = 1;
|
|
static PIX _pixCharSizeJ = 1;
|
|
static PIX _pixCharSize2I = 1;
|
|
static PIX _pixCharSize2J = 1;
|
|
|
|
static PIX _pixMarginI = 1;
|
|
static PIX _pixMarginJ = 1;
|
|
// general geometry data
|
|
static FLOAT _fScaling = 1;
|
|
static FLOAT _fScaling2 = 1;
|
|
static PIX _pixSizeI=0;
|
|
static PIX _pixSizeJ=0;
|
|
static PIXaabbox2D _boxTitle;
|
|
static PIXaabbox2D _boxExit;
|
|
static PIXaabbox2D _boxMsgList;
|
|
static PIXaabbox2D _boxMsgText;
|
|
static PIXaabbox2D _boxMsgImage;
|
|
static PIXaabbox2D _boxButton[CMT_COUNT];
|
|
static INDEX _ctMessagesOnScreen = 5;
|
|
static INDEX _ctTextLinesOnScreen = 20;
|
|
static INDEX _ctTextCharsPerRow = 20;
|
|
|
|
// position of the message list
|
|
static INDEX _iFirstMessageOnScreen = -1;
|
|
static INDEX _iWantedFirstMessageOnScreen = 0;
|
|
static INDEX _iLastActiveMessage = -1;
|
|
static INDEX _iActiveMessage = 0;
|
|
|
|
// message type selected in the buttons list
|
|
static enum CompMsgType _cmtCurrentType = (enum CompMsgType)-1;
|
|
static enum CompMsgType _cmtWantedType = CMT_INFORMATION;
|
|
|
|
// current scroll position of message text
|
|
static INDEX _iTextLineOnScreen = 0;
|
|
|
|
// message list cache for messages of current type
|
|
static CStaticStackArray<CCompMessage> _acmMessages;
|
|
|
|
// message image data
|
|
static CTextureObject _toPicture;
|
|
|
|
// text/graphics colors
|
|
static COLOR _colLight;
|
|
static COLOR _colMedium;
|
|
static COLOR _colDark;
|
|
static COLOR _colBoxes;
|
|
|
|
static void SetFont1(CDrawPort *pdp)
|
|
{
|
|
pdp->SetFont(_pfdConsoleFont);
|
|
pdp->SetTextScaling(_fScaling);
|
|
pdp->SetTextAspect(1.0f);
|
|
}
|
|
|
|
static void SetFont2(CDrawPort *pdp)
|
|
{
|
|
pdp->SetFont(_pfdDisplayFont);
|
|
pdp->SetTextScaling(_fScaling2);
|
|
pdp->SetTextAspect(1.0f);
|
|
}
|
|
|
|
static COLOR MouseOverColor(const PIXaabbox2D &box, COLOR colNone,
|
|
COLOR colOff, COLOR colOn)
|
|
{
|
|
if (box>=_vpixMouse) {
|
|
return LCDBlinkingColor(colOff, colOn);
|
|
} else {
|
|
return colNone;
|
|
}
|
|
}
|
|
|
|
static PIXaabbox2D GetMsgListBox(INDEX i)
|
|
{
|
|
PIX pixI0 = _boxMsgList.Min()(1)+_pixMarginI;
|
|
PIX pixI1 = _boxMsgList.Max()(1)-_pixMarginI*3;
|
|
PIX pixJ0 = _boxMsgList.Min()(2)+_pixMarginJ;
|
|
PIX pixDJ = _pixCharSizeJ;
|
|
return PIXaabbox2D(
|
|
PIX2D(pixI0, pixJ0+pixDJ*i),
|
|
PIX2D(pixI1, pixJ0+pixDJ*(i+1)-1));
|
|
}
|
|
|
|
static PIXaabbox2D GetSliderBox(INDEX iFirst, INDEX iVisible, INDEX iTotal,
|
|
PIXaabbox2D boxFull)
|
|
{
|
|
FLOAT fSize = ClampUp(FLOAT(iVisible)/iTotal, 1.0f);
|
|
PIX pixFull = boxFull.Size()(2);
|
|
PIX pixSize = PIX(pixFull*fSize);
|
|
pixSize = ClampDn(pixSize, boxFull.Size()(1));
|
|
PIX pixTop = pixFull*(FLOAT(iFirst)/iTotal)+boxFull.Min()(2);
|
|
PIX pixI0 = boxFull.Min()(1);
|
|
PIX pixI1 = boxFull.Max()(1);
|
|
return PIXaabbox2D(PIX2D(pixI0, pixTop), PIX2D(pixI1, pixTop+pixSize));
|
|
}
|
|
|
|
static INDEX SliderPixToIndex(PIX pixOffset, INDEX iVisible, INDEX iTotal, PIXaabbox2D boxFull)
|
|
{
|
|
FLOAT fSize = ClampUp(FLOAT(iVisible)/iTotal, 1.0f);
|
|
PIX pixFull = boxFull.Size()(2);
|
|
PIX pixSize = PIX(pixFull*fSize);
|
|
if (pixSize>=boxFull.Size()(2)) {
|
|
return 0;
|
|
}
|
|
return (iTotal*pixOffset)/pixFull;
|
|
}
|
|
|
|
static PIXaabbox2D GetTextSliderSpace(void)
|
|
{
|
|
PIX pixSizeI = _boxMsgText.Size()(1);
|
|
PIX pixSizeJ = _boxMsgText.Size()(2);
|
|
|
|
PIX pixSliderSizeI = _pixMarginI*2;
|
|
if (pixSliderSizeI<5) {
|
|
pixSliderSizeI=5;
|
|
}
|
|
return PIXaabbox2D(
|
|
PIX2D(pixSizeI-pixSliderSizeI, _pixMarginJ*4),
|
|
PIX2D(pixSizeI, pixSizeJ));
|
|
}
|
|
|
|
static PIXaabbox2D GetMsgSliderSpace(void)
|
|
{
|
|
PIX pixSizeI = _boxMsgList.Size()(1);
|
|
PIX pixSizeJ = _boxMsgList.Size()(2);
|
|
|
|
PIX pixSliderSizeI = _pixMarginI*2;
|
|
if (pixSliderSizeI<5) {
|
|
pixSliderSizeI=5;
|
|
}
|
|
return PIXaabbox2D(
|
|
PIX2D(pixSizeI-pixSliderSizeI, 0),
|
|
PIX2D(pixSizeI, pixSizeJ));
|
|
}
|
|
|
|
static PIXaabbox2D GetTextSliderBox(void)
|
|
{
|
|
if (_iActiveMessage>=_acmMessages.Count()) {
|
|
return PIXaabbox2D();
|
|
}
|
|
INDEX ctTextLines = _acmMessages[_iActiveMessage].cm_ctFormattedLines;
|
|
PIX pixSizeI = _boxMsgText.Size()(1);
|
|
PIX pixSizeJ = _boxMsgText.Size()(2);
|
|
return GetSliderBox(
|
|
_iTextLineOnScreen, _ctTextLinesOnScreen, ctTextLines, GetTextSliderSpace());
|
|
}
|
|
|
|
static PIXaabbox2D GetMsgSliderBox(void)
|
|
{
|
|
INDEX ctLines = _acmMessages.Count();
|
|
PIX pixSizeI = _boxMsgList.Size()(1);
|
|
PIX pixSizeJ = _boxMsgList.Size()(2);
|
|
return GetSliderBox(
|
|
_iFirstMessageOnScreen, _ctMessagesOnScreen, ctLines, GetMsgSliderSpace());
|
|
}
|
|
|
|
// syncronize message list scrolling to show active message
|
|
void SyncScrollWithActive(void)
|
|
{
|
|
if (_iActiveMessage<_iFirstMessageOnScreen) {
|
|
_iWantedFirstMessageOnScreen = _iActiveMessage;
|
|
}
|
|
if (_iActiveMessage>_iFirstMessageOnScreen+_ctMessagesOnScreen-1) {
|
|
_iWantedFirstMessageOnScreen = _iActiveMessage-_ctMessagesOnScreen+1;
|
|
}
|
|
}
|
|
|
|
// select next unread message
|
|
static void NextUnreadMessage(void)
|
|
{
|
|
INDEX i=_iActiveMessage;
|
|
FOREVER {
|
|
i++;
|
|
if (i>=_acmMessages.Count()) {
|
|
i = 0;
|
|
}
|
|
if (i==_iActiveMessage) {
|
|
return;
|
|
}
|
|
if (!_acmMessages[i].cm_bRead) {
|
|
_iActiveMessage = i;
|
|
SyncScrollWithActive();
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
// select last unread message, or last message if all read
|
|
void LastUnreadMessage(void)
|
|
{
|
|
BOOL bFound = FALSE;
|
|
for(_iActiveMessage=_acmMessages.Count()-1; _iActiveMessage>=0; _iActiveMessage--) {
|
|
if (!_acmMessages[_iActiveMessage].cm_bRead) {
|
|
bFound = TRUE;
|
|
break;
|
|
}
|
|
}
|
|
if (!bFound) {
|
|
_iActiveMessage = ClampDn<INDEX>(_acmMessages.Count()-1, 0);
|
|
}
|
|
SyncScrollWithActive();
|
|
}
|
|
|
|
// go to next/previous message
|
|
void PrevMessage(void)
|
|
{
|
|
if (_iActiveMessage<_acmMessages.Count()==0) {
|
|
return;
|
|
}
|
|
_iActiveMessage--;
|
|
if (_iActiveMessage<0) {
|
|
_iActiveMessage = 0;
|
|
}
|
|
SyncScrollWithActive();
|
|
}
|
|
|
|
void NextMessage(void)
|
|
{
|
|
if (_iActiveMessage<_acmMessages.Count()==0) {
|
|
return;
|
|
}
|
|
_iActiveMessage++;
|
|
if (_iActiveMessage>=_acmMessages.Count()) {
|
|
_iActiveMessage = _acmMessages.Count()-1;
|
|
}
|
|
SyncScrollWithActive();
|
|
}
|
|
|
|
void MessagesUpDn(INDEX ctLines)
|
|
{
|
|
INDEX ctMessages = _acmMessages.Count();
|
|
_iWantedFirstMessageOnScreen += ctLines;
|
|
INDEX iMaxFirst = ClampDn(0L, ctMessages-_ctMessagesOnScreen);
|
|
_iWantedFirstMessageOnScreen = Clamp(_iWantedFirstMessageOnScreen, 0L, iMaxFirst);
|
|
_iActiveMessage = Clamp(_iActiveMessage,
|
|
_iWantedFirstMessageOnScreen,
|
|
_iWantedFirstMessageOnScreen+_ctMessagesOnScreen-1L);
|
|
}
|
|
|
|
void SelectMessage(INDEX i)
|
|
{
|
|
if (_acmMessages.Count()==0) {
|
|
return;
|
|
}
|
|
_iActiveMessage = i;
|
|
if (_iActiveMessage<0) {
|
|
_iActiveMessage = 0;
|
|
}
|
|
if (_iActiveMessage>=_acmMessages.Count()) {
|
|
_iActiveMessage = _acmMessages.Count()-1;
|
|
}
|
|
SyncScrollWithActive();
|
|
}
|
|
|
|
// scroll message text
|
|
void MessageTextUp(INDEX ctLines)
|
|
{
|
|
_iTextLineOnScreen-=ctLines;
|
|
if (_iTextLineOnScreen<0) {
|
|
_iTextLineOnScreen = 0;
|
|
}
|
|
}
|
|
void MessageTextDn(INDEX ctLines)
|
|
{
|
|
// if no message do nothing
|
|
if (_iActiveMessage<_acmMessages.Count()==0) {
|
|
return;
|
|
}
|
|
// find text lines count
|
|
_acmMessages[_iActiveMessage].PrepareMessage(_ctTextCharsPerRow);
|
|
INDEX ctTextLines = _acmMessages[_iActiveMessage].cm_ctFormattedLines;
|
|
// calculate maximum value for first visible line
|
|
INDEX iFirstLine = ctTextLines-_ctTextLinesOnScreen;
|
|
if (iFirstLine<0) {
|
|
iFirstLine = 0;
|
|
}
|
|
|
|
// increment
|
|
_iTextLineOnScreen+=ctLines;
|
|
if (_iTextLineOnScreen>iFirstLine) {
|
|
_iTextLineOnScreen = iFirstLine;
|
|
}
|
|
}
|
|
|
|
void MessageTextUpDn(INDEX ctLines)
|
|
{
|
|
if (ctLines>0) {
|
|
MessageTextDn(ctLines);
|
|
} else if (ctLines<0) {
|
|
MessageTextUp(-ctLines);
|
|
}
|
|
}
|
|
|
|
// mark current message as read
|
|
void MarkCurrentRead(void)
|
|
{
|
|
if (_iActiveMessage>=_acmMessages.Count()) {
|
|
return;
|
|
}
|
|
// if running in background
|
|
if (_pGame->gm_csComputerState == CS_ONINBACKGROUND) {
|
|
// do nothing
|
|
return;
|
|
}
|
|
ASSERT(_ppenPlayer!=NULL);
|
|
if (_ppenPlayer==NULL) {
|
|
return;
|
|
}
|
|
// if already read
|
|
if (_acmMessages[_iActiveMessage].cm_bRead) {
|
|
// do nothing
|
|
return;
|
|
}
|
|
// mark as read
|
|
_ppenPlayer->m_ctUnreadMessages--;
|
|
_acmMessages[_iActiveMessage].MarkRead();
|
|
}
|
|
|
|
// update scroll position for message list
|
|
static void UpdateFirstOnScreen(void)
|
|
{
|
|
if (_iFirstMessageOnScreen==_iWantedFirstMessageOnScreen) {
|
|
return;
|
|
}
|
|
_iFirstMessageOnScreen=_iWantedFirstMessageOnScreen;
|
|
ASSERT(
|
|
_iFirstMessageOnScreen>=0&&
|
|
_iFirstMessageOnScreen<=_acmMessages.Count());
|
|
_iFirstMessageOnScreen = Clamp(_iFirstMessageOnScreen, INDEX(0), _acmMessages.Count());
|
|
|
|
// for each message
|
|
for(INDEX i=0; i<_acmMessages.Count(); i++) {
|
|
CCompMessage &cm = _acmMessages[i];
|
|
// if on screen
|
|
if (i>=_iWantedFirstMessageOnScreen
|
|
&&i<_iWantedFirstMessageOnScreen+_ctMessagesOnScreen) {
|
|
// load
|
|
cm.PrepareMessage(_ctTextCharsPerRow);
|
|
// if not on screen
|
|
} else {
|
|
// unload
|
|
cm.UnprepareMessage();
|
|
}
|
|
}
|
|
}
|
|
|
|
// update current active message category
|
|
static void UpdateType(BOOL bForce=FALSE)
|
|
{
|
|
if (_cmtCurrentType==_cmtWantedType && !bForce) {
|
|
return;
|
|
}
|
|
|
|
// cleare message cache
|
|
_acmMessages.Clear();
|
|
// for each player's message
|
|
CDynamicStackArray<CCompMessageID> &acmiMsgs = _ppenPlayer->m_acmiMessages;
|
|
for(INDEX i=0; i<acmiMsgs.Count(); i++) {
|
|
CCompMessageID &cmi = acmiMsgs[i];
|
|
// if it is of given type
|
|
if (cmi.cmi_cmtType == _cmtWantedType) {
|
|
// add it to cache
|
|
CCompMessage &cm = _acmMessages.Push();
|
|
cm.SetMessage(&cmi);
|
|
}
|
|
}
|
|
if (!bForce) {
|
|
_cmtCurrentType=_cmtWantedType;
|
|
_iFirstMessageOnScreen = -1;
|
|
_iWantedFirstMessageOnScreen = 0;
|
|
_iActiveMessage = 0;
|
|
_iLastActiveMessage = -2;
|
|
_iTextLineOnScreen = 0;
|
|
LastUnreadMessage();
|
|
UpdateFirstOnScreen();
|
|
}
|
|
}
|
|
|
|
static void UpdateMessageAppearing(void)
|
|
{
|
|
if (_iLastActiveMessage!=_iActiveMessage) {
|
|
_pShell->Execute("FreeUnusedStock();"); // make sure user doesn't overflow memory
|
|
_iTextLineOnScreen = 0;
|
|
_iLastActiveMessage=_iActiveMessage;
|
|
_tvMessageAppear = _pTimer->GetHighPrecisionTimer();
|
|
}
|
|
CTimerValue tvNow = _pTimer->GetHighPrecisionTimer();
|
|
_fMsgAppearDelta = (tvNow-_tvMessageAppear).GetSeconds();
|
|
|
|
if (fComputerFadeValue<0.99f) {
|
|
_tvMessageAppear = _pTimer->GetHighPrecisionTimer();
|
|
_fMsgAppearDelta = 0.0f;
|
|
}
|
|
_fMsgAppearFade = Clamp(_fMsgAppearDelta/0.5f, 0.0f,1.0f);
|
|
}
|
|
|
|
// update screen geometry
|
|
static void UpdateSize(CDrawPort *pdp)
|
|
{
|
|
// get screen size
|
|
PIX pixSizeI = pdp->GetWidth();
|
|
PIX pixSizeJ = pdp->GetHeight();
|
|
|
|
// remember new size
|
|
_pixSizeI = pixSizeI;
|
|
_pixSizeJ = pixSizeJ;
|
|
|
|
// determine scaling
|
|
_fScaling = 1.0f;
|
|
_fScaling2 = 1.0f;
|
|
if (pixSizeJ<384) {
|
|
_fScaling = 1.0f;
|
|
_fScaling2 = pixSizeJ/480.0f;
|
|
}
|
|
|
|
// remember font size
|
|
CFontData *pfd = _pfdConsoleFont;
|
|
_pixCharSizeI = pfd->fd_pixCharWidth + pfd->fd_pixCharSpacing;
|
|
_pixCharSizeJ = pfd->fd_pixCharHeight + pfd->fd_pixLineSpacing;
|
|
_pixCharSize2I = _pixCharSizeI*_fScaling2;
|
|
_pixCharSize2J = _pixCharSizeJ*_fScaling2;
|
|
_pixCharSizeI = _pixCharSizeI*_fScaling;
|
|
_pixCharSizeJ = _pixCharSizeJ*_fScaling;
|
|
|
|
_pixMarginI = 5*_fScaling2;
|
|
_pixMarginJ = 5*_fScaling2;
|
|
PIX pixBoxMarginI = 10*_fScaling2;
|
|
PIX pixBoxMarginJ = 10*_fScaling2;
|
|
|
|
PIX pixJ0Dn = pixBoxMarginJ;
|
|
PIX pixJ1Up = pixJ0Dn+_pixCharSize2J+_pixMarginI*2;
|
|
PIX pixJ1Dn = pixJ1Up+pixBoxMarginJ;
|
|
PIX pixJ2Up = pixJ1Dn+_pixCharSize2J*6*2+pixBoxMarginJ;
|
|
PIX pixJ2Dn = pixJ2Up+pixBoxMarginJ;
|
|
PIX pixJ3Up = _pixSizeJ-pixBoxMarginJ;
|
|
|
|
PIX pixI0Rt = pixBoxMarginI;
|
|
PIX pixI1Lt = pixI0Rt+_pixCharSize2I*20+pixBoxMarginI;
|
|
PIX pixI1Rt = pixI1Lt+pixBoxMarginI;
|
|
PIX pixI2Lt = _pixSizeI/2-pixBoxMarginI/2;
|
|
PIX pixI2Rt = _pixSizeI/2+pixBoxMarginI/2;
|
|
PIX pixI4Lt = _pixSizeI-pixBoxMarginI;
|
|
PIX pixI3Rt = pixI4Lt-pixBoxMarginI*2-_pixCharSize2I*10;
|
|
PIX pixI3Lt = pixI3Rt-pixBoxMarginI;
|
|
|
|
// calculate box sizes
|
|
_boxTitle = PIXaabbox2D( PIX2D(0, pixJ0Dn-1), PIX2D(pixI3Lt, pixJ1Up));
|
|
_boxExit = PIXaabbox2D( PIX2D( pixI3Rt, pixJ0Dn-1), PIX2D(_pixSizeI, pixJ1Up));
|
|
PIX pixD = 5;
|
|
PIX pixH = (pixJ2Up-pixJ1Dn-pixD*(CMT_COUNT-1))/CMT_COUNT;
|
|
INDEX i;
|
|
for( i=0; i<CMT_COUNT; i++) {
|
|
_boxButton[i] = PIXaabbox2D(
|
|
PIX2D(0, pixJ1Dn+(pixH+pixD)*i),
|
|
PIX2D(pixI1Lt, pixJ1Dn+(pixH+pixD)*i+pixH));
|
|
}
|
|
_boxMsgList = PIXaabbox2D( PIX2D(pixI1Rt, pixJ1Dn), PIX2D(pixI4Lt, pixJ2Up));
|
|
|
|
if (GetSP()->sp_bCooperative) {
|
|
_boxMsgText = PIXaabbox2D( PIX2D(pixI2Rt, pixJ2Dn), PIX2D(pixI4Lt, pixJ3Up));
|
|
_boxMsgImage= PIXaabbox2D( PIX2D(pixI0Rt, pixJ2Dn), PIX2D(pixI2Lt, pixJ3Up));
|
|
} else {
|
|
_boxMsgText = PIXaabbox2D( PIX2D(pixI0Rt, pixJ2Dn), PIX2D(pixI4Lt, pixJ3Up));
|
|
_boxMsgImage= PIXaabbox2D();
|
|
}
|
|
|
|
FLOAT fSlideSpeed = Max(_pixSizeI, _pixSizeJ*2L);
|
|
FLOAT fGroup0 = ClampDn((1-fComputerFadeValue)*fSlideSpeed-_pixSizeJ, 0.0f);
|
|
FLOAT fGroup1 = (1-fComputerFadeValue)*fSlideSpeed;
|
|
// animate box positions
|
|
_boxTitle -= PIX2D( fGroup1, 0);
|
|
_boxExit += PIX2D( fGroup1, 0);
|
|
for( i=0; i<CMT_COUNT; i++) {
|
|
FLOAT fOffs = ClampDn(fGroup1-(CMT_COUNT-i)*_pixMarginJ*10, 0.0f);
|
|
_boxButton[i] -= PIX2D(fOffs, 0);
|
|
}
|
|
_boxMsgList -= PIX2D(0, fGroup0);
|
|
_boxMsgText += PIX2D(fGroup0, 0);
|
|
_boxMsgImage+= PIX2D(0, fGroup0);
|
|
_ctMessagesOnScreen = (_boxMsgList.Size()(2) - _pixMarginJ*2) / _pixCharSizeJ;
|
|
_ctTextCharsPerRow = (_boxMsgText.Size()(1) - _pixMarginI*4) / _pixCharSizeI;
|
|
_ctTextLinesOnScreen = (_boxMsgText.Size()(2) - _pixMarginJ*2 - _pixMarginJ*4) / _pixCharSizeJ;
|
|
}
|
|
|
|
|
|
static char *_astrButtonTexts[CMT_COUNT];
|
|
|
|
// print message type buttons
|
|
void PrintButton(CDrawPort *pdp, INDEX iButton)
|
|
{
|
|
CDrawPort dpButton(pdp, _boxButton[iButton]);
|
|
if (!dpButton.Lock()) {
|
|
return;
|
|
}
|
|
LCDSetDrawport(&dpButton);
|
|
_pGame->LCDRenderCompGrid();
|
|
LCDRenderClouds2();
|
|
LCDScreenBoxOpenLeft(_colBoxes);
|
|
|
|
SetFont2(&dpButton);
|
|
|
|
// count messages
|
|
INDEX ctTotal=0;
|
|
INDEX ctRead=0;
|
|
CDynamicStackArray<CCompMessageID> &acmiMsgs = _ppenPlayer->m_acmiMessages;
|
|
{for(INDEX i=0; i<acmiMsgs.Count(); i++) {
|
|
CCompMessageID &cmi = acmiMsgs[i];
|
|
if (cmi.cmi_cmtType==iButton) {
|
|
ctTotal++;
|
|
if (cmi.cmi_bRead) {
|
|
ctRead++;
|
|
}
|
|
}
|
|
}}
|
|
|
|
INDEX ctUnread = ctTotal-ctRead;
|
|
|
|
// prepare color
|
|
COLOR col = _colMedium;
|
|
if (iButton==_cmtCurrentType) {
|
|
col = _colLight;
|
|
}
|
|
col = MouseOverColor(_boxButton[iButton], col, _colDark, _colLight);
|
|
|
|
// prepare string
|
|
CTString str;
|
|
if (ctUnread==0) {
|
|
str = _astrButtonTexts[iButton];
|
|
} else {
|
|
str.PrintF("%s (%d)", _astrButtonTexts[iButton], ctUnread);
|
|
}
|
|
|
|
// print it
|
|
dpButton.PutTextR( str, _boxButton[iButton].Size()(1)-_pixMarginI, _pixCharSize2J/2+1, col);
|
|
|
|
dpButton.Unlock();
|
|
}
|
|
|
|
// print title
|
|
void PrintTitle(CDrawPort *pdp)
|
|
{
|
|
SetFont2(pdp);
|
|
CTString strTitle;
|
|
strTitle.PrintF(TRANS("NETRICSA v2.01 - personal version for: %s"),
|
|
_ppenPlayer->GetPlayerName());
|
|
pdp->PutText( strTitle, _pixMarginI*3, _pixMarginJ-2*_fScaling2+1, _colMedium);
|
|
}
|
|
|
|
// print exit button
|
|
void PrintExit(CDrawPort *pdp)
|
|
{
|
|
SetFont2(pdp);
|
|
pdp->PutTextR( TRANS("Exit"), _boxExit.Size()(1)-_pixMarginI*3, _pixMarginJ-2*_fScaling2+1,
|
|
MouseOverColor(_boxExit, _colMedium, _colDark, _colLight));
|
|
}
|
|
|
|
// print list of messages
|
|
void PrintMessageList(CDrawPort *pdp)
|
|
{
|
|
PIX pixTextX = _pixMarginI;
|
|
PIX pixYLine = _pixMarginJ;
|
|
SetFont1(pdp);
|
|
|
|
INDEX iFirst = _iFirstMessageOnScreen;
|
|
INDEX iLast = Min(INDEX(_iFirstMessageOnScreen+_ctMessagesOnScreen), _acmMessages.Count())-1;
|
|
if (iFirst>iLast) {
|
|
pdp->PutText( TRANS("no messages"), pixTextX, pixYLine, _colDark);
|
|
}
|
|
for(INDEX i=iFirst; i<=iLast; i++) {
|
|
COLOR col = _colMedium;
|
|
if (_acmMessages[i].cm_bRead) {
|
|
col = _colDark;
|
|
}
|
|
if (i==_iActiveMessage) {
|
|
col = _colLight;
|
|
}
|
|
if (GetMsgListBox(i-_iFirstMessageOnScreen)>=_vpixMouse) {
|
|
col = LCDBlinkingColor(_colLight, _colMedium);
|
|
}
|
|
pdp->PutText( _acmMessages[i].cm_strSubject, pixTextX, pixYLine, col);
|
|
pixYLine+=_pixCharSizeJ;
|
|
}
|
|
|
|
PIXaabbox2D boxSliderSpace = GetMsgSliderSpace();
|
|
LCDDrawBox(0,0,boxSliderSpace, _colBoxes);
|
|
PIXaabbox2D boxSlider = GetMsgSliderBox();
|
|
COLOR col = _colBoxes;
|
|
PIXaabbox2D boxSliderTrans = boxSlider;
|
|
boxSliderTrans+=_boxMsgList.Min();
|
|
if (boxSliderTrans>=_vpixMouse) {
|
|
col = LCDBlinkingColor(_colLight, _colDark);
|
|
}
|
|
pdp->Fill( boxSlider.Min()(1)+2, boxSlider.Min()(2)+2,
|
|
boxSlider.Size()(1)-4, boxSlider.Size()(2)-4, col);
|
|
}
|
|
|
|
// print text of current message
|
|
void PrintMessageText(CDrawPort *pdp)
|
|
{
|
|
if (_acmMessages.Count()==0 ||
|
|
_iActiveMessage>=_acmMessages.Count()||
|
|
fComputerFadeValue<0.99f) {
|
|
return;
|
|
}
|
|
|
|
SetFont2(pdp);
|
|
|
|
// print subject
|
|
CTString strSubject0;
|
|
CTString strSubject1;
|
|
CTString strSubject2;
|
|
//strSubject.PrintF("%g", _fMsgAppearFade);
|
|
const char *strSubject = _acmMessages[_iActiveMessage].cm_strSubject;
|
|
INDEX ctSubjectLen = strlen(strSubject);
|
|
INDEX ctToPrint = int(_fMsgAppearDelta*20.0f);
|
|
for (INDEX iChar=0; iChar<ctSubjectLen; iChar++) {
|
|
char strChar[2];
|
|
strChar[0] = strSubject[iChar];
|
|
strChar[1] = 0;
|
|
if (iChar>ctToPrint) {
|
|
NOTHING;
|
|
} else if (iChar==ctToPrint) {
|
|
strSubject2+=strChar;
|
|
} else if (iChar==ctToPrint-1) {
|
|
strSubject1+=strChar;
|
|
} else {
|
|
strSubject0+=strChar;
|
|
}
|
|
}
|
|
PIX pixWidth0 = pdp->GetTextWidth(strSubject0);
|
|
PIX pixWidth1 = pdp->GetTextWidth(strSubject1);
|
|
pdp->PutText(strSubject0, _pixMarginI, _pixMarginJ-1, _colMedium);
|
|
pdp->PutText(strSubject1, _pixMarginI+pixWidth0, _pixMarginJ-1, LerpColor( _colLight, _colMedium, 0.5f));
|
|
pdp->PutText(strSubject2, _pixMarginI+pixWidth0+pixWidth1, _pixMarginJ-1, _colLight);
|
|
|
|
pdp->DrawLine(0, PIX(_pixMarginJ*4), _boxMsgText.Size()(1), PIX(_pixMarginJ*4), _colBoxes);
|
|
|
|
// fill in fresh player statistics
|
|
if (strncmp(_acmMessages[_iActiveMessage].cm_strText, "$STAT", 5)==0) {
|
|
_ppenPlayer->GetStats(_strStatsDetails, CST_DETAIL, _ctTextCharsPerRow);
|
|
_acmMessages[_iActiveMessage].cm_ctFormattedWidth = 0;
|
|
}
|
|
// format text
|
|
_acmMessages[_iActiveMessage].PrepareMessage(_ctTextCharsPerRow);
|
|
|
|
SetFont1(pdp);
|
|
INDEX ctLineToPrint = int(_fMsgAppearDelta*20.0f);
|
|
// print it
|
|
PIX pixJ = _pixMarginJ*4;
|
|
for (INDEX iLine = _iTextLineOnScreen;
|
|
iLine<_iTextLineOnScreen+_ctTextLinesOnScreen;
|
|
iLine++) {
|
|
INDEX iPrintLine = iLine-_iTextLineOnScreen;
|
|
if (iPrintLine>ctLineToPrint) {
|
|
continue;
|
|
}
|
|
COLOR col = LerpColor( _colLight, _colMedium, Clamp( FLOAT(ctLineToPrint-iPrintLine)/3, 0.0f, 1.0f));
|
|
pdp->PutText(_acmMessages[_iActiveMessage].GetLine(iLine),
|
|
_pixMarginI, pixJ, col);
|
|
pixJ+=_pixCharSizeJ;
|
|
}
|
|
|
|
PIXaabbox2D boxSliderSpace = GetTextSliderSpace();
|
|
LCDDrawBox(0,0,boxSliderSpace, _colBoxes);
|
|
PIXaabbox2D boxSlider = GetTextSliderBox();
|
|
COLOR col = _colBoxes;
|
|
PIXaabbox2D boxSliderTrans = boxSlider;
|
|
boxSliderTrans+=_boxMsgText.Min();
|
|
if (boxSliderTrans>=_vpixMouse) {
|
|
col = LCDBlinkingColor(_colLight, _colDark);
|
|
}
|
|
pdp->Fill( boxSlider.Min()(1)+2, boxSlider.Min()(2)+2,
|
|
boxSlider.Size()(1)-4, boxSlider.Size()(2)-4, col);
|
|
}
|
|
|
|
|
|
void RenderMessagePicture(CDrawPort *pdp)
|
|
{
|
|
CCompMessage &cm = _acmMessages[_iActiveMessage];
|
|
// try to
|
|
try {
|
|
// load image
|
|
_toPicture.SetData_t(cm.cm_fnmPicture);
|
|
((CTextureData*)_toPicture.GetData())->Force(TEX_CONSTANT);
|
|
// if failed
|
|
} catch(char *strError) {
|
|
// report error
|
|
CPrintF("Cannot load '%s':\n%s\n", (CTString&)cm.cm_fnmPicture, strError);
|
|
// do nothing
|
|
return;
|
|
}
|
|
|
|
// get image and box sizes
|
|
PIX pixImgSizeI = _toPicture.GetWidth();
|
|
PIX pixImgSizeJ = _toPicture.GetHeight();
|
|
PIXaabbox2D boxPic(PIX2D(_pixMarginI, _pixMarginJ),
|
|
PIX2D(_boxMsgImage.Size()(1)-_pixMarginI, _boxMsgImage.Size()(2)-_pixMarginJ));
|
|
PIX pixBoxSizeI = boxPic.Size()(1);
|
|
PIX pixBoxSizeJ = boxPic.Size()(2);
|
|
PIX pixCenterI = _boxMsgImage.Size()(1)/2;
|
|
PIX pixCenterJ = _boxMsgImage.Size()(2)/2;
|
|
// find image stretch to fit in box
|
|
FLOAT fStretch = Min(FLOAT(pixBoxSizeI)/pixImgSizeI, FLOAT(pixBoxSizeJ)/pixImgSizeJ);
|
|
// draw the image
|
|
pdp->PutTexture(&_toPicture,
|
|
PIXaabbox2D(
|
|
PIX2D(pixCenterI-pixImgSizeI*fStretch/2, pixCenterJ-pixImgSizeJ*fStretch/2),
|
|
PIX2D(pixCenterI+pixImgSizeI*fStretch/2, pixCenterJ+pixImgSizeJ*fStretch/2)));
|
|
}
|
|
|
|
|
|
void RenderMessageStats(CDrawPort *pdp)
|
|
{
|
|
CSessionProperties *psp = (CSessionProperties *)_pNetwork->GetSessionProperties();
|
|
ULONG ulLevelMask = psp->sp_ulLevelsMask;
|
|
INDEX iLevel = -1;
|
|
if (psp->sp_bCooperative) {
|
|
extern void RenderMap( CDrawPort *pdp, ULONG ulLevelMask, CProgressHookInfo *pphi);
|
|
if (pdp->Lock()) {
|
|
// get sizes
|
|
PIX pixSizeI = pdp->GetWidth();
|
|
PIX pixSizeJ = pdp->GetHeight();
|
|
// clear bcg
|
|
pdp->Fill( 1, 1, pixSizeI-2, pixSizeJ-2, C_BLACK|CT_OPAQUE);
|
|
// render the map if not fading
|
|
COLOR colFade = LCDFadedColor(C_WHITE|255);
|
|
if( (colFade&255) == 255) {
|
|
RenderMap( pdp, ulLevelMask, NULL);
|
|
}
|
|
pdp->Unlock();
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
extern void RenderMessageModel(CDrawPort *pdp, const CTString &strModel);
|
|
|
|
// draw image of current message
|
|
void RenderMessageImage(CDrawPort *pdp)
|
|
{
|
|
if (!GetSP()->sp_bCooperative) {
|
|
return;
|
|
}
|
|
// if no message
|
|
if (_acmMessages.Count()==0 || fComputerFadeValue<0.99f) {
|
|
// render empty
|
|
LCDRenderClouds2();
|
|
LCDScreenBox(_colBoxes);
|
|
return;
|
|
}
|
|
CCompMessage &cm = _acmMessages[_iActiveMessage];
|
|
|
|
if (cm.cm_itImage == CCompMessage::IT_STATISTICS) {
|
|
_pGame->LCDRenderCompGrid();
|
|
}
|
|
LCDRenderClouds2();
|
|
LCDScreenBox(_colBoxes);
|
|
|
|
// if no image
|
|
if (cm.cm_itImage == CCompMessage::IT_NONE) {
|
|
// do nothing
|
|
return;
|
|
} else if (cm.cm_itImage == CCompMessage::IT_PICTURE) {
|
|
RenderMessagePicture(pdp);
|
|
} else if (cm.cm_itImage == CCompMessage::IT_STATISTICS) {
|
|
RenderMessageStats(pdp);
|
|
} else if (cm.cm_itImage == CCompMessage::IT_MODEL) {
|
|
RenderMessageModel(pdp, cm.cm_strModel);
|
|
} else {
|
|
ASSERT(FALSE);
|
|
}
|
|
}
|
|
|
|
// find first group with some unread message
|
|
static BOOL FindGroupWithUnread(void)
|
|
{
|
|
CDynamicStackArray<CCompMessageID> &acmiMsgs = _ppenPlayer->m_acmiMessages;
|
|
for(INDEX i=acmiMsgs.Count()-1; i>=0; i--) {
|
|
CCompMessageID &cmi = acmiMsgs[i];
|
|
// if it unread
|
|
if (!cmi.cmi_bRead) {
|
|
_cmtWantedType = cmi.cmi_cmtType;
|
|
return TRUE;
|
|
}
|
|
}
|
|
// if none found, select statistics
|
|
_cmtWantedType = CMT_STATISTICS;
|
|
return FALSE;
|
|
}
|
|
|
|
static void ComputerOn(void)
|
|
{
|
|
// init button names
|
|
_astrButtonTexts[CMT_INFORMATION ] = TRANS("tactical data");
|
|
_astrButtonTexts[CMT_BACKGROUND ] = TRANS("strategic data");
|
|
_astrButtonTexts[CMT_WEAPONS ] = TRANS("weapons");
|
|
_astrButtonTexts[CMT_ENEMIES ] = TRANS("enemies");
|
|
_astrButtonTexts[CMT_STATISTICS ] = TRANS("statistics");
|
|
|
|
_iFirstMessageOnScreen = -1;
|
|
_iWantedFirstMessageOnScreen = 0;
|
|
_iActiveMessage = 0;
|
|
_cmtCurrentType = (enum CompMsgType)-1;
|
|
_cmtWantedType = CMT_INFORMATION;
|
|
_acmMessages.Clear();
|
|
|
|
ASSERT(_ppenPlayer!=NULL);
|
|
if (_ppenPlayer==NULL) {
|
|
return;
|
|
}
|
|
|
|
// fill in player statistics
|
|
_ppenPlayer->GetStats(_strStatsDetails, CST_DETAIL, _ctTextCharsPerRow);
|
|
|
|
// if end of level
|
|
if (_ppenPlayer->m_bEndOfLevel || _pNetwork->IsGameFinished()) {
|
|
// select statistics
|
|
_cmtWantedType = CMT_STATISTICS;
|
|
// if not end of level
|
|
} else {
|
|
// find group with some unread messages
|
|
FindGroupWithUnread();
|
|
}
|
|
}
|
|
|
|
static void ComputerOff(void)
|
|
{
|
|
_acmMessages.Clear();
|
|
_pShell->Execute("FreeUnusedStock();");
|
|
}
|
|
|
|
static void ExitRequested(void)
|
|
{
|
|
// if end of game
|
|
if (_ppenPlayer!=NULL && _ppenPlayer->m_bEndOfGame || _pNetwork->IsGameFinished()) {
|
|
// if in single player
|
|
if (GetSP()->sp_bSinglePlayer) {
|
|
// request app to show high score
|
|
_pShell->Execute("sam_bMenuHiScore=1;");
|
|
}
|
|
// hard turn off
|
|
_pGame->gm_csComputerState = CS_OFF;
|
|
fComputerFadeValue = 0.0f;
|
|
ComputerOff();
|
|
cmp_ppenPlayer = NULL;
|
|
// stop current game
|
|
_pGame->StopGame();
|
|
// if not end of level
|
|
} else {
|
|
// if can be rendered on second display
|
|
if (cmp_ppenDHPlayer!=NULL) {
|
|
// clear pressed keys
|
|
_pInput->ClearInput();
|
|
// just switch to background fast
|
|
_pGame->gm_csComputerState = CS_ONINBACKGROUND;
|
|
cmp_ppenPlayer = NULL;
|
|
// if no second display
|
|
} else {
|
|
// start turning off
|
|
_pGame->gm_csComputerState = CS_TURNINGOFF;
|
|
}
|
|
}
|
|
// turn off end of level for player
|
|
if (_ppenPlayer!=NULL) {
|
|
_ppenPlayer->m_bEndOfLevel = FALSE;
|
|
}
|
|
}
|
|
|
|
void CGame::ComputerMouseMove(PIX pixX, PIX pixY)
|
|
{
|
|
_vpixMouse(1) += pixX-_vpixExternMouse(1);
|
|
_vpixMouse(2) += pixY-_vpixExternMouse(2);
|
|
_vpixExternMouse(1) = pixX;
|
|
_vpixExternMouse(2) = pixY;
|
|
|
|
// if dragging
|
|
if (_pixSliderDragJ>=0) {
|
|
PIX pixDelta = _vpixMouse(2)-_pixSliderDragJ;
|
|
|
|
if (_bSliderDragText) {
|
|
if (_iActiveMessage<_acmMessages.Count()) {
|
|
INDEX ctTextLines = _acmMessages[_iActiveMessage].cm_ctFormattedLines;
|
|
INDEX iWantedLine = _iSliderDragLine+
|
|
SliderPixToIndex(pixDelta, _ctTextLinesOnScreen, ctTextLines, GetTextSliderSpace());
|
|
MessageTextUpDn(iWantedLine-_iTextLineOnScreen);
|
|
}
|
|
} else {
|
|
INDEX ctLines = _acmMessages.Count();
|
|
INDEX iWantedLine = _iSliderDragLine+
|
|
SliderPixToIndex(pixDelta, _ctMessagesOnScreen, ctLines, GetMsgSliderSpace());
|
|
MessagesUpDn(iWantedLine-_iFirstMessageOnScreen);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void CGame::ComputerKeyDown(MSG msg)
|
|
{
|
|
static BOOL bRDown = FALSE;
|
|
// if computer is not active
|
|
if (_pGame->gm_csComputerState!=CS_ON && _pGame->gm_csComputerState!=CS_TURNINGON) {
|
|
// do nothing
|
|
return;
|
|
}
|
|
|
|
// if escape pressed
|
|
if (msg.message==WM_KEYDOWN && msg.wParam==VK_ESCAPE) {
|
|
ExitRequested();
|
|
}
|
|
|
|
// if right mouse pressed
|
|
if (msg.message==WM_RBUTTONDOWN || msg.message==WM_RBUTTONDBLCLK) {
|
|
bRDown = TRUE;
|
|
}
|
|
// if right mouse released
|
|
if (bRDown && msg.message==WM_RBUTTONUP) {
|
|
bRDown = FALSE;
|
|
// mark current message as read
|
|
MarkCurrentRead();
|
|
// find a group with first unread message
|
|
BOOL bHasUnread = FindGroupWithUnread();
|
|
// if some
|
|
if (bHasUnread) {
|
|
// select first unread message in it
|
|
NextUnreadMessage();
|
|
} else {
|
|
ExitRequested();
|
|
}
|
|
}
|
|
|
|
if (msg.message==WM_KEYDOWN) {
|
|
switch (msg.wParam) {
|
|
// change message types on number keys
|
|
case '1': _cmtWantedType = CMT_INFORMATION ; return;
|
|
case '2': _cmtWantedType = CMT_WEAPONS ; return;
|
|
case '3': _cmtWantedType = CMT_ENEMIES ; return;
|
|
case '4': _cmtWantedType = CMT_BACKGROUND ; return;
|
|
case '5': _cmtWantedType = CMT_STATISTICS ; return;
|
|
// go to next unread
|
|
case 'U':
|
|
case VK_SPACE:
|
|
NextUnreadMessage(); return;
|
|
// scroll message list
|
|
case 219: PrevMessage(); return;
|
|
case 221: NextMessage(); return;
|
|
// mark current message as read and go to next
|
|
case VK_RETURN: MarkCurrentRead(); NextUnreadMessage(); return;
|
|
// scroll message text
|
|
case VK_UP: MessageTextUp(1); return;
|
|
case VK_DOWN: MessageTextDn(1); return;
|
|
case VK_PRIOR:MessageTextUp(_ctTextLinesOnScreen-1); return;
|
|
case VK_NEXT: MessageTextDn(_ctTextLinesOnScreen-1); return;
|
|
};
|
|
}
|
|
|
|
// if left mouse pressed
|
|
if (msg.message==WM_LBUTTONDOWN || msg.message==WM_LBUTTONDBLCLK) {
|
|
BOOL bOverMsgSlider = FALSE;
|
|
// if over slider
|
|
{PIXaabbox2D boxSlider = GetTextSliderBox();
|
|
PIXaabbox2D boxSliderTrans = boxSlider;
|
|
boxSliderTrans+=_boxMsgText.Min();
|
|
if (boxSliderTrans>=_vpixMouse) {
|
|
bOverMsgSlider = TRUE;
|
|
// start dragging
|
|
_bSliderDragText = TRUE;
|
|
_pixSliderDragJ=_vpixMouse(2);
|
|
_iSliderDragLine = _iTextLineOnScreen;
|
|
}}
|
|
|
|
// if over slider
|
|
{PIXaabbox2D boxSlider = GetMsgSliderBox();
|
|
PIXaabbox2D boxSliderTrans = boxSlider;
|
|
boxSliderTrans+=_boxMsgList.Min();
|
|
if (boxSliderTrans>=_vpixMouse) {
|
|
// start dragging
|
|
_bSliderDragText = FALSE;
|
|
_pixSliderDragJ=_vpixMouse(2);
|
|
_iSliderDragLine = _iFirstMessageOnScreen;
|
|
}}
|
|
// if over some button
|
|
{for(INDEX i=0; i<CMT_COUNT; i++) {
|
|
if (_boxButton[i]>=_vpixMouse) {
|
|
// switch to that message type
|
|
_cmtWantedType = (CompMsgType)i;
|
|
}
|
|
}}
|
|
// if over some message
|
|
{for(INDEX i=0; i<_ctMessagesOnScreen; i++) {
|
|
if (GetMsgListBox(i)>=_vpixMouse && !bOverMsgSlider) {
|
|
// switch to that message
|
|
SelectMessage(_iFirstMessageOnScreen+i);
|
|
}
|
|
}}
|
|
}
|
|
|
|
// if left mouse released
|
|
if (msg.message==WM_LBUTTONUP) {
|
|
// stop dragging
|
|
_pixSliderDragJ=-1;
|
|
// if over exit
|
|
if (_boxExit>=_vpixMouse) {
|
|
// exit
|
|
ExitRequested();
|
|
}
|
|
}
|
|
}
|
|
|
|
void CGame::ComputerRender(CDrawPort *pdp)
|
|
{
|
|
// if playing a demo
|
|
if (_pNetwork->IsPlayingDemo()) {
|
|
// never call computer
|
|
cmp_ppenPlayer = NULL;
|
|
}
|
|
|
|
// disable netricsa for non-local players
|
|
if (cmp_ppenPlayer!=NULL && !_pNetwork->IsPlayerLocal(cmp_ppenPlayer)) {
|
|
cmp_ppenPlayer = NULL;
|
|
}
|
|
if (cmp_ppenDHPlayer!=NULL && !_pNetwork->IsPlayerLocal(cmp_ppenDHPlayer)) {
|
|
cmp_ppenDHPlayer = NULL;
|
|
}
|
|
if (cmp_ppenDHPlayer!=NULL && !pdp->IsDualHead()) {
|
|
cmp_ppenDHPlayer = NULL;
|
|
}
|
|
|
|
// initially - no player
|
|
_ppenPlayer=NULL;
|
|
|
|
// if player calls computer
|
|
if (cmp_ppenPlayer!=NULL) {
|
|
// use that player
|
|
_ppenPlayer = cmp_ppenPlayer;
|
|
// if computer is on in background
|
|
if (_pGame->gm_csComputerState==CS_ONINBACKGROUND) {
|
|
// just toggle to on
|
|
_pGame->gm_csComputerState=CS_ON;
|
|
// find group with some unread messages
|
|
FindGroupWithUnread();
|
|
// force reinit
|
|
_cmtCurrentType = (enum CompMsgType)-1;
|
|
}
|
|
// if using dualhead to render computer on second display
|
|
} else if (cmp_ppenDHPlayer!=NULL) {
|
|
// use that player
|
|
_ppenPlayer = cmp_ppenDHPlayer;
|
|
// clear dualhead request - it has to be reinitialized every frame
|
|
cmp_ppenDHPlayer = NULL;
|
|
|
|
// if viewing statistics
|
|
if (_cmtWantedType == CMT_STATISTICS) {
|
|
// fill in fresh player statistics
|
|
_ppenPlayer->GetStats(_strStatsDetails, CST_DETAIL, _ctTextCharsPerRow);
|
|
// force updating
|
|
UpdateType(TRUE);
|
|
}
|
|
|
|
// if computer is not on or on in background
|
|
if (_pGame->gm_csComputerState!=CS_ON && _pGame->gm_csComputerState!=CS_ONINBACKGROUND) {
|
|
// switch on fast
|
|
ComputerOn();
|
|
fComputerFadeValue = 1.0f;
|
|
_pGame->gm_csComputerState = CS_ONINBACKGROUND;
|
|
cmp_bInitialStart = FALSE; // end of eventual initial start
|
|
}
|
|
|
|
// if should update to new message
|
|
if (cmp_bUpdateInBackground) {
|
|
cmp_bUpdateInBackground = FALSE;
|
|
FindGroupWithUnread();
|
|
// force reinit
|
|
_cmtCurrentType = (enum CompMsgType)-1;
|
|
}
|
|
}
|
|
|
|
// if no player
|
|
if (_ppenPlayer==NULL) {
|
|
// make sure computer is off
|
|
_pGame->gm_csComputerState=CS_OFF;
|
|
// do nothing more
|
|
return;
|
|
}
|
|
|
|
// if computer is not active
|
|
if (_pGame->gm_csComputerState==CS_OFF) {
|
|
// just remember time
|
|
tvComputerLast = _pTimer->GetHighPrecisionTimer();
|
|
// if a player wants computer
|
|
if (_ppenPlayer!=NULL) {
|
|
// start turning on
|
|
_pGame->gm_csComputerState=CS_TURNINGON;
|
|
ComputerOn();
|
|
} else {
|
|
return;
|
|
}
|
|
}
|
|
|
|
// calculate up-down speed to be independent of refresh speed
|
|
CTimerValue tvNow = _pTimer->GetHighPrecisionTimer();
|
|
CTimerValue tvDelta = tvNow - tvComputerLast;
|
|
tvComputerLast = tvNow;
|
|
FLOAT fFadeSpeed = (FLOAT)(tvDelta.GetSeconds() / tmComputerFade);
|
|
|
|
// if computer is dropping down
|
|
if( _pGame->gm_csComputerState==CS_TURNINGON) {
|
|
// move it down
|
|
fComputerFadeValue += fFadeSpeed;
|
|
// if finished moving
|
|
if( fComputerFadeValue>1.0f) {
|
|
// stop
|
|
fComputerFadeValue = 1.0f;
|
|
_pGame->gm_csComputerState = CS_ON;
|
|
cmp_bInitialStart = FALSE; // end of eventual initial start
|
|
}
|
|
}
|
|
// if computer is pulling up
|
|
if( _pGame->gm_csComputerState==CS_TURNINGOFF) {
|
|
// move it up
|
|
fComputerFadeValue -= fFadeSpeed;
|
|
// if finished moving
|
|
if( fComputerFadeValue<0.0f) {
|
|
// stop
|
|
fComputerFadeValue = 0.0f;
|
|
_pGame->gm_csComputerState = CS_OFF;
|
|
ComputerOff();
|
|
cmp_ppenPlayer = NULL;
|
|
// exit computer
|
|
return;
|
|
}
|
|
}
|
|
|
|
// safety check -> do not proceed if no player
|
|
if (_ppenPlayer==NULL) {
|
|
return;
|
|
}
|
|
|
|
// lock drawport
|
|
CDrawPort dpComp(pdp, FALSE);
|
|
if(!dpComp.Lock()) {
|
|
// do nothing
|
|
return;
|
|
}
|
|
|
|
// if in fullscreen
|
|
CDisplayMode dmCurrent;
|
|
_pGfx->GetCurrentDisplayMode(dmCurrent);
|
|
if (dmCurrent.IsFullScreen() && dmCurrent.IsDualHead()) {
|
|
// clamp mouse pointer
|
|
_vpixMouse(1) = Clamp(_vpixMouse(1), 0L, dpComp.GetWidth());
|
|
_vpixMouse(2) = Clamp(_vpixMouse(2), 0L, dpComp.GetHeight());
|
|
// if in window
|
|
} else {
|
|
// use same mouse pointer as windows
|
|
_vpixMouse = _vpixExternMouse;
|
|
// if dualhead
|
|
if (dpComp.dp_MinI>0) {
|
|
// offset by half screen
|
|
_vpixMouse(1) -= dpComp.GetWidth();
|
|
}
|
|
// if widescreen
|
|
if (dpComp.dp_MinJ>0) {
|
|
// offset by screen top
|
|
_vpixMouse(2) -= dpComp.dp_MinJ;
|
|
}
|
|
}
|
|
|
|
TIME tmOld = _pTimer->CurrentTick();
|
|
FLOAT fLerpOld = _pTimer->GetLerpFactor();
|
|
|
|
FLOAT fSec = tvNow.GetSeconds();
|
|
TIME tmTick = floor(fSec/_pTimer->TickQuantum)*_pTimer->TickQuantum;
|
|
FLOAT fLerp = (fSec-tmTick)/_pTimer->TickQuantum;
|
|
_pTimer->SetCurrentTick(tmTick);
|
|
_pTimer->SetLerp(fLerp);
|
|
|
|
LCDPrepare(1.0f);//ClampUp(fComputerFadeValue*10,1.0f));
|
|
LCDSetDrawport(&dpComp);
|
|
// if initial start
|
|
if (cmp_bInitialStart) {
|
|
// do not allow game to show through
|
|
dpComp.Fill(C_BLACK|255);
|
|
// if normal start
|
|
} else {
|
|
// fade over game view
|
|
dpComp.Fill(LCDFadedColor(C_BLACK|255));
|
|
}
|
|
dpComp.FillZBuffer(1.0f);
|
|
|
|
// update screen geometry
|
|
UpdateSize(&dpComp);
|
|
// update scroll positions
|
|
UpdateType();
|
|
UpdateFirstOnScreen();
|
|
// check for message change
|
|
UpdateMessageAppearing();
|
|
// mark current message as read
|
|
MarkCurrentRead();
|
|
|
|
// get current time and alpha value
|
|
FLOAT tmNow = (FLOAT)tvNow.GetSeconds();
|
|
ULONG ulA = NormFloatToByte(fComputerFadeValue);
|
|
|
|
_colLight = LCDFadedColor(C_WHITE|255);
|
|
_colMedium = LCDFadedColor(SE_COL_BLUE_LIGHT|255);
|
|
_colDark = LCDFadedColor(LerpColor(SE_COL_BLUE_DARK, SE_COL_BLUE_LIGHT, 0.5f)|255);
|
|
_colBoxes = LCDFadedColor(LerpColor(SE_COL_BLUE_DARK, SE_COL_BLUE_LIGHT, 0.5f)|255);
|
|
|
|
// background
|
|
LCDRenderCloudsForComp();
|
|
// dpComp.DrawLine( 0, pixSizeJ-1, pixSizeI, pixSizeJ-1, C_GREEN|ulA);
|
|
|
|
// all done
|
|
dpComp.Unlock();
|
|
|
|
// print title
|
|
CDrawPort dpTitle(&dpComp, _boxTitle);
|
|
if (dpTitle.Lock()) {
|
|
LCDSetDrawport(&dpTitle);
|
|
LCDRenderCompGrid();
|
|
LCDRenderClouds2();
|
|
LCDScreenBoxOpenLeft(_colBoxes);
|
|
PrintTitle(&dpTitle);
|
|
dpTitle.Unlock();
|
|
}
|
|
|
|
// print exit button
|
|
CDrawPort dpExit(&dpComp, _boxExit);
|
|
if (dpExit.Lock()) {
|
|
LCDSetDrawport(&dpExit);
|
|
LCDRenderCompGrid();
|
|
LCDRenderClouds2();
|
|
LCDScreenBoxOpenRight(_colBoxes);
|
|
PrintExit(&dpExit);
|
|
dpExit.Unlock();
|
|
}
|
|
|
|
// print buttons
|
|
for (INDEX i=0; i<CMT_COUNT; i++) {
|
|
PrintButton(&dpComp, i);
|
|
}
|
|
// print list of messages
|
|
CDrawPort dpMsgList(&dpComp, _boxMsgList);
|
|
if (dpMsgList.Lock()) {
|
|
LCDSetDrawport(&dpMsgList);
|
|
LCDRenderCompGrid();
|
|
LCDRenderClouds2();
|
|
LCDScreenBox(_colBoxes);
|
|
PrintMessageList(&dpMsgList);
|
|
dpMsgList.Unlock();
|
|
}
|
|
// print text of current message
|
|
CDrawPort dpMsgText(&dpComp, _boxMsgText);
|
|
if (dpMsgText.Lock()) {
|
|
LCDSetDrawport(&dpMsgText);
|
|
LCDRenderCompGrid();
|
|
LCDRenderClouds2();
|
|
LCDScreenBox(_colBoxes);
|
|
PrintMessageText(&dpMsgText);
|
|
dpMsgText.Unlock();
|
|
}
|
|
// draw image of current message
|
|
CDrawPort dpMsgImage(&dpComp, _boxMsgImage);
|
|
if (dpMsgImage.Lock()) {
|
|
LCDSetDrawport(&dpMsgImage);
|
|
RenderMessageImage(&dpMsgImage);
|
|
dpMsgImage.Unlock();
|
|
}
|
|
|
|
// render mouse pointer on top of everything else
|
|
if (_pGame->gm_csComputerState != CS_ONINBACKGROUND) {
|
|
if (dpComp.Lock()) {
|
|
LCDSetDrawport(&dpComp);
|
|
LCDDrawPointer(_vpixMouse(1), _vpixMouse(2));
|
|
dpComp.Unlock();
|
|
}
|
|
}
|
|
|
|
_pTimer->SetCurrentTick(tmOld);
|
|
_pTimer->SetLerp(fLerpOld);
|
|
}
|
|
|
|
void CGame::ComputerForceOff()
|
|
{
|
|
cmp_ppenPlayer=NULL;
|
|
cmp_ppenDHPlayer=NULL;
|
|
_pGame->gm_csComputerState = CS_OFF;
|
|
fComputerFadeValue = 0.0f;
|
|
_ppenPlayer = NULL;
|
|
}
|