mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-12-25 07:14:50 +01:00
129 lines
3.8 KiB
C++
129 lines
3.8 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd.
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This program is free software; you can redistribute it and/or modify
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it under the terms of version 2 of the GNU General Public License as published by
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the Free Software Foundation
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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612
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%{
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#include "StdH.h"
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#include "EntitiesMP/WorldSettingsController.h"
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#include "EntitiesMP/BackgroundViewer.h"
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%}
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uses "EntitiesMP/Marker";
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enum BlendControllerType {
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0 BCT_NONE "None", // no FX
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1 BCT_PYRAMID_PLATES "Appear pyramid plates", // effect of appearing of pyramid plates
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2 BCT_ACTIVATE_PLATE_1 "Activate plate 1", // plate 1 activating
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3 BCT_ACTIVATE_PLATE_2 "Activate plate 2", // plate 2 activating
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4 BCT_ACTIVATE_PLATE_3 "Activate plate 3", // plate 3 activating
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5 BCT_ACTIVATE_PLATE_4 "Activate plate 4", // plate 4 activating
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6 BCT_ACTIVATE_PYRAMID_MORPH_ROOM "Pyramid morph room", // pyramid morph room activated
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};
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class CBlendController: CMarker
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{
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name "Blend controller";
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thumbnail "Thumbnails\\BlendController.tbn";
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features "IsImportant";
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properties:
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1 enum BlendControllerType m_bctType "Blend type" 'Y' = BCT_NONE, // type of effect
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components:
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1 model MODEL_CONTROLLER "Models\\Editor\\BlendController.mdl",
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2 texture TEXTURE_CONTROLLER "Models\\Editor\\BlendController.tex",
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functions:
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/* Handle an event, return false if the event is not handled. */
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BOOL HandleEvent(const CEntityEvent &ee)
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{
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// obtain world settings controller
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CWorldSettingsController *pwsc = GetWSC(this);
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if( pwsc == NULL) {
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return FALSE;
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}
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FLOAT tmNow = _pTimer->CurrentTick();
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if (ee.ee_slEvent==EVENTCODE_EActivate)
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{
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switch(m_bctType)
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{
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case BCT_PYRAMID_PLATES:
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pwsc->m_tmPyramidPlatesStart = tmNow;
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break;
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case BCT_ACTIVATE_PLATE_1:
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pwsc->m_tmActivatedPlate1 = tmNow;
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pwsc->m_tmDeactivatedPlate1 = 1e6;
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break;
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case BCT_ACTIVATE_PLATE_2:
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pwsc->m_tmActivatedPlate2 = tmNow;
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pwsc->m_tmDeactivatedPlate2 = 1e6;
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break;
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case BCT_ACTIVATE_PLATE_3:
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pwsc->m_tmActivatedPlate3 = tmNow;
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pwsc->m_tmDeactivatedPlate3 = 1e6;
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break;
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case BCT_ACTIVATE_PLATE_4:
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pwsc->m_tmActivatedPlate4 = tmNow;
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pwsc->m_tmDeactivatedPlate4 = 1e6;
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break;
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case BCT_ACTIVATE_PYRAMID_MORPH_ROOM:
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pwsc->m_tmPyramidMorphRoomActivated = tmNow;
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break;
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}
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}
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else if (ee.ee_slEvent==EVENTCODE_EDeactivate)
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{
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switch(m_bctType)
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{
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case BCT_ACTIVATE_PLATE_1:
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pwsc->m_tmDeactivatedPlate1 = tmNow;
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break;
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case BCT_ACTIVATE_PLATE_2:
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pwsc->m_tmDeactivatedPlate2 = tmNow;
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break;
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case BCT_ACTIVATE_PLATE_3:
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pwsc->m_tmDeactivatedPlate3 = tmNow;
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break;
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case BCT_ACTIVATE_PLATE_4:
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pwsc->m_tmDeactivatedPlate4 = tmNow;
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break;
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}
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}
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return FALSE;
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}
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procedures:
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Main()
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{
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// init model
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InitAsEditorModel();
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SetPhysicsFlags(EPF_MODEL_IMMATERIAL);
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SetCollisionFlags(ECF_IMMATERIAL);
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// set appearance
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SetModel(MODEL_CONTROLLER);
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SetModelMainTexture(TEXTURE_CONTROLLER);
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return;
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}
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};
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