mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-12-25 07:14:50 +01:00
171 lines
5.7 KiB
C++
171 lines
5.7 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd.
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of version 2 of the GNU General Public License as published by
|
|
the Free Software Foundation
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
|
|
|
338
|
|
%{
|
|
#include "StdH.h"
|
|
%}
|
|
|
|
uses "EntitiesMP/Marker";
|
|
uses "EntitiesMP/Devil";
|
|
|
|
enum DevilActionType {
|
|
0 DAT_NONE "None",
|
|
1 DAT_WALK "Walk",
|
|
2 DAT_RISE "Rise",
|
|
3 DAT_ROAR "Roar",
|
|
4 DAT_PUNCH_LEFT "Punch left - obsolete",
|
|
5 DAT_PUNCH_RIGHT "Punch right - obsolete",
|
|
6 DAT_HIT_GROUND "Hit ground",
|
|
7 DAT_JUMP "Jump",
|
|
8 DAT_WAIT "Wait",
|
|
9 DAT_STOP_DESTROYING "Stop destroying",
|
|
10 DAT_NEXT_ACTION "Next action",
|
|
11 DAT_GRAB_LOWER_WEAPONS "Grab lower weapons",
|
|
12 DAT_STOP_MOVING "Stop moving",
|
|
13 DAT_JUMP_INTO_PYRAMID "Jump into pyramid",
|
|
14 DAT_SMASH_LEFT "Smash left - obsolete",
|
|
15 DAT_SMASH_RIGHT "Smash right - obsolete",
|
|
16 DAT_PUNCH "Punch",
|
|
17 DAT_SMASH "Smash",
|
|
18 DAT_FORCE_ATTACK_RADIUS "Force attack radius",
|
|
19 DAT_TELEPORT_INTO_PYRAMID "Teleport into pyramid",
|
|
20 DAT_DECREASE_ATTACK_RADIUS "Decrease attack radius",
|
|
};
|
|
|
|
class CDevilMarker: CMarker {
|
|
name "Devil Marker";
|
|
thumbnail "Thumbnails\\EnemyMarker.tbn";
|
|
|
|
properties:
|
|
1 enum DevilActionType m_datType "Action" 'A' = DAT_NONE,
|
|
4 INDEX m_iWaitIdles "Wait idles" 'W' = 2,
|
|
5 CEntityPointer m_penDevil "Devil" 'D',
|
|
6 CEntityPointer m_penTrigger "Trigger" 'G',
|
|
7 CEntityPointer m_penToDestroy1 "Destroy target 1" 'E',
|
|
8 CEntityPointer m_penToDestroy2 "Destroy target 2" 'R',
|
|
9 RANGE m_fAttackRadius "Attack radius" 'S' = 100.0f,
|
|
|
|
components:
|
|
1 model MODEL_MARKER "Models\\Editor\\EnemyMarker.mdl",
|
|
2 texture TEXTURE_MARKER "Models\\Editor\\DevilMarker.tex"
|
|
|
|
functions:
|
|
void SetDefaultName(void)
|
|
{
|
|
m_strName = DevilActionType_enum.NameForValue(INDEX(m_datType));
|
|
}
|
|
|
|
const CTString &GetDescription(void) const {
|
|
CTString strAction = DevilActionType_enum.NameForValue(INDEX(m_datType));
|
|
if (m_penTarget==NULL) {
|
|
((CTString&)m_strDescription).PrintF("%s (%s)-><none>", m_strName, strAction);
|
|
} else {
|
|
((CTString&)m_strDescription).PrintF("%s (%s)->%s", m_strName, strAction,
|
|
m_penTarget->GetName());
|
|
}
|
|
return m_strDescription;
|
|
}
|
|
|
|
/* Check if entity is moved on a route set up by its targets. */
|
|
BOOL MovesByTargetedRoute(CTString &strTargetProperty) const {
|
|
strTargetProperty = "Target";
|
|
return TRUE;
|
|
};
|
|
/* Check if entity can drop marker for making linked route. */
|
|
BOOL DropsMarker(CTFileName &fnmMarkerClass, CTString &strTargetProperty) const {
|
|
fnmMarkerClass = CTFILENAME("Classes\\DevilMarker.ecl");
|
|
strTargetProperty = "Target";
|
|
return TRUE;
|
|
}
|
|
|
|
/* Handle an event, return false if the event is not handled. */
|
|
BOOL HandleEvent(const CEntityEvent &ee)
|
|
{
|
|
if (ee.ee_slEvent==EVENTCODE_ETrigger)
|
|
{
|
|
if(m_datType==DAT_NEXT_ACTION && m_penDevil!=NULL && m_penTarget!=NULL)
|
|
{
|
|
EDevilCommand eDevilCommand;
|
|
eDevilCommand.dctType = DC_FORCE_ACTION;
|
|
eDevilCommand.penForcedAction = m_penTarget;
|
|
m_penDevil->SendEvent(eDevilCommand);
|
|
return TRUE;
|
|
}
|
|
else if(m_datType==DAT_GRAB_LOWER_WEAPONS && m_penDevil!=NULL)
|
|
{
|
|
EDevilCommand eDevilCommand;
|
|
eDevilCommand.dctType = DC_GRAB_LOWER_WEAPONS;
|
|
m_penDevil->SendEvent(eDevilCommand);
|
|
return TRUE;
|
|
}
|
|
else if(m_datType==DAT_STOP_MOVING && m_penDevil!=NULL)
|
|
{
|
|
EDevilCommand eDevilCommand;
|
|
eDevilCommand.dctType = DC_STOP_MOVING;
|
|
m_penDevil->SendEvent(eDevilCommand);
|
|
return TRUE;
|
|
}
|
|
else if(m_datType==DAT_JUMP_INTO_PYRAMID && m_penDevil!=NULL)
|
|
{
|
|
EDevilCommand eDevilCommand;
|
|
eDevilCommand.dctType = DC_JUMP_INTO_PYRAMID;
|
|
eDevilCommand.penForcedAction = this;
|
|
m_penDevil->SendEvent(eDevilCommand);
|
|
return TRUE;
|
|
}
|
|
else if(m_datType==DAT_TELEPORT_INTO_PYRAMID && m_penDevil!=NULL)
|
|
{
|
|
EDevilCommand eDevilCommand;
|
|
eDevilCommand.dctType = DC_TELEPORT_INTO_PYRAMID;
|
|
eDevilCommand.penForcedAction = this;
|
|
m_penDevil->SendEvent(eDevilCommand);
|
|
return TRUE;
|
|
}
|
|
else if(m_datType==DAT_FORCE_ATTACK_RADIUS && m_penDevil!=NULL)
|
|
{
|
|
EDevilCommand eDevilCommand;
|
|
eDevilCommand.dctType = DC_FORCE_ATTACK_RADIUS;
|
|
eDevilCommand.fAttackRadius = m_fAttackRadius;
|
|
eDevilCommand.vCenterOfAttack = GetPlacement().pl_PositionVector;
|
|
m_penDevil->SendEvent(eDevilCommand);
|
|
return TRUE;
|
|
}
|
|
else if(m_datType==DAT_DECREASE_ATTACK_RADIUS && m_penDevil!=NULL)
|
|
{
|
|
EDevilCommand eDevilCommand;
|
|
eDevilCommand.dctType = DC_DECREASE_ATTACK_RADIUS;
|
|
m_penDevil->SendEvent(eDevilCommand);
|
|
return TRUE;
|
|
}
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
procedures:
|
|
Main() {
|
|
InitAsEditorModel();
|
|
SetPhysicsFlags(EPF_MODEL_IMMATERIAL);
|
|
SetCollisionFlags(ECF_IMMATERIAL);
|
|
|
|
SetDefaultName();
|
|
// set appearance
|
|
SetModel(MODEL_MARKER);
|
|
SetModelMainTexture(TEXTURE_MARKER);
|
|
return;
|
|
}
|
|
};
|
|
|