Serious-Engine/Sources/WorldEditor/WndTerrainTilePalette.h
2016-03-11 18:20:51 -06:00

78 lines
2.3 KiB
C++

/* Copyright (c) 2002-2012 Croteam Ltd.
This program is free software; you can redistribute it and/or modify
it under the terms of version 2 of the GNU General Public License as published by
the Free Software Foundation
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
#if !defined(AFX_WNDTERRAINTILEPALETTE_H__C3228E4D_AEA7_4300_B202_77149FD3B92C__INCLUDED_)
#define AFX_WNDTERRAINTILEPALETTE_H__C3228E4D_AEA7_4300_B202_77149FD3B92C__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// WndTerrainTilePalette.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CWndTerrainTilePalette window
class CWndTerrainTilePalette : public CWnd
{
// Construction
public:
CWndTerrainTilePalette();
// Attributes
public:
CTextureData *m_ptd;
CDrawPort *m_pDrawPort;
CViewPort *m_pViewPort;
INDEX m_ctPaletteTilesH;
INDEX m_ctTilesPerRaw;
CDynamicContainer<CTileInfo> m_dcTileInfo;
INDEX m_iTimerID;
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CWndTerrainTilePalette)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CWndTerrainTilePalette();
BOOL Initialize(PIX pixX, PIX pixY, CTextureData *ptd, BOOL bCenter=TRUE);
PIXaabbox2D GetTileBBox( INDEX iTile);
// Generated message map functions
protected:
//{{AFX_MSG(CWndTerrainTilePalette)
afx_msg void OnPaint();
afx_msg void OnKillFocus(CWnd* pNewWnd);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_WNDTERRAINTILEPALETTE_H__C3228E4D_AEA7_4300_B202_77149FD3B92C__INCLUDED_)