mirror of
https://github.com/ptitSeb/Serious-Engine
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24cb244d43
This was a _ton_ of changes, made 15 years ago, so there are probably some problems to work out still. Among others: Engine/Base/Stream.* was mostly abandoned and will need to be re-ported. Still, this is a pretty good start, and probably holds a world record for lines of changes or something. :)
90 lines
1.7 KiB
C++
90 lines
1.7 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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/* rcg10072001 Implemented. */
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#include <Engine/Engine.h>
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#include <Engine/Base/DynamicLoader.h>
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class CWin32DynamicLoader : public CDynamicLoader
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{
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public:
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CWin32DynamicLoader(const char *libname);
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virtual ~CWin32DynamicLoader(void);
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virtual void *FindSymbol(const char *sym);
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virtual const char *GetError(void);
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protected:
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void SetError(void);
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HMODULE module;
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CTString *err;
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};
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CDynamicLoader *CDynamicLoader::GetInstance(const char *libname)
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{
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return(new CWin32DynamicLoader(libname));
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}
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void CWin32DynamicLoader::SetError(void)
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{
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char *errmsg = ::GetWindowsError(::GetLastError());
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delete err;
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err = NULL;
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if (errmsg != NULL)
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err = new CTString(errmsg);
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}
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const char *CWin32DynamicLoader::GetError(void)
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{
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return((err) ? (const char *) (*err) : NULL);
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}
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void *CWin32DynamicLoader::FindSymbol(const char *sym)
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{
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void *retval = NULL;
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if (module != NULL) {
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retval = ::GetProcAddress(module, sym);
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if (retval == NULL)
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SetError();
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}
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return(retval);
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}
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CTFileName CDynamicLoader::ConvertLibNameToPlatform(const char *libname)
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{
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return(CTFileName(CTString(libname)));
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}
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CWin32DynamicLoader::CWin32DynamicLoader(const char *libname)
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: module(NULL),
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err(NULL)
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{
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CTFileName fnm(libname);
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if (stricmp(fnm.FileExt(), ".dll") != 0)
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fnm += ".dll";
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module = ::LoadLibrary((const char *) fnm);
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if (module == NULL)
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SetError();
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}
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CWin32DynamicLoader::~CWin32DynamicLoader(void)
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{
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delete err;
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if (module != NULL)
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::FreeLibrary(module);
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}
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// end of Win32DynamicLoader.cpp ...
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