mirror of
https://github.com/ptitSeb/Serious-Engine
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45 lines
1.3 KiB
C++
45 lines
1.3 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd.
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This program is free software; you can redistribute it and/or modify
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it under the terms of version 2 of the GNU General Public License as published by
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the Free Software Foundation
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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#ifndef SE_INCL_LASTPOSITIONS_H
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#define SE_INCL_LASTPOSITIONS_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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#include <Engine/Templates/StaticArray.h>
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#include <Engine/Math/Vector.h>
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// last positions for particle systems
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class ENGINE_API CLastPositions {
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public:
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CStaticArray<FLOAT3D> lp_avPositions;
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INDEX lp_iLast; // where entity was last placed
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INDEX lp_ctUsed; // how many positions are actually used
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TIME lp_tmLastAdded; // time when last updated
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CLastPositions() {};
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CLastPositions(const CLastPositions &lpOrg);
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// add a new position
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void AddPosition(const FLOAT3D &vPos);
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// get a position
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const FLOAT3D &GetPosition(INDEX iPre);
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};
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#endif /* include-once check. */
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