mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-12-27 07:54:51 +01:00
5655 lines
178 KiB
C++
5655 lines
178 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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// WorldEditorDoc.cpp : implementation of the CWorldEditorDoc class
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//
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#include "stdafx.h"
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#include "WorldEditor.h"
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#include "WorldEditorDoc.h"
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#include <Engine/Base/Profiling.h>
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#include <Engine/Build.h>
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#include <direct.h>
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#ifdef _DEBUG
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#undef new
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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#pragma optimize("p", on) // this is in effect for entire file!
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extern COLOR acol_ColorizePallete[];
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/////////////////////////////////////////////////////////////////////////////
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// CWorldEditorDoc
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IMPLEMENT_DYNCREATE(CWorldEditorDoc, CDocument)
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BEGIN_MESSAGE_MAP(CWorldEditorDoc, CDocument)
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//{{AFX_MSG_MAP(CWorldEditorDoc)
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ON_COMMAND(ID_CSG_SPLIT_SECTORS, OnCsgSplitSectors)
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ON_UPDATE_COMMAND_UI(ID_CSG_SPLIT_SECTORS, OnUpdateCsgSplitSectors)
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ON_COMMAND(ID_CSG_CANCEL, OnCsgCancel)
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ON_COMMAND(ID_SHOW_ORIENTATION, OnShowOrientation)
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ON_UPDATE_COMMAND_UI(ID_SHOW_ORIENTATION, OnUpdateShowOrientation)
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ON_COMMAND(ID_EDIT_UNDO, OnEditUndo)
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ON_COMMAND(ID_EDIT_REDO, OnEditRedo)
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ON_UPDATE_COMMAND_UI(ID_EDIT_UNDO, OnUpdateEditUndo)
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ON_UPDATE_COMMAND_UI(ID_EDIT_REDO, OnUpdateEditRedo)
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ON_COMMAND(ID_WORLD_SETTINGS, OnWorldSettings)
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ON_COMMAND(ID_CSG_JOIN_SECTORS, OnCsgJoinSectors)
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ON_UPDATE_COMMAND_UI(ID_CSG_JOIN_SECTORS, OnUpdateCsgJoinSectors)
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ON_COMMAND(ID_AUTO_SNAP, OnAutoSnap)
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ON_COMMAND(ID_CSG_ADD, OnCsgAdd)
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ON_UPDATE_COMMAND_UI(ID_CSG_ADD, OnUpdateCsgAdd)
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ON_COMMAND(ID_CSG_REMOVE, OnCsgRemove)
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ON_UPDATE_COMMAND_UI(ID_CSG_REMOVE, OnUpdateCsgRemove)
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ON_COMMAND(ID_CSG_SPLIT_POLYGONS, OnCsgSplitPolygons)
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ON_UPDATE_COMMAND_UI(ID_CSG_SPLIT_POLYGONS, OnUpdateCsgSplitPolygons)
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ON_COMMAND(ID_CSG_JOIN_POLYGONS, OnCsgJoinPolygons)
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ON_UPDATE_COMMAND_UI(ID_CSG_JOIN_POLYGONS, OnUpdateCsgJoinPolygons)
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ON_COMMAND(ID_CALCULATESHADOWS, OnCalculateShadows)
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ON_COMMAND(ID_BROWSE_ENTITIES_MODE, OnBrowseEntitiesMode)
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ON_UPDATE_COMMAND_UI(ID_BROWSE_ENTITIES_MODE, OnUpdateBrowseEntitiesMode)
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ON_COMMAND(ID_PREVIOUS_SELECTED_ENTITY, OnPreviousSelectedEntity)
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ON_UPDATE_COMMAND_UI(ID_PREVIOUS_SELECTED_ENTITY, OnUpdatePreviousSelectedEntity)
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ON_COMMAND(ID_NEXT_SELECTED_ENTITY, OnNextSelectedEntity)
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ON_UPDATE_COMMAND_UI(ID_NEXT_SELECTED_ENTITY, OnUpdateNextSelectedEntity)
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ON_COMMAND(ID_JOIN_LAYERS, OnJoinLayers)
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ON_UPDATE_COMMAND_UI(ID_AUTO_SNAP, OnUpdateAutoSnap)
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ON_COMMAND(ID_SELECT_BY_CLASS, OnSelectByClass)
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ON_UPDATE_COMMAND_UI(ID_SELECT_BY_CLASS, OnUpdateSelectByClass)
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ON_COMMAND(ID_CSG_JOIN_ALL_POLYGONS, OnCsgJoinAllPolygons)
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ON_UPDATE_COMMAND_UI(ID_CSG_JOIN_ALL_POLYGONS, OnUpdateCsgJoinAllPolygons)
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ON_COMMAND(ID_TEXTURE_1, OnTexture1)
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ON_UPDATE_COMMAND_UI(ID_TEXTURE_1, OnUpdateTexture1)
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ON_COMMAND(ID_TEXTURE_2, OnTexture2)
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ON_UPDATE_COMMAND_UI(ID_TEXTURE_2, OnUpdateTexture2)
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ON_COMMAND(ID_TEXTURE_3, OnTexture3)
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ON_UPDATE_COMMAND_UI(ID_TEXTURE_3, OnUpdateTexture3)
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ON_COMMAND(ID_TEXTURE_MODE_1, OnTextureMode1)
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ON_COMMAND(ID_TEXTURE_MODE_2, OnTextureMode2)
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ON_COMMAND(ID_TEXTURE_MODE_3, OnTextureMode3)
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ON_COMMAND(ID_SAVE_THUMBNAIL, OnSaveThumbnail)
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ON_COMMAND(ID_UPDATE_LINKS, OnUpdateLinks)
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ON_COMMAND(ID_SNAPSHOT, OnSnapshot)
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ON_COMMAND(ID_MIRROR_AND_STRETCH, OnMirrorAndStretch)
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ON_COMMAND(ID_FLIP_LAYER, OnFlipLayer)
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ON_UPDATE_COMMAND_UI(ID_FLIP_LAYER, OnUpdateFlipLayer)
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ON_COMMAND(ID_FILTER_SELECTION, OnFilterSelection)
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ON_COMMAND(ID_UPDATE_CLONES, OnUpdateClones)
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ON_UPDATE_COMMAND_UI(ID_UPDATE_CLONES, OnUpdateUpdateClones)
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ON_COMMAND(ID_HIDE_SELECTED, OnHideSelected)
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ON_UPDATE_COMMAND_UI(ID_HIDE_SELECTED, OnUpdateHideSelected)
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ON_COMMAND(ID_HIDE_UNSELECTED, OnHideUnselected)
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ON_COMMAND(ID_SHOW_ALL, OnShowAll)
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ON_COMMAND(ID_CHECK_EDIT, OnCheckEdit)
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ON_COMMAND(ID_CHECK_ADD, OnCheckAdd)
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ON_COMMAND(ID_CHECK_DELETE, OnCheckDelete)
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ON_UPDATE_COMMAND_UI(ID_CHECK_EDIT, OnUpdateCheckEdit)
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ON_UPDATE_COMMAND_UI(ID_CHECK_ADD, OnUpdateCheckAdd)
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ON_UPDATE_COMMAND_UI(ID_CHECK_DELETE, OnUpdateCheckDelete)
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ON_COMMAND(ID_UPDATE_BRUSHES, OnUpdateBrushes)
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ON_COMMAND(ID_SELECT_BY_CLASS_IMPORTANT, OnSelectByClassImportant)
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ON_COMMAND(ID_INSERT_3D_OBJECT, OnInsert3dObject)
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ON_COMMAND(ID_EXPORT_3D_OBJECT, OnExport3dObject)
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ON_UPDATE_COMMAND_UI(ID_EXPORT_3D_OBJECT, OnUpdateExport3dObject)
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ON_COMMAND(ID_CROSSROAD_FOR_N, OnCrossroadForN)
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ON_COMMAND(ID_POPUP_VTX_ALLIGN, OnPopupVtxAllign)
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ON_COMMAND(ID_POPUP_VTX_FILTER, OnPopupVtxFilter)
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ON_COMMAND(ID_POPUP_VTX_NUMERIC, OnPopupVtxNumeric)
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ON_COMMAND(ID_HIDE_SELECTED_SECTORS, OnHideSelectedSectors)
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ON_COMMAND(ID_HIDE_UNSELECTED_SECTORS, OnHideUnselectedSectors)
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ON_COMMAND(ID_SHOW_ALL_SECTORS, OnShowAllSectors)
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ON_COMMAND(ID_TEXTURE_MODE_4, OnTextureMode4)
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ON_COMMAND(ID_TEXTURE_MODE_5, OnTextureMode5)
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ON_COMMAND(ID_TEXTURE_MODE_6, OnTextureMode6)
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ON_COMMAND(ID_TEXTURE_MODE_7, OnTextureMode7)
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ON_COMMAND(ID_TEXTURE_MODE_8, OnTextureMode8)
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ON_COMMAND(ID_TEXTURE_MODE_9, OnTextureMode9)
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ON_COMMAND(ID_TEXTURE_MODE_10, OnTextureMode10)
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//}}AFX_MSG_MAP
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ON_COMMAND(ID_EXPORT_PLACEMENTS, OnExportPlacements)
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ON_COMMAND(ID_EXPORT_ENTITIES, OnExportEntities)
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CWorldEditorDoc construction/destruction
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CWorldEditorDoc::CWorldEditorDoc()
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{
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m_iCurrentTerrainUndo=-1;
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m_ptrSelectedTerrain=NULL;
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m_slDisplaceTexTime=0;
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m_bAskedToCheckOut = FALSE;
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m_pCutLineView = NULL;
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m_iMirror = 0;
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m_bWasEverSaved = FALSE;
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m_iSelectedEntityInVolume = 0;
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m_iTexture = 0;
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m_ctLastPrimitiveVertices = -1;
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m_bPrimitiveCreatedFirstTime = TRUE;
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m_fLastPrimitiveWidth = 0.0;
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m_fLastPrimitiveLenght = 0.0;
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m_bLastIfOuter = FALSE;
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m_ttLastTriangularisationType = theApp.m_vfpCurrent.vfp_ttTriangularisationType;
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m_bAutoSnap = TRUE;
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m_bPrimitiveMode = FALSE;
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m_pwoSecondLayer = NULL;
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m_penPrimitive = NULL;
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m_bOrientationIcons=AfxGetApp()->GetProfileInt( L"World editor", L"Orientation icons", FALSE);
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m_bBrowseEntitiesMode = FALSE;
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m_bReadOnly = FALSE;
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m_csgtLastUsedCSGOperation = CSG_ILLEGAL;
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m_csgtPreLastUsedCSGOperation = CSG_ILLEGAL;
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m_bPreLastUsedPrimitiveMode = TRUE;
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m_bLastUsedPrimitiveMode = TRUE;
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m_fnLastDroppedTemplate = CTString("");
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// initialize grid placement
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m_plGrid.pl_PositionVector = FLOAT3D(0.0f,0.0f,0.0f);
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m_plGrid.pl_OrientationAngle = ANGLE3D(0,0,0);
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// initialize delta placement
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m_plDeltaPlacement.pl_PositionVector = FLOAT3D(0.0f,0.0f,0.0f);
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m_plDeltaPlacement.pl_OrientationAngle = ANGLE3D(0,0,0);
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// initialize last placement
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m_plLastPlacement.pl_PositionVector = FLOAT3D(0.0f,0.0f,0.0f);
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m_plLastPlacement.pl_OrientationAngle = ANGLE3D(0,0,0);
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// initialize create box vertices
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char strIni[ 128];
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strcpy( strIni, CStringA(theApp.GetProfileString( L"World editor", L"Volume box min", L"0.0 0.0 0.0")));
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sscanf( strIni, "%f %f %f",
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&m_vCreateBoxVertice0(1), &m_vCreateBoxVertice0(2), &m_vCreateBoxVertice0(3));
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strcpy( strIni, CStringA(theApp.GetProfileString( L"World editor", L"Volume box max", L"1.0 1.0 1.0")));
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sscanf( strIni, "%f %f %f",
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&m_vCreateBoxVertice1(1), &m_vCreateBoxVertice1(2), &m_vCreateBoxVertice1(3));
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// set default editing mode - polygon mode
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INDEX iMode=AfxGetApp()->GetProfileInt( L"World editor", L"Last editing mode", POLYGON_MODE);
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if(iMode==POLYGON_MODE || iMode==VERTEX_MODE || iMode==SECTOR_MODE || iMode==ENTITY_MODE || iMode==TERRAIN_MODE)
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{
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SetEditingMode( iMode);
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}
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else
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{
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SetEditingMode( POLYGON_MODE);
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}
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}
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CWorldEditorDoc::~CWorldEditorDoc()
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{
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DeleteTerrainUndo(this);
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if(m_iMode==POLYGON_MODE || m_iMode==VERTEX_MODE || m_iMode==SECTOR_MODE || m_iMode==ENTITY_MODE || m_iMode==TERRAIN_MODE)
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{
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theApp.WriteProfileInt(L"World editor", L"Last editing mode", m_iMode);
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}
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else
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{
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theApp.WriteProfileInt(L"World editor", L"Last editing mode", POLYGON_MODE);
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}
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if( m_pwoSecondLayer != NULL)
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delete m_pwoSecondLayer;
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// delete stored undo members
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FORDELETELIST(CUndo, m_lnListNode, m_lhUndo, itUndo)
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{
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delete &itUndo.Current();
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}
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// delete redo
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FORDELETELIST(CUndo, m_lnListNode, m_lhRedo, itRedo)
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{
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delete &itRedo.Current();
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}
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}
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void CWorldEditorDoc::ClearSelections(ESelectionType stExcept /*=ST_NONE*/)
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{
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if( stExcept != ST_VERTEX) { m_selVertexSelection.Clear(); m_chSelections.MarkChanged();}
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if( stExcept != ST_ENTITY) { m_selEntitySelection.Clear(); m_chSelections.MarkChanged();}
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if( stExcept != ST_VOLUME) { m_cenEntitiesSelectedByVolume.Clear(); m_chSelections.MarkChanged();}
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if( stExcept != ST_SECTOR) { m_selSectorSelection.Clear(); m_chSelections.MarkChanged();}
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if( stExcept != ST_POLYGON) { m_selPolygonSelection.Clear(); m_chSelections.MarkChanged();}
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}
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/*
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* Sets message about current mode and selected members
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*/
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void CWorldEditorDoc::SetStatusLineModeInfoMessage( void)
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{
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BOOL bAlt = (GetKeyState( VK_MENU)&0x8000) != 0;
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BOOL bCtrl = (GetKeyState( VK_CONTROL)&0x8000) != 0;
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// initialy, we are in polygon edit mode
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CMainFrame* pMainFrame = STATIC_DOWNCAST(CMainFrame, AfxGetMainWnd());
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HICON hIcon;
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char strModeName[ 32];
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// write mode change on status line
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switch( m_iMode)
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{
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case POLYGON_MODE:
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{
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sprintf( strModeName, "%d polys, layer %d", m_selPolygonSelection.Count(), m_iTexture+1);
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hIcon = theApp.LoadIcon( IDR_ICON_PANE_POLYGON);
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break;
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};
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case SECTOR_MODE:
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{
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sprintf( strModeName, "%d sectors", m_selSectorSelection.Count());
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hIcon = theApp.LoadIcon( IDR_ICON_PANE_SECTOR);
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break;
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};
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case ENTITY_MODE:
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{
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if( m_bBrowseEntitiesMode)
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{
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sprintf( strModeName, "%d in volume", m_cenEntitiesSelectedByVolume.Count());
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}
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else
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{
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sprintf( strModeName, "%d entities", m_selEntitySelection.Count());
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};
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hIcon = theApp.LoadIcon( IDR_ICON_PANE_ENTITY);
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break;
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}
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case CSG_MODE:
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{
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sprintf( strModeName, "CSG mode");
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hIcon = theApp.LoadIcon( IDR_ICON_PANE_CSG);
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break;
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};
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case VERTEX_MODE:
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{
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sprintf( strModeName, "%d vertices", m_selVertexSelection.Count());
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hIcon = theApp.LoadIcon( IDR_ICON_PANE_VERTEX);
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break;
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};
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case TERRAIN_MODE:
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{
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if(bCtrl&&bAlt)
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{
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if(theApp.m_iTerrainEditMode==TEM_HEIGHTMAP)
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{
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sprintf( strModeName, "%s", "Pick altitude");
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}
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else
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{
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sprintf( strModeName, "%s", "Pick layer");
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}
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}
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else if(theApp.m_iTerrainEditMode==TEM_HEIGHTMAP)
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{
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INDEX iIcon;
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CTString strText;
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if(theApp.m_iTerrainBrushMode==TBM_FILTER)
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{
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sprintf( strModeName, "%s", GetFilterName(theApp.m_iFilter));
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}
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else
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{
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GetBrushModeInfo(INDEX(theApp.m_iTerrainBrushMode), iIcon, strText);
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sprintf( strModeName, "%s", strText);
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}
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}
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else
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{
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sprintf( strModeName, "Layer %d", GetLayerIndex());
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}
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hIcon = theApp.LoadIcon( IDR_ICON_PANE_TERRAIN);
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break;
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};
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default: { FatalError("Unknown editing mode."); break;};
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}
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pMainFrame->m_wndStatusBar.GetStatusBarCtrl().SetIcon( EDITING_MODE_ICON_PANE, hIcon);
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pMainFrame->m_wndStatusBar.SetPaneText( EDITING_MODE_PANE, CString(strModeName), TRUE);
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}
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/*
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* Changes editing mode
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*/
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void CWorldEditorDoc::SetEditingMode( INDEX iNewMode)
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{
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#if !ALLOW_TERRAINS
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if(iNewMode==TERRAIN_MODE)
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{
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return;
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}
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#endif
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// exit cut mode
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theApp.m_bCutModeOn = FALSE;
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// cancel browse entities mode
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if( m_bBrowseEntitiesMode)
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{
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OnBrowseEntitiesMode();
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}
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// set new mode
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m_iMode = iNewMode;
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SetStatusLineModeInfoMessage();
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UpdateAllViews( NULL);
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// send message for mode change
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PostThreadMessage( GetCurrentThreadId(), WM_CHANGE_EDITING_MODE, TRUE, 0);
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}
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BOOL CWorldEditorDoc::OnNewDocument()
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{
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if (!CDocument::OnNewDocument())
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return FALSE;
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// create the World entity
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CPlacement3D plWorld;
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plWorld.pl_PositionVector = FLOAT3D(0.0f,0.0f,0.0f);
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plWorld.pl_OrientationAngle = ANGLE3D(0,0,0);
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CEntity *penWorldBase;
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try
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{
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penWorldBase = m_woWorld.CreateEntity_t(plWorld, CTFILENAME("Classes\\WorldBase.ecl"));
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}
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catch( char *err_str)
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{
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AfxMessageBox( CString(err_str));
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return FALSE;
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}
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// prepare the entity
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penWorldBase->Initialize();
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EFirstWorldBase eFirstWorldBase;
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penWorldBase->SendEvent( eFirstWorldBase);
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CEntity::HandleSentEvents();
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return TRUE;
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}
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/////////////////////////////////////////////////////////////////////////////
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// CWorldEditorDoc serialization
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void CWorldEditorDoc::Serialize(CArchive& ar)
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{
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// must not get here
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ASSERT(FALSE);
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}
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/////////////////////////////////////////////////////////////////////////////
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// CWorldEditorDoc diagnostics
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#ifdef _DEBUG
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void CWorldEditorDoc::AssertValid() const
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{
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CDocument::AssertValid();
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}
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void CWorldEditorDoc::Dump(CDumpContext& dc) const
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{
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CDocument::Dump(dc);
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}
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#endif //_DEBUG
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/////////////////////////////////////////////////////////////////////////////
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// CWorldEditorDoc commands
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/////////////////////////////////////////////////////////////////////////////
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void CWorldEditorDoc::SetupBackdropTextureObject( CTFileName fnPicture, CTextureObject &to)
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{
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CImageInfo iiImageInfo;
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try
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{
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iiImageInfo.LoadAnyGfxFormat_t( fnPicture);
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// both dimension must be potentions of 2
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if( (iiImageInfo.ii_Width == 1<<((int)Log2( (FLOAT)iiImageInfo.ii_Width))) &&
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(iiImageInfo.ii_Height == 1<<((int)Log2( (FLOAT)iiImageInfo.ii_Height))) )
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{
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CTFileName fnTexture = fnPicture.FileDir()+fnPicture.FileName()+".tex";
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// creates new texture with one frame
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CTextureData tdPicture;
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tdPicture.Create_t( &iiImageInfo, iiImageInfo.ii_Width, 1, FALSE);
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tdPicture.Save_t( fnTexture);
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to.SetData_t( fnTexture);
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}
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}
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catch( char *strError)
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{
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(void) strError;
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}
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}
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BOOL CWorldEditorDoc::OnOpenDocument(LPCTSTR lpszPathName)
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{
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CTFileName fnOpenFileName;
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// open the world
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fnOpenFileName = CTString(CStringA(lpszPathName));
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if( fnOpenFileName.FileExt()!=".wld") return FALSE;
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try
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{
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fnOpenFileName.RemoveApplicationPath_t();
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// if the file is read only
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if(IsFileReadOnly(fnOpenFileName))
|
|
{
|
|
// warn user about it
|
|
WarningMessage("'%s' is read only. You have to check it out to be able to save it.",
|
|
(const char*)fnOpenFileName);
|
|
// remember it
|
|
m_bReadOnly = TRUE;
|
|
}
|
|
|
|
_pfWorldEditingProfile.Reset();
|
|
m_woWorld.Load_t( fnOpenFileName);
|
|
m_woWorld.ReinitializeEntities();
|
|
_pfWorldEditingProfile.Report( theApp.m_strCSGAndShadowStatistics);
|
|
theApp.m_strCSGAndShadowStatistics.SaveVar(CTString("Temp\\Profile_Open.txt"));
|
|
|
|
// try to load textures for backdrops
|
|
if( m_woWorld.wo_strBackdropUp != "")
|
|
{
|
|
SetupBackdropTextureObject( m_woWorld.wo_strBackdropUp, m_toBackdropUp);
|
|
}
|
|
if( m_woWorld.wo_strBackdropFt != "")
|
|
{
|
|
SetupBackdropTextureObject( m_woWorld.wo_strBackdropFt, m_toBackdropFt);
|
|
}
|
|
if( m_woWorld.wo_strBackdropRt != "")
|
|
{
|
|
SetupBackdropTextureObject( m_woWorld.wo_strBackdropRt, m_toBackdropRt);
|
|
}
|
|
POSITION pos = GetFirstViewPosition();
|
|
CWorldEditorView *pWedView = (CWorldEditorView *) GetNextView(pos);
|
|
ASSERT( pWedView != NULL);
|
|
CChildFrame *pWedChild = pWedView->GetChildFrame();
|
|
ASSERT( pWedChild != NULL);
|
|
pWedChild->m_mvViewer.mv_plViewer = m_woWorld.wo_plFocus;
|
|
pWedChild->m_mvViewer.mv_fTargetDistance = m_woWorld.wo_fTargetDistance;
|
|
}
|
|
catch( char *strError)
|
|
{
|
|
AfxMessageBox( CString(strError));
|
|
return FALSE;
|
|
}
|
|
|
|
// try to load object for backdrops
|
|
if( m_woWorld.wo_strBackdropObject != "")
|
|
{
|
|
// try to
|
|
try
|
|
{
|
|
// load 3D lightwawe object
|
|
FLOATmatrix3D mStretch;
|
|
mStretch.Diagonal(1.0f);
|
|
m_o3dBackdropObject.LoadAny3DFormat_t( m_woWorld.wo_strBackdropObject, mStretch);
|
|
}
|
|
// catch and
|
|
catch( char *strError)
|
|
{
|
|
// report errors
|
|
AfxMessageBox( CString(strError));
|
|
}
|
|
}
|
|
|
|
if( theApp.m_Preferences.ap_bShowAllOnOpen)
|
|
{
|
|
OnShowAllEntities();
|
|
OnShowAllSectors();
|
|
}
|
|
// flush stale caches
|
|
_pShell->Execute("FreeUnusedStock();");
|
|
return TRUE;
|
|
}
|
|
|
|
// overridden from mfc
|
|
void CWorldEditorDoc::SetModifiedFlag( BOOL bModified /*= TRUE*/ )
|
|
{
|
|
CMainFrame* pMainFrame = STATIC_DOWNCAST(CMainFrame, AfxGetMainWnd());
|
|
CDocument::SetModifiedFlag(bModified);
|
|
|
|
if (!bModified) {
|
|
return;
|
|
}
|
|
|
|
try
|
|
{
|
|
if (IsFileReadOnly(m_woWorld.wo_fnmFileName) && !m_bAskedToCheckOut)
|
|
{
|
|
// ask for check out
|
|
if( ::MessageBoxA( pMainFrame->m_hWnd, "Do you want to open the world for edit?",
|
|
"Warning !", MB_YESNO | MB_ICONWARNING | MB_DEFBUTTON1 |
|
|
MB_TASKMODAL | MB_TOPMOST) == IDYES)
|
|
{
|
|
m_bAskedToCheckOut = TRUE;
|
|
OnCheckEdit();
|
|
}
|
|
}
|
|
}
|
|
catch( char *strError)
|
|
{
|
|
AfxMessageBox( CString(strError));
|
|
return;
|
|
}
|
|
}
|
|
|
|
BOOL CWorldEditorDoc::OnSaveDocument(LPCTSTR lpszPathName)
|
|
{
|
|
CTFileName fnSaveFileName;
|
|
// save the world
|
|
fnSaveFileName = CTString(CStringA(lpszPathName));
|
|
try
|
|
{
|
|
fnSaveFileName.RemoveApplicationPath_t();
|
|
// if the file is read only
|
|
if(IsFileReadOnly(fnSaveFileName))
|
|
{
|
|
// don't allow saving
|
|
WarningMessage( "World file is read-only. You can't save it.");
|
|
return FALSE;
|
|
}
|
|
|
|
POSITION pos = GetFirstViewPosition();
|
|
CWorldEditorView *pWedView = (CWorldEditorView *) GetNextView(pos);
|
|
CChildFrame *pWedChild = pWedView->GetChildFrame();
|
|
m_woWorld.wo_plFocus = pWedChild->m_mvViewer.mv_plViewer;
|
|
m_woWorld.wo_fTargetDistance = pWedChild->m_mvViewer.mv_fTargetDistance;
|
|
|
|
m_woWorld.Save_t( fnSaveFileName);
|
|
SetModifiedFlag(FALSE);
|
|
}
|
|
catch( char *strError)
|
|
{
|
|
AfxMessageBox( CString(strError));
|
|
return FALSE;
|
|
}
|
|
// write file's directory into application's .ini file
|
|
theApp.WriteProfileString(L"World editor", L"Open directory",
|
|
CString(_fnmApplicationPath+fnSaveFileName.FileDir()));
|
|
// save thumbnail
|
|
SaveThumbnail();
|
|
m_bWasEverSaved = TRUE;
|
|
return TRUE;
|
|
}
|
|
|
|
static BOOL _bDontRecalculateBase = FALSE;
|
|
|
|
// start creating primitive from current application's primitive, don't recreate base
|
|
void CWorldEditorDoc::ApplyCurrentPrimitiveSettings(void)
|
|
{
|
|
ASSERT( m_pwoSecondLayer != NULL);
|
|
// destroy second layer world
|
|
delete m_pwoSecondLayer;
|
|
m_pwoSecondLayer = NULL;
|
|
INDEX iPreCSGMode = m_iPreCSGMode;
|
|
// force not recreation of primitive base
|
|
_bDontRecalculateBase = TRUE;
|
|
StartPrimitiveCSG( theApp.m_vfpCurrent.vfp_plPrimitive, FALSE);
|
|
CMainFrame* pMainFrame = STATIC_DOWNCAST(CMainFrame, AfxGetMainWnd());
|
|
pMainFrame->m_TriangularisationCombo.SetCurSel( (int)theApp.m_vfpCurrent.vfp_ttTriangularisationType);
|
|
m_iPreCSGMode = iPreCSGMode;
|
|
}
|
|
|
|
// start creating primitive
|
|
void CWorldEditorDoc::StartPrimitiveCSG( CPlacement3D plPrimitive, BOOL bResetAngles/*=TRUE*/)
|
|
{
|
|
ApplyAutoColorize();
|
|
if( theApp.m_ptdActiveTexture == NULL)
|
|
{
|
|
AfxMessageBox( L"You have to select active texture first (double click on texture in browser).");
|
|
return;
|
|
}
|
|
if( !((theApp.m_vfpCurrent.vfp_ptPrimitiveType == PT_CONUS) ||
|
|
(theApp.m_vfpCurrent.vfp_ptPrimitiveType == PT_TORUS) ||
|
|
(theApp.m_vfpCurrent.vfp_ptPrimitiveType == PT_STAIRCASES) ||
|
|
(theApp.m_vfpCurrent.vfp_ptPrimitiveType == PT_SPHERE) ||
|
|
(theApp.m_vfpCurrent.vfp_ptPrimitiveType == PT_TERRAIN) ) )
|
|
{
|
|
WarningMessage( "This type of primitive not yet supported. Please be patient !!!");
|
|
return;
|
|
}
|
|
POSITION pos = GetFirstViewPosition();
|
|
CWorldEditorView *pWedView = (CWorldEditorView *) GetNextView(pos);
|
|
CChildFrame *pWedChild = pWedView->GetChildFrame();
|
|
// remember auto mip brushing flag
|
|
pWedChild->m_bLastAutoMipBrushingOn = pWedChild->m_bAutoMipBrushingOn;
|
|
// turn off auto mip brushing
|
|
pWedChild->m_bAutoMipBrushingOn = FALSE;
|
|
|
|
m_pwoSecondLayer = new CWorld;
|
|
m_bPrimitiveMode = TRUE;
|
|
|
|
// position the second layer
|
|
m_plSecondLayer = plPrimitive;
|
|
// if angle reset requested
|
|
if( bResetAngles)
|
|
{
|
|
// reset angles so they are alligned to current grid
|
|
m_plSecondLayer.pl_OrientationAngle = m_plGrid.pl_OrientationAngle;
|
|
}
|
|
|
|
// create the World entity
|
|
CPlacement3D plPrimitiveEntity;
|
|
plPrimitiveEntity.pl_PositionVector = FLOAT3D(0.0f,0.0f,0.0f);
|
|
plPrimitiveEntity.pl_OrientationAngle = ANGLE3D(0,0,0);
|
|
try
|
|
{
|
|
m_penPrimitive = m_pwoSecondLayer->CreateEntity_t( plPrimitiveEntity,
|
|
CTFILENAME("Classes\\WorldBase.ecl"));
|
|
}
|
|
catch( char *err_str)
|
|
{
|
|
AfxMessageBox( CString(err_str));
|
|
// discard initialized variables needed for CSG
|
|
delete m_pwoSecondLayer;
|
|
m_pwoSecondLayer = NULL;
|
|
m_bPrimitiveMode = FALSE;
|
|
return;
|
|
}
|
|
// prepare the entity
|
|
m_penPrimitive->Initialize();
|
|
// store current mode
|
|
m_iPreCSGMode = m_iMode;
|
|
// start CSG mode
|
|
SetEditingMode( CSG_MODE);
|
|
// create primitive for the first time
|
|
//m_bPrimitiveCreatedFirstTime = TRUE;
|
|
CreatePrimitive();
|
|
// if preferences say so, show info
|
|
if( theApp.m_Preferences.ap_AutomaticInfo)
|
|
{
|
|
CMainFrame* pMainFrame = STATIC_DOWNCAST(CMainFrame, AfxGetMainWnd());
|
|
pMainFrame->ShowInfoWindow();
|
|
}
|
|
// invalidate document (i.e. all views)
|
|
UpdateAllViews( NULL);
|
|
}
|
|
|
|
// start CSG with world template
|
|
void CWorldEditorDoc::StartTemplateCSG( CPlacement3D plTemplate,
|
|
const CTFileName &fnWorld, BOOL bResetAngles/*=TRUE*/)
|
|
{
|
|
POSITION pos = GetFirstViewPosition();
|
|
CWorldEditorView *pWedView = (CWorldEditorView *) GetNextView(pos);
|
|
CChildFrame *pWedChild = pWedView->GetChildFrame();
|
|
// remember auto mip brushing flag
|
|
pWedChild->m_bLastAutoMipBrushingOn = pWedChild->m_bAutoMipBrushingOn;
|
|
// turn off auto mip brushing
|
|
pWedChild->m_bAutoMipBrushingOn = FALSE;
|
|
|
|
m_pwoSecondLayer = new CWorld;
|
|
m_bPrimitiveMode = FALSE;
|
|
|
|
// remember name of last template used for CSG
|
|
m_fnLastDroppedTemplate = fnWorld;
|
|
|
|
// position the second layer
|
|
m_plSecondLayer = plTemplate;
|
|
|
|
// if angle reset was requested
|
|
if( bResetAngles)
|
|
{
|
|
// reset angles so they are alligned to current grid
|
|
m_plSecondLayer.pl_OrientationAngle = m_plGrid.pl_OrientationAngle;
|
|
}
|
|
|
|
try
|
|
{
|
|
// load the World
|
|
m_pwoSecondLayer->Load_t( fnWorld);
|
|
}
|
|
catch( char *err_str)
|
|
{
|
|
AfxMessageBox( CString(err_str));
|
|
delete m_pwoSecondLayer;
|
|
m_pwoSecondLayer = NULL;
|
|
return;
|
|
}
|
|
// invalidate document (i.e. all views)
|
|
UpdateAllViews( NULL);
|
|
// store current mode
|
|
m_iPreCSGMode = m_iMode;
|
|
// start CSG mode
|
|
SetEditingMode( CSG_MODE);
|
|
// update position property page for the first time
|
|
m_chSelections.MarkChanged();
|
|
|
|
// if preferences say so, show info
|
|
if( theApp.m_Preferences.ap_AutomaticInfo)
|
|
{
|
|
CMainFrame* pMainFrame = STATIC_DOWNCAST(CMainFrame, AfxGetMainWnd());
|
|
pMainFrame->ShowInfoWindow();
|
|
}
|
|
// don't join layers !!!!
|
|
|
|
/*
|
|
// if none of entities in dropped world has brush rendering type
|
|
// for all of the world's entities
|
|
{FOREACHINDYNAMICCONTAINER(m_pwoSecondLayer->wo_cenEntities, CEntity, iten)
|
|
{
|
|
CEntity::RenderType rt = iten->GetRenderType();
|
|
// if the entity is brush and it is not empty
|
|
if( (rt==CEntity::RT_BRUSH || rt==CEntity::RT_FIELDBRUSH) && ( !iten->IsEmptyBrush()) &&
|
|
(CTString(iten->GetClass()->ec_pdecDLLClass->dec_strName) == "WorldBase") )
|
|
{
|
|
// if preferences say so, show info
|
|
if( theApp.m_Preferences.ap_AutomaticInfo)
|
|
{
|
|
CMainFrame* pMainFrame = STATIC_DOWNCAST(CMainFrame, AfxGetMainWnd());
|
|
pMainFrame->ShowInfoWindow();
|
|
}
|
|
// don't join layers
|
|
return;
|
|
}
|
|
}}
|
|
// call join layers
|
|
OnJoinLayers();
|
|
*/
|
|
}
|
|
|
|
#define CT_PRIMITIVES_IN_HISTORY_BUFFER 1024
|
|
// apply current CSG operation
|
|
void CWorldEditorDoc::ApplyCSG(enum CSGType CSGType)
|
|
{
|
|
if((CSGType==CSG_ADD ||
|
|
CSGType==CSG_ADD_REVERSE ||
|
|
CSGType==CSG_REMOVE ||
|
|
CSGType==CSG_REMOVE_REVERSE ||
|
|
CSGType==CSG_ADD_ENTITIES ||
|
|
CSGType==CSG_SPLIT_POLYGONS ||
|
|
CSGType==CSG_JOIN_LAYERS) && (m_pwoSecondLayer==NULL)) return;
|
|
POSITION pos = GetFirstViewPosition();
|
|
CWorldEditorView *pWedView = (CWorldEditorView *) GetNextView(pos);
|
|
CChildFrame *pWedChild = pWedView->GetChildFrame();
|
|
// restore auto mip brushing flag
|
|
pWedChild->m_bAutoMipBrushingOn = pWedChild->m_bLastAutoMipBrushingOn;
|
|
|
|
// set wait cursor
|
|
CWaitCursor StartWaitCursor;
|
|
|
|
if( theApp.m_bCSGReportEnabled)
|
|
{
|
|
_pfWorldEditingProfile.Reset();
|
|
}
|
|
|
|
RememberUndo();
|
|
// remember last used CSG operation
|
|
m_csgtPreLastUsedCSGOperation = m_csgtLastUsedCSGOperation;
|
|
m_csgtLastUsedCSGOperation = CSGType;
|
|
// set flag telling is last used CSG was primitive
|
|
m_bPreLastUsedPrimitiveMode = m_bLastUsedPrimitiveMode;
|
|
m_bLastUsedPrimitiveMode = m_bPrimitiveMode;
|
|
|
|
// invalving entities
|
|
CEntity *penThis;
|
|
CEntity *penOther;
|
|
BOOL bThisFound = FALSE;
|
|
BOOL bOtherFound = FALSE;
|
|
|
|
// calculate delta placement
|
|
m_plDeltaPlacement = m_plSecondLayer;
|
|
// convert it into absolute space of last used placement (delta calculated)
|
|
m_plDeltaPlacement.AbsoluteToRelative( m_plLastPlacement);
|
|
// remember position of last applied CSG
|
|
m_plLastPlacement = m_plSecondLayer;
|
|
|
|
theApp.m_vfpCurrent.vfp_plPrimitive = m_plSecondLayer;
|
|
// calculate width, height, sheer,... delta to be able to use it for next clone CSG
|
|
theApp.m_vfpDelta = theApp.m_vfpCurrent - theApp.m_vfpLast;
|
|
// remember last values for primitive as prelast used ones
|
|
theApp.m_vfpPreLast = theApp.m_vfpLast;
|
|
// remember current values for primitive as last used ones
|
|
theApp.m_vfpLast = theApp.m_vfpCurrent;
|
|
|
|
if( m_bPrimitiveMode)
|
|
{
|
|
// if there are too many primitives in history buffer
|
|
if( theApp.m_lhPrimitiveHistory.Count() >= CT_PRIMITIVES_IN_HISTORY_BUFFER)
|
|
{
|
|
// remove last used one
|
|
CPrimitiveInHistoryBuffer *ppihbLast =
|
|
LIST_TAIL( theApp.m_lhPrimitiveHistory, CPrimitiveInHistoryBuffer, pihb_lnNode);
|
|
theApp.m_lhPrimitiveHistory.RemTail();
|
|
delete ppihbLast;
|
|
}
|
|
|
|
// add this primtive into history buffer
|
|
CPrimitiveInHistoryBuffer *ppihbMember = new CPrimitiveInHistoryBuffer;
|
|
ppihbMember->pihb_vfpPrimitive = theApp.m_vfpCurrent;
|
|
ppihbMember->pihb_vfpPrimitive.vfp_csgtCSGOperation = CSGType;
|
|
theApp.m_lhPrimitiveHistory.AddHead( ppihbMember->pihb_lnNode);
|
|
|
|
// save primitives history buffer
|
|
CTFileStream strmFile;
|
|
try
|
|
{
|
|
strmFile.Create_t( CTString("Data\\PrimitivesHistory.pri"));
|
|
INDEX ctHistory = theApp.m_lhPrimitiveHistory.Count();
|
|
strmFile << ctHistory;
|
|
// write history primitives list
|
|
FOREACHINLIST( CPrimitiveInHistoryBuffer, pihb_lnNode, theApp.m_lhPrimitiveHistory, itPrim)
|
|
{
|
|
itPrim->pihb_vfpPrimitive.Write_t( strmFile);
|
|
}
|
|
}
|
|
catch( char *strError)
|
|
{
|
|
WarningMessage( strError);
|
|
}
|
|
|
|
// remember used values for primitive to be used as default values for next primitive
|
|
// of same type
|
|
switch( theApp.m_vfpCurrent.vfp_ptPrimitiveType)
|
|
{
|
|
case PT_CONUS:{ theApp.m_vfpConus = theApp.m_vfpCurrent; break;}
|
|
case PT_TORUS:{ theApp.m_vfpTorus = theApp.m_vfpCurrent; break;}
|
|
case PT_STAIRCASES:{ theApp.m_vfpStaircases = theApp.m_vfpCurrent; break;}
|
|
case PT_SPHERE:{ theApp.m_vfpSphere = theApp.m_vfpCurrent; break;}
|
|
case PT_TERRAIN:{ theApp.m_vfpTerrain = theApp.m_vfpCurrent; break;}
|
|
default: ASSERTALWAYS( "Wrong primitive type occured");
|
|
}
|
|
}
|
|
|
|
CMainFrame* pMainFrame = STATIC_DOWNCAST(CMainFrame, AfxGetMainWnd());
|
|
|
|
// join operations are not really CSG operations because we do not have second layer
|
|
BOOL bJoinOperation = (
|
|
CSGType==CSG_JOIN_LAYERS ||
|
|
CSGType==CSG_JOIN_SECTORS ||
|
|
CSGType==CSG_JOIN_POLYGONS ||
|
|
CSGType==CSG_JOIN_POLYGONS_KEEP_TEXTURES ||
|
|
CSGType==CSG_JOIN_ALL_POLYGONS ||
|
|
CSGType==CSG_JOIN_ALL_POLYGONS_KEEP_TEXTURES);
|
|
|
|
if( !bJoinOperation)
|
|
{
|
|
// for real CSG operations search for invalving entities
|
|
penThis = pMainFrame->m_CSGDesitnationCombo.GetSelectedBrushEntity();
|
|
if( penThis != NULL)
|
|
{
|
|
bThisFound = TRUE;
|
|
}
|
|
if( !bThisFound)
|
|
{
|
|
WarningMessage( "Destination for CSG can't be optained, canceling CSG.");
|
|
StopCSG();
|
|
return;
|
|
}
|
|
|
|
// find other entity
|
|
{FOREACHINDYNAMICCONTAINER(m_pwoSecondLayer->wo_cenEntities, CEntity, itenOther) {
|
|
if (CTString(itenOther->GetClass()->ec_pdecDLLClass->dec_strName) == "WorldBase") {
|
|
penOther = &itenOther.Current();
|
|
bOtherFound = TRUE;
|
|
break;
|
|
}
|
|
}}
|
|
// if other entity can't be obtained, switch to join layers mode
|
|
if( !bOtherFound)
|
|
{
|
|
CSGType = CSG_JOIN_LAYERS;
|
|
}
|
|
}
|
|
|
|
// act acording requested CSG operation
|
|
switch( CSGType)
|
|
{
|
|
case CSG_ADD:
|
|
{
|
|
ClearSelections();
|
|
// apply "add"
|
|
m_woWorld.CSGAdd(*penThis, *m_pwoSecondLayer, *penOther, m_plSecondLayer);
|
|
break;
|
|
}
|
|
case CSG_ADD_REVERSE:
|
|
{
|
|
ClearSelections();
|
|
// apply "add reverse"
|
|
m_woWorld.CSGAddReverse(*penThis, *m_pwoSecondLayer, *penOther, m_plSecondLayer);
|
|
break;
|
|
}
|
|
case CSG_REMOVE:
|
|
{
|
|
ClearSelections();
|
|
// apply "remove"
|
|
m_woWorld.CSGRemove(*penThis, *m_pwoSecondLayer, *penOther, m_plSecondLayer);
|
|
break;
|
|
}
|
|
case CSG_REMOVE_REVERSE:
|
|
{
|
|
//ClearSelections();
|
|
// apply "remove reverse"
|
|
// m_woWorld.CSGRemoveReverse(*penThis, *m_pwoSecondLayer, *penOther, m_plSecondLayer);
|
|
break;
|
|
}
|
|
case CSG_SPLIT_SECTORS:
|
|
{
|
|
// clear all selections except sector seletion
|
|
ClearSelections( ST_SECTOR);
|
|
// apply "split sectors"
|
|
m_woWorld.SplitSectors(*penThis, m_selSectorSelection,
|
|
*m_pwoSecondLayer, *penOther, m_plSecondLayer);
|
|
break;
|
|
}
|
|
case CSG_JOIN_SECTORS:
|
|
{
|
|
// clear all selections except sector seletion
|
|
ClearSelections( ST_SECTOR);
|
|
// join selected sectors
|
|
m_woWorld.JoinSectors( m_selSectorSelection);
|
|
// store current mode
|
|
m_iPreCSGMode = m_iMode;
|
|
break;
|
|
}
|
|
case CSG_SPLIT_POLYGONS:
|
|
{
|
|
// clear all selections except polygon seletion
|
|
ClearSelections( ST_POLYGON);
|
|
// apply "split polygons"
|
|
m_woWorld.SplitPolygons(*penThis, m_selPolygonSelection,
|
|
*m_pwoSecondLayer, *penOther, m_plSecondLayer);
|
|
break;
|
|
}
|
|
case CSG_JOIN_POLYGONS:
|
|
case CSG_JOIN_POLYGONS_KEEP_TEXTURES:
|
|
{
|
|
// clear all selections except polygon seletion
|
|
ClearSelections( ST_POLYGON);
|
|
// join selected polygons
|
|
m_woWorld.JoinPolygons(m_selPolygonSelection);
|
|
// store current mode
|
|
m_iPreCSGMode = m_iMode;
|
|
break;
|
|
}
|
|
case CSG_JOIN_ALL_POLYGONS:
|
|
case CSG_JOIN_ALL_POLYGONS_KEEP_TEXTURES:
|
|
{
|
|
// clear all selections except polygon seletion
|
|
ClearSelections( ST_POLYGON);
|
|
// join selected polygons
|
|
m_woWorld.JoinAllPossiblePolygons(
|
|
m_selPolygonSelection, CSGType==CSG_JOIN_ALL_POLYGONS_KEEP_TEXTURES, m_iTexture);
|
|
// store current mode
|
|
m_iPreCSGMode = m_iMode;
|
|
break;
|
|
}
|
|
case CSG_JOIN_LAYERS:
|
|
{
|
|
theApp.m_vfpCurrent.vfp_csgtCSGOperation = CSG_JOIN_LAYERS;
|
|
// clear entity selections
|
|
m_selEntitySelection.Clear();
|
|
m_cenEntitiesSelectedByVolume.Clear();
|
|
// mark that selections have been changed
|
|
m_chSelections.MarkChanged();
|
|
|
|
// make container of entities to copy
|
|
CDynamicContainer<CEntity> cenToCopy;
|
|
cenToCopy = m_pwoSecondLayer->wo_cenEntities;
|
|
// remove empty brushes from it
|
|
{FOREACHINDYNAMICCONTAINER(m_pwoSecondLayer->wo_cenEntities, CEntity, iten)
|
|
{
|
|
if( iten->IsEmptyBrush() && (iten->GetFlags()&ENF_ZONING))
|
|
{
|
|
cenToCopy.Remove(iten);
|
|
}
|
|
}}
|
|
// copy entities in container
|
|
m_woWorld.CopyEntities( *m_pwoSecondLayer, cenToCopy,
|
|
m_selEntitySelection, m_plSecondLayer);
|
|
m_iPreCSGMode = ENTITY_MODE;
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
ASSERTALWAYS( "Illegal CSG operation type requested!");
|
|
}
|
|
}
|
|
|
|
// increase auto colorize color's index
|
|
theApp.m_iLastAutoColorizeColor=(theApp.m_iLastAutoColorizeColor+1)%32;
|
|
|
|
m_chSelections.MarkChanged();
|
|
SetModifiedFlag(TRUE);
|
|
m_chDocument.MarkChanged();
|
|
StopCSG();
|
|
|
|
if( theApp.m_bCSGReportEnabled)
|
|
{
|
|
// create CSG report
|
|
_pfWorldEditingProfile.Report( theApp.m_strCSGAndShadowStatistics);
|
|
theApp.m_strCSGAndShadowStatistics.SaveVar(CTString("Temp\\Profile_CSG.txt"));
|
|
}
|
|
m_iMirror = 0;
|
|
}
|
|
|
|
// clean up after doing a CSG
|
|
void CWorldEditorDoc::StopCSG(void)
|
|
{
|
|
if( m_pwoSecondLayer == NULL) return;
|
|
CMainFrame* pMainFrame = STATIC_DOWNCAST(CMainFrame, AfxGetMainWnd());
|
|
// destroy second layer world
|
|
delete m_pwoSecondLayer;
|
|
m_pwoSecondLayer = NULL;
|
|
m_bPrimitiveMode = FALSE;
|
|
|
|
// if preferences say so, hide info
|
|
if( theApp.m_Preferences.ap_AutomaticInfo)
|
|
{
|
|
pMainFrame->HideInfoWindow();
|
|
}
|
|
// restore mode
|
|
SetEditingMode( m_iPreCSGMode);
|
|
|
|
// if info frame exist
|
|
if( pMainFrame->m_pInfoFrame != NULL)
|
|
{
|
|
// force immidiate page refilling
|
|
pMainFrame->m_pInfoFrame->m_pInfoSheet->OnIdle( 0);
|
|
}
|
|
|
|
// invalidate document (i.e. all views)
|
|
UpdateAllViews( NULL);
|
|
}
|
|
|
|
// cancel current CSG operation
|
|
void CWorldEditorDoc::CancelCSG(void)
|
|
{
|
|
StopCSG();
|
|
}
|
|
|
|
void CWorldEditorDoc::OnIdle(void)
|
|
{
|
|
CValuesForPrimitive &vfp=theApp.m_vfpCurrent;
|
|
if( m_pwoSecondLayer!=NULL && m_bPrimitiveMode &&
|
|
vfp.vfp_ptPrimitiveType==PT_TERRAIN &&
|
|
vfp.vfp_fnDisplacement!="" &&
|
|
theApp.m_Preferences.ap_bAutoUpdateDisplaceMap)
|
|
{
|
|
try
|
|
{
|
|
SLONG slFileTime=GetFileTimeStamp_t(vfp.vfp_fnDisplacement);
|
|
if(slFileTime>m_slDisplaceTexTime)
|
|
{
|
|
CreatePrimitive();
|
|
UpdateAllViews( NULL);
|
|
}
|
|
}
|
|
catch(char *strError)
|
|
{
|
|
(void) strError;
|
|
}
|
|
}
|
|
|
|
POSITION pos = GetFirstViewPosition();
|
|
CWorldEditorView *pWedView;
|
|
FOREVER
|
|
{
|
|
pWedView = (CWorldEditorView *) GetNextView(pos);
|
|
if( pWedView == NULL) break;
|
|
pWedView->OnIdle();
|
|
}
|
|
|
|
if( GetEditingMode()==TERRAIN_MODE)
|
|
{
|
|
UpdateAllViews( NULL);
|
|
}
|
|
}
|
|
|
|
// does "snap to grid" for given coordinate
|
|
void CWorldEditorDoc::SnapFloat( FLOAT &fDest, FLOAT fStep /* SNAP_FLOAT_GRID */)
|
|
{
|
|
// this must use floor() to get proper snapping of negative values.
|
|
FLOAT fDiv = fDest/fStep;
|
|
FLOAT fRound = fDiv + 0.5f;
|
|
int iSnap = int( floor(fRound));
|
|
FLOAT fRes = iSnap * fStep;
|
|
fDest = fRes;
|
|
}
|
|
|
|
// does "snap to grid" for given angle
|
|
void CWorldEditorDoc::SnapAngle( ANGLE &angDest, ANGLE angStep /* SNAP_ANGLE_GRID */)
|
|
{
|
|
/* Watch out for unsigned-signed mixing!
|
|
All sub-expression and arguments must be unsigned for this to work correctly!
|
|
Unfortunately, ANGLE is not an unsigned type by default, so we must cast it.
|
|
Also, angStep must be a divisor of ANGLE_180!
|
|
*/
|
|
|
|
SnapFloat( angDest, angStep);
|
|
|
|
/*
|
|
ASSERT(ANGLE_180%angStep == 0); // don't test with ANGLE_360 ,since it is 0!
|
|
angDest = ANGLE( ((UWORD(angDest)+UWORD(angStep)/2U)/UWORD(angStep))*UWORD(angStep) );
|
|
*/
|
|
}
|
|
|
|
// does "snap to grid" for given placement
|
|
void CWorldEditorDoc::SnapToGrid( CPlacement3D &plPlacement, FLOAT fSnapValue)
|
|
{
|
|
FLOAT fAngleSnap = SNAP_ANGLE_GRID;
|
|
if( fSnapValue < SNAP_FLOAT_CM) fSnapValue = SNAP_FLOAT_CM;
|
|
if( !m_bAutoSnap)
|
|
{
|
|
fSnapValue = SNAP_FLOAT_CM;
|
|
fAngleSnap = ANGLE_SNAP/32.0f;
|
|
}
|
|
|
|
// snap X coordinate
|
|
SnapFloat( plPlacement.pl_PositionVector(1), fSnapValue);
|
|
// snap Y coordinate
|
|
SnapFloat( plPlacement.pl_PositionVector(2), fSnapValue);
|
|
// snap Z coordinate
|
|
SnapFloat( plPlacement.pl_PositionVector(3), fSnapValue);
|
|
|
|
/*
|
|
// snap H angle
|
|
SnapAngle( plPlacement.pl_OrientationAngle(1));
|
|
// snap P angle
|
|
SnapAngle( plPlacement.pl_OrientationAngle(2));
|
|
// snap B angle
|
|
SnapAngle( plPlacement.pl_OrientationAngle(3));
|
|
*/
|
|
|
|
// snap X coordinate
|
|
SnapFloat( plPlacement.pl_PositionVector(1), SNAP_FLOAT_CM);
|
|
// snap Y coordinate
|
|
SnapFloat( plPlacement.pl_PositionVector(2), SNAP_FLOAT_CM);
|
|
// snap Z coordinate
|
|
SnapFloat( plPlacement.pl_PositionVector(3), SNAP_FLOAT_CM);
|
|
|
|
// snap H angle
|
|
SnapAngle( plPlacement.pl_OrientationAngle(1), fAngleSnap);
|
|
// snap P angle
|
|
SnapAngle( plPlacement.pl_OrientationAngle(2), fAngleSnap);
|
|
// snap B angle
|
|
SnapAngle( plPlacement.pl_OrientationAngle(3), fAngleSnap);
|
|
}
|
|
|
|
// static vars used for polygon creation in primitives
|
|
static BOOL _bAutoCreateMipBrushes;
|
|
static BOOL _bClosed;
|
|
static CObjectMaterial *_pomMaterial;
|
|
static CObjectSector *_poscSector;
|
|
static CTextureData *_pPrimitiveTexture;
|
|
static DOUBLE _fTextureWidth;
|
|
static DOUBLE _fTextureHeight;
|
|
|
|
|
|
void DisplaceVertex( DOUBLE3D &vVtx, CImageInfo *pII,
|
|
DOUBLE fMinX, DOUBLE fMaxX, DOUBLE fMinZ, DOUBLE fMaxZ,
|
|
INDEX iSlicesPerW, INDEX iSlicesPerL, FLOAT fAmplitude)
|
|
{
|
|
if( pII == NULL) return;
|
|
|
|
FLOAT fPix = (fMaxX-fMinX)/(pII->ii_Width-1);
|
|
FLOAT fDelta = (vVtx(1)-fMinX);
|
|
FLOAT fMaxDelta = (fMaxX-fMinX);
|
|
FLOAT fTmp = ((pII->ii_Width-1) / fMaxDelta * fDelta);
|
|
|
|
PIX pixX = (PIX)((pII->ii_Width-1) /(fMaxX-fMinX) * (vVtx(1) + fPix/2.0f -fMinX) );
|
|
PIX pixY = (PIX)((pII->ii_Height-1)/(fMaxZ-fMinZ) * (vVtx(3) + fPix/2.0f -fMinZ) );
|
|
if( pixX >= pII->ii_Width) pixX = pII->ii_Width -1;
|
|
if( pixY >= pII->ii_Height) pixY = pII->ii_Height-1;
|
|
SLONG slPicPosition = (pII->ii_Width*pixY +pixX) * (pII->ii_BitsPerPixel/8);
|
|
vVtx(2) += fAmplitude/256.0f * pII->ii_Picture[slPicPosition];
|
|
}
|
|
|
|
|
|
#define HEIGHT_EPSILON 0.001
|
|
|
|
void AddPolygon(INDEX vtxCt, DOUBLE3D *avVtx, BOOL bInvert,
|
|
DOUBLE3D f3dMappingTranslation = DOUBLE3D(0.0f,0.0f,0.0f),
|
|
CImageInfo *pII=NULL,
|
|
DOUBLE fMinX=0.0f, DOUBLE fMaxX=0.0f,
|
|
DOUBLE fMinZ=0.0f, DOUBLE fMaxZ=0.0f,
|
|
INDEX iSlicesPerW=0, INDEX iSlicesPerL=0,
|
|
FLOAT fAmplitude=0.0f,
|
|
DOUBLE fRaiseHeight=0.0f)
|
|
{
|
|
// copy array of vertices
|
|
DOUBLE3D *avVtxCopy = new DOUBLE3D[vtxCt];
|
|
|
|
for( INDEX iCopy=0; iCopy<vtxCt; iCopy++)
|
|
{
|
|
avVtxCopy[iCopy] = avVtx[iCopy];
|
|
}
|
|
|
|
|
|
// displace all vertices
|
|
if( pII != NULL)
|
|
{
|
|
for( INDEX iVtx=0; iVtx<vtxCt; iVtx++)
|
|
{
|
|
if( Abs(avVtxCopy[iVtx](2)-fRaiseHeight)<HEIGHT_EPSILON)
|
|
{
|
|
DisplaceVertex( avVtxCopy[iVtx], pII, fMinX, fMaxX, fMinZ, fMaxZ,
|
|
iSlicesPerW, iSlicesPerL, fAmplitude);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
// report it
|
|
_RPT1(_CRT_WARN, "\n%d:", vtxCt);
|
|
for(INDEX ivx=0; ivx<vtxCt; ivx++) {
|
|
// report it
|
|
_RPT3(_CRT_WARN, " (%f, %f, %f)",
|
|
avVtx[ivx](1),
|
|
avVtx[ivx](2),
|
|
avVtx[ivx](3));
|
|
}
|
|
*/
|
|
|
|
switch( theApp.m_vfpCurrent.vfp_ttTriangularisationType)
|
|
{
|
|
case TT_NONE:
|
|
{
|
|
// create polygon
|
|
CObjectPolygon *pObjectPolygon = _poscSector->CreatePolygon(
|
|
vtxCt, avVtxCopy, *_pomMaterial, NULL, bInvert);
|
|
if( pObjectPolygon != NULL) {
|
|
// set shadow cluster size to 2m
|
|
((CBrushPolygonProperties&)(pObjectPolygon->opo_ubUserData)).bpp_sbShadowClusterSize=2;
|
|
}
|
|
break;
|
|
}
|
|
case TT_CENTER_VERTEX:
|
|
{
|
|
// calculate center vertex
|
|
DOUBLE3D vCenter = DOUBLE3D( 0.0, 0.0, 0.0);
|
|
INDEX iVtx=0;
|
|
for( ; iVtx<vtxCt; iVtx++)
|
|
{
|
|
vCenter+=avVtxCopy[iVtx];
|
|
}
|
|
vCenter /= vtxCt;
|
|
|
|
// create polygons
|
|
DOUBLE3D avPolygon[ 3];
|
|
for( iVtx=0; iVtx<vtxCt; iVtx++)
|
|
{
|
|
INDEX iNextVtx = (iVtx+1)%vtxCt;
|
|
avPolygon[ 0] = avVtxCopy[iVtx];
|
|
avPolygon[ 1] = avVtxCopy[iNextVtx];
|
|
avPolygon[ 2] = vCenter;
|
|
CObjectPolygon *pObjectPolygon = _poscSector->CreatePolygon(
|
|
3, avPolygon, *_pomMaterial, NULL, bInvert);
|
|
if( pObjectPolygon != NULL) {
|
|
// set shadow cluster size to 2m
|
|
((CBrushPolygonProperties&)(pObjectPolygon->opo_ubUserData)).bpp_sbShadowClusterSize=2;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
INDEX iStartVtx = 0;
|
|
if( theApp.m_vfpCurrent.vfp_ttTriangularisationType == TT_FROM_VTX00) iStartVtx = 0;
|
|
if( theApp.m_vfpCurrent.vfp_ttTriangularisationType == TT_FROM_VTX01) iStartVtx = 1;
|
|
if( theApp.m_vfpCurrent.vfp_ttTriangularisationType == TT_FROM_VTX02) iStartVtx = 2;
|
|
if( theApp.m_vfpCurrent.vfp_ttTriangularisationType == TT_FROM_VTX03) iStartVtx = 3;
|
|
if( theApp.m_vfpCurrent.vfp_ttTriangularisationType == TT_FROM_VTX04) iStartVtx = 4;
|
|
if( theApp.m_vfpCurrent.vfp_ttTriangularisationType == TT_FROM_VTX05) iStartVtx = 5;
|
|
if( theApp.m_vfpCurrent.vfp_ttTriangularisationType == TT_FROM_VTX06) iStartVtx = 6;
|
|
if( theApp.m_vfpCurrent.vfp_ttTriangularisationType == TT_FROM_VTX07) iStartVtx = 7;
|
|
if( theApp.m_vfpCurrent.vfp_ttTriangularisationType == TT_FROM_VTX08) iStartVtx = 8;
|
|
if( theApp.m_vfpCurrent.vfp_ttTriangularisationType == TT_FROM_VTX09) iStartVtx = 9;
|
|
if( theApp.m_vfpCurrent.vfp_ttTriangularisationType == TT_FROM_VTX10) iStartVtx =10;
|
|
if( theApp.m_vfpCurrent.vfp_ttTriangularisationType == TT_FROM_VTX11) iStartVtx =11;
|
|
if( theApp.m_vfpCurrent.vfp_ttTriangularisationType == TT_FROM_VTX12) iStartVtx =12;
|
|
if( theApp.m_vfpCurrent.vfp_ttTriangularisationType == TT_FROM_VTX13) iStartVtx =13;
|
|
if( theApp.m_vfpCurrent.vfp_ttTriangularisationType == TT_FROM_VTX14) iStartVtx =14;
|
|
if( theApp.m_vfpCurrent.vfp_ttTriangularisationType == TT_FROM_VTX15) iStartVtx =15;
|
|
iStartVtx %= vtxCt;
|
|
// create polygons
|
|
DOUBLE3D avPolygon[ 3];
|
|
for( INDEX iVtx=iStartVtx; iVtx<iStartVtx+vtxCt-2; iVtx++)
|
|
{
|
|
INDEX iNextVtx = (iVtx+1)%vtxCt;
|
|
INDEX iNextNextVtx = (iNextVtx+1)%vtxCt;
|
|
avPolygon[ 0] = avVtxCopy[iStartVtx];
|
|
avPolygon[ 1] = avVtxCopy[iNextVtx];
|
|
avPolygon[ 2] = avVtxCopy[iNextNextVtx];
|
|
CObjectPolygon *pObjectPolygon = _poscSector->CreatePolygon(
|
|
3, avPolygon, *_pomMaterial, NULL, bInvert);
|
|
if( pObjectPolygon != NULL) {
|
|
// set shadow cluster size to 2m
|
|
((CBrushPolygonProperties&)(pObjectPolygon->opo_ubUserData)).bpp_sbShadowClusterSize=2;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
delete[] avVtxCopy;
|
|
}
|
|
|
|
void CWorldEditorDoc::ConvertObject3DToBrush(CObject3D &ob, BOOL bApplyProjectedMapping/*=FALSE*/,
|
|
INDEX iMipBrush/*=0*/, FLOAT fSwitchFactor/*=1E6f*/,
|
|
BOOL bApplyDefaultPolygonProperties/*=TRUE*/)
|
|
{
|
|
CObject3D obTmp = ob;
|
|
obTmp.RecalculatePlanes();
|
|
|
|
// try to
|
|
try
|
|
{
|
|
// turn this on to dump all primitives
|
|
#ifndef NDEBUG
|
|
//theApp.m_vfpCurrent.vfp_o3dPrimitive.DebugDump();
|
|
#endif //NDEBUG
|
|
if( !obTmp.ArePolygonsPlanar())
|
|
{
|
|
throw( "ERROR: Primitive that You want to use has non planar polygons.\n"
|
|
"Make sure that stretch x and stretch y are same or use triangularisation.");
|
|
}
|
|
|
|
if( bApplyProjectedMapping)
|
|
{
|
|
DOUBLE xMin = theApp.m_vfpCurrent.vfp_fXMin;
|
|
DOUBLE xMax = theApp.m_vfpCurrent.vfp_fXMax;
|
|
DOUBLE zMin = theApp.m_vfpCurrent.vfp_fZMin;
|
|
DOUBLE zMax = theApp.m_vfpCurrent.vfp_fZMax;
|
|
// create mapping to be stretched over the top of primitive
|
|
FLOATplane3D plHorizontal(FLOAT3D(0,1,0),0);
|
|
CMappingDefinitionUI mduiHorizontal;
|
|
mduiHorizontal.mdui_aURotation = mduiHorizontal.mdui_aVRotation = AngleDeg(90.0f);
|
|
mduiHorizontal.mdui_fUStretch = FLOAT((xMax-xMin)/_fTextureWidth);
|
|
mduiHorizontal.mdui_fVStretch = FLOAT((zMax-zMin)/_fTextureHeight);
|
|
mduiHorizontal.mdui_fUOffset = FLOAT(xMin)/mduiHorizontal.mdui_fUStretch;
|
|
mduiHorizontal.mdui_fVOffset = FLOAT(zMin)/mduiHorizontal.mdui_fVStretch;
|
|
CMappingDefinition mdHorizontal;
|
|
mdHorizontal.FromUI(mduiHorizontal);
|
|
|
|
// for each polygon in primitive
|
|
CObject3D &ob = obTmp;
|
|
ob.ob_aoscSectors.Lock();
|
|
CObjectSector &osc = ob.ob_aoscSectors[0];
|
|
osc.osc_aopoPolygons.Lock();
|
|
FOREACHINDYNAMICARRAY( osc.osc_aopoPolygons, CObjectPolygon, itopo) {
|
|
CObjectPolygon &opo = *itopo;
|
|
// project mapping to the polygon
|
|
opo.opo_amdMappings[0].ProjectMapping(plHorizontal, mdHorizontal,
|
|
DOUBLEtoFLOAT(*opo.opo_Plane));
|
|
opo.opo_amdMappings[1] = opo.opo_amdMappings[0];
|
|
opo.opo_amdMappings[2] = opo.opo_amdMappings[0];
|
|
}
|
|
osc.osc_aopoPolygons.Unlock();
|
|
ob.ob_aoscSectors.Unlock();
|
|
}
|
|
|
|
// convert it into brush
|
|
CBrush3D *pbr = m_penPrimitive->GetBrush();
|
|
if( iMipBrush == 0)
|
|
{
|
|
pbr->Clear();
|
|
}
|
|
|
|
pbr->AddMipBrushFromObject3D_t(obTmp, fSwitchFactor);
|
|
|
|
if( bApplyDefaultPolygonProperties)
|
|
{
|
|
// --- Apply default values for primitive polygons ---
|
|
// for each mip in its brush
|
|
FOREACHINLIST(CBrushMip, bm_lnInBrush, pbr->br_lhBrushMips, itbm) {
|
|
// for all sectors in this mip
|
|
FOREACHINDYNAMICARRAY(itbm->bm_abscSectors, CBrushSector, itbsc) {
|
|
// for all polygons in sector
|
|
FOREACHINSTATICARRAY(itbsc->bsc_abpoPolygons, CBrushPolygon, itbpo)
|
|
{
|
|
itbpo->CopyPropertiesWithoutTexture( *theApp.m_pbpoPolygonWithDeafultValues);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
pbr->CalculateBoundingBoxes();
|
|
}
|
|
// report errors
|
|
catch( char *err_str)
|
|
{
|
|
AfxMessageBox( CString(err_str));
|
|
}
|
|
}
|
|
|
|
void CWorldEditorDoc::ApplyAutoColorize(void)
|
|
{
|
|
// if primitive auto colorization is on
|
|
if( theApp.m_Preferences.ap_bAutoColorize)
|
|
{
|
|
theApp.m_vfpCurrent.vfp_colPolygonsColor = acol_ColorizePallete[theApp.m_iLastAutoColorizeColor];
|
|
theApp.m_vfpCurrent.vfp_colSectorsColor = theApp.m_vfpCurrent.vfp_colPolygonsColor;
|
|
}
|
|
}
|
|
|
|
void CWorldEditorDoc::CreateConusPrimitive(void)
|
|
{
|
|
/*
|
|
// report it
|
|
_RPT0(_CRT_WARN, "\nConus\n");
|
|
*/
|
|
// calculate height
|
|
DOUBLE fHeight = theApp.m_vfpCurrent.vfp_fYMax-theApp.m_vfpCurrent.vfp_fYMin;
|
|
if( fHeight < SNAP_FLOAT_GRID) fHeight = SNAP_FLOAT_GRID;
|
|
// get count of vertices on the base
|
|
INDEX vtxCt = theApp.m_vfpCurrent.vfp_avVerticesOnBaseOfPrimitive.Count();
|
|
// get shear values
|
|
DOUBLE dx = theApp.m_vfpCurrent.vfp_fShearX;
|
|
DOUBLE dz = theApp.m_vfpCurrent.vfp_fShearZ;
|
|
// get stretch value for top-base vertices
|
|
DOUBLE fStretchX = theApp.m_vfpCurrent.vfp_fStretchX;
|
|
DOUBLE fStretchY = theApp.m_vfpCurrent.vfp_fStretchY;
|
|
|
|
// base polygon
|
|
DOUBLE3D *avBottomPolygon = new DOUBLE3D[ vtxCt];
|
|
for(INDEX iVtxBottom=0; iVtxBottom<vtxCt; iVtxBottom++)
|
|
{
|
|
avBottomPolygon[ iVtxBottom] = theApp.m_vfpCurrent.vfp_avVerticesOnBaseOfPrimitive[ iVtxBottom];
|
|
avBottomPolygon[ iVtxBottom](2) = theApp.m_vfpCurrent.vfp_fYMin;
|
|
}
|
|
AddPolygon( vtxCt, avBottomPolygon, _bClosed);
|
|
|
|
// top polygon
|
|
DOUBLE3D *avTopPolygon = new DOUBLE3D[ vtxCt];
|
|
for(INDEX iVtxTop=0; iVtxTop<vtxCt; iVtxTop++)
|
|
{
|
|
avTopPolygon[ iVtxTop] = DOUBLE3D(
|
|
theApp.m_vfpCurrent.vfp_avVerticesOnBaseOfPrimitive[ iVtxTop](1) * fStretchX + dx,
|
|
theApp.m_vfpCurrent.vfp_fYMax,
|
|
theApp.m_vfpCurrent.vfp_avVerticesOnBaseOfPrimitive[ iVtxTop](3) * fStretchY + dz);
|
|
}
|
|
if( (fStretchX != 0.0f) && (fStretchY != 0.0f) )
|
|
{
|
|
AddPolygon( vtxCt, avTopPolygon, !_bClosed);
|
|
}
|
|
|
|
// side polygons
|
|
DOUBLE3D *avSidePolygon = new DOUBLE3D[ 4];
|
|
for( INDEX iBaseVtx=0; iBaseVtx<vtxCt; iBaseVtx++)
|
|
{
|
|
INDEX iNextVtx = (iBaseVtx+1) % vtxCt;
|
|
avSidePolygon[ 0] = avBottomPolygon[ iBaseVtx];
|
|
avSidePolygon[ 0](2) = theApp.m_vfpCurrent.vfp_fYMin;
|
|
avSidePolygon[ 1] = avTopPolygon[ iBaseVtx];
|
|
avSidePolygon[ 1](2) = theApp.m_vfpCurrent.vfp_fYMax;
|
|
avSidePolygon[ 2] = avTopPolygon[ iNextVtx];
|
|
avSidePolygon[ 2](2) = theApp.m_vfpCurrent.vfp_fYMax;
|
|
avSidePolygon[ 3] = avBottomPolygon[ iNextVtx];
|
|
avSidePolygon[ 3](2) = theApp.m_vfpCurrent.vfp_fYMin;
|
|
|
|
// get lenght of base edge
|
|
DOUBLE fEdgeLenght =
|
|
(theApp.m_vfpCurrent.vfp_avVerticesOnBaseOfPrimitive[ 1] -
|
|
theApp.m_vfpCurrent.vfp_avVerticesOnBaseOfPrimitive[ 0]).Length();
|
|
// calculate how many times we wrapped (tiled) one texture
|
|
INDEX iWrappedTimes = INDEX( (iBaseVtx * fEdgeLenght) / _fTextureWidth);
|
|
// prepare vector of mapping translation (allign to left)
|
|
DOUBLE3D f3dMappingTranslation = avSidePolygon[ 0];
|
|
// add primitive-texture height difference to start from top
|
|
f3dMappingTranslation -= DOUBLE3D( 0.0f, fHeight-_fTextureHeight, 0.0f);
|
|
// calculate last edge's mapping remainings for "continous" mapping
|
|
DOUBLE fMappingRemaining = iBaseVtx*fEdgeLenght - iWrappedTimes*_fTextureWidth;
|
|
// calculate edge vector going from end toward start vertice of base edge
|
|
DOUBLE3D f3dEdge = avSidePolygon[ 3] - avSidePolygon[ 0];
|
|
// normalize it
|
|
f3dEdge.Normalize();
|
|
// multiply it with mapping remaining value
|
|
f3dEdge *= fMappingRemaining;
|
|
// add its influence into mapping translation vector
|
|
f3dMappingTranslation += f3dEdge;
|
|
|
|
// create polygons on side of conus
|
|
AddPolygon( 4, avSidePolygon, _bClosed, f3dMappingTranslation);
|
|
}
|
|
delete avBottomPolygon;
|
|
delete avTopPolygon;
|
|
delete avSidePolygon;
|
|
theApp.m_vfpCurrent.vfp_o3dPrimitive.Optimize();
|
|
ConvertObject3DToBrush(theApp.m_vfpCurrent.vfp_o3dPrimitive);
|
|
}
|
|
|
|
void CWorldEditorDoc::CreateTorusPrimitive(void)
|
|
{
|
|
/*
|
|
// report it
|
|
_RPT0(_CRT_WARN, "\nTorus\n");
|
|
*/
|
|
|
|
// get count of vertices that will be used for creating base polygon
|
|
INDEX vtxCt = theApp.m_vfpCurrent.vfp_avVerticesOnBaseOfPrimitive.Count();
|
|
// get torus parameters
|
|
INDEX iSlicesIn360 = theApp.m_vfpCurrent.vfp_iSlicesIn360;
|
|
INDEX iNoOfSlices = theApp.m_vfpCurrent.vfp_iNoOfSlices;
|
|
FLOAT fHeight = theApp.m_vfpCurrent.vfp_fYMax-theApp.m_vfpCurrent.vfp_fYMin;
|
|
// clamp no of slices
|
|
if(iNoOfSlices<1) iNoOfSlices=1;
|
|
//if(iNoOfSlices>iSlicesIn360) iNoOfSlices=iSlicesIn360;
|
|
|
|
DOUBLE3D **papvBases = new DOUBLE3D *[iNoOfSlices+1];
|
|
DOUBLE3D vCenter = DOUBLE3D( theApp.m_vfpCurrent.vfp_fRadius, 0.0f, 0.0f);
|
|
BOOL bInvert = _bClosed;
|
|
|
|
// rotate base vertices to calculate torus slices
|
|
INDEX iSlice=0;
|
|
for( ; iSlice<iNoOfSlices+1; iSlice++)
|
|
{
|
|
// create rotation matrix
|
|
ANGLE3D angSlice = ANGLE3D( 0, 0, AngleDeg( (360.0f/iSlicesIn360)*iSlice));
|
|
if( theApp.m_vfpCurrent.vfp_fRadius>0.0f)
|
|
{
|
|
angSlice(3) = -angSlice(3);
|
|
}
|
|
DOUBLEmatrix3D matrixRot;
|
|
matrixRot ^= angSlice;
|
|
papvBases[iSlice] = new DOUBLE3D[vtxCt];
|
|
// calculate vertex coordinates for each slice
|
|
for(INDEX iBaseVtx=0; iBaseVtx<vtxCt; iBaseVtx++)
|
|
{
|
|
// create vector from center to rotating vertex
|
|
DOUBLE3D vCT = theApp.m_vfpCurrent.vfp_avVerticesOnBaseOfPrimitive[ iBaseVtx]-vCenter;
|
|
papvBases[iSlice][iBaseVtx] = vCT*matrixRot+vCenter;
|
|
papvBases[iSlice][iBaseVtx](3) += iSlice*fHeight;
|
|
}
|
|
}
|
|
|
|
if(iNoOfSlices!=iSlicesIn360 || fHeight!=0)
|
|
{
|
|
// create torus starting polygon
|
|
AddPolygon( vtxCt, papvBases[0], bInvert);
|
|
// create torus ending polygon
|
|
AddPolygon( vtxCt, papvBases[iNoOfSlices], !bInvert);
|
|
}
|
|
|
|
DOUBLE3D avPolygonVertices[4];
|
|
// create polygons on sides
|
|
for(iSlice=0; iSlice<iNoOfSlices; iSlice++)
|
|
{
|
|
INDEX iNextSlice = (iSlice+1)%(iNoOfSlices+1);
|
|
for(INDEX iVtx=0; iVtx<vtxCt; iVtx++)
|
|
{
|
|
INDEX iNextVtx = (iVtx+1)%vtxCt;
|
|
avPolygonVertices[0] = papvBases[iSlice][iVtx];
|
|
avPolygonVertices[1] = papvBases[iSlice][iNextVtx];
|
|
avPolygonVertices[2] = papvBases[iNextSlice][iNextVtx];
|
|
avPolygonVertices[3] = papvBases[iNextSlice][iVtx];
|
|
AddPolygon( 4, avPolygonVertices, !bInvert);
|
|
}
|
|
}
|
|
// free allocated arrays
|
|
for( INDEX iFree=0; iFree<iNoOfSlices+1; iFree++)
|
|
{
|
|
delete papvBases[iFree];
|
|
}
|
|
delete papvBases;
|
|
|
|
theApp.m_vfpCurrent.vfp_o3dPrimitive.Optimize();
|
|
ConvertObject3DToBrush(theApp.m_vfpCurrent.vfp_o3dPrimitive);
|
|
}
|
|
|
|
void CWorldEditorDoc::CreateStaircasesPrimitive(void)
|
|
{
|
|
/*
|
|
// report it
|
|
_RPT0(_CRT_WARN, "\nStaircases\n");
|
|
*/
|
|
// calculate height
|
|
DOUBLE fWidth = theApp.m_vfpCurrent.vfp_fXMax-theApp.m_vfpCurrent.vfp_fXMin;
|
|
if( fWidth < SNAP_FLOAT_GRID) fWidth = SNAP_FLOAT_GRID;
|
|
DOUBLE fHeight = theApp.m_vfpCurrent.vfp_fYMax-theApp.m_vfpCurrent.vfp_fYMin;
|
|
if( fHeight < SNAP_FLOAT_GRID) fHeight = SNAP_FLOAT_GRID;
|
|
DOUBLE fLenght = (theApp.m_vfpCurrent.vfp_fZMax-theApp.m_vfpCurrent.vfp_fZMin);
|
|
if( fLenght < SNAP_FLOAT_12) fLenght = SNAP_FLOAT_12;
|
|
|
|
// get parameters for staircases
|
|
INDEX iStairsIn360 = theApp.m_vfpCurrent.vfp_iSlicesIn360;
|
|
INDEX iNoOfStairs = theApp.m_vfpCurrent.vfp_iNoOfSlices;
|
|
|
|
DOUBLE fRadius = theApp.m_vfpCurrent.vfp_fRadius;
|
|
DOUBLE angle = 360.0/iStairsIn360;
|
|
DOUBLE angleAdd = 0.0;
|
|
// if base is created inside circle
|
|
if( theApp.m_vfpCurrent.vfp_bOuter && !theApp.m_vfpCurrent.vfp_bLinearStaircases)
|
|
{
|
|
fRadius = fRadius/Cos(FLOAT(angle/2));
|
|
angleAdd = -angle/2.0;
|
|
fWidth = fWidth/Cos(FLOAT(angle/2));
|
|
}
|
|
|
|
BOOL bTopSlope = theApp.m_vfpCurrent.vfp_iTopShape == 1;
|
|
BOOL bTopCeiling = theApp.m_vfpCurrent.vfp_iTopShape == 2;
|
|
BOOL bBottomSlope = theApp.m_vfpCurrent.vfp_iBottomShape == 1;
|
|
BOOL bBottomFloor = theApp.m_vfpCurrent.vfp_iBottomShape == 2;
|
|
|
|
DOUBLE3D **papvBases = new DOUBLE3D *[iNoOfStairs];
|
|
DOUBLE3D vCenter = DOUBLE3D( 0.0f, 0.0f, 0.0f);
|
|
|
|
BOOL bInvert = _bClosed;
|
|
|
|
// rotate base vertices to calculate rotating staircases
|
|
INDEX iStair=0;
|
|
for( ; iStair<iNoOfStairs; iStair++)
|
|
{
|
|
// create rotation matrix
|
|
ANGLE3D angRotation1;
|
|
ANGLE3D angRotation2;
|
|
|
|
if( fRadius>0.0f)
|
|
{
|
|
angRotation1 = ANGLE3D( -AngleDeg( FLOAT((angle)*iStair+angleAdd)), 0, 0);
|
|
angRotation2 = ANGLE3D( -AngleDeg( FLOAT((angle)*(iStair+1)+angleAdd)), 0, 0);
|
|
}
|
|
else
|
|
{
|
|
angRotation1 = ANGLE3D( AngleDeg( FLOAT((angle)*iStair+angleAdd)), 0, 0);
|
|
angRotation2 = ANGLE3D( AngleDeg( FLOAT((angle)*(iStair+1)+angleAdd)), 0, 0);
|
|
}
|
|
|
|
DOUBLEmatrix3D matrixRot1;
|
|
matrixRot1 ^= angRotation1;
|
|
DOUBLEmatrix3D matrixRot2;
|
|
matrixRot2 ^= angRotation2;
|
|
papvBases[iStair] = new DOUBLE3D[4];
|
|
if( theApp.m_vfpCurrent.vfp_bLinearStaircases)
|
|
{
|
|
papvBases[iStair][0] = DOUBLE3D( -fWidth/2.0f, fHeight*iStair, -fLenght*iStair);
|
|
papvBases[iStair][1] = DOUBLE3D( -fWidth/2.0f, fHeight*iStair, -fLenght*(iStair+1));
|
|
papvBases[iStair][2] = DOUBLE3D( fWidth/2.0f, fHeight*iStair, -fLenght*(iStair+1));
|
|
papvBases[iStair][3] = DOUBLE3D( fWidth/2.0f, fHeight*iStair, -fLenght*iStair);
|
|
}
|
|
else
|
|
{
|
|
// calculate vertex coordinates for each rotating stair base
|
|
for(INDEX iBaseVtx=0; iBaseVtx<4; iBaseVtx++)
|
|
{
|
|
DOUBLE3D vCT1, vCT2;
|
|
// create vector from center to rotating vertex
|
|
if( fRadius>0.0f)
|
|
{
|
|
vCT1 = DOUBLE3D(-fRadius,0.0,0.0)-vCenter;
|
|
vCT2 = DOUBLE3D(-fRadius+fWidth,0.0,0.0)-vCenter;
|
|
}
|
|
else
|
|
{
|
|
vCT1 = DOUBLE3D(-fRadius-fWidth,0.0,0.0)-vCenter;
|
|
vCT2 = DOUBLE3D(-fRadius,0.0,0.0)-vCenter;
|
|
}
|
|
|
|
papvBases[iStair][3] = vCT2*matrixRot1+vCenter;
|
|
papvBases[iStair][3](2) = fHeight*iStair;
|
|
papvBases[iStair][2] = vCT2*matrixRot2+vCenter;
|
|
papvBases[iStair][2](2) = fHeight*iStair;
|
|
papvBases[iStair][1] = vCT1*matrixRot2+vCenter;
|
|
papvBases[iStair][1](2) = fHeight*iStair;
|
|
papvBases[iStair][0] = vCT1*matrixRot1+vCenter;
|
|
papvBases[iStair][0](2) = fHeight*iStair;
|
|
}
|
|
}
|
|
}
|
|
|
|
DOUBLE3D avVtx[8];
|
|
// create polygons of stairs
|
|
for(iStair=0; iStair<iNoOfStairs; iStair++)
|
|
{
|
|
// add only first front polygon if rest are eaten by stairs material
|
|
BOOL bAddFrontVerticalPolygon = TRUE;
|
|
if( (bTopSlope || bTopCeiling) && (iStair != 0) )
|
|
bAddFrontVerticalPolygon = FALSE;
|
|
|
|
// add only last back polygon if rest are eaten by stairs material
|
|
BOOL bAddBackVerticalPolygon = TRUE;
|
|
if( (bBottomSlope || bBottomFloor) && (iStair != (iNoOfStairs-1)) )
|
|
bAddBackVerticalPolygon = FALSE;
|
|
|
|
avVtx[0] = papvBases[iStair][0];
|
|
avVtx[1] = papvBases[iStair][1];
|
|
avVtx[2] = papvBases[iStair][2];
|
|
avVtx[3] = papvBases[iStair][3];
|
|
avVtx[4] = papvBases[iStair][0];
|
|
avVtx[4](2) += fHeight;
|
|
|
|
avVtx[5] = papvBases[iStair][1];
|
|
avVtx[5](2) += fHeight;
|
|
avVtx[6] = papvBases[iStair][2];
|
|
avVtx[6](2) += fHeight;
|
|
avVtx[7] = papvBases[iStair][3];
|
|
avVtx[7](2) += fHeight;
|
|
|
|
// if bottom shape is slope
|
|
if( bBottomSlope)
|
|
{
|
|
avVtx[1](2) += fHeight;
|
|
avVtx[2](2) += fHeight;
|
|
}
|
|
// if top shape is slope
|
|
if( bTopSlope)
|
|
{
|
|
avVtx[5](2) += fHeight;
|
|
avVtx[6](2) += fHeight;
|
|
}
|
|
DOUBLE3D avPolygon[4];
|
|
avPolygon[0] = avVtx[0];
|
|
avPolygon[1] = avVtx[1];
|
|
avPolygon[2] = avVtx[5];
|
|
avPolygon[3] = avVtx[4];
|
|
// if bottom shape is floor
|
|
if( bBottomFloor)
|
|
{
|
|
avPolygon[0](2) = 0.0;
|
|
avPolygon[1](2) = 0.0;
|
|
}
|
|
// if top shape is ceiling
|
|
if( bTopCeiling)
|
|
{
|
|
avPolygon[2](2) = fHeight*iNoOfStairs;
|
|
avPolygon[3](2) = fHeight*iNoOfStairs;
|
|
}
|
|
AddPolygon( 4, avPolygon, !bInvert);
|
|
avPolygon[0] = avVtx[3];
|
|
avPolygon[1] = avVtx[2];
|
|
avPolygon[2] = avVtx[6];
|
|
avPolygon[3] = avVtx[7];
|
|
// if bottom shape is floor
|
|
if( bBottomFloor)
|
|
{
|
|
avPolygon[0](2) = 0.0;
|
|
avPolygon[1](2) = 0.0;
|
|
}
|
|
// if top shape is ceiling
|
|
if( bTopCeiling)
|
|
{
|
|
avPolygon[2](2) = fHeight*iNoOfStairs;
|
|
avPolygon[3](2) = fHeight*iNoOfStairs;
|
|
}
|
|
AddPolygon( 4, avPolygon, bInvert);
|
|
if( bAddFrontVerticalPolygon)
|
|
{
|
|
avPolygon[0] = avVtx[0];
|
|
avPolygon[1] = avVtx[4];
|
|
avPolygon[2] = avVtx[7];
|
|
avPolygon[3] = avVtx[3];
|
|
// if top shape is ceiling
|
|
if( bTopCeiling)
|
|
{
|
|
avPolygon[1](2) = fHeight*iNoOfStairs;
|
|
avPolygon[2](2) = fHeight*iNoOfStairs;
|
|
}
|
|
AddPolygon( 4, avPolygon, !bInvert);
|
|
}
|
|
|
|
// if bottom shape is slope, top is stairs, don't create polygon because its area is 0
|
|
if( !(bBottomSlope && !bTopSlope) && bAddBackVerticalPolygon)
|
|
{
|
|
avPolygon[0] = avVtx[1];
|
|
avPolygon[1] = avVtx[5];
|
|
avPolygon[2] = avVtx[6];
|
|
avPolygon[3] = avVtx[2];
|
|
if( bBottomFloor)
|
|
{
|
|
avPolygon[0](2) = 0.0;
|
|
avPolygon[3](2) = 0.0;
|
|
}
|
|
AddPolygon( 4, avPolygon, bInvert);
|
|
}
|
|
// if top shape is slope
|
|
if( bTopSlope == 1)
|
|
{
|
|
avPolygon[0] = avVtx[4];
|
|
avPolygon[1] = avVtx[6];
|
|
avPolygon[2] = avVtx[7];
|
|
AddPolygon( 3, avPolygon, !bInvert);
|
|
avPolygon[0] = avVtx[4];
|
|
avPolygon[1] = avVtx[5];
|
|
avPolygon[2] = avVtx[6];
|
|
AddPolygon( 3, avPolygon, !bInvert);
|
|
}
|
|
else
|
|
{
|
|
avPolygon[0] = avVtx[4];
|
|
avPolygon[1] = avVtx[5];
|
|
avPolygon[2] = avVtx[6];
|
|
avPolygon[3] = avVtx[7];
|
|
// if top shape is ceiling
|
|
if( bTopCeiling)
|
|
{
|
|
avPolygon[0](2) = fHeight*iNoOfStairs;
|
|
avPolygon[1](2) = fHeight*iNoOfStairs;
|
|
avPolygon[2](2) = fHeight*iNoOfStairs;
|
|
avPolygon[3](2) = fHeight*iNoOfStairs;
|
|
}
|
|
AddPolygon( 4, avPolygon, !bInvert);
|
|
}
|
|
// if bottom shape is slope
|
|
if( bBottomSlope == 1)
|
|
{
|
|
avPolygon[0] = avVtx[0];
|
|
avPolygon[1] = avVtx[2];
|
|
avPolygon[2] = avVtx[3];
|
|
AddPolygon( 3, avPolygon, bInvert);
|
|
avPolygon[0] = avVtx[0];
|
|
avPolygon[1] = avVtx[1];
|
|
avPolygon[2] = avVtx[2];
|
|
AddPolygon( 3, avPolygon, bInvert);
|
|
}
|
|
else
|
|
{
|
|
avPolygon[0] = avVtx[0];
|
|
avPolygon[1] = avVtx[1];
|
|
avPolygon[2] = avVtx[2];
|
|
avPolygon[3] = avVtx[3];
|
|
// if bottom shape is floor
|
|
if( bBottomFloor)
|
|
{
|
|
avPolygon[0](2) = 0.0;
|
|
avPolygon[1](2) = 0.0;
|
|
avPolygon[2](2) = 0.0;
|
|
avPolygon[3](2) = 0.0;
|
|
}
|
|
AddPolygon( 4, avPolygon, bInvert);
|
|
}
|
|
}
|
|
// free allocated arrays
|
|
for( INDEX iFree=0; iFree<iNoOfStairs; iFree++)
|
|
{
|
|
delete papvBases[iFree];
|
|
}
|
|
delete papvBases;
|
|
|
|
theApp.m_vfpCurrent.vfp_o3dPrimitive.Optimize();
|
|
ConvertObject3DToBrush(theApp.m_vfpCurrent.vfp_o3dPrimitive);
|
|
}
|
|
|
|
void CWorldEditorDoc::CreateSpherePrimitive(void)
|
|
{
|
|
// calculate width, lenght and height but as radiuses !!! (divided by 2)
|
|
DOUBLE fWidth = (theApp.m_vfpCurrent.vfp_fXMax-theApp.m_vfpCurrent.vfp_fXMin)/2.0;
|
|
if( fWidth < SNAP_FLOAT_GRID) fWidth = SNAP_FLOAT_GRID;
|
|
DOUBLE fHeight = (theApp.m_vfpCurrent.vfp_fYMax-theApp.m_vfpCurrent.vfp_fYMin)/2.0;
|
|
if( fHeight < SNAP_FLOAT_GRID) fHeight = SNAP_FLOAT_GRID;
|
|
DOUBLE fLenght = (theApp.m_vfpCurrent.vfp_fZMax-theApp.m_vfpCurrent.vfp_fZMin)/2.0;
|
|
if( fLenght < SNAP_FLOAT_12) fLenght = SNAP_FLOAT_12;
|
|
// get parameters for staircases
|
|
INDEX iMeridians = theApp.m_vfpCurrent.vfp_iMeridians;
|
|
INDEX iParalels = theApp.m_vfpCurrent.vfp_iParalels;
|
|
BOOL bInvert = _bClosed;
|
|
|
|
// calculate bases
|
|
DOUBLE3D **papvSlices = new DOUBLE3D *[iParalels+1];
|
|
ANGLE angleSliceDelta = AngleDeg(180.0f)/iParalels;
|
|
ANGLE angleSlice = -90.0f;
|
|
// calculate all slices on sphere
|
|
INDEX iSlice=0;
|
|
for( ; iSlice<iParalels+1; iSlice++)
|
|
{
|
|
DOUBLE fSliceHeight, dA, dB;
|
|
// if equal slices
|
|
if( theApp.m_vfpCurrent.vfp_bLinearStaircases)
|
|
{
|
|
fSliceHeight = -fHeight + (fHeight*2/iParalels*iSlice);
|
|
}
|
|
else
|
|
{
|
|
fSliceHeight = Sin( angleSlice) * fHeight;
|
|
}
|
|
|
|
// snap X coordinate (1 cm)
|
|
//Snap(fSliceHeight, SNAP_DOUBLE_CM);
|
|
// calculate width and lenght of elipse for current slice
|
|
dA = sqrt((fWidth*fWidth*fHeight*fHeight-
|
|
fWidth*fWidth*fSliceHeight*fSliceHeight)/(fHeight*fHeight));
|
|
dB = sqrt((fLenght*fLenght*fHeight*fHeight-
|
|
fLenght*fLenght*fSliceHeight*fSliceHeight)/(fHeight*fHeight));
|
|
|
|
|
|
// array for vertices of this slice
|
|
papvSlices[iSlice] = new DOUBLE3D[iMeridians];
|
|
ANGLE angle = AngleDeg(360.0f)/iMeridians;
|
|
ANGLE angleCt = 0;
|
|
for( INDEX iVtx=0; iVtx<iMeridians; iVtx++)
|
|
{
|
|
DOUBLE x = Cos( angleCt) * dA + (theApp.m_vfpCurrent.vfp_fXMin+theApp.m_vfpCurrent.vfp_fXMax)/2.0f;
|
|
DOUBLE z = Sin( angleCt) * dB + (theApp.m_vfpCurrent.vfp_fZMin+theApp.m_vfpCurrent.vfp_fZMax)/2.0f;
|
|
// snap X coordinate (1 cm)
|
|
//Snap(x, SNAP_DOUBLE_CM);
|
|
// snap Y coordinate (1 cm)
|
|
//Snap(z, SNAP_DOUBLE_CM);
|
|
papvSlices[iSlice][iVtx] = DOUBLE3D( x, fSliceHeight, z);
|
|
angleCt += angle;
|
|
}
|
|
angleSlice += angleSliceDelta;
|
|
}
|
|
DOUBLE3D avPolygon[4];
|
|
// create polygons
|
|
for( iSlice=0; iSlice<iParalels; iSlice++)
|
|
{
|
|
INDEX iNextSlice = iSlice+1;
|
|
for( INDEX iVtx=0; iVtx<iMeridians; iVtx++)
|
|
{
|
|
INDEX iNextVtx = (iVtx+1)%iMeridians;
|
|
if (iSlice == 0) {
|
|
avPolygon[0] = papvSlices[iNextSlice][iVtx];
|
|
avPolygon[1] = papvSlices[iNextSlice][iNextVtx];
|
|
avPolygon[2] = papvSlices[iSlice][0];
|
|
AddPolygon( 3, avPolygon, bInvert);
|
|
} else if (iSlice == iParalels-1) {
|
|
avPolygon[0] = papvSlices[iNextSlice][0];
|
|
avPolygon[1] = papvSlices[iSlice][iNextVtx];
|
|
avPolygon[2] = papvSlices[iSlice][iVtx];
|
|
AddPolygon( 3, avPolygon, bInvert);
|
|
} else {
|
|
avPolygon[0] = papvSlices[iNextSlice][iVtx];
|
|
avPolygon[1] = papvSlices[iNextSlice][iNextVtx];
|
|
avPolygon[2] = papvSlices[iSlice][iNextVtx];
|
|
avPolygon[3] = papvSlices[iSlice][iVtx];
|
|
AddPolygon( 4, avPolygon, bInvert);
|
|
}
|
|
}
|
|
}
|
|
|
|
// free allocated arrays
|
|
for( INDEX iFree=0; iFree<iParalels+1; iFree++)
|
|
{
|
|
delete papvSlices[iFree];
|
|
}
|
|
delete papvSlices;
|
|
|
|
theApp.m_vfpCurrent.vfp_o3dPrimitive.Optimize();
|
|
ConvertObject3DToBrush(theApp.m_vfpCurrent.vfp_o3dPrimitive);
|
|
}
|
|
|
|
|
|
void InitializeObject3DForPrimitive(void)
|
|
{
|
|
// clear Object3D that will be used for creating primitive
|
|
theApp.m_vfpCurrent.vfp_o3dPrimitive.Clear();
|
|
// create sector
|
|
_poscSector = theApp.m_vfpCurrent.vfp_o3dPrimitive.ob_aoscSectors.New(1);
|
|
_poscSector->osc_colColor = theApp.m_vfpCurrent.vfp_colSectorsColor;
|
|
// create material
|
|
_pomMaterial = _poscSector->osc_aomtMaterials.New(1);
|
|
_pPrimitiveTexture = theApp.m_ptdActiveTexture;
|
|
_fTextureWidth = METERS_MEX( _pPrimitiveTexture->GetWidth());
|
|
_fTextureHeight = METERS_MEX( _pPrimitiveTexture->GetHeight());
|
|
*_pomMaterial = CObjectMaterial( _pPrimitiveTexture->GetName());
|
|
_pomMaterial->SetColor( theApp.m_vfpCurrent.vfp_colPolygonsColor);
|
|
// Pick up primitive-related variables
|
|
_bClosed = theApp.m_vfpCurrent.vfp_bClosed;
|
|
_bAutoCreateMipBrushes = theApp.m_vfpCurrent.vfp_bAutoCreateMipBrushes;
|
|
}
|
|
|
|
void GetTerrainPolygonEdges(CObjectSector &osec, INDEX iPolygon, INDEX iSlicesX, INDEX iSlicesZ,
|
|
CObjectEdge *&poe0, CObjectEdge *&poe1, CObjectEdge *&poe2,
|
|
CObjectEdge *&poe3, CObjectEdge *&poe4);
|
|
|
|
void CWorldEditorDoc::CreateTerrainPrimitive(void)
|
|
{
|
|
CImageInfo iiDisplace;
|
|
CImageInfo *piiDisplace = &iiDisplace;
|
|
if( theApp.m_vfpCurrent.vfp_fnDisplacement != "")
|
|
{
|
|
try
|
|
{
|
|
iiDisplace.LoadAnyGfxFormat_t( theApp.m_vfpCurrent.vfp_fnDisplacement);
|
|
m_slDisplaceTexTime=GetFileTimeStamp_t(theApp.m_vfpCurrent.vfp_fnDisplacement);
|
|
}
|
|
catch( char *strError)
|
|
{
|
|
(void) strError;
|
|
piiDisplace = NULL;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
piiDisplace = NULL;
|
|
}
|
|
|
|
// get parameters for slices
|
|
INDEX iSlicesX = theApp.m_vfpCurrent.vfp_iSlicesPerWidth;
|
|
if( iSlicesX < 1) iSlicesX = 1;
|
|
INDEX iSlicesZ = theApp.m_vfpCurrent.vfp_iSlicesPerHeight;
|
|
if( iSlicesZ < 1) iSlicesZ = 1;
|
|
|
|
INDEX iMip=0;
|
|
// auto create mip brushes
|
|
while( iSlicesX>=1 && iSlicesZ>=1 && ((iMip==0)||_bAutoCreateMipBrushes))
|
|
{
|
|
CreateTerrainObject3D( piiDisplace, iSlicesX, iSlicesZ, iMip);
|
|
ConvertObject3DToBrush(theApp.m_vfpCurrent.vfp_o3dPrimitive, TRUE, iMip, 5.0f+iMip*1.5, FALSE);
|
|
iSlicesX /= 2;
|
|
iSlicesZ /= 2;
|
|
iMip++;
|
|
}
|
|
}
|
|
|
|
void CWorldEditorDoc::CreateTerrainObject3D( CImageInfo *piiDisplace, INDEX iSlicesX, INDEX iSlicesZ, INDEX iMip)
|
|
{
|
|
// calculate width, lenght and heigth
|
|
DOUBLE fWidth = (theApp.m_vfpCurrent.vfp_fXMax-theApp.m_vfpCurrent.vfp_fXMin);
|
|
if( fWidth < SNAP_FLOAT_GRID) fWidth = SNAP_FLOAT_GRID;
|
|
DOUBLE fHeight = (theApp.m_vfpCurrent.vfp_fYMax-theApp.m_vfpCurrent.vfp_fYMin);
|
|
if( fHeight < SNAP_FLOAT_GRID) fHeight = SNAP_FLOAT_GRID;
|
|
DOUBLE fLenght = (theApp.m_vfpCurrent.vfp_fZMax-theApp.m_vfpCurrent.vfp_fZMin);
|
|
if( fLenght < SNAP_FLOAT_12) fLenght = SNAP_FLOAT_12;
|
|
|
|
DOUBLE fMinX = theApp.m_vfpCurrent.vfp_fXMin;
|
|
DOUBLE fMaxX = theApp.m_vfpCurrent.vfp_fXMax;
|
|
DOUBLE fMinY = theApp.m_vfpCurrent.vfp_fYMin;
|
|
DOUBLE fMaxY = theApp.m_vfpCurrent.vfp_fYMax;
|
|
DOUBLE fMinZ = theApp.m_vfpCurrent.vfp_fZMin;
|
|
DOUBLE fMaxZ = theApp.m_vfpCurrent.vfp_fZMax;
|
|
|
|
DOUBLE fDX = fWidth/iSlicesX;
|
|
DOUBLE fDZ = fLenght/iSlicesZ;
|
|
|
|
FLOAT fAmplitude = theApp.m_vfpCurrent.vfp_fAmplitude;
|
|
|
|
ULONG ulNonFllorPolygonFlags = BPOF_FULLBRIGHT|BPOF_DETAILPOLYGON|BPOF_PORTAL;
|
|
if( !_bClosed)
|
|
{
|
|
// swap min and max y coordinates
|
|
FLOAT fTemp = fMinY;
|
|
fMinY = fMaxY;
|
|
fMaxY = fTemp;
|
|
ulNonFllorPolygonFlags = BPOF_FULLBRIGHT|BPOF_DETAILPOLYGON;
|
|
}
|
|
|
|
// initialize object 3D
|
|
InitializeObject3DForPrimitive();
|
|
// get sector reference
|
|
CObjectSector &osec = *_poscSector;
|
|
|
|
INDEX ctVertices = (iSlicesX+1)*(iSlicesZ+1)+4;
|
|
osec.osc_aovxVertices.New(ctVertices);
|
|
osec.osc_aovxVertices.Lock();
|
|
|
|
// create 'floor' vertices
|
|
{for( INDEX iz=0; iz<=iSlicesZ; iz++) {
|
|
{for( INDEX ix=0; ix<=iSlicesX; ix++) {
|
|
INDEX iVtx = iz*(iSlicesX+1)+ix;
|
|
CObjectVertex &ov = osec.osc_aovxVertices[iVtx];
|
|
ov = DOUBLE3D(fMinX+fDX*ix, fMinY, fMinZ+fDZ*iz);
|
|
DisplaceVertex( ov, piiDisplace, fMinX, fMaxX, fMinZ, fMaxZ, iSlicesX, iSlicesZ, fAmplitude);
|
|
}}
|
|
}}
|
|
// create four 'ceiling' vertices
|
|
#define START_OF_CEILING_VERTICES ((iSlicesX+1)*(iSlicesZ+1))
|
|
INDEX iVtx = START_OF_CEILING_VERTICES;
|
|
osec.osc_aovxVertices[iVtx+0] = DOUBLE3D(fMinX, fMaxY, fMaxZ);
|
|
osec.osc_aovxVertices[iVtx+1] = DOUBLE3D(fMaxX, fMaxY, fMaxZ);
|
|
osec.osc_aovxVertices[iVtx+2] = DOUBLE3D(fMaxX, fMaxY, fMinZ);
|
|
osec.osc_aovxVertices[iVtx+3] = DOUBLE3D(fMinX, fMaxY, fMinZ);
|
|
|
|
// allocate edges
|
|
INDEX ctEdges = iSlicesX*(iSlicesZ+1)+iSlicesZ*(iSlicesX+1)+iSlicesX*iSlicesZ+8;
|
|
osec.osc_aoedEdges.New(ctEdges);
|
|
|
|
// create edges from vertices
|
|
osec.osc_aoedEdges.Lock();
|
|
// create horizontal edges
|
|
{for( INDEX iz=0; iz<iSlicesZ+1; iz++)
|
|
{
|
|
{for( INDEX ix=0; ix<iSlicesX; ix++)
|
|
{
|
|
INDEX iVtx1 = iz*(iSlicesX+1)+ix;
|
|
INDEX iEdg = iz*iSlicesX+ix;
|
|
CObjectEdge &oedg = osec.osc_aoedEdges[iEdg];
|
|
oedg.oed_Vertex0 = &osec.osc_aovxVertices[iVtx1];
|
|
oedg.oed_Vertex1 = &osec.osc_aovxVertices[iVtx1+1];
|
|
}
|
|
}
|
|
}}
|
|
|
|
// create vertical edges
|
|
#define START_OF_VERTICAL_EDGES (iSlicesX*(iSlicesZ+1))
|
|
{for( INDEX iz=0; iz<iSlicesZ; iz++)
|
|
{
|
|
{for( INDEX ix=0; ix<iSlicesX+1; ix++)
|
|
{
|
|
INDEX iVtx1 = iz*(iSlicesX+1)+ix;
|
|
INDEX iEdg = START_OF_VERTICAL_EDGES + iz*(iSlicesX+1)+ix;
|
|
CObjectEdge &oedg = osec.osc_aoedEdges[iEdg];
|
|
oedg.oed_Vertex0 = &osec.osc_aovxVertices[iVtx1];
|
|
oedg.oed_Vertex1 = &osec.osc_aovxVertices[iVtx1+(iSlicesX+1)];
|
|
}
|
|
}
|
|
}}
|
|
|
|
// create slope edges
|
|
#define START_OF_SLOPE_EDGES (iSlicesX*(iSlicesZ+1)+(iSlicesX+1)*iSlicesZ)
|
|
{for( INDEX iz=0; iz<iSlicesZ; iz++)
|
|
{
|
|
{for( INDEX ix=0; ix<iSlicesX; ix++)
|
|
{
|
|
INDEX iVtx1 = iz*(iSlicesX+1)+ix;
|
|
INDEX iEdg = START_OF_SLOPE_EDGES + iz*iSlicesX+ix;
|
|
CObjectEdge &oedg = osec.osc_aoedEdges[iEdg];
|
|
oedg.oed_Vertex0 = &osec.osc_aovxVertices[iVtx1];
|
|
oedg.oed_Vertex1 = &osec.osc_aovxVertices[iVtx1+iSlicesX+1+1];
|
|
}
|
|
}
|
|
}}
|
|
|
|
// create border edges
|
|
#define START_OF_BORDER_EDGES (iSlicesX*(iSlicesZ+1)+(iSlicesX+1)*iSlicesZ+iSlicesX*iSlicesZ)
|
|
{
|
|
// 0
|
|
INDEX iEdg = START_OF_BORDER_EDGES + 0;
|
|
CObjectEdge &oedg = osec.osc_aoedEdges[iEdg];
|
|
INDEX iVtx0 = (iSlicesX+1)*iSlicesZ;
|
|
oedg.oed_Vertex0 = &osec.osc_aovxVertices[iVtx0];
|
|
oedg.oed_Vertex1 = &osec.osc_aovxVertices[START_OF_CEILING_VERTICES+0];
|
|
}
|
|
{
|
|
// 1
|
|
INDEX iEdg = START_OF_BORDER_EDGES + 1;
|
|
CObjectEdge &oedg = osec.osc_aoedEdges[iEdg];
|
|
INDEX iVtx0 = (iSlicesX+1)*(iSlicesZ+1)-1;
|
|
oedg.oed_Vertex0 = &osec.osc_aovxVertices[iVtx0];
|
|
oedg.oed_Vertex1 = &osec.osc_aovxVertices[START_OF_CEILING_VERTICES+1];
|
|
}
|
|
{
|
|
// 2
|
|
INDEX iEdg = START_OF_BORDER_EDGES + 2;
|
|
CObjectEdge &oedg = osec.osc_aoedEdges[iEdg];
|
|
INDEX iVtx0 = iSlicesX;
|
|
oedg.oed_Vertex0 = &osec.osc_aovxVertices[iVtx0];
|
|
oedg.oed_Vertex1 = &osec.osc_aovxVertices[START_OF_CEILING_VERTICES+2];
|
|
}
|
|
{
|
|
// 3
|
|
INDEX iEdg = START_OF_BORDER_EDGES + 3;
|
|
CObjectEdge &oedg = osec.osc_aoedEdges[iEdg];
|
|
INDEX iVtx0 = 0;
|
|
oedg.oed_Vertex0 = &osec.osc_aovxVertices[iVtx0];
|
|
oedg.oed_Vertex1 = &osec.osc_aovxVertices[START_OF_CEILING_VERTICES+3];
|
|
}
|
|
|
|
// create ceiling edges
|
|
#define START_OF_CEILING_EDGES (START_OF_BORDER_EDGES + 4)
|
|
{
|
|
// 0
|
|
INDEX iEdg = START_OF_CEILING_EDGES + 0;
|
|
CObjectEdge &oedg = osec.osc_aoedEdges[iEdg];
|
|
oedg.oed_Vertex0 = &osec.osc_aovxVertices[START_OF_CEILING_VERTICES];
|
|
oedg.oed_Vertex1 = &osec.osc_aovxVertices[START_OF_CEILING_VERTICES+1];
|
|
}
|
|
{
|
|
// 1
|
|
INDEX iEdg = START_OF_CEILING_EDGES + 1;
|
|
CObjectEdge &oedg = osec.osc_aoedEdges[iEdg];
|
|
oedg.oed_Vertex0 = &osec.osc_aovxVertices[START_OF_CEILING_VERTICES+1];
|
|
oedg.oed_Vertex1 = &osec.osc_aovxVertices[START_OF_CEILING_VERTICES+2];
|
|
}
|
|
{
|
|
// 2
|
|
INDEX iEdg = START_OF_CEILING_EDGES + 2;
|
|
CObjectEdge &oedg = osec.osc_aoedEdges[iEdg];
|
|
oedg.oed_Vertex0 = &osec.osc_aovxVertices[START_OF_CEILING_VERTICES+2];
|
|
oedg.oed_Vertex1 = &osec.osc_aovxVertices[START_OF_CEILING_VERTICES+3];
|
|
}
|
|
{
|
|
// 3
|
|
INDEX iEdg = START_OF_CEILING_EDGES + 3;
|
|
CObjectEdge &oedg = osec.osc_aoedEdges[iEdg];
|
|
oedg.oed_Vertex0 = &osec.osc_aovxVertices[START_OF_CEILING_VERTICES+3];
|
|
oedg.oed_Vertex1 = &osec.osc_aovxVertices[START_OF_CEILING_VERTICES+0];
|
|
}
|
|
|
|
// get material
|
|
CObjectMaterial &omat = *_pomMaterial;
|
|
|
|
// allocate polygons and their planes
|
|
INDEX ctPolygons = iSlicesX*iSlicesZ*2+4+1;
|
|
osec.osc_aopoPolygons.New(ctPolygons);
|
|
osec.osc_aoplPlanes.New(ctPolygons);
|
|
|
|
osec.osc_aopoPolygons.Lock();
|
|
osec.osc_aoplPlanes.Lock();
|
|
|
|
// create floor polygons and their planes
|
|
for( INDEX iPolygon=0; iPolygon<iSlicesX*iSlicesZ; iPolygon++)
|
|
{
|
|
// obtain edges of one broken checked polygon
|
|
CObjectEdge *poe0, *poe1, *poe2, *poe3, *poe4;
|
|
GetTerrainPolygonEdges(osec, iPolygon, iSlicesX, iSlicesZ, poe0, poe1, poe2, poe3, poe4);
|
|
|
|
{
|
|
// create upper polygon
|
|
CObjectPlane &opl = osec.osc_aoplPlanes[iPolygon*2+0];
|
|
opl = DOUBLEplane3D( *poe3->oed_Vertex1, *poe3->oed_Vertex0, *poe0->oed_Vertex0);
|
|
|
|
CObjectPolygon &opo = osec.osc_aopoPolygons[iPolygon*2+0];
|
|
opo.opo_Plane = &opl;
|
|
// set polygon edges
|
|
opo.opo_PolygonEdges.New(3);
|
|
opo.opo_PolygonEdges.Lock();
|
|
opo.opo_PolygonEdges[0].ope_Edge = poe0;
|
|
opo.opo_PolygonEdges[0].ope_Backward = TRUE;
|
|
opo.opo_PolygonEdges[1].ope_Edge = poe4;
|
|
opo.opo_PolygonEdges[1].ope_Backward = FALSE;
|
|
opo.opo_PolygonEdges[2].ope_Edge = poe3;
|
|
opo.opo_PolygonEdges[2].ope_Backward = TRUE;
|
|
opo.opo_PolygonEdges.Unlock();
|
|
// set other polygon properties
|
|
opo.opo_Material = &omat;
|
|
opo.opo_ulFlags = BPOF_FULLBRIGHT|BPOF_DETAILPOLYGON;
|
|
opo.opo_colorColor = theApp.m_vfpCurrent.vfp_colPolygonsColor;
|
|
}
|
|
|
|
{
|
|
// create lower polygon
|
|
CObjectPlane &opl = osec.osc_aoplPlanes[iPolygon*2+1];
|
|
opl = DOUBLEplane3D( *poe1->oed_Vertex0, *poe1->oed_Vertex1, *poe2->oed_Vertex1);
|
|
|
|
CObjectPolygon &opo = osec.osc_aopoPolygons[iPolygon*2+1];
|
|
opo.opo_Plane = &opl;
|
|
// set polygon edges
|
|
opo.opo_PolygonEdges.New(3);
|
|
opo.opo_PolygonEdges.Lock();
|
|
opo.opo_PolygonEdges[0].ope_Edge = poe1;
|
|
opo.opo_PolygonEdges[0].ope_Backward = FALSE;
|
|
opo.opo_PolygonEdges[1].ope_Edge = poe2;
|
|
opo.opo_PolygonEdges[1].ope_Backward = FALSE;
|
|
opo.opo_PolygonEdges[2].ope_Edge = poe4;
|
|
opo.opo_PolygonEdges[2].ope_Backward = TRUE;
|
|
opo.opo_PolygonEdges.Unlock();
|
|
// set other polygon properties
|
|
opo.opo_Material = &omat;
|
|
opo.opo_ulFlags = BPOF_FULLBRIGHT|BPOF_DETAILPOLYGON;
|
|
opo.opo_colorColor = theApp.m_vfpCurrent.vfp_colPolygonsColor;
|
|
}
|
|
}
|
|
|
|
// create side polygons and their planes
|
|
#define START_OF_SIDE_POLYGONS (iSlicesX*iSlicesZ*2)
|
|
{
|
|
// side polygon 0
|
|
CObjectPolygon &opo = osec.osc_aopoPolygons[START_OF_SIDE_POLYGONS+0];
|
|
CObjectEdge &oe0 = osec.osc_aoedEdges[ START_OF_BORDER_EDGES+0];
|
|
CObjectEdge &oe1 = osec.osc_aoedEdges[ START_OF_CEILING_EDGES+0];
|
|
|
|
CObjectPlane &opl = osec.osc_aoplPlanes[START_OF_SIDE_POLYGONS+0];
|
|
opl = DOUBLEplane3D( *oe0.oed_Vertex0, *oe0.oed_Vertex1, *oe1.oed_Vertex1);
|
|
opo.opo_Plane = &opl;
|
|
opo.opo_PolygonEdges.New(iSlicesX+3);
|
|
opo.opo_PolygonEdges.Lock();
|
|
INDEX iEdg=0;
|
|
for( ; iEdg<iSlicesX; iEdg++)
|
|
{
|
|
INDEX iEdgeIdx = iSlicesX*iSlicesZ+iEdg;
|
|
opo.opo_PolygonEdges[iEdg].ope_Edge = &osec.osc_aoedEdges[ iEdgeIdx];
|
|
opo.opo_PolygonEdges[iEdg].ope_Backward = TRUE;
|
|
}
|
|
opo.opo_PolygonEdges[iEdg+0].ope_Edge = &osec.osc_aoedEdges[ START_OF_BORDER_EDGES+0];
|
|
opo.opo_PolygonEdges[iEdg+0].ope_Backward = FALSE;
|
|
opo.opo_PolygonEdges[iEdg+1].ope_Edge = &osec.osc_aoedEdges[ START_OF_CEILING_EDGES+0];
|
|
opo.opo_PolygonEdges[iEdg+1].ope_Backward = FALSE;
|
|
opo.opo_PolygonEdges[iEdg+2].ope_Edge = &osec.osc_aoedEdges[ START_OF_BORDER_EDGES+1];
|
|
opo.opo_PolygonEdges[iEdg+2].ope_Backward = TRUE;
|
|
opo.opo_Material = &omat;
|
|
opo.opo_ulFlags = ulNonFllorPolygonFlags;
|
|
opo.opo_colorColor = theApp.m_vfpCurrent.vfp_colPolygonsColor;
|
|
opo.opo_PolygonEdges.Unlock();
|
|
}
|
|
{
|
|
// side polygon 1
|
|
CObjectPolygon &opo = osec.osc_aopoPolygons[START_OF_SIDE_POLYGONS+1];
|
|
CObjectEdge &oe0 = osec.osc_aoedEdges[ START_OF_BORDER_EDGES+1];
|
|
CObjectEdge &oe1 = osec.osc_aoedEdges[ START_OF_CEILING_EDGES+1];
|
|
|
|
CObjectPlane &opl = osec.osc_aoplPlanes[START_OF_SIDE_POLYGONS+1];
|
|
opl = DOUBLEplane3D( *oe0.oed_Vertex0, *oe0.oed_Vertex1, *oe1.oed_Vertex1);
|
|
opo.opo_Plane = &opl;
|
|
opo.opo_PolygonEdges.New(iSlicesZ+3);
|
|
opo.opo_PolygonEdges.Lock();
|
|
INDEX iEdg=0;
|
|
for( ; iEdg<iSlicesZ; iEdg++)
|
|
{
|
|
opo.opo_PolygonEdges[iEdg].ope_Edge = &osec.osc_aoedEdges[ START_OF_VERTICAL_EDGES+iSlicesX+iEdg*(iSlicesX+1)];
|
|
opo.opo_PolygonEdges[iEdg].ope_Backward = FALSE;
|
|
}
|
|
opo.opo_PolygonEdges[iEdg+0].ope_Edge = &osec.osc_aoedEdges[ START_OF_BORDER_EDGES+1];
|
|
opo.opo_PolygonEdges[iEdg+0].ope_Backward = FALSE;
|
|
opo.opo_PolygonEdges[iEdg+1].ope_Edge = &osec.osc_aoedEdges[ START_OF_CEILING_EDGES+1];
|
|
opo.opo_PolygonEdges[iEdg+1].ope_Backward = FALSE;
|
|
opo.opo_PolygonEdges[iEdg+2].ope_Edge = &osec.osc_aoedEdges[ START_OF_BORDER_EDGES+2];
|
|
opo.opo_PolygonEdges[iEdg+2].ope_Backward = TRUE;
|
|
opo.opo_Material = &omat;
|
|
opo.opo_ulFlags = ulNonFllorPolygonFlags;
|
|
opo.opo_colorColor = theApp.m_vfpCurrent.vfp_colPolygonsColor;
|
|
opo.opo_PolygonEdges.Unlock();
|
|
}
|
|
{
|
|
// side polygon 2
|
|
CObjectPolygon &opo = osec.osc_aopoPolygons[START_OF_SIDE_POLYGONS+2];
|
|
CObjectEdge &oe0 = osec.osc_aoedEdges[ START_OF_BORDER_EDGES+2];
|
|
CObjectEdge &oe1 = osec.osc_aoedEdges[ START_OF_CEILING_EDGES+2];
|
|
|
|
CObjectPlane &opl = osec.osc_aoplPlanes[START_OF_SIDE_POLYGONS+2];
|
|
opl = DOUBLEplane3D( *oe0.oed_Vertex0, *oe0.oed_Vertex1, *oe1.oed_Vertex1);
|
|
opo.opo_Plane = &opl;
|
|
opo.opo_PolygonEdges.New(iSlicesX+3);
|
|
opo.opo_PolygonEdges.Lock();
|
|
INDEX iEdg=0;
|
|
for( ; iEdg<iSlicesX; iEdg++)
|
|
{
|
|
opo.opo_PolygonEdges[iEdg].ope_Edge = &osec.osc_aoedEdges[ iEdg];
|
|
opo.opo_PolygonEdges[iEdg].ope_Backward = FALSE;
|
|
}
|
|
opo.opo_PolygonEdges[iEdg+0].ope_Edge = &osec.osc_aoedEdges[ START_OF_BORDER_EDGES+2];
|
|
opo.opo_PolygonEdges[iEdg+0].ope_Backward = FALSE;
|
|
opo.opo_PolygonEdges[iEdg+1].ope_Edge = &osec.osc_aoedEdges[ START_OF_CEILING_EDGES+2];
|
|
opo.opo_PolygonEdges[iEdg+1].ope_Backward = FALSE;
|
|
opo.opo_PolygonEdges[iEdg+2].ope_Edge = &osec.osc_aoedEdges[ START_OF_BORDER_EDGES+3];
|
|
opo.opo_PolygonEdges[iEdg+2].ope_Backward = TRUE;
|
|
opo.opo_Material = &omat;
|
|
opo.opo_ulFlags = ulNonFllorPolygonFlags;
|
|
opo.opo_colorColor = theApp.m_vfpCurrent.vfp_colPolygonsColor;
|
|
opo.opo_PolygonEdges.Unlock();
|
|
}
|
|
{
|
|
// side polygon 3
|
|
CObjectPolygon &opo = osec.osc_aopoPolygons[START_OF_SIDE_POLYGONS+3];
|
|
CObjectEdge &oe0 = osec.osc_aoedEdges[ START_OF_BORDER_EDGES+3];
|
|
CObjectEdge &oe1 = osec.osc_aoedEdges[ START_OF_CEILING_EDGES+3];
|
|
|
|
CObjectPlane &opl = osec.osc_aoplPlanes[START_OF_SIDE_POLYGONS+3];
|
|
opl = DOUBLEplane3D( *oe0.oed_Vertex0, *oe0.oed_Vertex1, *oe1.oed_Vertex1);
|
|
opo.opo_Plane = &opl;
|
|
opo.opo_PolygonEdges.New(iSlicesZ+3);
|
|
opo.opo_PolygonEdges.Lock();
|
|
INDEX iEdg=0;
|
|
for( ; iEdg<iSlicesZ; iEdg++)
|
|
{
|
|
opo.opo_PolygonEdges[iEdg].ope_Edge = &osec.osc_aoedEdges[ START_OF_VERTICAL_EDGES+iEdg*(iSlicesX+1)];
|
|
opo.opo_PolygonEdges[iEdg].ope_Backward = TRUE;
|
|
}
|
|
opo.opo_PolygonEdges[iEdg+0].ope_Edge = &osec.osc_aoedEdges[ START_OF_BORDER_EDGES+3];
|
|
opo.opo_PolygonEdges[iEdg+0].ope_Backward = FALSE;
|
|
opo.opo_PolygonEdges[iEdg+1].ope_Edge = &osec.osc_aoedEdges[ START_OF_CEILING_EDGES+3];
|
|
opo.opo_PolygonEdges[iEdg+1].ope_Backward = FALSE;
|
|
opo.opo_PolygonEdges[iEdg+2].ope_Edge = &osec.osc_aoedEdges[ START_OF_BORDER_EDGES+0];
|
|
opo.opo_PolygonEdges[iEdg+2].ope_Backward = TRUE;
|
|
opo.opo_Material = &omat;
|
|
opo.opo_ulFlags = ulNonFllorPolygonFlags;
|
|
opo.opo_colorColor = theApp.m_vfpCurrent.vfp_colPolygonsColor;
|
|
opo.opo_PolygonEdges.Unlock();
|
|
}
|
|
|
|
// create ceiling polygon and its plane
|
|
#define CEILING_POLYGON (iSlicesX*iSlicesZ*2+4)
|
|
{
|
|
// ceiling polygon
|
|
CObjectPolygon &opo = osec.osc_aopoPolygons[CEILING_POLYGON];
|
|
CObjectEdge &oe0 = osec.osc_aoedEdges[ START_OF_CEILING_EDGES+0];
|
|
CObjectEdge &oe1 = osec.osc_aoedEdges[ START_OF_CEILING_EDGES+1];
|
|
|
|
CObjectPlane &opl = osec.osc_aoplPlanes[CEILING_POLYGON];
|
|
opl = DOUBLEplane3D( *oe1.oed_Vertex1, *oe1.oed_Vertex0, *oe0.oed_Vertex0);
|
|
opo.opo_Plane = &opl;
|
|
opo.opo_PolygonEdges.New(4);
|
|
opo.opo_PolygonEdges.Lock();
|
|
opo.opo_PolygonEdges[0].ope_Edge = &osec.osc_aoedEdges[ START_OF_CEILING_EDGES+0];
|
|
opo.opo_PolygonEdges[0].ope_Backward = TRUE;
|
|
opo.opo_PolygonEdges[1].ope_Edge = &osec.osc_aoedEdges[ START_OF_CEILING_EDGES+1];
|
|
opo.opo_PolygonEdges[1].ope_Backward = TRUE;
|
|
opo.opo_PolygonEdges[2].ope_Edge = &osec.osc_aoedEdges[ START_OF_CEILING_EDGES+2];
|
|
opo.opo_PolygonEdges[2].ope_Backward = TRUE;
|
|
opo.opo_PolygonEdges[3].ope_Edge = &osec.osc_aoedEdges[ START_OF_CEILING_EDGES+3];
|
|
opo.opo_PolygonEdges[3].ope_Backward = TRUE;
|
|
opo.opo_Material = &omat;
|
|
opo.opo_ulFlags = ulNonFllorPolygonFlags;
|
|
opo.opo_colorColor = theApp.m_vfpCurrent.vfp_colPolygonsColor;
|
|
opo.opo_PolygonEdges.Unlock();
|
|
}
|
|
|
|
osec.osc_aovxVertices.Unlock();
|
|
osec.osc_aoedEdges.Unlock();
|
|
osec.osc_aoplPlanes.Unlock();
|
|
osec.osc_aopoPolygons.Unlock();
|
|
|
|
theApp.m_vfpCurrent.vfp_o3dPrimitive.Optimize();
|
|
}
|
|
|
|
void GetTerrainPolygonEdges(CObjectSector &osec, INDEX iPolygon, INDEX iSlicesX, INDEX iSlicesZ,
|
|
CObjectEdge *&poe0, CObjectEdge *&poe1, CObjectEdge *&poe2,
|
|
CObjectEdge *&poe3, CObjectEdge *&poe4)
|
|
{
|
|
INDEX iPolX = iPolygon%iSlicesX;
|
|
INDEX iPolZ = iPolygon/iSlicesX;
|
|
|
|
INDEX iEdge0 = iPolZ*iSlicesX+iPolX;
|
|
poe0 = &osec.osc_aoedEdges[ iEdge0];
|
|
|
|
INDEX iEdge1 = START_OF_VERTICAL_EDGES+iPolZ*(iSlicesX+1)+iPolX;
|
|
poe1 = &osec.osc_aoedEdges[ iEdge1];
|
|
|
|
INDEX iEdge2 = iEdge0+iSlicesX;
|
|
poe2 = &osec.osc_aoedEdges[ iEdge2];
|
|
|
|
INDEX iEdge3 = iEdge1+1;
|
|
poe3 = &osec.osc_aoedEdges[ iEdge3];
|
|
|
|
INDEX iEdge4 = START_OF_SLOPE_EDGES+iPolZ*iSlicesX+iPolX;
|
|
poe4 = &osec.osc_aoedEdges[ iEdge4];
|
|
}
|
|
|
|
void CWorldEditorDoc::CreatePrimitive(void)
|
|
{
|
|
// this is patch because deleting of primitive property page can call this
|
|
if( m_iMode != CSG_MODE) return;
|
|
// activ texture must exist
|
|
ASSERT( theApp.m_ptdActiveTexture != NULL);
|
|
|
|
InitializeObject3DForPrimitive();
|
|
|
|
switch( theApp.m_vfpCurrent.vfp_ptPrimitiveType)
|
|
{
|
|
case PT_CONUS:
|
|
case PT_TORUS:
|
|
{
|
|
// calculate width, height and lenght
|
|
DOUBLE fWidth = theApp.m_vfpCurrent.vfp_fXMax-theApp.m_vfpCurrent.vfp_fXMin;
|
|
DOUBLE fHeight = theApp.m_vfpCurrent.vfp_fYMax-theApp.m_vfpCurrent.vfp_fYMin;
|
|
DOUBLE fLenght = theApp.m_vfpCurrent.vfp_fZMax-theApp.m_vfpCurrent.vfp_fZMin;
|
|
// some values must be valid, so if they are not, coorect them
|
|
if( fWidth < SNAP_FLOAT_GRID) fWidth = SNAP_FLOAT_GRID;
|
|
if( fHeight < SNAP_FLOAT_GRID) fHeight = SNAP_FLOAT_GRID;
|
|
if( fLenght < SNAP_FLOAT_GRID) fLenght = SNAP_FLOAT_GRID;
|
|
// divide width and lenght by two because these values are used as radiuses
|
|
fWidth /= 2.0f;
|
|
fLenght/= 2.0f;
|
|
// get count of vertices that will be used for creating base polygon
|
|
INDEX vtxCt = theApp.m_vfpCurrent.vfp_avVerticesOnBaseOfPrimitive.Count();
|
|
|
|
// if currently used number of vertices is not same as one used for last create primitive,
|
|
// or if change occure in width or lenght
|
|
if( (m_bPrimitiveCreatedFirstTime) ||
|
|
(m_ctLastPrimitiveVertices != vtxCt) ||
|
|
(m_fLastPrimitiveWidth != fWidth) ||
|
|
(m_fLastPrimitiveLenght != fLenght) ||
|
|
(m_bLastIfOuter != theApp.m_vfpCurrent.vfp_bOuter) ||
|
|
(m_ttLastTriangularisationType != theApp.m_vfpCurrent.vfp_ttTriangularisationType) )
|
|
{
|
|
// recreate base vertices (discard vertex dragging)
|
|
if( !_bDontRecalculateBase)
|
|
{
|
|
theApp.m_vfpCurrent.CalculatePrimitiveBase();
|
|
}
|
|
_bDontRecalculateBase = FALSE;
|
|
// and remember new values for base, wait with recreating before any
|
|
// change occure or until CSG operaton is applyed
|
|
m_bPrimitiveCreatedFirstTime = FALSE;
|
|
m_ctLastPrimitiveVertices = vtxCt;
|
|
m_fLastPrimitiveWidth = fWidth;
|
|
m_fLastPrimitiveLenght = fLenght;
|
|
m_bLastIfOuter = theApp.m_vfpCurrent.vfp_bOuter;
|
|
m_ttLastTriangularisationType = theApp.m_vfpCurrent.vfp_ttTriangularisationType;
|
|
}
|
|
// create primitive for the first time
|
|
if( theApp.m_vfpCurrent.vfp_ptPrimitiveType == PT_CONUS)
|
|
{
|
|
CreateConusPrimitive();
|
|
}
|
|
else
|
|
{
|
|
CreateTorusPrimitive();
|
|
}
|
|
break;
|
|
}
|
|
case PT_STAIRCASES:
|
|
{
|
|
CreateStaircasesPrimitive();
|
|
break;
|
|
}
|
|
case PT_SPHERE:
|
|
{
|
|
CreateSpherePrimitive();
|
|
break;
|
|
}
|
|
case PT_TERRAIN:
|
|
{
|
|
CreateTerrainPrimitive();
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
ASSERTALWAYS( "Invalid primitive type found!");
|
|
}
|
|
}
|
|
|
|
// update position property page
|
|
m_chSelections.MarkChanged();
|
|
}
|
|
|
|
/*
|
|
* refresh primitive page
|
|
*/
|
|
void CWorldEditorDoc::RefreshPrimitivePage(void)
|
|
{
|
|
CMainFrame* pMainFrame = STATIC_DOWNCAST(CMainFrame, AfxGetMainWnd());
|
|
// if info exists and active page is primitive page
|
|
if( (pMainFrame->m_pInfoFrame != NULL) &&
|
|
(pMainFrame->m_pInfoFrame->m_pInfoSheet->GetActivePage() ==
|
|
&pMainFrame->m_pInfoFrame->m_pInfoSheet->m_PgPrimitive) )
|
|
{
|
|
// refresh primitive page
|
|
pMainFrame->m_pInfoFrame->m_pInfoSheet->m_PgPrimitive.UpdateData( FALSE);
|
|
}
|
|
}
|
|
/*
|
|
* refresh position page
|
|
*/
|
|
void CWorldEditorDoc::RefreshCurrentInfoPage(void)
|
|
{
|
|
CMainFrame* pMainFrame = STATIC_DOWNCAST(CMainFrame, AfxGetMainWnd());
|
|
// if info exists
|
|
if( pMainFrame->m_pInfoFrame != NULL)
|
|
{
|
|
// if active page is position page
|
|
if( pMainFrame->m_pInfoFrame->m_pInfoSheet->GetActivePage() ==
|
|
&pMainFrame->m_pInfoFrame->m_pInfoSheet->m_PgPosition)
|
|
{
|
|
// refresh position page
|
|
pMainFrame->m_pInfoFrame->m_pInfoSheet->m_PgPosition.UpdateData( FALSE);
|
|
}
|
|
// if active page is texture page
|
|
else if( pMainFrame->m_pInfoFrame->m_pInfoSheet->GetActivePage() ==
|
|
&pMainFrame->m_pInfoFrame->m_pInfoSheet->m_PgTexture)
|
|
{
|
|
// refresh polygon page
|
|
pMainFrame->m_pInfoFrame->m_pInfoSheet->m_PgTexture.UpdateData( FALSE);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* snaps parameters for creating primitive to grid
|
|
*/
|
|
void CWorldEditorDoc::SnapPrimitiveValuesToGrid(void)
|
|
{
|
|
/*
|
|
SnapFloat( theApp.m_vfpCurrent.vfp_fShearX);
|
|
SnapFloat( theApp.m_vfpCurrent.vfp_fShearZ);
|
|
SnapFloat( theApp.m_vfpCurrent.vfp_fXMin);
|
|
SnapFloat( theApp.m_vfpCurrent.vfp_fXMax);
|
|
SnapFloat( theApp.m_vfpCurrent.vfp_fYMin);
|
|
SnapFloat( theApp.m_vfpCurrent.vfp_fYMax);
|
|
SnapFloat( theApp.m_vfpCurrent.vfp_fZMin);
|
|
SnapFloat( theApp.m_vfpCurrent.vfp_fZMax);
|
|
*/
|
|
}
|
|
|
|
/*
|
|
* Constructor.
|
|
*/
|
|
CUndo::CUndo(void) // throw char *
|
|
{
|
|
static INDEX iUndoFile = 0; // counter for undo files
|
|
static char achUndoFileName[256];
|
|
|
|
// create a temporary file name
|
|
sprintf(achUndoFileName, "Temp\\WED_Undo%d.tmp", iUndoFile);
|
|
m_fnmUndoFile = CTString(achUndoFileName);
|
|
|
|
// increment the counter of undo files
|
|
iUndoFile++;
|
|
}
|
|
|
|
/*
|
|
* Destructor.
|
|
*/
|
|
CUndo::~CUndo(void)
|
|
{
|
|
// delete the temporary file
|
|
RemoveFile(m_fnmUndoFile);
|
|
}
|
|
|
|
/*
|
|
* Loads state of the world from given undo/redo object
|
|
*/
|
|
void CWorldEditorDoc::LoadWorldFromUndoRedoList( CUndo *pUndoRedo)
|
|
{
|
|
// try to
|
|
try
|
|
{
|
|
// load new world from the undo file
|
|
m_woWorld.Load_t(pUndoRedo->m_fnmUndoFile);
|
|
// m_woWorld.ReinitializeEntities();
|
|
// flush stale caches
|
|
_pShell->Execute("FreeUnusedStock();");
|
|
// invalidate document (i.e. all views)
|
|
UpdateAllViews( NULL);
|
|
}
|
|
// report errors
|
|
catch( char *err_str)
|
|
{
|
|
AfxMessageBox( CString(err_str));
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Saves current state of the world as tail of give undo/redo list
|
|
*/
|
|
void CWorldEditorDoc::SaveWorldIntoUndoRedoList( CListHead &lhList)
|
|
{
|
|
// try to
|
|
try
|
|
{
|
|
// allocate new undo/redo object
|
|
CUndo *pUndoRedo = new CUndo;
|
|
// save the world to the undo file
|
|
m_woWorld.Save_t(pUndoRedo->m_fnmUndoFile);
|
|
// add new undo as tail into undo list
|
|
lhList.AddTail( pUndoRedo->m_lnListNode);
|
|
}
|
|
// report errors
|
|
catch( char *err_str)
|
|
{
|
|
AfxMessageBox( CString(err_str));
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Remebers last operation into undo buffer
|
|
*/
|
|
void CWorldEditorDoc::RememberUndo(void)
|
|
{
|
|
// if undo remembering is disabled
|
|
if( !theApp.m_bRememberUndo)
|
|
{
|
|
return;
|
|
}
|
|
// delete redo list
|
|
FORDELETELIST(CUndo, m_lnListNode, m_lhRedo, itRedo)
|
|
{
|
|
delete &itRedo.Current();
|
|
}
|
|
|
|
// while there are more members in undo buffer than allowed or list isn't empty
|
|
while( (m_lhUndo.Count() >= theApp.m_Preferences.ap_iUndoLevels) &&
|
|
(!m_lhUndo.IsEmpty()) )
|
|
{
|
|
// get first member in undo list
|
|
CUndo *pUndo = LIST_HEAD( m_lhUndo, CUndo, m_lnListNode);
|
|
// remove it
|
|
pUndo->m_lnListNode.Remove();
|
|
// and delete it
|
|
delete pUndo;
|
|
}
|
|
|
|
// if undo level is 0, don't remember any undo
|
|
if( theApp.m_Preferences.ap_iUndoLevels == 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// save current state of level into undo list
|
|
SaveWorldIntoUndoRedoList( m_lhUndo);
|
|
}
|
|
|
|
/*
|
|
* Undoes last operation
|
|
*/
|
|
void CWorldEditorDoc::Undo(void)
|
|
{
|
|
// if undo level is 0, or undo list is empty, don't do any undo
|
|
if( (theApp.m_Preferences.ap_iUndoLevels == 0) ||
|
|
(m_lhUndo.IsEmpty()) )
|
|
{
|
|
return;
|
|
}
|
|
|
|
// clear selections
|
|
ClearSelections();
|
|
|
|
// get tail member from undo buffer
|
|
CUndo *pUndo = LIST_TAIL( m_lhUndo, CUndo, m_lnListNode);
|
|
// remove it from undo buffer
|
|
pUndo->m_lnListNode.Remove();
|
|
// save current state of level into redo list
|
|
SaveWorldIntoUndoRedoList( m_lhRedo);
|
|
// restore last saved state from undo list
|
|
LoadWorldFromUndoRedoList( pUndo);
|
|
// delete just used undo member
|
|
delete pUndo;
|
|
}
|
|
|
|
/*
|
|
* Redoes last operation
|
|
*/
|
|
void CWorldEditorDoc::Redo(void)
|
|
{
|
|
// if redo list is empty, don't do any redo
|
|
if( m_lhRedo.IsEmpty() )
|
|
{
|
|
return;
|
|
}
|
|
|
|
// clear selections
|
|
ClearSelections();
|
|
|
|
// get tail member from redo buffer
|
|
CUndo *pRedo = LIST_TAIL( m_lhRedo, CUndo, m_lnListNode);
|
|
// remove it from redo buffer
|
|
pRedo->m_lnListNode.Remove();
|
|
|
|
// save current state of level into undo list
|
|
SaveWorldIntoUndoRedoList( m_lhUndo);
|
|
// restore last saved state from redo list
|
|
LoadWorldFromUndoRedoList( pRedo);
|
|
// delete just used redo member
|
|
delete pRedo;
|
|
}
|
|
|
|
void CWorldEditorDoc::OnEditUndo()
|
|
{
|
|
if( GetEditingMode()==TERRAIN_MODE)
|
|
{
|
|
if( m_iCurrentTerrainUndo>=0)
|
|
{
|
|
ApplyTerrainUndo(&m_dcTerrainUndo[m_iCurrentTerrainUndo]);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Undo();
|
|
}
|
|
|
|
m_chDocument.MarkChanged();
|
|
UpdateAllViews( NULL);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnUpdateEditUndo(CCmdUI* pCmdUI)
|
|
{
|
|
if( GetEditingMode()==TERRAIN_MODE)
|
|
{
|
|
pCmdUI->Enable( m_iCurrentTerrainUndo>=0);
|
|
}
|
|
else
|
|
{
|
|
pCmdUI->Enable( !m_lhUndo.IsEmpty());
|
|
}
|
|
}
|
|
|
|
void CWorldEditorDoc::OnEditRedo()
|
|
{
|
|
if( GetEditingMode()==TERRAIN_MODE)
|
|
{
|
|
INDEX ctRedos=m_dcTerrainUndo.Count()-1-m_iCurrentTerrainUndo;
|
|
if( ctRedos>0)
|
|
{
|
|
ApplyTerrainRedo(&m_dcTerrainUndo[m_iCurrentTerrainUndo+1]);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Redo();
|
|
}
|
|
m_chDocument.MarkChanged();
|
|
UpdateAllViews( NULL);
|
|
}
|
|
|
|
|
|
void CWorldEditorDoc::OnUpdateEditRedo(CCmdUI* pCmdUI)
|
|
{
|
|
if( GetEditingMode()==TERRAIN_MODE)
|
|
{
|
|
INDEX ctRedos=m_dcTerrainUndo.Count()-1-m_iCurrentTerrainUndo;
|
|
pCmdUI->Enable( ctRedos>0);
|
|
}
|
|
else
|
|
{
|
|
pCmdUI->Enable( !m_lhRedo.IsEmpty());
|
|
}
|
|
}
|
|
|
|
// paste given texture over polygon selection
|
|
void CWorldEditorDoc::PasteTextureOverSelection_t( CTFileName fnTexName)
|
|
{
|
|
// for each of the selected polygons
|
|
FOREACHINDYNAMICCONTAINER( m_selPolygonSelection, CBrushPolygon, itbpo)
|
|
{
|
|
CTextureData *pTD = (CTextureData *) itbpo->bpo_abptTextures[m_iTexture].bpt_toTexture.GetData();
|
|
if( (pTD == NULL) || (pTD->GetName() != fnTexName) )
|
|
{
|
|
itbpo->bpo_abptTextures[m_iTexture].bpt_toTexture.SetData_t( fnTexName);
|
|
// mark that document has been modified
|
|
SetModifiedFlag( TRUE);
|
|
// mark that selections have been changed
|
|
m_chSelections.MarkChanged();
|
|
}
|
|
}
|
|
// update all views
|
|
UpdateAllViews( NULL);
|
|
}
|
|
|
|
|
|
FLOAT _fLastTimeDeselectAllUsed = -10000.0f;
|
|
// delete all selected members in current selection mode
|
|
void CWorldEditorDoc::DeselectAll(void)
|
|
{
|
|
// if browse entities mode is on
|
|
if( m_bBrowseEntitiesMode)
|
|
{
|
|
// cancel browse entities mode
|
|
OnBrowseEntitiesMode();
|
|
}
|
|
else
|
|
{
|
|
FLOAT fCurrentTime = _pTimer->GetRealTimeTick();
|
|
if( (fCurrentTime-_fLastTimeDeselectAllUsed)<1.0f)
|
|
{
|
|
ClearSelections();
|
|
_fLastTimeDeselectAllUsed = fCurrentTime;
|
|
return;
|
|
}
|
|
_fLastTimeDeselectAllUsed = fCurrentTime;
|
|
|
|
// according to current selection mode clear selected members
|
|
switch( GetEditingMode())
|
|
{
|
|
case POLYGON_MODE:
|
|
{
|
|
m_selPolygonSelection.Clear();
|
|
break;
|
|
};
|
|
case SECTOR_MODE:
|
|
{
|
|
m_selSectorSelection.Clear();
|
|
break;
|
|
};
|
|
case ENTITY_MODE:
|
|
{
|
|
m_selEntitySelection.Clear();
|
|
break;
|
|
};
|
|
case VERTEX_MODE:
|
|
{
|
|
m_selVertexSelection.Clear();
|
|
break;
|
|
};
|
|
case CSG_MODE:
|
|
{
|
|
break;
|
|
};
|
|
case TERRAIN_MODE:
|
|
{
|
|
m_ptrSelectedTerrain=NULL;
|
|
theApp.m_ctTerrainPage.MarkChanged();
|
|
break;
|
|
};
|
|
default:
|
|
{
|
|
FatalError("Unknown editing mode.");
|
|
break;
|
|
};
|
|
}
|
|
}
|
|
// mark that selections have been changed
|
|
m_chSelections.MarkChanged();
|
|
// redraw all viewes
|
|
UpdateAllViews( NULL);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnWorldSettings()
|
|
{
|
|
CDlgWorldSettings dlgWorldSettings;
|
|
dlgWorldSettings.SetupBcgSettings( FALSE);
|
|
if( dlgWorldSettings.DoModal() != IDOK) return;
|
|
try
|
|
{
|
|
// !!!! m_woWorld.SetBackgroundTexture_t(CTString(dlgWorldSettings.m_fnBackgroundPicture));
|
|
}
|
|
catch( char *strError)
|
|
{
|
|
AfxMessageBox( CString(strError));
|
|
}
|
|
m_woWorld.SetBackgroundColor( dlgWorldSettings.m_BackgroundColor.GetColor());
|
|
m_woWorld.SetDescription( CTString(CStringA(dlgWorldSettings.m_strMissionDescription)));
|
|
SetModifiedFlag( TRUE);
|
|
UpdateAllViews( NULL);
|
|
}
|
|
|
|
/*
|
|
* CSG Add
|
|
*/
|
|
void CWorldEditorDoc::OnCsgAdd()
|
|
{
|
|
BOOL bShift = (GetKeyState( VK_SHIFT)&0x8000) != 0;
|
|
if( bShift) PreApplyCSG( CSG_ADD_REVERSE); // reverse priorities
|
|
else PreApplyCSG( CSG_ADD);
|
|
}
|
|
|
|
void CWorldEditorDoc::PreApplyCSG(enum CSGType CSGType)
|
|
{
|
|
if( GetEditingMode() != CSG_MODE)
|
|
{
|
|
// search for destination entity
|
|
CMainFrame* pMainFrame = STATIC_DOWNCAST(CMainFrame, AfxGetMainWnd());
|
|
CEntity *penTarget = pMainFrame->m_CSGDesitnationCombo.GetSelectedBrushEntity();
|
|
if( (penTarget == NULL) || (penTarget->IsSelected( ENF_SELECTED)) )
|
|
{
|
|
AfxMessageBox( L"Illegal CSG operands (target must not be selected) !");
|
|
return;
|
|
}
|
|
// create temporary world
|
|
CWorld woDummyWorld;
|
|
|
|
// create zero placement
|
|
CPlacement3D plZeroPlacement;
|
|
plZeroPlacement.pl_PositionVector = FLOAT3D(0.0f,0.0f,0.0f);
|
|
plZeroPlacement.pl_OrientationAngle = ANGLE3D(0,0,0);
|
|
|
|
CDynamicContainer<CEntity> dcenDummy;
|
|
// for all still selected brush entities
|
|
{FOREACHINDYNAMICCONTAINER(m_selEntitySelection, CEntity, iten)
|
|
{
|
|
CEntity::RenderType rt = iten->GetRenderType();
|
|
// if the entity is brush and it is not empty
|
|
if( rt==CEntity::RT_BRUSH || rt==CEntity::RT_FIELDBRUSH)
|
|
{
|
|
// copy entity into dummy world
|
|
woDummyWorld.CopyOneEntity( *iten, plZeroPlacement);
|
|
}
|
|
// deselect entities that are not brushes
|
|
else
|
|
{
|
|
// deselect clicked sector
|
|
dcenDummy.Add( &iten.Current());
|
|
}
|
|
}}
|
|
|
|
// for entities that should be deselected
|
|
{FOREACHINDYNAMICCONTAINER(dcenDummy, CEntity, iten)
|
|
{
|
|
m_selEntitySelection.Deselect( *iten);
|
|
}}
|
|
dcenDummy.Clear();
|
|
|
|
// remember undo before doing CSG operations
|
|
RememberUndo();
|
|
|
|
// clear all selections except entity
|
|
ClearSelections( ST_ENTITY);
|
|
|
|
// delete all brush entities that are still selected
|
|
m_woWorld.DestroyEntities( m_selEntitySelection);
|
|
|
|
// set wait cursor
|
|
CWaitCursor StartWaitCursor;
|
|
m_csgtLastUsedCSGOperation = CSG_ADD_ENTITIES;
|
|
m_bPreLastUsedPrimitiveMode = m_bLastUsedPrimitiveMode;
|
|
m_bLastUsedPrimitiveMode = FALSE;
|
|
// for all of the dummy world's entities
|
|
{FOREACHINDYNAMICCONTAINER(woDummyWorld.wo_cenEntities, CEntity, iten)
|
|
{
|
|
// create another dummy world
|
|
CWorld woOneBrush;
|
|
// copy entity from dummy world to world containing only one brush
|
|
CEntity *penOnlyBrush = woOneBrush.CopyOneEntity( *iten, plZeroPlacement);
|
|
// ----------- Do CSG beetween current entity and destination combo's entity
|
|
switch( CSGType)
|
|
{
|
|
case CSG_ADD:
|
|
{
|
|
m_woWorld.CSGAdd(*penTarget, woOneBrush, *penOnlyBrush, plZeroPlacement);
|
|
break;
|
|
}
|
|
case CSG_ADD_REVERSE:
|
|
{
|
|
m_woWorld.CSGAddReverse(*penTarget, woOneBrush, *penOnlyBrush, plZeroPlacement);
|
|
break;
|
|
}
|
|
case CSG_REMOVE:
|
|
{
|
|
m_woWorld.CSGRemove(*penTarget, woOneBrush, *penOnlyBrush, plZeroPlacement);
|
|
break;
|
|
}
|
|
case CSG_SPLIT_SECTORS:
|
|
{
|
|
m_woWorld.SplitSectors(*penTarget, m_selSectorSelection, woOneBrush, *penOnlyBrush, plZeroPlacement);
|
|
break;
|
|
}
|
|
case CSG_SPLIT_POLYGONS:
|
|
{
|
|
m_woWorld.SplitPolygons(*penTarget, m_selPolygonSelection, woOneBrush, *penOnlyBrush, plZeroPlacement);
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
ASSERTALWAYS("PreAplyCSG() function called with illegal CSG operation.");
|
|
return;
|
|
}
|
|
}
|
|
}}
|
|
// mark that selections have been changed
|
|
SetModifiedFlag(TRUE);
|
|
m_chSelections.MarkChanged();
|
|
m_chDocument.MarkChanged();
|
|
}
|
|
else
|
|
{
|
|
ApplyCSG( CSGType);
|
|
}
|
|
UpdateAllViews( NULL);
|
|
}
|
|
|
|
BOOL CWorldEditorDoc::IsEntityCSGEnabled(void)
|
|
{
|
|
if(m_pwoSecondLayer != NULL) return TRUE;
|
|
// if we are in entity mode
|
|
if( GetEditingMode() != CSG_MODE)
|
|
{
|
|
// for all selected entities
|
|
FOREACHINDYNAMICCONTAINER(m_selEntitySelection, CEntity, iten)
|
|
{
|
|
CEntity::RenderType rt = iten->GetRenderType();
|
|
if( rt==CEntity::RT_BRUSH || rt==CEntity::RT_FIELDBRUSH)
|
|
{
|
|
return TRUE;
|
|
}
|
|
}
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
void CWorldEditorDoc::OnUpdateCsgAdd(CCmdUI* pCmdUI)
|
|
{
|
|
pCmdUI->Enable( IsEntityCSGEnabled());
|
|
}
|
|
|
|
/*
|
|
* CSG Remove
|
|
*/
|
|
void CWorldEditorDoc::OnCsgRemove()
|
|
{
|
|
PreApplyCSG( CSG_REMOVE);
|
|
}
|
|
void CWorldEditorDoc::OnUpdateCsgRemove(CCmdUI* pCmdUI)
|
|
{
|
|
pCmdUI->Enable( IsEntityCSGEnabled());
|
|
}
|
|
|
|
/*
|
|
* CSG Split Sectors.
|
|
*/
|
|
void CWorldEditorDoc::OnCsgSplitSectors()
|
|
{
|
|
PreApplyCSG( CSG_SPLIT_SECTORS);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnUpdateCsgSplitSectors(CCmdUI* pCmdUI)
|
|
{
|
|
pCmdUI->Enable( IsEntityCSGEnabled());
|
|
}
|
|
|
|
/*
|
|
* CSG Join Sectors.
|
|
*/
|
|
void CWorldEditorDoc::OnCsgJoinSectors()
|
|
{
|
|
ApplyCSG( CSG_JOIN_SECTORS);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnUpdateCsgJoinSectors(CCmdUI* pCmdUI)
|
|
{
|
|
pCmdUI->Enable( m_woWorld.CanJoinSectors( m_selSectorSelection));
|
|
}
|
|
|
|
/*
|
|
* CSG Split Polygons.
|
|
*/
|
|
void CWorldEditorDoc::OnCsgSplitPolygons()
|
|
{
|
|
PreApplyCSG( CSG_SPLIT_POLYGONS);
|
|
}
|
|
void CWorldEditorDoc::OnUpdateCsgSplitPolygons(CCmdUI* pCmdUI)
|
|
{
|
|
pCmdUI->Enable( IsEntityCSGEnabled() && m_selPolygonSelection.Count() > 0);
|
|
}
|
|
|
|
/*
|
|
* CSG Join Polygons.
|
|
*/
|
|
void CWorldEditorDoc::OnCsgJoinPolygons()
|
|
{
|
|
BOOL bCtrl = (GetKeyState( VK_CONTROL)&0x8000) != 0;
|
|
if (bCtrl) {
|
|
ApplyCSG(CSG_JOIN_POLYGONS_KEEP_TEXTURES); // keep textures if control pressed
|
|
} else {
|
|
ApplyCSG(CSG_JOIN_POLYGONS);
|
|
}
|
|
}
|
|
void CWorldEditorDoc::OnUpdateCsgJoinPolygons(CCmdUI* pCmdUI)
|
|
{
|
|
// check for polygon mode and count (crashed here right after merging vertices)
|
|
if( (m_iMode == POLYGON_MODE) && (m_selPolygonSelection.Count() != 0) )
|
|
{
|
|
pCmdUI->Enable( m_woWorld.CanJoinPolygons(m_selPolygonSelection));
|
|
}
|
|
else
|
|
{
|
|
pCmdUI->Enable( FALSE);
|
|
}
|
|
}
|
|
|
|
void CWorldEditorDoc::OnCsgJoinAllPolygons()
|
|
{
|
|
BOOL bCtrl = (GetKeyState( VK_CONTROL)&0x8000) != 0;
|
|
if (bCtrl) {
|
|
ApplyCSG(CSG_JOIN_ALL_POLYGONS_KEEP_TEXTURES); // keep textures if control pressed
|
|
} else {
|
|
ApplyCSG(CSG_JOIN_ALL_POLYGONS);
|
|
}
|
|
}
|
|
|
|
void CWorldEditorDoc::OnUpdateCsgJoinAllPolygons(CCmdUI* pCmdUI)
|
|
{
|
|
pCmdUI->Enable( m_woWorld.CanJoinAllPossiblePolygons(m_selPolygonSelection));
|
|
}
|
|
|
|
/*
|
|
* Cancel CSG.
|
|
*/
|
|
void CWorldEditorDoc::OnCsgCancel()
|
|
{
|
|
if( m_iMode == CSG_MODE)
|
|
{
|
|
CancelCSG();
|
|
}
|
|
else
|
|
{
|
|
SetEditingMode( VERTEX_MODE);
|
|
}
|
|
}
|
|
|
|
|
|
void CWorldEditorDoc::OnShowOrientation()
|
|
{
|
|
m_bOrientationIcons = !m_bOrientationIcons;
|
|
theApp.WriteProfileInt(L"World editor", L"Orientation icons", m_bOrientationIcons);
|
|
UpdateAllViews( NULL);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnUpdateShowOrientation(CCmdUI* pCmdUI)
|
|
{
|
|
pCmdUI->SetCheck( m_bOrientationIcons);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnAutoSnap()
|
|
{
|
|
m_bAutoSnap = !m_bAutoSnap;
|
|
}
|
|
|
|
void CWorldEditorDoc::OnUpdateAutoSnap(CCmdUI* pCmdUI)
|
|
{
|
|
pCmdUI->SetCheck( m_bAutoSnap);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnCalculateShadows()
|
|
{
|
|
RememberUndo(); // this is before wait cursor, so that we can see if it gets blocked here
|
|
|
|
// set wait cursor
|
|
CWaitCursor StartWaitCursor;
|
|
|
|
// reset profile
|
|
_pfWorldEditingProfile.Reset();
|
|
m_woWorld.CalculateDirectionalShadows();
|
|
|
|
if( GetEditingMode()==TERRAIN_MODE)
|
|
{
|
|
CTerrain *ptTerrain=GetTerrain();
|
|
if(ptTerrain!=NULL) ptTerrain->UpdateShadowMap();
|
|
}
|
|
|
|
// create shadows report
|
|
_pfWorldEditingProfile.Report( theApp.m_strCSGAndShadowStatistics);
|
|
theApp.m_strCSGAndShadowStatistics.SaveVar(CTString("Temp\\Profile_Shadows.txt"));
|
|
|
|
// mark that document has changed
|
|
SetModifiedFlag(TRUE);
|
|
m_chDocument.MarkChanged();
|
|
// invalidate document (i.e. all views)
|
|
UpdateAllViews( NULL);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnHideSelected()
|
|
{
|
|
if( m_iMode == ENTITY_MODE)
|
|
{
|
|
OnHideSelectedEntities();
|
|
}
|
|
else
|
|
{
|
|
OnHideSelectedSectors();
|
|
}
|
|
}
|
|
|
|
void CWorldEditorDoc::OnHideUnselected()
|
|
{
|
|
if( m_iMode == ENTITY_MODE)
|
|
{
|
|
OnHideUnselectedEntities();
|
|
}
|
|
if( m_iMode == SECTOR_MODE)
|
|
{
|
|
OnHideUnselectedSectors();
|
|
}
|
|
if( m_iMode == TERRAIN_MODE)
|
|
{
|
|
theApp.m_iTerrainBrushMode=TBM_MAXIMUM;
|
|
theApp.m_ctTerrainPageCanvas.MarkChanged();
|
|
SetStatusLineModeInfoMessage();
|
|
}
|
|
}
|
|
|
|
void CWorldEditorDoc::OnShowAll()
|
|
{
|
|
if( m_iMode == ENTITY_MODE)
|
|
{
|
|
OnShowAllEntities();
|
|
}
|
|
if( m_iMode == SECTOR_MODE)
|
|
{
|
|
OnShowAllSectors();
|
|
}
|
|
}
|
|
|
|
void CWorldEditorDoc::OnUpdateHideSelected(CCmdUI* pCmdUI)
|
|
{
|
|
// enable button if selection is not empty
|
|
if( m_iMode == ENTITY_MODE)
|
|
{
|
|
pCmdUI->Enable( m_selEntitySelection.Count() != 0);
|
|
}
|
|
else
|
|
{
|
|
pCmdUI->Enable( m_selSectorSelection.Count() != 0);
|
|
}
|
|
}
|
|
|
|
void CWorldEditorDoc::OnHideSelectedSectors()
|
|
{
|
|
// hide selected sectors
|
|
m_woWorld.HideSelectedSectors( m_selSectorSelection);
|
|
// update all views
|
|
UpdateAllViews( NULL);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnHideUnselectedSectors()
|
|
{
|
|
// hide unselected sectors
|
|
m_woWorld.HideUnselectedSectors();
|
|
// update all views
|
|
UpdateAllViews( NULL);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnShowAllSectors()
|
|
{
|
|
// hide unselected sectors
|
|
m_woWorld.ShowAllSectors();
|
|
// update all views
|
|
UpdateAllViews( NULL);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnHideSelectedEntities()
|
|
{
|
|
// hide selected entities
|
|
m_woWorld.HideSelectedEntities( m_selEntitySelection);
|
|
// update all views
|
|
UpdateAllViews( NULL);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnHideUnselectedEntities()
|
|
{
|
|
// hide unselected entities
|
|
m_woWorld.HideUnselectedEntities();
|
|
// update all views
|
|
UpdateAllViews( NULL);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnShowAllEntities()
|
|
{
|
|
// hide unselected entities
|
|
m_woWorld.ShowAllEntities();
|
|
// update all views
|
|
UpdateAllViews( NULL);
|
|
}
|
|
|
|
// How box is created from 2 vertices: indices of first or second vertice, one that gives
|
|
// current coordinate for one of box's vertices (we have two source points, T0 and T1.
|
|
// Coordinate for box vertice 0 is B0(xT0, yT0, zT0), vertice 1 is B1(xT1, yT0, zT0) ...)
|
|
static INDEX _aiBoxCreation[8][3] = {
|
|
0,0,0,
|
|
1,0,0,
|
|
1,0,1,
|
|
0,0,1,
|
|
0,1,0,
|
|
1,1,0,
|
|
1,1,1,
|
|
0,1,1
|
|
};
|
|
|
|
// Array of indices to vertices that need to be corrected if one of box's vertices is moved
|
|
// (if vertice 0 moved, copy its x coordinate to vertices 3,7,4, copy y coordinate to
|
|
// vertices 1,2,3, z to 1,5,4...)
|
|
static INDEX _aiCorrectVertices[8][3*3] = {
|
|
3,7,4, 1,2,3, 1,5,4,
|
|
2,5,6, 0,2,3, 0,4,5,
|
|
1,5,6, 0,1,3, 3,6,7,
|
|
0,4,7, 0,1,2, 2,6,7,
|
|
0,3,7, 5,6,7, 0,1,5,
|
|
1,2,6, 4,6,7, 0,1,4,
|
|
1,2,5, 4,5,7, 2,3,7,
|
|
0,3,4, 4,5,6, 2,3,6
|
|
};
|
|
|
|
// Selects entity with given index inside volume
|
|
void CWorldEditorDoc::SelectGivenEntity( INDEX iEntityToSelect)
|
|
{
|
|
// clear normal entity selection
|
|
m_selEntitySelection.Clear();
|
|
// if there is any entity in volume container
|
|
if( m_cenEntitiesSelectedByVolume.Count() != 0)
|
|
{
|
|
// clip requested entity
|
|
if( iEntityToSelect >= m_cenEntitiesSelectedByVolume.Count())
|
|
{
|
|
iEntityToSelect = 0;
|
|
}
|
|
m_iSelectedEntityInVolume = iEntityToSelect;
|
|
// lock the selection
|
|
m_cenEntitiesSelectedByVolume.Lock();
|
|
// get requested entity
|
|
CEntity *penEntity = m_cenEntitiesSelectedByVolume.Pointer(m_iSelectedEntityInVolume);
|
|
// unlock the selection
|
|
m_cenEntitiesSelectedByVolume.Unlock();
|
|
// add entity into normal selection
|
|
m_selEntitySelection.Select( *penEntity);
|
|
// center entity
|
|
POSITION pos = GetFirstViewPosition();
|
|
CWorldEditorView *pWedView = (CWorldEditorView *) GetNextView(pos);
|
|
pWedView->OnCenterEntity();
|
|
}
|
|
// mark that selections have been changed
|
|
m_chSelections.MarkChanged();
|
|
// obtain main frame ptr
|
|
CMainFrame* pMainFrame = STATIC_DOWNCAST(CMainFrame, AfxGetMainWnd());
|
|
// and refresh property combo manualy calling on idle
|
|
pMainFrame->m_PropertyComboBar.m_PropertyComboBox.OnIdle( 0);
|
|
// update all views
|
|
UpdateAllViews( NULL);
|
|
}
|
|
|
|
/*
|
|
* Function puts world's entites occupied by volume box to volume box selection
|
|
*/
|
|
void CWorldEditorDoc::SelectEntitiesByVolumeBox(void)
|
|
{
|
|
m_iSelectedEntityInVolume = 0;
|
|
// create volume box (for browsing entities)
|
|
FLOAT3D vMinMax[2];
|
|
vMinMax[0] = m_vCreateBoxVertice0;
|
|
vMinMax[1] = m_vCreateBoxVertice1;
|
|
// create coordinates for box's vertices
|
|
for( INDEX iBoxVertice=0;iBoxVertice<8;iBoxVertice++)
|
|
{
|
|
m_avVolumeBoxVertice[iBoxVertice] = FLOAT3D( vMinMax[_aiBoxCreation[iBoxVertice][0]](1),
|
|
vMinMax[_aiBoxCreation[iBoxVertice][1]](2),
|
|
vMinMax[_aiBoxCreation[iBoxVertice][2]](3) );
|
|
}
|
|
// create bbox from requested volume
|
|
FLOATaabbox3D bboxVolume( m_vCreateBoxVertice0, m_vCreateBoxVertice1);
|
|
// clear entity volume container
|
|
m_cenEntitiesSelectedByVolume.Clear();
|
|
// clear normal entity selection
|
|
m_selEntitySelection.Clear();
|
|
// for all of the world's entities
|
|
FOREACHINDYNAMICCONTAINER(m_woWorld.wo_cenEntities, CEntity, iten)
|
|
{
|
|
CPlacement3D plEntityPlacement = iten->GetPlacement();
|
|
// if entity handle is inside volume box
|
|
if( bboxVolume.HasContactWith( FLOATaabbox3D(plEntityPlacement.pl_PositionVector)) )
|
|
{
|
|
// add entity into volume container
|
|
m_cenEntitiesSelectedByVolume.Add( iten);
|
|
}
|
|
}
|
|
SetStatusLineModeInfoMessage();
|
|
}
|
|
|
|
/*
|
|
* Function corects coordinates of vertices that represent box because given vertice is
|
|
* moved and box has invalid geometry
|
|
*/
|
|
void CWorldEditorDoc::CorrectBox(INDEX iMovedVtx, FLOAT3D vNewPosition)
|
|
{
|
|
for( INDEX iCoordinate=0;iCoordinate<3; iCoordinate++)
|
|
{
|
|
for( INDEX iVtxToCorrect=0;iVtxToCorrect<3; iVtxToCorrect++)
|
|
{
|
|
// copy coordinate
|
|
m_avVolumeBoxVertice[ _aiCorrectVertices[iMovedVtx][iCoordinate*3+iVtxToCorrect]]
|
|
(iCoordinate+1) = vNewPosition(iCoordinate+1);
|
|
}
|
|
}
|
|
// copy new moved vertice's position
|
|
m_avVolumeBoxVertice[ iMovedVtx] = vNewPosition;
|
|
// set new values for next creation of volume box
|
|
m_vCreateBoxVertice0 = m_avVolumeBoxVertice[ 0];
|
|
m_vCreateBoxVertice1 = m_avVolumeBoxVertice[ 6];
|
|
}
|
|
|
|
void CWorldEditorDoc::OnBrowseEntitiesMode()
|
|
{
|
|
m_bBrowseEntitiesMode = !m_bBrowseEntitiesMode;
|
|
// if we should start select by volume (or browse entities) mode
|
|
if( m_bBrowseEntitiesMode)
|
|
{
|
|
SelectEntitiesByVolumeBox();
|
|
}
|
|
// stop select by volume mode
|
|
else
|
|
{
|
|
// write to ini last vertices used for volume box creation
|
|
char strIni[ 128];
|
|
sprintf( strIni, "%f %f %f",
|
|
m_vCreateBoxVertice0(1), m_vCreateBoxVertice0(2), m_vCreateBoxVertice0(3));
|
|
theApp.WriteProfileString( L"World editor", L"Volume box min", CString(strIni));
|
|
sprintf( strIni, "%f %f %f",
|
|
m_vCreateBoxVertice1(1), m_vCreateBoxVertice1(2), m_vCreateBoxVertice1(3));
|
|
theApp.WriteProfileString( L"World editor", L"Volume box max", CString(strIni));
|
|
m_chSelections.MarkChanged();
|
|
}
|
|
// update all views
|
|
UpdateAllViews( NULL);
|
|
}
|
|
void CWorldEditorDoc::OnUpdateBrowseEntitiesMode(CCmdUI* pCmdUI)
|
|
{
|
|
pCmdUI->SetCheck( m_bBrowseEntitiesMode);
|
|
pCmdUI->Enable( GetEditingMode() == ENTITY_MODE);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnPreviousSelectedEntity()
|
|
{
|
|
CMainFrame* pMainFrame = STATIC_DOWNCAST(CMainFrame, AfxGetMainWnd());
|
|
INDEX iEntityToSelect = (m_iSelectedEntityInVolume+
|
|
m_cenEntitiesSelectedByVolume.Count()-1)%m_cenEntitiesSelectedByVolume.Count();
|
|
|
|
// clip entity index
|
|
if( iEntityToSelect >= m_cenEntitiesSelectedByVolume.Count())
|
|
{
|
|
iEntityToSelect = 0;
|
|
}
|
|
|
|
CTString strMessage;
|
|
strMessage.PrintF("Entity %d/%d", iEntityToSelect, m_cenEntitiesSelectedByVolume.Count());
|
|
pMainFrame->SetStatusBarMessage( strMessage, STATUS_LINE_PANE, 2);
|
|
|
|
SelectGivenEntity( iEntityToSelect);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnNextSelectedEntity()
|
|
{
|
|
CMainFrame* pMainFrame = STATIC_DOWNCAST(CMainFrame, AfxGetMainWnd());
|
|
INDEX iEntityToSelect = (m_iSelectedEntityInVolume+1)%m_cenEntitiesSelectedByVolume.Count();
|
|
// clip entity index
|
|
if( iEntityToSelect >= m_cenEntitiesSelectedByVolume.Count() )
|
|
{
|
|
iEntityToSelect = 0;
|
|
}
|
|
|
|
CTString strMessage;
|
|
strMessage.PrintF("Entity %d/%d", iEntityToSelect, m_cenEntitiesSelectedByVolume.Count());
|
|
pMainFrame->SetStatusBarMessage( strMessage, STATUS_LINE_PANE, 2);
|
|
|
|
SelectGivenEntity( iEntityToSelect);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnUpdatePreviousSelectedEntity(CCmdUI* pCmdUI)
|
|
{
|
|
pCmdUI->Enable( m_cenEntitiesSelectedByVolume.Count()>0);
|
|
}
|
|
void CWorldEditorDoc::OnUpdateNextSelectedEntity(CCmdUI* pCmdUI)
|
|
{
|
|
pCmdUI->Enable( m_cenEntitiesSelectedByVolume.Count()>0);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnSelectAllInVolume( void)
|
|
{
|
|
// for each of the entities selected by volume
|
|
FOREACHINDYNAMICCONTAINER( m_cenEntitiesSelectedByVolume, CEntity, iten)
|
|
{
|
|
if( !iten->IsSelected( ENF_SELECTED))
|
|
{
|
|
// add entity into normal selection
|
|
m_selEntitySelection.Select( *iten);
|
|
}
|
|
}
|
|
// clear volume container
|
|
//m_cenEntitiesSelectedByVolume.Clear();
|
|
// go out of browse by volume mode
|
|
if( m_bBrowseEntitiesMode) OnBrowseEntitiesMode();
|
|
// mark that selections have been changed
|
|
m_chSelections.MarkChanged();
|
|
// obtain main frame ptr
|
|
CMainFrame* pMainFrame = STATIC_DOWNCAST(CMainFrame, AfxGetMainWnd());
|
|
// and refresh property combo manualy calling on idle
|
|
pMainFrame->m_PropertyComboBar.m_PropertyComboBox.OnIdle( 0);
|
|
// update all views
|
|
UpdateAllViews( NULL);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnJoinLayers()
|
|
{
|
|
ApplyCSG( CSG_JOIN_LAYERS);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnUpdateSelectByClass(CCmdUI* pCmdUI)
|
|
{
|
|
pCmdUI->Enable( TRUE);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnSelectByClass()
|
|
{
|
|
CWorldEditorView *pWorldEditorView = theApp.GetActiveView();
|
|
CDlgBrowseByClass dlgBrowseByClass;
|
|
INDEX ctEntities = m_cenEntitiesSelectedByVolume.Count();
|
|
// auto start in all entities mode if no entities are selected
|
|
dlgBrowseByClass.m_bShowVolume = (ctEntities != 0);
|
|
if( dlgBrowseByClass.DoModal() == IDOK)
|
|
{
|
|
m_chSelections.MarkChanged();
|
|
SetEditingMode( ENTITY_MODE);
|
|
UpdateAllViews( NULL);
|
|
if( (pWorldEditorView != NULL) &&
|
|
(dlgBrowseByClass.m_bCenterSelected) )
|
|
{
|
|
pWorldEditorView->CenterSelected();
|
|
}
|
|
}
|
|
}
|
|
|
|
void CWorldEditorDoc::OnSelectByClassImportant()
|
|
{
|
|
CWorldEditorView *pWorldEditorView = theApp.GetActiveView();
|
|
CDlgBrowseByClass dlgBrowseByClass;
|
|
dlgBrowseByClass.m_bShowImportants = TRUE;
|
|
if( dlgBrowseByClass.DoModal() == IDOK)
|
|
{
|
|
m_chSelections.MarkChanged();
|
|
SetEditingMode( ENTITY_MODE);
|
|
UpdateAllViews( NULL);
|
|
if( (pWorldEditorView != NULL) &&
|
|
(dlgBrowseByClass.m_bCenterSelected) )
|
|
{
|
|
pWorldEditorView->CenterSelected();
|
|
}
|
|
}
|
|
}
|
|
|
|
void CWorldEditorDoc::OnCrossroadForN()
|
|
{
|
|
if( m_iMode == VERTEX_MODE)
|
|
{
|
|
CDlgSnapVertex dlg;
|
|
dlg.DoModal();
|
|
}
|
|
else
|
|
{
|
|
OnSelectByClassAll();
|
|
}
|
|
}
|
|
|
|
void CWorldEditorDoc::OnSelectByClassAll()
|
|
{
|
|
CWorldEditorView *pWorldEditorView = theApp.GetActiveView();
|
|
CDlgBrowseByClass dlgBrowseByClass;
|
|
dlgBrowseByClass.m_bShowVolume = FALSE;
|
|
if( dlgBrowseByClass.DoModal() == IDOK)
|
|
{
|
|
m_chSelections.MarkChanged();
|
|
SetEditingMode( ENTITY_MODE);
|
|
UpdateAllViews( NULL);
|
|
if( (pWorldEditorView != NULL) &&
|
|
(dlgBrowseByClass.m_bCenterSelected) )
|
|
{
|
|
pWorldEditorView->CenterSelected();
|
|
}
|
|
}
|
|
}
|
|
|
|
void CWorldEditorDoc::OnTexture1()
|
|
{
|
|
theApp.m_bTexture1 = !theApp.m_bTexture1;
|
|
UpdateAllViews( NULL);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnUpdateTexture1(CCmdUI* pCmdUI)
|
|
{
|
|
pCmdUI->SetCheck( theApp.m_bTexture1);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnTexture2()
|
|
{
|
|
theApp.m_bTexture2 = !theApp.m_bTexture2;
|
|
UpdateAllViews( NULL);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnUpdateTexture2(CCmdUI* pCmdUI)
|
|
{
|
|
pCmdUI->SetCheck( theApp.m_bTexture2);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnTexture3()
|
|
{
|
|
theApp.m_bTexture3 = !theApp.m_bTexture3;
|
|
UpdateAllViews( NULL);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnUpdateTexture3(CCmdUI* pCmdUI)
|
|
{
|
|
pCmdUI->SetCheck( theApp.m_bTexture3);
|
|
}
|
|
|
|
void CWorldEditorDoc::SetActiveTextureLayer(INDEX iLayer)
|
|
{
|
|
if( GetEditingMode()==TERRAIN_MODE)
|
|
{
|
|
CTerrain *ptTerrain=GetTerrain();
|
|
if(ptTerrain==NULL) return;
|
|
if(iLayer>=ptTerrain->tr_atlLayers.Count()) return;
|
|
SelectLayer(iLayer);
|
|
m_chSelections.MarkChanged();
|
|
theApp.m_ctTerrainPageCanvas.MarkChanged();
|
|
}
|
|
else if(iLayer<3)
|
|
{
|
|
m_iTexture = iLayer;
|
|
m_chSelections.MarkChanged();
|
|
UpdateAllViews( NULL);
|
|
}
|
|
}
|
|
|
|
void CWorldEditorDoc::OnTextureMode1()
|
|
{
|
|
SetActiveTextureLayer(0);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnTextureMode2()
|
|
{
|
|
SetActiveTextureLayer(1);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnTextureMode3()
|
|
{
|
|
SetActiveTextureLayer(2);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnTextureMode4()
|
|
{
|
|
SetActiveTextureLayer(3);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnTextureMode5()
|
|
{
|
|
SetActiveTextureLayer(4);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnTextureMode6()
|
|
{
|
|
SetActiveTextureLayer(5);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnTextureMode7()
|
|
{
|
|
SetActiveTextureLayer(6);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnTextureMode8()
|
|
{
|
|
SetActiveTextureLayer(7);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnTextureMode9()
|
|
{
|
|
SetActiveTextureLayer(8);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnTextureMode10()
|
|
{
|
|
SetActiveTextureLayer(9);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnSaveThumbnail( void)
|
|
{
|
|
// remember current position for thumbnail saving into world
|
|
CWorldEditorView *pViewForThumbnail = theApp.GetActiveView();
|
|
if( pViewForThumbnail == NULL) return;
|
|
CChildFrame *pChild = pViewForThumbnail->GetChildFrame();
|
|
// set new viewer settings
|
|
m_woWorld.wo_plThumbnailFocus = pChild->m_mvViewer.mv_plViewer;
|
|
m_woWorld.wo_fThumbnailTargetDistance = pChild->m_mvViewer.mv_fTargetDistance;
|
|
// save thumbnail
|
|
SaveThumbnail();
|
|
}
|
|
|
|
void CWorldEditorDoc::SaveThumbnail()
|
|
{
|
|
CDrawPort *pDrawPort;
|
|
CImageInfo II;
|
|
CTextureData TD;
|
|
CAnimData AD;
|
|
ULONG flags = NONE;
|
|
|
|
// if document isn't saved, call save as
|
|
if( GetPathName() == "")
|
|
{
|
|
// if failed
|
|
if( !DoFileSave()) return;
|
|
}
|
|
|
|
// try to find perspective view
|
|
POSITION pos = GetFirstViewPosition();
|
|
CWorldEditorView *pViewForThumbnail = theApp.GetActiveView();
|
|
CWorldEditorView *pWedView;
|
|
FOREVER
|
|
{
|
|
pWedView = (CWorldEditorView *) GetNextView(pos);
|
|
if( pWedView == NULL) return;
|
|
if( pWedView->m_ptProjectionType == CSlaveViewer::PT_PERSPECTIVE)
|
|
{
|
|
pViewForThumbnail = pWedView;
|
|
break;
|
|
}
|
|
}
|
|
// if perspective view can't be found, don't do anything
|
|
if( pViewForThumbnail == NULL) return;
|
|
CChildFrame *pChild = pViewForThumbnail->GetChildFrame();
|
|
|
|
// create canvas to render picture
|
|
_pGfx->CreateWorkCanvas( 128, 128, &pDrawPort);
|
|
if( pDrawPort != NULL)
|
|
{
|
|
if( pDrawPort->Lock())
|
|
{
|
|
// remember old viewer settings
|
|
CPlacement3D plOrgPlacement = pChild->m_mvViewer.mv_plViewer;
|
|
FLOAT fOldTargetDistance = pChild->m_mvViewer.mv_fTargetDistance;
|
|
// set new viewer settings
|
|
pChild->m_mvViewer.mv_plViewer = m_woWorld.wo_plThumbnailFocus;
|
|
pChild->m_mvViewer.mv_fTargetDistance = m_woWorld.wo_fThumbnailTargetDistance;
|
|
// render vew from thumbnail position
|
|
pViewForThumbnail->RenderView( pDrawPort);
|
|
// restore orgiginal position
|
|
pChild->m_mvViewer.mv_plViewer = plOrgPlacement;
|
|
pChild->m_mvViewer.mv_fTargetDistance = fOldTargetDistance;
|
|
pDrawPort->Unlock();
|
|
}
|
|
|
|
CTFileName fnDocument = CTString( CStringA(GetPathName()));
|
|
CTFileName fnThumbnail = fnDocument.FileDir() + fnDocument.FileName() + CTString(".tbn");
|
|
|
|
pDrawPort->GrabScreen(II);
|
|
// try to
|
|
try {
|
|
// remove application path
|
|
fnThumbnail.RemoveApplicationPath_t();
|
|
// create image info from texture
|
|
TD.Create_t( &II, 128, MAX_MEX_LOG2, FALSE);
|
|
// save the thumbnail
|
|
CTFileStream File;
|
|
File.Create_t( fnThumbnail);
|
|
TD.Write_t( &File);
|
|
File.Close();
|
|
}
|
|
// if failed
|
|
catch (char *strError) {
|
|
// report error
|
|
AfxMessageBox(CString(strError));
|
|
}
|
|
_pGfx->DestroyWorkCanvas( pDrawPort);
|
|
pDrawPort = NULL;
|
|
}
|
|
CMainFrame* pMainFrame = STATIC_DOWNCAST(CMainFrame, AfxGetMainWnd());
|
|
// refresh browser (open and close current virtual directory)
|
|
pMainFrame->m_Browser.CloseSelectedDirectory();
|
|
pMainFrame->m_Browser.OpenSelectedDirectory();
|
|
}
|
|
|
|
void CWorldEditorDoc::ResetPrimitive()
|
|
{
|
|
if( !m_bPrimitiveMode) return;
|
|
FLOAT fDX = (theApp.m_vfpCurrent.vfp_fXMax+theApp.m_vfpCurrent.vfp_fXMin)/2.0f;
|
|
FLOAT fDY = theApp.m_vfpCurrent.vfp_fYMin;
|
|
FLOAT fDZ = (theApp.m_vfpCurrent.vfp_fZMax+theApp.m_vfpCurrent.vfp_fZMin)/2.0f;
|
|
|
|
FLOAT fWidth = theApp.m_vfpCurrent.vfp_fXMax-theApp.m_vfpCurrent.vfp_fXMin;
|
|
FLOAT fHeight = theApp.m_vfpCurrent.vfp_fYMax-theApp.m_vfpCurrent.vfp_fYMin;
|
|
FLOAT fLenght = (theApp.m_vfpCurrent.vfp_fZMax-theApp.m_vfpCurrent.vfp_fZMin);
|
|
|
|
FLOAT3D vDelta = FLOAT3D( fDX, fDY, fDZ);
|
|
m_plSecondLayer.pl_PositionVector += vDelta;
|
|
theApp.m_vfpCurrent.vfp_plPrimitive = m_plSecondLayer;
|
|
|
|
theApp.m_vfpCurrent.vfp_fXMin = -fWidth/2.0f;
|
|
theApp.m_vfpCurrent.vfp_fXMax = fWidth/2.0f;
|
|
theApp.m_vfpCurrent.vfp_fYMin = 0.0f;
|
|
theApp.m_vfpCurrent.vfp_fYMax = fHeight;
|
|
theApp.m_vfpCurrent.vfp_fZMin = -fLenght/2.0f;
|
|
theApp.m_vfpCurrent.vfp_fZMax = fLenght/2.0f;
|
|
|
|
RefreshPrimitivePage();
|
|
m_bPrimitiveCreatedFirstTime = TRUE;
|
|
_bDontRecalculateBase = FALSE;
|
|
CreatePrimitive();
|
|
UpdateAllViews( NULL);
|
|
}
|
|
|
|
void CWorldEditorDoc::DeletePrimitiveVertex(INDEX iVtxToDelete)
|
|
{
|
|
// get count of vertices on the base
|
|
INDEX vtxCt = theApp.m_vfpCurrent.vfp_avVerticesOnBaseOfPrimitive.Count();
|
|
if( vtxCt < 4) return;
|
|
|
|
CStaticArray<DOUBLE3D> avDecreased;
|
|
avDecreased.New(vtxCt-1);
|
|
INDEX iVtxNew = 0;
|
|
for( INDEX iVtxOld = 0; iVtxOld<vtxCt; iVtxOld++)
|
|
{
|
|
if( iVtxOld != iVtxToDelete)
|
|
{
|
|
avDecreased[iVtxNew] = theApp.m_vfpCurrent.vfp_avVerticesOnBaseOfPrimitive[iVtxOld];
|
|
iVtxNew++;
|
|
}
|
|
}
|
|
// copy new array back to primitive
|
|
theApp.m_vfpCurrent.vfp_avVerticesOnBaseOfPrimitive.Clear();
|
|
theApp.m_vfpCurrent.vfp_avVerticesOnBaseOfPrimitive.New(vtxCt-1);
|
|
for( INDEX iVtx=0; iVtx<vtxCt-1; iVtx++)
|
|
{
|
|
theApp.m_vfpCurrent.vfp_avVerticesOnBaseOfPrimitive[iVtx] = avDecreased[iVtx];
|
|
}
|
|
m_ctLastPrimitiveVertices = vtxCt-1;
|
|
RefreshPrimitivePage();
|
|
CreatePrimitive();
|
|
UpdateAllViews( NULL);
|
|
}
|
|
|
|
void CWorldEditorDoc::InsertPrimitiveVertex(INDEX iEdge, FLOAT3D vVertexToInsert)
|
|
{
|
|
// get count of vertices on the base
|
|
INDEX vtxCt = theApp.m_vfpCurrent.vfp_avVerticesOnBaseOfPrimitive.Count();
|
|
CStaticArray<DOUBLE3D> avIncreased;
|
|
avIncreased.New(vtxCt+1);
|
|
INDEX iVtxNew = 0;
|
|
for( INDEX iVtxOld = 0; iVtxOld<vtxCt; iVtxOld++)
|
|
{
|
|
avIncreased[iVtxNew] = theApp.m_vfpCurrent.vfp_avVerticesOnBaseOfPrimitive[iVtxOld];
|
|
iVtxNew++;
|
|
if( iVtxOld == iEdge)
|
|
{
|
|
avIncreased[iVtxNew] = FLOATtoDOUBLE(vVertexToInsert);
|
|
avIncreased[iVtxNew](2) = 0.0f;
|
|
iVtxNew++;
|
|
}
|
|
}
|
|
// copy new array back to primitive
|
|
theApp.m_vfpCurrent.vfp_avVerticesOnBaseOfPrimitive.Clear();
|
|
theApp.m_vfpCurrent.vfp_avVerticesOnBaseOfPrimitive.New(vtxCt+1);
|
|
for( INDEX iVtx=0; iVtx<vtxCt+1; iVtx++)
|
|
{
|
|
theApp.m_vfpCurrent.vfp_avVerticesOnBaseOfPrimitive[iVtx] = avIncreased[iVtx];
|
|
}
|
|
m_ctLastPrimitiveVertices = vtxCt+1;
|
|
RefreshPrimitivePage();
|
|
CreatePrimitive();
|
|
UpdateAllViews( NULL);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnUpdateLinks()
|
|
{
|
|
CWaitCursor wc;
|
|
m_woWorld.RebuildLinks();
|
|
}
|
|
|
|
void CWorldEditorDoc::OnSnapshot()
|
|
{
|
|
RememberUndo();
|
|
}
|
|
|
|
void CWorldEditorDoc::OnMirrorAndStretch()
|
|
{
|
|
if (!m_bPrimitiveMode) {
|
|
CDlgMirrorAndStretch dlg;
|
|
// set dialog name
|
|
if (m_pwoSecondLayer != NULL) {
|
|
dlg.m_strName = "Mirror and stretch second layer";
|
|
} else {
|
|
dlg.m_strName = "Mirror and stretch entire world";
|
|
}
|
|
if( dlg.DoModal() == IDOK)
|
|
{
|
|
ApplyMirrorAndStretch( dlg.m_iMirror, dlg.m_fStretch);
|
|
}
|
|
} else {
|
|
ASSERT(FALSE);
|
|
}
|
|
}
|
|
|
|
void CWorldEditorDoc::OnFlipLayer()
|
|
{
|
|
if (!m_bPrimitiveMode) {
|
|
ApplyMirrorAndStretch( m_iMirror, 1.0f);
|
|
m_iMirror = (m_iMirror+1)%4;
|
|
ApplyMirrorAndStretch( m_iMirror, 1.0f);
|
|
}
|
|
}
|
|
|
|
void CWorldEditorDoc::OnUpdateFlipLayer(CCmdUI* pCmdUI)
|
|
{
|
|
// enable only for second layer
|
|
pCmdUI->Enable( m_pwoSecondLayer != NULL && !m_bPrimitiveMode);
|
|
}
|
|
|
|
void CWorldEditorDoc::ApplyMirrorAndStretch(INDEX iMirror, FLOAT fStretch)
|
|
{
|
|
try
|
|
{
|
|
CWorld woDummy;
|
|
if( m_pwoSecondLayer != NULL)
|
|
{
|
|
woDummy.MirrorAndStretch( *m_pwoSecondLayer, fStretch,
|
|
(enum WorldMirrorType)iMirror);
|
|
woDummy.Save_t(CTString("Temp\\MirrorAndStretch.wld"));
|
|
m_pwoSecondLayer->Clear();
|
|
m_pwoSecondLayer->Load_t(CTString("Temp\\MirrorAndStretch.wld"));
|
|
}
|
|
else
|
|
{
|
|
int iRes = AfxMessageBox(L"Are you sure you want to mirror/stretch entire world?", MB_ICONEXCLAMATION|MB_YESNO|MB_DEFBUTTON2);
|
|
if (iRes!=IDYES) {
|
|
return;
|
|
}
|
|
CWaitCursor wcWait;
|
|
RememberUndo();
|
|
|
|
ClearSelections();
|
|
|
|
woDummy.MirrorAndStretch( m_woWorld, fStretch,
|
|
(enum WorldMirrorType)iMirror);
|
|
woDummy.Save_t(CTString("Temp\\MirrorAndStretch.wld"));
|
|
m_woWorld.Clear();
|
|
m_woWorld.Load_t(CTString("Temp\\MirrorAndStretch.wld"));
|
|
m_woWorld.CalculateNonDirectionalShadows();
|
|
|
|
m_chDocument.MarkChanged();
|
|
SetModifiedFlag();
|
|
}
|
|
}
|
|
catch (char *strError)
|
|
{
|
|
AfxMessageBox(CString(strError));
|
|
}
|
|
UpdateAllViews( NULL);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnFilterSelection()
|
|
{
|
|
CDlgFilterPolygonSelection dlgFilterPolygonSelection;
|
|
dlgFilterPolygonSelection.DoModal();
|
|
}
|
|
|
|
BOOL CWorldEditorDoc::IsCloneUpdatingAllowed(void)
|
|
{
|
|
INDEX ctEntities = m_selEntitySelection.Count();
|
|
|
|
// if only one entity is selected
|
|
if( ctEntities == 1)
|
|
{
|
|
// get only selected entity
|
|
m_selEntitySelection.Lock();
|
|
CEntity *penOnlySelected = &m_selEntitySelection[0];
|
|
m_selEntitySelection.Unlock();
|
|
|
|
// if entity doesn't have parent
|
|
if( penOnlySelected->GetParent() == NULL)
|
|
{
|
|
// allow clone updating
|
|
return TRUE;
|
|
}
|
|
}
|
|
// disable clone updating
|
|
return FALSE;
|
|
}
|
|
|
|
void CWorldEditorDoc::OnUpdateUpdateClones(CCmdUI* pCmdUI)
|
|
{
|
|
pCmdUI->Enable( IsCloneUpdatingAllowed() );
|
|
}
|
|
|
|
// delete selected entity with all descendents
|
|
void DeleteEntityWithDescendents( CWorld &woWorld, CEntity *penParent)
|
|
{
|
|
FORDELETELIST( CEntity, en_lnInParent, penParent->en_lhChildren, itenChild)
|
|
{
|
|
DeleteEntityWithDescendents( woWorld, &*itenChild);
|
|
}
|
|
woWorld.DestroyOneEntity( penParent);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnUpdateClones()
|
|
{
|
|
// for each case
|
|
if( m_selEntitySelection.Count() == 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// get only selected entity
|
|
m_selEntitySelection.Lock();
|
|
CEntity *penOnlySelected = &m_selEntitySelection[0];
|
|
m_selEntitySelection.Unlock();
|
|
|
|
// clear selections before destroying some entities
|
|
ClearSelections();
|
|
|
|
// remember placements and delete all clones (entities with same name)
|
|
CTString strName = penOnlySelected->GetName();
|
|
if( strName == "World Base")
|
|
{
|
|
CMainFrame* pMainFrame = STATIC_DOWNCAST(CMainFrame, AfxGetMainWnd());
|
|
if( ::MessageBoxA( pMainFrame->m_hWnd, "Are you sure that you want to execute update clones\n"
|
|
"on entity named: \"World Base\"?", "Warning !", MB_YESNO | MB_ICONWARNING | MB_DEFBUTTON1|
|
|
MB_SYSTEMMODAL | MB_TOPMOST) != IDYES)
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
RememberUndo();
|
|
|
|
CDynamicContainer<CEntity> apenClones;
|
|
{FOREACHINDYNAMICCONTAINER( m_woWorld.wo_cenEntities, CEntity, iten)
|
|
{
|
|
// if this is clone (by name), it is not original and it is not child of some other entity
|
|
if( (strName == iten->GetName()) && ( &*iten != penOnlySelected) && (iten->GetParent() == NULL) )
|
|
{
|
|
apenClones.Add( &*iten);
|
|
}
|
|
}}
|
|
|
|
apenClones.Lock();
|
|
// remember placements of clones
|
|
CStaticArray<CPlacement3D> aplClones;
|
|
INDEX ctEntities = apenClones.Count();
|
|
aplClones.New( ctEntities);
|
|
{for( INDEX iEntity=0; iEntity<ctEntities; iEntity++)
|
|
{
|
|
aplClones[ iEntity] = apenClones[ iEntity].GetPlacement();
|
|
}}
|
|
|
|
// delete clones with their descendents
|
|
{for( INDEX iEntity=0; iEntity<ctEntities; iEntity++)
|
|
{
|
|
DeleteEntityWithDescendents( m_woWorld, &apenClones[ iEntity]);
|
|
}}
|
|
|
|
// clone entity(ies) for each remembered placement
|
|
{for( INDEX iEntity=0; iEntity<ctEntities; iEntity++)
|
|
{
|
|
m_woWorld.CopyEntityInWorld( *penOnlySelected, aplClones[ iEntity]);
|
|
}}
|
|
apenClones.Unlock();
|
|
|
|
m_chSelections.MarkChanged();
|
|
|
|
m_chDocument.MarkChanged();
|
|
SetModifiedFlag();
|
|
UpdateAllViews( NULL);
|
|
}
|
|
|
|
void CWorldEditorDoc::SetCutMode( CWorldEditorView *pwedView)
|
|
{
|
|
POSITION pos = GetFirstViewPosition();
|
|
CWorldEditorView *pwedTemp;
|
|
FOREVER
|
|
{
|
|
pwedTemp = (CWorldEditorView *) GetNextView(pos);
|
|
if( pwedTemp == NULL) return;
|
|
if( pwedTemp == pwedView)
|
|
{
|
|
pwedTemp->m_bCutMode = TRUE;
|
|
}
|
|
}
|
|
}
|
|
|
|
void CreateCuttingWorld( FLOATplane3D &plPolygon, FLOATaabbox3D &box, CObject3D &o3d)
|
|
{
|
|
// ------------------- Create polygon that will be used for cutting
|
|
FLOAT3D v0, v1, v2, v3;
|
|
v0=v1=v2=v3= FLOAT3D( 0.0f, 0.0f, 0.0f);
|
|
|
|
// find major axes of the polygon plane
|
|
INDEX iMajorAxis1, iMajorAxis2;
|
|
GetMajorAxesForPlane( plPolygon, iMajorAxis1, iMajorAxis2);
|
|
|
|
FLOAT3D vCenter = box.Center();
|
|
FLOAT fSize = box.Size().Length();
|
|
v0(iMajorAxis1) = vCenter(iMajorAxis1)-fSize; v0(iMajorAxis2) = vCenter(iMajorAxis2)+fSize;
|
|
v1(iMajorAxis1) = vCenter(iMajorAxis1)+fSize; v1(iMajorAxis2) = vCenter(iMajorAxis2)+fSize;
|
|
v2(iMajorAxis1) = vCenter(iMajorAxis1)+fSize; v2(iMajorAxis2) = vCenter(iMajorAxis2)-fSize;
|
|
v3(iMajorAxis1) = vCenter(iMajorAxis1)-fSize; v3(iMajorAxis2) = vCenter(iMajorAxis2)-fSize;
|
|
|
|
// project coordinates back to plane
|
|
FLOAT3D vp0, vp1, vp2, vp3;
|
|
vp0 = plPolygon.ProjectPoint( v0);
|
|
vp1 = plPolygon.ProjectPoint( v1);
|
|
vp2 = plPolygon.ProjectPoint( v2);
|
|
vp3 = plPolygon.ProjectPoint( v3);
|
|
|
|
|
|
// add vertices
|
|
CObjectSector *pos = o3d.ob_aoscSectors.New(1);
|
|
pos->osc_aovxVertices.New(4);
|
|
pos->osc_aovxVertices.Lock();
|
|
pos->osc_aovxVertices[0] = FLOATtoDOUBLE(vp0);
|
|
pos->osc_aovxVertices[1] = FLOATtoDOUBLE(vp1);
|
|
pos->osc_aovxVertices[2] = FLOATtoDOUBLE(vp2);
|
|
pos->osc_aovxVertices[3] = FLOATtoDOUBLE(vp3);
|
|
|
|
// add edges
|
|
pos->osc_aoedEdges.New(4);
|
|
pos->osc_aoedEdges.Lock();
|
|
pos->osc_aoedEdges[0].oed_Vertex0 = &pos->osc_aovxVertices[0];
|
|
pos->osc_aoedEdges[0].oed_Vertex1 = &pos->osc_aovxVertices[1];
|
|
pos->osc_aoedEdges[1].oed_Vertex0 = &pos->osc_aovxVertices[1];
|
|
pos->osc_aoedEdges[1].oed_Vertex1 = &pos->osc_aovxVertices[2];
|
|
pos->osc_aoedEdges[2].oed_Vertex0 = &pos->osc_aovxVertices[2];
|
|
pos->osc_aoedEdges[2].oed_Vertex1 = &pos->osc_aovxVertices[3];
|
|
pos->osc_aoedEdges[3].oed_Vertex0 = &pos->osc_aovxVertices[3];
|
|
pos->osc_aoedEdges[3].oed_Vertex1 = &pos->osc_aovxVertices[0];
|
|
|
|
// add plane
|
|
CObjectPlane *popl = pos->osc_aoplPlanes.New(1);
|
|
*popl = FLOATtoDOUBLE(plPolygon);
|
|
|
|
// add material
|
|
CObjectMaterial *pom = pos->osc_aomtMaterials.New(1);
|
|
// set must-exist texture
|
|
pom->omt_Name = "Textures\\Editor\\Default.tex";
|
|
// add polygon
|
|
CObjectPolygon *pop = pos->osc_aopoPolygons.New(1);
|
|
pop->opo_Plane = popl;
|
|
pop->opo_Material = pom;
|
|
pop->opo_PolygonEdges.New(4);
|
|
pop->opo_PolygonEdges.Lock();
|
|
pop->opo_PolygonEdges[0].ope_Edge = &pos->osc_aoedEdges[0];
|
|
pop->opo_PolygonEdges[1].ope_Edge = &pos->osc_aoedEdges[1];
|
|
pop->opo_PolygonEdges[2].ope_Edge = &pos->osc_aoedEdges[2];
|
|
pop->opo_PolygonEdges[3].ope_Edge = &pos->osc_aoedEdges[3];
|
|
pop->opo_PolygonEdges.Unlock();
|
|
|
|
// unlock locked arrays
|
|
pos->osc_aovxVertices.Unlock();
|
|
pos->osc_aoedEdges.Unlock();
|
|
}
|
|
|
|
void CWorldEditorDoc::ApplyCut( void)
|
|
{
|
|
// find the view that defines cut plane
|
|
POSITION posView = GetFirstViewPosition();
|
|
|
|
if( m_pCutLineView == NULL)
|
|
{
|
|
ASSERTALWAYS( "Cut line view wasn't set properly!");
|
|
// don't allow calling without cutting view ptr set
|
|
return;
|
|
}
|
|
|
|
CWorldEditorView *pwedView;
|
|
FOREVER
|
|
{
|
|
pwedView = (CWorldEditorView *) GetNextView(posView);
|
|
// if we didn't find it in list of views
|
|
if( pwedView == NULL)
|
|
{
|
|
// don't do anything
|
|
return;
|
|
}
|
|
// if we found it
|
|
if( pwedView == m_pCutLineView)
|
|
{
|
|
// stop looping
|
|
break;
|
|
}
|
|
}
|
|
|
|
// calculate cutting plane
|
|
FLOAT3D &vcl0 = m_vCutLineStart;
|
|
FLOAT3D &vcl1 = m_vCutLineEnd;
|
|
// get cutting edge vector
|
|
FLOAT3D vCutLine = vcl1-vcl0;
|
|
|
|
// cross product with viewer direction vector will give us cutting plane normal
|
|
// so calculate viewer direction vector
|
|
CAnyProjection3D prProjection;
|
|
// create a slave viewer
|
|
CSlaveViewer svViewer(
|
|
m_pCutLineView->GetChildFrame()->m_mvViewer,
|
|
m_pCutLineView->m_ptProjectionType,
|
|
m_plGrid,
|
|
m_pCutLineView->m_pdpDrawPort);
|
|
svViewer.MakeProjection(prProjection);
|
|
prProjection->Prepare();
|
|
// make the ray from viewer point through the dummy point, in current projection
|
|
CPlacement3D plRay;
|
|
prProjection->RayThroughPoint( FLOAT3D(0.0f, 0.0f, 0.0f), plRay);
|
|
// get viewer's direction vector
|
|
FLOAT3D vDirection;
|
|
AnglesToDirectionVector( plRay.pl_OrientationAngle, vDirection);
|
|
|
|
// make cross product
|
|
FLOAT3D vNormal = vCutLine * vDirection;
|
|
|
|
// create plane from normal vector and one of cutting edge points
|
|
FLOATplane3D plPolygon(vNormal, vcl0);
|
|
|
|
// exit cut mode
|
|
theApp.m_bCutModeOn = FALSE;
|
|
|
|
// we need to obtain brush for CSG
|
|
CBrush3D *pbrBrush = NULL;
|
|
|
|
// if we are in polygon mode
|
|
if( GetEditingMode() == POLYGON_MODE)
|
|
{
|
|
CBrushPolygon *pbpo = m_selPolygonSelection.GetFirstInSelection();
|
|
if( pbpo == NULL)
|
|
{
|
|
ASSERTALWAYS( "Apply cut called in polygon mode, but none polygon is selected.");
|
|
return;
|
|
}
|
|
pbrBrush = pbpo->bpo_pbscSector->bsc_pbmBrushMip->bm_pbrBrush;
|
|
}
|
|
else if( GetEditingMode() == ENTITY_MODE)
|
|
{
|
|
// do nothing
|
|
}
|
|
else
|
|
{
|
|
// we must be in sector mode
|
|
ASSERT( GetEditingMode() == SECTOR_MODE);
|
|
|
|
CBrushSector *pbsc = m_selSectorSelection.GetFirstInSelection();
|
|
if( pbsc == NULL)
|
|
{
|
|
ASSERTALWAYS( "Apply cut called in sector mode, but none sector is selected.");
|
|
return;
|
|
}
|
|
pbrBrush = pbsc->bsc_pbmBrushMip->bm_pbrBrush;
|
|
}
|
|
// brush containing polygon or sector will be our target entity
|
|
CEntity *penTarget = NULL;
|
|
if( pbrBrush != NULL)
|
|
{
|
|
penTarget=pbrBrush->br_penEntity;
|
|
}
|
|
RememberUndo();
|
|
|
|
// ------------------- Create cutting world
|
|
// obtain child frame
|
|
CChildFrame *pWedChild = pwedView->GetChildFrame();
|
|
// remember auto mip brushing flag
|
|
BOOL bAutoMipBrushingOn = pWedChild->m_bAutoMipBrushingOn;
|
|
// turn off auto mip brushing
|
|
pWedChild->m_bAutoMipBrushingOn = FALSE;
|
|
|
|
// create world cutter
|
|
CWorld woCutter;
|
|
// create zero-placement
|
|
CPlacement3D plOrigin;
|
|
plOrigin.pl_PositionVector = FLOAT3D(0.0f,0.0f,0.0f);
|
|
plOrigin.pl_OrientationAngle = ANGLE3D(0,0,0);
|
|
// create main brush entity
|
|
CEntity *penCutter = NULL;
|
|
try
|
|
{
|
|
penCutter = woCutter.CreateEntity_t( plOrigin, CTFILENAME("Classes\\WorldBase.ecl"));
|
|
}
|
|
catch( char *err_str)
|
|
{
|
|
AfxMessageBox( CString(err_str));
|
|
return;
|
|
}
|
|
// prepare the entity
|
|
penCutter->Initialize();
|
|
|
|
if( GetEditingMode() == ENTITY_MODE)
|
|
{
|
|
}
|
|
else
|
|
{
|
|
// ------------------- Create brush mip and sector
|
|
CBrush3D *pbr = penCutter->GetBrush();
|
|
// brush must exist
|
|
if( pbr == NULL)
|
|
{
|
|
ASSERTALWAYS( "Brush not properly initialized!");
|
|
return;
|
|
}
|
|
|
|
FLOATaabbox3D box;
|
|
// obtain bounding box of selected polygons/sectors
|
|
if( GetEditingMode() == POLYGON_MODE)
|
|
{
|
|
FOREACHINDYNAMICCONTAINER(m_selPolygonSelection, CBrushPolygon, itbpo)
|
|
{
|
|
box |= itbpo->bpo_boxBoundingBox;
|
|
}
|
|
}
|
|
else if( GetEditingMode() == SECTOR_MODE)
|
|
{
|
|
FOREACHINDYNAMICCONTAINER(m_selSectorSelection, CBrushSector, itbsc)
|
|
{
|
|
box |= itbsc->bsc_boxBoundingBox;
|
|
}
|
|
}
|
|
|
|
// create object3d to hold plane-cutter primitive
|
|
CObject3D o3d;
|
|
CreateCuttingWorld( plPolygon, box, o3d);
|
|
|
|
// convert object 3d to brush
|
|
try
|
|
{
|
|
pbr->FromObject3D_t( o3d);
|
|
pbr->CalculateBoundingBoxes();
|
|
}
|
|
// report errors
|
|
catch( char *err_str)
|
|
{
|
|
AfxMessageBox( CString(err_str));
|
|
}
|
|
|
|
|
|
// -------- Apply BSP cut operation
|
|
if( GetEditingMode() == POLYGON_MODE)
|
|
{
|
|
// clear all selections except polygon seletion
|
|
ClearSelections( ST_POLYGON);
|
|
// apply "split polygons"
|
|
m_woWorld.SplitPolygons(*penTarget, m_selPolygonSelection, woCutter, *penCutter, plOrigin);
|
|
}
|
|
else
|
|
{
|
|
// clear all selections except sector seletion
|
|
ClearSelections( ST_SECTOR);
|
|
// apply "split sectors"
|
|
m_woWorld.SplitSectors(*penTarget, m_selSectorSelection, woCutter, *penCutter, plOrigin);
|
|
}
|
|
}
|
|
|
|
// restore auto mip brushing
|
|
pWedChild->m_bAutoMipBrushingOn = bAutoMipBrushingOn;
|
|
m_chSelections.MarkChanged();
|
|
SetModifiedFlag(TRUE);
|
|
m_chDocument.MarkChanged();
|
|
UpdateAllViews( NULL);
|
|
}
|
|
|
|
void CWorldEditorDoc::ReloadWorld(void)
|
|
{
|
|
// clear selections
|
|
ClearSelections();
|
|
m_chDocument.MarkChanged();
|
|
// try to
|
|
try
|
|
{
|
|
// load new world from the undo file
|
|
m_woWorld.Load_t(m_woWorld.wo_fnmFileName);
|
|
// flush stale caches
|
|
_pShell->Execute("FreeUnusedStock();");
|
|
// invalidate document (i.e. all views)
|
|
UpdateAllViews( NULL);
|
|
}
|
|
// report errors
|
|
catch( char *err_str)
|
|
{
|
|
AfxMessageBox( CString(err_str));
|
|
}
|
|
}
|
|
|
|
void CWorldEditorDoc::OnCheckEdit(void)
|
|
{
|
|
CTFileName fnmFileName;
|
|
ExpandFilePath(EFP_READ, m_woWorld.wo_fnmFileName, fnmFileName);
|
|
|
|
CTString strCommand;
|
|
strCommand.PrintF("p4 edit %s", fnmFileName);
|
|
|
|
INDEX iResult = system(strCommand);
|
|
if(iResult != 0) {
|
|
WarningMessage( "Unable to perform open for edit!");
|
|
return;
|
|
}
|
|
|
|
ReloadWorld();
|
|
|
|
CTString strMessage;
|
|
strMessage.PrintF("Opened for edit: %s", (const char *)m_woWorld.wo_fnmFileName);
|
|
AfxMessageBox( CString(strMessage));
|
|
}
|
|
|
|
void CWorldEditorDoc::OnCheckAdd()
|
|
{
|
|
CTFileName fnmFileName;
|
|
ExpandFilePath(EFP_READ, m_woWorld.wo_fnmFileName, fnmFileName);
|
|
|
|
CTString strCommand;
|
|
strCommand.PrintF("p4 add %s", fnmFileName);
|
|
|
|
INDEX iResult = system(strCommand);
|
|
if(iResult != 0) {
|
|
WarningMessage( "Unable to perform open for add!");
|
|
return;
|
|
}
|
|
|
|
ReloadWorld();
|
|
|
|
CTString strMessage;
|
|
strMessage.PrintF( "Marked for add: %s", (const char *)m_woWorld.wo_fnmFileName);
|
|
AfxMessageBox( CString(strMessage));
|
|
}
|
|
|
|
void CWorldEditorDoc::OnCheckDelete()
|
|
{
|
|
CTFileName fnmFileName;
|
|
ExpandFilePath(EFP_READ, m_woWorld.wo_fnmFileName, fnmFileName);
|
|
|
|
CTString strCommand;
|
|
strCommand.PrintF("p4 delete %s", fnmFileName);
|
|
|
|
INDEX iResult = system(strCommand);
|
|
if(iResult != 0) {
|
|
WarningMessage( "Unable to perform open for delete!");
|
|
return;
|
|
}
|
|
|
|
ReloadWorld();
|
|
|
|
CTString strMessage;
|
|
strMessage.PrintF( "Marked for delete: %s", (const char *)m_woWorld.wo_fnmFileName);
|
|
AfxMessageBox( CString(strMessage));
|
|
}
|
|
|
|
|
|
BOOL CWorldEditorDoc::IsReadOnly(void)
|
|
{
|
|
return IsFileReadOnly(m_woWorld.wo_fnmFileName);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnUpdateCheckEdit(CCmdUI* pCmdUI)
|
|
{
|
|
pCmdUI->Enable(TRUE);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnUpdateCheckAdd(CCmdUI* pCmdUI)
|
|
{
|
|
pCmdUI->Enable(TRUE);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnUpdateCheckDelete(CCmdUI* pCmdUI)
|
|
{
|
|
pCmdUI->Enable(TRUE);
|
|
}
|
|
|
|
BOOL CWorldEditorDoc::IsBrushUpdatingAllowed(void)
|
|
{
|
|
// if only one entity is selected
|
|
if( m_selEntitySelection.Count()==1)
|
|
{
|
|
// get only selected entity
|
|
CEntity *pen = m_selEntitySelection.GetFirstInSelection();
|
|
// if it is brush entity
|
|
if (pen->en_RenderType == CEntity::RT_BRUSH && pen->en_pbrBrush!=NULL)
|
|
{
|
|
// allow updating
|
|
return TRUE;
|
|
}
|
|
}
|
|
// disable updating
|
|
return FALSE;
|
|
}
|
|
|
|
void CWorldEditorDoc::OnUpdateBrushes()
|
|
{
|
|
POSITION pos = GetFirstViewPosition();
|
|
CWorldEditorView *pWedView = (CWorldEditorView *) GetNextView(pos);
|
|
ASSERT( pWedView != NULL);
|
|
RememberUndo();
|
|
// get only selected entity
|
|
CEntity *pen = m_selEntitySelection.GetFirstInSelection();
|
|
CTString strClone=pen->GetName();
|
|
FOREACHINDYNAMICCONTAINER(m_woWorld.wo_cenEntities, CEntity, iten)
|
|
{
|
|
if(iten!=pen &&
|
|
iten->GetName()==strClone &&
|
|
iten->en_RenderType==CEntity::RT_BRUSH)
|
|
{
|
|
iten->en_pbrBrush->Copy(*pen->en_pbrBrush, 1.0f, FALSE);
|
|
pWedView->DiscardShadows( &*iten);
|
|
}
|
|
}
|
|
UpdateAllViews( NULL);
|
|
}
|
|
|
|
|
|
void CWorldEditorDoc::OnInsert3dObject()
|
|
{
|
|
theApp.Insert3DObjects(this);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnExport3dObject()
|
|
{
|
|
CTFileName fnName = _EngineGUI.FileRequester( "Export polygons as ...",
|
|
"Raw 3D object\0*.raw\0" FILTER_ALL FILTER_END, "Export geometry directory", "Worlds\\");
|
|
if( fnName == "") return;
|
|
|
|
try
|
|
{
|
|
CTFileStream strmFile;
|
|
strmFile.Create_t( fnName);
|
|
strmFile.PutLine_t("No name");
|
|
// for each of the selected polygons
|
|
FOREACHINDYNAMICCONTAINER( m_selPolygonSelection, CBrushPolygon, itbpo)
|
|
{
|
|
CBrushPolygon &bpo = *itbpo;
|
|
for( INDEX iVtx=0; iVtx<bpo.bpo_aiTriangleElements.Count(); iVtx+=3)
|
|
{
|
|
CBrushVertex &vtx1=*bpo.bpo_apbvxTriangleVertices[bpo.bpo_aiTriangleElements[iVtx+0]];
|
|
CBrushVertex &vtx2=*bpo.bpo_apbvxTriangleVertices[bpo.bpo_aiTriangleElements[iVtx+1]];
|
|
CBrushVertex &vtx3=*bpo.bpo_apbvxTriangleVertices[bpo.bpo_aiTriangleElements[iVtx+2]];
|
|
CTString strTemp;
|
|
strTemp.PrintF("%g %g %g %g %g %g %g %g %g",
|
|
vtx1.bvx_vAbsolute(1), vtx1.bvx_vAbsolute(2), vtx1.bvx_vAbsolute(3),
|
|
vtx2.bvx_vAbsolute(1), vtx2.bvx_vAbsolute(2), vtx2.bvx_vAbsolute(3),
|
|
vtx3.bvx_vAbsolute(1), vtx3.bvx_vAbsolute(2), vtx3.bvx_vAbsolute(3));
|
|
strmFile.PutLine_t( strTemp);
|
|
}
|
|
}
|
|
strmFile.Close();
|
|
}
|
|
catch( char *err_str)
|
|
{
|
|
AfxMessageBox( CString(err_str));
|
|
}
|
|
}
|
|
|
|
void CWorldEditorDoc::OnUpdateExport3dObject(CCmdUI* pCmdUI)
|
|
{
|
|
pCmdUI->Enable( m_selPolygonSelection.Count()!=0);
|
|
}
|
|
|
|
void CWorldEditorDoc::OnPopupVtxAllign()
|
|
{
|
|
CDlgAllignVertices dlg;
|
|
dlg.DoModal();
|
|
}
|
|
|
|
void CWorldEditorDoc::OnPopupVtxFilter()
|
|
{
|
|
CDlgFilterVertexSelection dlg;
|
|
dlg.DoModal();
|
|
}
|
|
|
|
void CWorldEditorDoc::OnPopupVtxNumeric()
|
|
{
|
|
CDlgSnapVertex dlg;
|
|
dlg.DoModal();
|
|
}
|
|
|
|
|
|
void CWorldEditorDoc::OnExportPlacements()
|
|
{
|
|
CStaticStackArray<CTString> astrNeddedSmc;
|
|
try
|
|
{
|
|
CTFileName fnWorld=m_woWorld.wo_fnmFileName;
|
|
// "entity placement and names"
|
|
CTFileName fnExport=fnWorld.FileDir()+fnWorld.FileName()+".epn";
|
|
// open text file
|
|
CTFileStream strmFile;
|
|
strmFile.Create_t( fnExport, CTStream::CM_TEXT);
|
|
// for each entity in world
|
|
FOREACHINDYNAMICCONTAINER(m_woWorld.wo_cenEntities, CEntity, iten)
|
|
{
|
|
CEntity &en=*iten;
|
|
// obtain entity class ptr
|
|
CDLLEntityClass *pdecDLLClass = en.GetClass()->ec_pdecDLLClass;
|
|
|
|
// obtain position
|
|
FLOAT3D vPos=en.GetPlacement().pl_PositionVector;
|
|
FLOAT3D vRot=en.GetPlacement().pl_OrientationAngle;
|
|
|
|
// dump class name and placement
|
|
CTString strLine;
|
|
CTString strName=en.GetName();
|
|
if(strName=="") {
|
|
strName="Dummy name";
|
|
}
|
|
strLine.PrintF("Class: \"%s\", Name: \"%s\", Position: (%f, %f, %f), Rotation: (%f, %f, %f)",
|
|
pdecDLLClass->dec_strName, strName, vPos(1), vPos(2), vPos(3), vRot(1), vRot(2), vRot(3));
|
|
strmFile.PutLine_t(strLine);
|
|
|
|
// if this is model holder 3 class, we should also dump model path
|
|
if(CTString(pdecDLLClass->dec_strName)=="ModelHolder3")
|
|
{
|
|
CTFileName fnmFile=CTString("Unknown");
|
|
FLOAT3D vStretch=FLOAT3D(1.0f,1.0f,1.0f);
|
|
// for all classes in hierarchy of this entity
|
|
for(;pdecDLLClass!=NULL; pdecDLLClass = pdecDLLClass->dec_pdecBase)
|
|
{
|
|
// for all properties
|
|
for(INDEX iProperty=0; iProperty<pdecDLLClass->dec_ctProperties; iProperty++)
|
|
{
|
|
CEntityProperty *pepProperty = &pdecDLLClass->dec_aepProperties[iProperty];
|
|
if( pepProperty->ep_eptType == CEntityProperty::EPT_FILENAME &&
|
|
CTString(pepProperty->ep_strName) == "Model file (.smc)")
|
|
{
|
|
// obtain file name
|
|
fnmFile = ENTITYPROPERTY( &en, pepProperty->ep_slOffset, CTFileName);
|
|
BOOL bExistsInList=FALSE;
|
|
for(INDEX iSmc=0; iSmc<astrNeddedSmc.Count(); iSmc++)
|
|
{
|
|
if(astrNeddedSmc[iSmc]==CTString(fnmFile))
|
|
{
|
|
bExistsInList=TRUE;
|
|
break;
|
|
}
|
|
}
|
|
if(!bExistsInList)
|
|
{
|
|
CTString &strNew=astrNeddedSmc.Push();
|
|
strNew=CTString(fnmFile);
|
|
}
|
|
}
|
|
if( pepProperty->ep_eptType == CEntityProperty::EPT_FLOAT &&
|
|
CTString(pepProperty->ep_strName) == "StretchAll")
|
|
{
|
|
FLOAT fStretchAll = ENTITYPROPERTY( &en, pepProperty->ep_slOffset, FLOAT);
|
|
vStretch(1)*=fStretchAll;
|
|
vStretch(2)*=fStretchAll;
|
|
vStretch(3)*=fStretchAll;
|
|
}
|
|
if( pepProperty->ep_eptType == CEntityProperty::EPT_ANGLE3D &&
|
|
CTString(pepProperty->ep_strName) == "StretchXYZ")
|
|
{
|
|
ANGLE3D vStretchXYZ = ENTITYPROPERTY( &en, pepProperty->ep_slOffset, ANGLE3D);
|
|
vStretch(1)*=vStretchXYZ(1);
|
|
vStretch(2)*=vStretchXYZ(2);
|
|
vStretch(3)*=vStretchXYZ(3);
|
|
}
|
|
}
|
|
}
|
|
CTString strLine;
|
|
strLine.PrintF("Smc: \"%s\" Stretch: (%f, %f, %f)", CTString(fnmFile), vStretch(1), vStretch(2), vStretch(3));
|
|
strmFile.PutLine_t(strLine);
|
|
}
|
|
}
|
|
|
|
// "entity placement and names"
|
|
CTFileName fnSml=fnWorld.FileDir()+fnWorld.FileName()+".sml";
|
|
// open text file
|
|
CTFileStream strmSmlFile;
|
|
strmSmlFile.Create_t( fnSml, CTStream::CM_TEXT);
|
|
// save needed smc's
|
|
for(INDEX iSmc=0; iSmc<astrNeddedSmc.Count(); iSmc++)
|
|
{
|
|
strmSmlFile.PutLine_t(astrNeddedSmc[iSmc]);
|
|
}
|
|
|
|
AfxMessageBox(L"Placements exported!", MB_OK|MB_ICONINFORMATION);
|
|
}
|
|
catch( char *err_str)
|
|
{
|
|
AfxMessageBox( CString(err_str));
|
|
}
|
|
}
|
|
|
|
CTFileName CorrectSlashes(const CTFileName &fnmFile)
|
|
{
|
|
char afnmSlash[1024];
|
|
for(INDEX iChar=0; iChar<fnmFile.Length(); iChar++) {
|
|
afnmSlash[iChar] = fnmFile[iChar];
|
|
if(afnmSlash[iChar]=='\\') {
|
|
afnmSlash[iChar] = '/';
|
|
}
|
|
}
|
|
// end the string
|
|
afnmSlash[fnmFile.Length()] = 0;
|
|
return CTString(afnmSlash);
|
|
}
|
|
|
|
// Detects detail texture and replaces it with normal map texture
|
|
CTFileName RemapDetailTexturePath(CTFileName &fnmFile)
|
|
{
|
|
if(fnmFile.FindSubstr("/Detail/") >=0) {
|
|
return fnmFile.FileDir() + fnmFile.FileName() + "_NM.tex";
|
|
}
|
|
return fnmFile;
|
|
}
|
|
|
|
CTString FixQuotes(const CTString &strOrg)
|
|
{
|
|
char achrFixed[1024];
|
|
INDEX iFixedChar = 0;
|
|
for(INDEX iChar=0; iChar<strOrg.Length(); iChar++) {
|
|
// if we found a quote
|
|
if(strOrg[iChar]=='\"') {
|
|
// replace it with \"
|
|
achrFixed[iFixedChar++] = '\\';
|
|
achrFixed[iFixedChar++] = '\"';
|
|
} else {
|
|
achrFixed[iFixedChar++] = strOrg[iChar];
|
|
}
|
|
}
|
|
// end the string
|
|
achrFixed[iFixedChar] = 0;
|
|
return CTString(achrFixed);
|
|
}
|
|
|
|
// Class used to represent polygon during brush to .amf exporting
|
|
class CAmfNGon {
|
|
public:
|
|
CDynamicContainer<CBrushVertex> ang_cbpoVertices;
|
|
public:
|
|
void FromBrushPolygon(CBrushPolygon *pbpo);
|
|
};
|
|
|
|
// Class used to represent polygon during brush to .amf exporting
|
|
class CAmfPolygon {
|
|
public:
|
|
CStaticStackArray<CAmfNGon> amfp_aangNgons;
|
|
public:
|
|
void FromBrushPolygon(CBrushPolygon *pbpo);
|
|
};
|
|
|
|
// Creates polygon consisting of vertex loop from brush polygon
|
|
void CAmfPolygon::FromBrushPolygon(CBrushPolygon *pbpo)
|
|
{
|
|
// make copy of the index array
|
|
CStaticArray<INDEX> aiTriangles;
|
|
aiTriangles.CopyArray( pbpo->bpo_aiTriangleElements);
|
|
_nextNgon:
|
|
// copy loop into n-gon
|
|
CAmfNGon &aNgon = amfp_aangNgons.Push();
|
|
// find first triangle that is not handled
|
|
INDEX iFirstNGonTriangle = -1;
|
|
{for(INDEX iTri=0; iTri<aiTriangles.Count()/3; iTri++) {
|
|
if(aiTriangles[iTri*3] != -1) {
|
|
iFirstNGonTriangle=iTri;
|
|
break;
|
|
}
|
|
}}
|
|
// triangle must be found
|
|
if(iFirstNGonTriangle==-1) {
|
|
return;
|
|
}
|
|
|
|
// and add it to the loop and mark them as handled
|
|
aNgon.ang_cbpoVertices.Add( pbpo->bpo_apbvxTriangleVertices[aiTriangles[iFirstNGonTriangle*3+0]]); aiTriangles[iFirstNGonTriangle*3+0] = -1;
|
|
aNgon.ang_cbpoVertices.Add( pbpo->bpo_apbvxTriangleVertices[aiTriangles[iFirstNGonTriangle*3+1]]); aiTriangles[iFirstNGonTriangle*3+1] = -1;
|
|
aNgon.ang_cbpoVertices.Add( pbpo->bpo_apbvxTriangleVertices[aiTriangles[iFirstNGonTriangle*3+2]]); aiTriangles[iFirstNGonTriangle*3+2] = -1;
|
|
|
|
// re-entry point for expanding loop
|
|
_nextLoopEdge:;
|
|
// for each loop's edge
|
|
for(INDEX iLoopEdge=0; iLoopEdge<aNgon.ang_cbpoVertices.Count(); iLoopEdge++) {
|
|
// get edge vertices
|
|
CBrushVertex *pbvLoop0 = &aNgon.ang_cbpoVertices[iLoopEdge];
|
|
CBrushVertex *pbvLoop1 = &aNgon.ang_cbpoVertices[(iLoopEdge+1)%aNgon.ang_cbpoVertices.Count()];
|
|
// find triangle that shares edge
|
|
for(INDEX iTri=0; iTri<aiTriangles.Count()/3; iTri++) {
|
|
// for each edge in triangle
|
|
for(INDEX iTriEdge=0; iTriEdge<3; iTriEdge++) {
|
|
// fetch edge vertex indices
|
|
INDEX iTriVtx0 = aiTriangles[iTri*3+iTriEdge];
|
|
INDEX iTriVtx1 = aiTriangles[iTri*3+(iTriEdge+1)%3];
|
|
// if triangle is already handled
|
|
if(iTriVtx0==-1 || iTriVtx1==-1) {
|
|
break;
|
|
}
|
|
CBrushVertex *pbvEdg0 = pbpo->bpo_apbvxTriangleVertices[iTriVtx0];
|
|
CBrushVertex *pbvEdg1 = pbpo->bpo_apbvxTriangleVertices[iTriVtx1];
|
|
// if this edge is the same as the loop edge
|
|
if(pbvLoop0==pbvEdg1 && pbvLoop1==pbvEdg0) {
|
|
// find index of vertex to insert (third vertex)
|
|
INDEX iThirdVtxNo;
|
|
if(iTriEdge==0) { iThirdVtxNo=2;}
|
|
else if(iTriEdge==1) { iThirdVtxNo=0;}
|
|
else { iThirdVtxNo=1;}
|
|
INDEX iThirdVertex = aiTriangles[iTri*3+iThirdVtxNo];
|
|
// mark that triangle is integrated into the loop
|
|
aiTriangles[iTri*3+0] = -1;
|
|
aiTriangles[iTri*3+1] = -1;
|
|
aiTriangles[iTri*3+2] = -1;
|
|
CBrushVertex *pbvThird = pbpo->bpo_apbvxTriangleVertices[iThirdVertex];
|
|
aNgon.ang_cbpoVertices.Insert(pbvThird, iLoopEdge+1);
|
|
goto _nextLoopEdge;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// test if all triangles are cleared
|
|
{for(INDEX iTri=0; iTri<aiTriangles.Count()/3; iTri++) {
|
|
// if not all are cleared
|
|
if(aiTriangles[iTri*3] != -1) {
|
|
// add another ngon
|
|
goto _nextNgon;
|
|
}
|
|
}}
|
|
}
|
|
|
|
// Types of exported types
|
|
enum ExportType {
|
|
ET_RENDERING,
|
|
ET_VISIBILITY,
|
|
};
|
|
|
|
// Class used to collect surface data for brush to .amf exporting
|
|
class CAmfSurface {
|
|
public:
|
|
CDynamicContainer<CBrushPolygon> sf_cbpoPolygons;
|
|
CAnimData *sf_padAnimData; // surface's texture
|
|
UBYTE sf_ubMaterial; // surface's material
|
|
public:
|
|
CAmfSurface(void) {
|
|
sf_padAnimData = NULL;
|
|
};
|
|
|
|
// Calculates count of ngons
|
|
INDEX GetNGonCount(void) {
|
|
INDEX ctNgons = 0;
|
|
for(INDEX iPlg=0; iPlg<sf_cbpoPolygons.Count(); iPlg++) {
|
|
CBrushPolygon &bpo = sf_cbpoPolygons[iPlg];
|
|
CAmfPolygon *amfp = (CAmfPolygon *)bpo.bpo_pspoScreenPolygon;
|
|
ctNgons += amfp->amfp_aangNgons.Count();
|
|
}
|
|
return ctNgons;
|
|
};
|
|
|
|
// Calculates count of ngon vertices
|
|
INDEX GetNGonVertexCount(void) {
|
|
INDEX ctVertices = 0;
|
|
for(INDEX iPlg=0; iPlg<sf_cbpoPolygons.Count(); iPlg++) {
|
|
CBrushPolygon &bpo = sf_cbpoPolygons[iPlg];
|
|
CAmfPolygon *amfp = (CAmfPolygon *)bpo.bpo_pspoScreenPolygon;
|
|
for(INDEX iNgon=0; iNgon<amfp->amfp_aangNgons.Count(); iNgon++) {
|
|
CAmfNGon &aNgon = amfp->amfp_aangNgons[iNgon];
|
|
ctVertices += aNgon.ang_cbpoVertices.Count();
|
|
}
|
|
}
|
|
return ctVertices;
|
|
};
|
|
};
|
|
|
|
// Tests if given polygon is visible
|
|
BOOL IsPolygonVisible(const CBrushPolygon &bpo)
|
|
{
|
|
// if is invisible
|
|
if(bpo.bpo_ulFlags&BPOF_INVISIBLE) {
|
|
return FALSE;
|
|
}
|
|
|
|
// if is portal
|
|
if(bpo.bpo_ulFlags&BPOF_PORTAL) {
|
|
// if is translucent portal
|
|
if(bpo.bpo_ulFlags&BPOF_TRANSLUCENT) {
|
|
// it is visible
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
// Exports one layer of given type
|
|
void ExportLayer_t(CWorldEditorDoc *pDoc, CEntity &en, ExportType etExportType, CBrushMip *pbmMip, CTFileStream &strmAmf,
|
|
const CString &strLayerName, INDEX iLayerNo, BOOL bFieldBrush, BOOL bCollisionOnlyBrush)
|
|
{
|
|
// sort brush polygons for their textures
|
|
CDynamicContainer<CAmfSurface> cbpoSurfaces;
|
|
|
|
// assume that there will not be any portals nor occluders
|
|
CStaticStackArray<INDEX> ciPortals;
|
|
CStaticStackArray<INDEX> ciOccluders;
|
|
CStaticStackArray<INDEX> ciClassifiers;
|
|
|
|
// for each sector in the brush mip
|
|
INDEX iPlgGlobal=0;
|
|
{for(INDEX iSector=0; iSector<pbmMip->bm_abscSectors.Count(); iSector++) {
|
|
CBrushSector &bs = pbmMip->bm_abscSectors[iSector];
|
|
// for each polygon in the sector
|
|
for(INDEX iPlg=0; iPlg<bs.bsc_abpoPolygons.Count(); iPlg++) {
|
|
CBrushPolygon &bpo = bs.bsc_abpoPolygons[iPlg];
|
|
// if we are exporting collision (e.g. for empty brushes)
|
|
if(etExportType==ET_RENDERING) {
|
|
if(!bFieldBrush && (!IsPolygonVisible(bpo) && !bCollisionOnlyBrush) ) {
|
|
continue;
|
|
}
|
|
CAnimData *pad = bpo.bpo_abptTextures[0].bpt_toTexture.GetData();
|
|
UBYTE ubMaterial = bpo.bpo_bppProperties.bpp_ubSurfaceType;
|
|
BOOL bFound = FALSE;
|
|
for(INDEX iSurf=0; iSurf<cbpoSurfaces.Count(); iSurf++) {
|
|
CAmfSurface &asSurf = cbpoSurfaces[iSurf];
|
|
// if this surface for the texture-surface pair is already defined
|
|
if( (asSurf.sf_padAnimData==pad) && (asSurf.sf_ubMaterial==ubMaterial) ) {
|
|
// add polygon to existing surface
|
|
asSurf.sf_cbpoPolygons.Add(&bpo);
|
|
bFound = TRUE;
|
|
break;
|
|
}
|
|
}
|
|
// if surface with current texture and material is not yet defined
|
|
if(!bFound) {
|
|
CAmfSurface *pSurf = (CAmfSurface *) new(CAmfSurface);
|
|
cbpoSurfaces.Add(pSurf);
|
|
pSurf->sf_cbpoPolygons.Add(&bpo);
|
|
pSurf->sf_padAnimData = pad;
|
|
pSurf->sf_ubMaterial = ubMaterial;
|
|
}
|
|
} else if(etExportType==ET_VISIBILITY) {
|
|
BOOL bClassifier = FALSE;
|
|
BOOL bOccluder = FALSE;
|
|
BOOL bPortal = FALSE;
|
|
// if this polygon is not involved in visibility
|
|
if(bpo.bpo_ulFlags&BPOF_DETAILPOLYGON) {
|
|
bClassifier = TRUE;
|
|
}
|
|
else if(bpo.bpo_ulFlags&BPOF_OCCLUDER) {
|
|
bOccluder = TRUE;
|
|
}
|
|
else if(bpo.bpo_ulFlags&BPOF_PORTAL) {
|
|
bPortal = TRUE;
|
|
}
|
|
// if surface is not yet defined
|
|
if(cbpoSurfaces.Count()==0) {
|
|
// add one
|
|
CAmfSurface *pSurf = (CAmfSurface *) new(CAmfSurface);
|
|
cbpoSurfaces.Add(pSurf);
|
|
}
|
|
|
|
CAmfPolygon *amfp = (CAmfPolygon *)bpo.bpo_pspoScreenPolygon;
|
|
for(INDEX iNgon=0; iNgon<amfp->amfp_aangNgons.Count(); iNgon++) {
|
|
if(bClassifier) { ciClassifiers.Push() = iPlgGlobal; }
|
|
if(bOccluder) { ciOccluders.Push() = iPlgGlobal; }
|
|
if(bPortal) { ciPortals.Push() = iPlgGlobal; }
|
|
iPlgGlobal++;
|
|
}
|
|
cbpoSurfaces[0].sf_cbpoPolygons.Add(&bpo);
|
|
}
|
|
}
|
|
}}
|
|
|
|
// count total surface polygons and vertices
|
|
INDEX ctTotalPolygons = 0;
|
|
INDEX ctTotalVertices = 0;
|
|
{for(INDEX iSurf=0; iSurf<cbpoSurfaces.Count(); iSurf++) {
|
|
CAmfSurface &amfs = cbpoSurfaces[iSurf];
|
|
ctTotalPolygons+=amfs.GetNGonCount();
|
|
ctTotalVertices+=amfs.GetNGonVertexCount();
|
|
}}
|
|
|
|
// if there is no polygons to export
|
|
if(ctTotalPolygons==0) {
|
|
return;
|
|
}
|
|
|
|
strmAmf.FPrintF_t(" LAYER_NAME \"%s\"\n", strLayerName);
|
|
strmAmf.FPrintF_t(" LAYER_INDEX %d\n", iLayerNo);
|
|
strmAmf.PutLine_t(" {");
|
|
INDEX ctVertexMaps = etExportType==ET_RENDERING ? 4 : 1;
|
|
strmAmf.FPrintF_t(" VERTEX_MAPS %d\n", ctVertexMaps);
|
|
strmAmf.PutLine_t(" {");
|
|
strmAmf.PutLine_t(" VERTEX_MAP \"morph.position\"");
|
|
strmAmf.PutLine_t(" {");
|
|
strmAmf.FPrintF_t(" ELEMENTS %d\n", ctTotalVertices);
|
|
strmAmf.PutLine_t(" {");
|
|
{for(INDEX iSurf=0; iSurf<cbpoSurfaces.Count(); iSurf++) {
|
|
CAmfSurface &asSurf = cbpoSurfaces[iSurf];
|
|
for(INDEX iPlg=0; iPlg<asSurf.sf_cbpoPolygons.Count(); iPlg++) {
|
|
CBrushPolygon &bpo = asSurf.sf_cbpoPolygons[iPlg];
|
|
CAmfPolygon *amfp = (CAmfPolygon *)bpo.bpo_pspoScreenPolygon;
|
|
for(INDEX iNgon=0; iNgon<amfp->amfp_aangNgons.Count(); iNgon++) {
|
|
CAmfNGon &aNgon = amfp->amfp_aangNgons[iNgon];
|
|
for(INDEX iVtx=0; iVtx<aNgon.ang_cbpoVertices.Count(); iVtx++) {
|
|
CBrushVertex &bVtx = aNgon.ang_cbpoVertices[iVtx];
|
|
strmAmf.FPrintF_t(" { %f, %f, %f; }\n", bVtx.bvx_vdPreciseRelative(1), bVtx.bvx_vdPreciseRelative(2), bVtx.bvx_vdPreciseRelative(3));
|
|
}
|
|
}
|
|
}
|
|
}}
|
|
strmAmf.PutLine_t(" }");
|
|
strmAmf.PutLine_t(" }");
|
|
if(etExportType==ET_RENDERING) {
|
|
for(INDEX iTextureLayer=0; iTextureLayer<3; iTextureLayer++) {
|
|
strmAmf.FPrintF_t(" VERTEX_MAP \"texcoord.Texture %d\"", iTextureLayer+1);
|
|
strmAmf.PutLine_t(" {");
|
|
strmAmf.FPrintF_t(" ELEMENTS %d\n", ctTotalVertices);
|
|
strmAmf.PutLine_t(" {");
|
|
{for(INDEX iSurf=0; iSurf<cbpoSurfaces.Count(); iSurf++) {
|
|
CAmfSurface &asSurf = cbpoSurfaces[iSurf];
|
|
for(INDEX iPlg=0; iPlg<asSurf.sf_cbpoPolygons.Count(); iPlg++) {
|
|
CBrushPolygon &bpo = asSurf.sf_cbpoPolygons[iPlg];
|
|
// fetch mapping parameters
|
|
CMappingVectors mvDefault;
|
|
mvDefault.FromPlane_DOUBLE(bpo.bpo_pbplPlane->bpl_pldPreciseRelative);
|
|
// calculate mapping transformation vectors
|
|
CMappingDefinition &md = bpo.bpo_abptTextures[iTextureLayer].bpt_mdMapping;
|
|
// if there is no texture
|
|
MEX mexTexSizeU, mexTexSizeV;
|
|
if(bpo.bpo_abptTextures[iTextureLayer].bpt_toTexture.GetData()==NULL) {
|
|
mexTexSizeU = 1024;
|
|
mexTexSizeV = 1024;
|
|
} else {
|
|
mexTexSizeU = bpo.bpo_abptTextures[iTextureLayer].bpt_toTexture.GetWidth();
|
|
mexTexSizeV = bpo.bpo_abptTextures[iTextureLayer].bpt_toTexture.GetHeight();
|
|
}
|
|
const FLOAT fMulU = 1024.0f /mexTexSizeU; // (no need to do shift-opt, because it won't speed up much!)
|
|
const FLOAT fMulV = 1024.0f /mexTexSizeV;
|
|
|
|
CMappingVectors mvTransform;
|
|
md.MakeMappingVectors(mvDefault, mvTransform);
|
|
CAmfPolygon *amfp = (CAmfPolygon *)bpo.bpo_pspoScreenPolygon;
|
|
for(INDEX iNgon=0; iNgon<amfp->amfp_aangNgons.Count(); iNgon++) {
|
|
CAmfNGon &aNgon = amfp->amfp_aangNgons[iNgon];
|
|
for(INDEX iVtx=0; iVtx<aNgon.ang_cbpoVertices.Count(); iVtx++) {
|
|
CBrushVertex &bVtx = aNgon.ang_cbpoVertices[iVtx];
|
|
// calculate mapping coordinates
|
|
FLOAT3D vUV = bVtx.bvx_vRelative-mvTransform.mv_vO;
|
|
FLOAT fU = vUV % mvTransform.mv_vU;
|
|
FLOAT fV = vUV % mvTransform.mv_vV;
|
|
fU *= fMulU;
|
|
fV *= fMulV;
|
|
// fix qnans
|
|
if(!_finite(fU)) { fU=0;}
|
|
if(!_finite(fV)) { fV=0;}
|
|
strmAmf.FPrintF_t(" { %f, %f; }\n", fU, fV);
|
|
}
|
|
}
|
|
}
|
|
}}
|
|
strmAmf.PutLine_t(" }");
|
|
strmAmf.PutLine_t(" }");
|
|
}
|
|
}
|
|
strmAmf.PutLine_t(" }");
|
|
strmAmf.FPrintF_t(" VERTICES %d\n", ctTotalVertices);
|
|
strmAmf.PutLine_t(" {");
|
|
for(INDEX iVtx=0; iVtx<ctTotalVertices; iVtx++) {
|
|
if(etExportType==ET_RENDERING) {
|
|
strmAmf.FPrintF_t(" { 4: 0[%d], 1[%d], 2[%d], 3[%d];}\n", iVtx, iVtx, iVtx, iVtx);
|
|
} else {
|
|
strmAmf.FPrintF_t(" { 1: 0[%d]; }\n", iVtx);
|
|
}
|
|
}
|
|
strmAmf.PutLine_t(" }");
|
|
strmAmf.FPrintF_t(" POLYGONS %d\n", ctTotalPolygons);
|
|
strmAmf.PutLine_t(" {");
|
|
INDEX iPlgVtx = 0;
|
|
{for(INDEX iSurf=0; iSurf<cbpoSurfaces.Count(); iSurf++) {
|
|
CAmfSurface &asSurf = cbpoSurfaces[iSurf];
|
|
for(INDEX iPlg=0; iPlg<asSurf.sf_cbpoPolygons.Count(); iPlg++) {
|
|
CBrushPolygon &bpo = asSurf.sf_cbpoPolygons[iPlg];
|
|
CAmfPolygon *amfp = (CAmfPolygon *)bpo.bpo_pspoScreenPolygon;
|
|
for(INDEX iNgon=0; iNgon<amfp->amfp_aangNgons.Count(); iNgon++) {
|
|
CAmfNGon &aNgon = amfp->amfp_aangNgons[iNgon];
|
|
INDEX ctPlgVertices = aNgon.ang_cbpoVertices.Count();
|
|
if(ctPlgVertices==0) {
|
|
strmAmf.FPrintF_t(" { 3: 0, 0, 0; }\n");
|
|
} else {
|
|
strmAmf.FPrintF_t(" { %d: ", ctPlgVertices);
|
|
for(INDEX iVtx=0; iVtx<ctPlgVertices; iVtx++) {
|
|
if(iVtx==ctPlgVertices-1) {
|
|
strmAmf.FPrintF_t("%d; }\n", iPlgVtx++);
|
|
} else {
|
|
strmAmf.FPrintF_t("%d, ", iPlgVtx++);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}}
|
|
strmAmf.PutLine_t(" }");
|
|
|
|
// for rendering
|
|
if(etExportType==ET_RENDERING) {
|
|
strmAmf.FPrintF_t(" POLYGON_MAPS %d\n", cbpoSurfaces.Count());
|
|
strmAmf.PutLine_t(" {");
|
|
// dump surfaces
|
|
INDEX iPlgGlobal=0;
|
|
{for(INDEX iSurf=0; iSurf<cbpoSurfaces.Count(); iSurf++) {
|
|
CAmfSurface &asSurf = cbpoSurfaces[iSurf];
|
|
CBrushPolygon &bpo = asSurf.sf_cbpoPolygons[0];
|
|
strmAmf.FPrintF_t(" POLYGON_MAP_NAME \"surface.Default_%d_%d\"\n", en.en_ulID, iSurf);
|
|
#if 1
|
|
// dump surface data
|
|
if(bCollisionOnlyBrush) {
|
|
strmAmf.PutLine_t(" POLYGON_MAP_SHADER \"\"");
|
|
} else {
|
|
strmAmf.PutLine_t(" POLYGON_MAP_SHADER \"Bin/Shaders.module|Standard\"");
|
|
}
|
|
strmAmf.PutLine_t(" {");
|
|
// export material info
|
|
CString strMaterial = pDoc->m_woWorld.wo_astSurfaceTypes[asSurf.sf_ubMaterial].st_strName;
|
|
strmAmf.FPrintF_t(" Material \"%s\";\n", strMaterial);
|
|
// export first layer data
|
|
CTFileName strPath;
|
|
strPath = bpo.bpo_abptTextures[0].bpt_toTexture.GetName();
|
|
strPath = CorrectSlashes(strPath);
|
|
strPath = RemapDetailTexturePath(strPath);
|
|
if(bFieldBrush) {
|
|
strmAmf.FPrintF_t(" \"base color\" Color %d;\n", C_GREEN|128);
|
|
strmAmf.FPrintF_t(" \"blend type\" BlendType \"%translucent\";\n");
|
|
strmAmf.FPrintF_t(" \"double sided\" Bool \"TRUE\";\n");
|
|
} else {
|
|
// setup blend type for translucent portals
|
|
if( (bpo.bpo_ulFlags&BPOF_PORTAL) && (bpo.bpo_ulFlags&BPOF_TRANSLUCENT) ) {
|
|
strmAmf.FPrintF_t(" \"blend type\" BlendType \"%translucent\";\n");
|
|
}
|
|
//strPath.SetAbsolutePath();
|
|
//strPath.ReplaceSubstr("\\", "\\\\");
|
|
//strmAmf.FPrintF_t(" \"base texture\" Texture \"%s\";\n", strPath);
|
|
//strmAmf.FPrintF_t(" \"base uvmap\" UVMap \"Texture 1\";\n");
|
|
strmAmf.FPrintF_t(" \"base color\" Color %d;\n", bpo.bpo_abptTextures[0].s.bpt_colColor);
|
|
// export second layer data
|
|
//strPath = bpo.bpo_abptTextures[1].bpt_toTexture.GetName();
|
|
//strPath = CorrectSlashes(strPath);
|
|
//strPath = RemapDetailTexturePath(strPath);
|
|
//strmAmf.FPrintF_t(" \"blend mask\" Texture \"%s\";\n", strPath);
|
|
//strmAmf.FPrintF_t(" \"mask uvmap\" UVMap \"Texture 2\";\n");
|
|
// export third layer data
|
|
//strPath = bpo.bpo_abptTextures[2].bpt_toTexture.GetName();
|
|
//strPath = CorrectSlashes(strPath);
|
|
//strPath = RemapDetailTexturePath(strPath);
|
|
//strmAmf.FPrintF_t(" \"detail normalmap\" Texture \"%s\";\n", strPath);
|
|
//strmAmf.FPrintF_t(" \"detail uvmap\" UVMap \"Texture 3\";\n");
|
|
//strmAmf.FPrintF_t(" \"tangent uvmap\" UVMap \"Texture 3\";\n");
|
|
}
|
|
strmAmf.PutLine_t(" }");
|
|
#else
|
|
strmAmf.PutLine_t(" POLYGON_MAP_SHADER \"Bin/GameSamHD.module|Architecture\"");
|
|
strmAmf.PutLine_t(" {");
|
|
// export material info
|
|
CString strMaterial = pDoc->m_woWorld.wo_astSurfaceTypes[asSurf.sf_ubMaterial].st_strName;
|
|
strmAmf.FPrintF_t(" Material \"%s\";\n", strMaterial);
|
|
// export first layer data
|
|
CTFileName strPath;
|
|
strPath = bpo.bpo_abptTextures[0].bpt_toTexture.GetName();
|
|
strPath = CorrectSlashes(strPath);
|
|
strPath = RemapDetailTexturePath(strPath);
|
|
strmAmf.FPrintF_t(" \"diffuse 1 texture\" Texture \"%s\";\n", strPath);
|
|
strmAmf.FPrintF_t(" \"diffuse 1 uvmap\" UVMap \"Texture 1\";\n");
|
|
// export second layer data
|
|
strPath = bpo.bpo_abptTextures[1].bpt_toTexture.GetName();
|
|
strPath = CorrectSlashes(strPath);
|
|
strPath = RemapDetailTexturePath(strPath);
|
|
strmAmf.FPrintF_t(" \"shade\" Texture \"%s\";\n", strPath);
|
|
strmAmf.FPrintF_t(" \"shade uvmap\" UVMap \"Texture 2\";\n");
|
|
// export third layer data
|
|
strPath = bpo.bpo_abptTextures[2].bpt_toTexture.GetName();
|
|
strPath = CorrectSlashes(strPath);
|
|
strPath = RemapDetailTexturePath(strPath);
|
|
strmAmf.FPrintF_t(" \"normal map 1\" Texture \"%s\";\n", strPath);
|
|
strmAmf.FPrintF_t(" \"normal 1 uvmap\" UVMap \"Texture 3\";\n");
|
|
strmAmf.FPrintF_t(" \"tangent uvmap\" UVMap \"Texture 3\";\n");
|
|
strmAmf.PutLine_t(" }");
|
|
#endif
|
|
strmAmf.PutLine_t(" POLYGON_MAP_SMOOTHING_ANGLE 30");
|
|
INDEX ctSurfacePolygons = asSurf.GetNGonCount();
|
|
strmAmf.FPrintF_t(" POLYGONS_COUNT %d\n", ctSurfacePolygons);
|
|
strmAmf.PutLine_t(" {");
|
|
|
|
for(INDEX iPlg=0; iPlg<ctSurfacePolygons; iPlg++) {
|
|
strmAmf.FPrintF_t(" %d;\n", iPlgGlobal++);
|
|
}
|
|
strmAmf.PutLine_t(" }");
|
|
}}
|
|
strmAmf.PutLine_t(" }");
|
|
} else if(etExportType==ET_VISIBILITY) {
|
|
// for visibility
|
|
INDEX ctSectors = pbmMip->bm_abscSectors.Count();
|
|
INDEX iOccluderPolyMaps = ciOccluders.Count()>0 ? 1 : 0;
|
|
INDEX iPortalPolyMaps = ciPortals.Count()>0 ? 1 : 0;
|
|
INDEX iClassifierPolyMaps = ciClassifiers.Count()>0 ? 1 : 0;
|
|
strmAmf.FPrintF_t(" POLYGON_MAPS %d\n", ctSectors+iOccluderPolyMaps+iPortalPolyMaps+iClassifierPolyMaps);
|
|
strmAmf.PutLine_t(" {");
|
|
// dump sectors as separate polygon maps
|
|
{for(INDEX iSector=0; iSector<pbmMip->bm_abscSectors.Count(); iSector++) {
|
|
// count sector polygons
|
|
INDEX ctSectorPolygons = 0;
|
|
CBrushSector *pbs = &pbmMip->bm_abscSectors[iSector];
|
|
{for(INDEX iSurf=0; iSurf<cbpoSurfaces.Count(); iSurf++) {
|
|
CAmfSurface &asSurf = cbpoSurfaces[iSurf];
|
|
for(INDEX iPlg=0; iPlg<asSurf.sf_cbpoPolygons.Count(); iPlg++) {
|
|
CBrushPolygon &bpo = asSurf.sf_cbpoPolygons[iPlg];
|
|
if(bpo.bpo_pbscSector==pbs) {
|
|
CAmfPolygon *amfp = (CAmfPolygon *)bpo.bpo_pspoScreenPolygon;
|
|
INDEX ctNgons = amfp->amfp_aangNgons.Count();
|
|
ctSectorPolygons += ctNgons;
|
|
}
|
|
}
|
|
}}
|
|
strmAmf.FPrintF_t(" POLYGON_MAP_NAME \"sector.Sector_%d\"\n", iSector);
|
|
strmAmf.FPrintF_t(" POLYGONS_COUNT %d\n", ctSectorPolygons);
|
|
strmAmf.PutLine_t(" {");
|
|
// dump polygon indices
|
|
INDEX iPlgGlobal = 0;
|
|
{for(INDEX iSurf=0; iSurf<cbpoSurfaces.Count(); iSurf++) {
|
|
CAmfSurface &asSurf = cbpoSurfaces[iSurf];
|
|
for(INDEX iPlg=0; iPlg<asSurf.sf_cbpoPolygons.Count(); iPlg++) {
|
|
CBrushPolygon &bpo = asSurf.sf_cbpoPolygons[iPlg];
|
|
CAmfPolygon *amfp = (CAmfPolygon *)bpo.bpo_pspoScreenPolygon;
|
|
for(INDEX iNgon=0; iNgon<amfp->amfp_aangNgons.Count(); iNgon++) {
|
|
if(bpo.bpo_pbscSector==pbs) {
|
|
strmAmf.FPrintF_t(" %d;\n", iPlgGlobal);
|
|
}
|
|
iPlgGlobal++;
|
|
}
|
|
}
|
|
}}
|
|
strmAmf.PutLine_t(" }");
|
|
}}
|
|
|
|
// dump portals
|
|
if(ciPortals.Count()>0) {
|
|
strmAmf.PutLine_t(" POLYGON_MAP_NAME \"portal.VisPortal\"");
|
|
strmAmf.FPrintF_t(" POLYGONS_COUNT %d\n", ciPortals.Count());
|
|
strmAmf.PutLine_t(" {");
|
|
// dump polygon indices
|
|
{for(INDEX iPlg=0; iPlg<ciPortals.Count(); iPlg++) {
|
|
strmAmf.FPrintF_t(" %d;\n", ciPortals[iPlg]);
|
|
}}
|
|
strmAmf.PutLine_t(" }");
|
|
}
|
|
|
|
// dump occluders
|
|
if(ciOccluders.Count()>0) {
|
|
strmAmf.PutLine_t(" POLYGON_MAP_NAME \"portal.VisOccluder\"");
|
|
strmAmf.FPrintF_t(" POLYGONS_COUNT %d\n", ciOccluders.Count());
|
|
strmAmf.PutLine_t(" {");
|
|
// dump polygon indices
|
|
{for(INDEX iPlg=0; iPlg<ciOccluders.Count(); iPlg++) {
|
|
strmAmf.FPrintF_t(" %d;\n", ciOccluders[iPlg]);
|
|
}}
|
|
strmAmf.PutLine_t(" }");
|
|
}
|
|
|
|
// dump classifiers
|
|
if(ciClassifiers.Count()>0) {
|
|
strmAmf.PutLine_t(" POLYGON_MAP_NAME \"portal.VisClassifier\"");
|
|
strmAmf.FPrintF_t(" POLYGONS_COUNT %d\n", ciClassifiers.Count());
|
|
strmAmf.PutLine_t(" {");
|
|
// dump polygon indices
|
|
{for(INDEX iPlg=0; iPlg<ciClassifiers.Count(); iPlg++) {
|
|
strmAmf.FPrintF_t(" %d;\n", ciClassifiers[iPlg]);
|
|
}}
|
|
strmAmf.PutLine_t(" }");
|
|
}
|
|
strmAmf.PutLine_t(" }");
|
|
}
|
|
strmAmf.PutLine_t(" }");
|
|
}
|
|
|
|
// Tests if entity brushes are valid
|
|
BOOL IsBrushVisible(CEntity &en)
|
|
{
|
|
// fetch first mip
|
|
CBrushMip *pbmMip = en.en_pbrBrush->GetFirstMip();
|
|
if(pbmMip==NULL) {
|
|
return FALSE;
|
|
}
|
|
INDEX ctPolygons = 0;
|
|
for(INDEX iSector=0; iSector<pbmMip->bm_abscSectors.Count(); iSector++) {
|
|
CBrushSector &bs = pbmMip->bm_abscSectors[iSector];
|
|
// for each polygon in the sector
|
|
for(INDEX iPlg=0; iPlg<bs.bsc_abpoPolygons.Count(); iPlg++) {
|
|
CBrushPolygon &bpo = bs.bsc_abpoPolygons[iPlg];
|
|
if(!IsPolygonVisible(bpo)) {
|
|
continue;
|
|
}
|
|
ctPolygons++;
|
|
}
|
|
}
|
|
// if there was no polygons to export
|
|
return ctPolygons>0;
|
|
}
|
|
|
|
// Tests if entity brush is empty
|
|
BOOL IsBrushEmpty(CEntity &en)
|
|
{
|
|
// fetch first mip
|
|
CBrushMip *pbmMip = en.en_pbrBrush->GetFirstMip();
|
|
if(pbmMip==NULL) {
|
|
return FALSE;
|
|
}
|
|
INDEX ctPolygons = 0;
|
|
for(INDEX iSector=0; iSector<pbmMip->bm_abscSectors.Count(); iSector++) {
|
|
CBrushSector &bs = pbmMip->bm_abscSectors[iSector];
|
|
if(bs.bsc_abpoPolygons.Count()>0) {
|
|
return FALSE;
|
|
}
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
// Exports given brush mip into .amf format
|
|
void ExportEntityToAMF_t(CWorldEditorDoc *pDoc, CEntity &en, const CTFileName &fnAmf, BOOL bFieldBrush, BOOL bInvisibleBrush, BOOL bEmptyBrush)
|
|
{
|
|
// fetch first mip
|
|
CBrushMip *pbmMip = en.en_pbrBrush->GetFirstMip();
|
|
|
|
// convert all of the brush polygons into ngons
|
|
// for each sector in the brush mip
|
|
{for(INDEX iSector=0; iSector<pbmMip->bm_abscSectors.Count(); iSector++) {
|
|
CBrushSector &bs = pbmMip->bm_abscSectors[iSector];
|
|
// for each polygon in the sector
|
|
for(INDEX iPlg=0; iPlg<bs.bsc_abpoPolygons.Count(); iPlg++) {
|
|
CBrushPolygon &bpo = bs.bsc_abpoPolygons[iPlg];
|
|
// convert it into ngons
|
|
CAmfPolygon *pap = new(CAmfPolygon);
|
|
pap->FromBrushPolygon(&bpo);
|
|
bpo.bpo_pspoScreenPolygon = (CScreenPolygon *) pap;
|
|
}
|
|
}}
|
|
|
|
try
|
|
{
|
|
// open .amf file
|
|
CTFileStream strmAmf;
|
|
strmAmf.Create_t( fnAmf, CTStream::CM_TEXT);
|
|
strmAmf.PutLine_t("SE_MESH 1.01");
|
|
strmAmf.PutLine_t("");
|
|
// export visibility for zoning brushes
|
|
INDEX ctLayers = en.en_ulFlags&ENF_ZONING ? 2 : 1;
|
|
if(bEmptyBrush) {
|
|
ctLayers = 0;
|
|
}
|
|
strmAmf.FPrintF_t("LAYERS %d\n", ctLayers);
|
|
strmAmf.PutLine_t("{");
|
|
if(bInvisibleBrush) {
|
|
ExportLayer_t(pDoc, en, ET_RENDERING, pbmMip, strmAmf, "Collision", 0, bFieldBrush, TRUE);
|
|
} else {
|
|
ExportLayer_t(pDoc, en, ET_RENDERING, pbmMip, strmAmf, "Rendering", 0, bFieldBrush, FALSE);
|
|
}
|
|
if(ctLayers>1) {
|
|
ExportLayer_t(pDoc, en, ET_VISIBILITY, pbmMip, strmAmf, "Visibility", 1, bFieldBrush, FALSE);
|
|
}
|
|
strmAmf.PutLine_t("}");
|
|
}
|
|
catch( char *err_str) {
|
|
AfxMessageBox( CString(err_str));
|
|
}
|
|
}
|
|
|
|
void CWorldEditorDoc::OnExportEntities()
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{
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CStaticStackArray<CTString> astrNeddedSmc;
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try
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{
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CTFileName fnWorld=m_woWorld.wo_fnmFileName;
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// "entity placement and names"
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CTFileName fnExport=fnWorld.FileDir()+fnWorld.FileName()+".awf";
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// open text file
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CTFileStream strmFile;
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strmFile.Create_t( fnExport, CTStream::CM_TEXT);
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// prepare container of entities to export
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CDynamicContainer<CEntity> dcEntitiesToExport;
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// for each entity in world
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{FOREACHINDYNAMICCONTAINER(m_woWorld.wo_cenEntities, CEntity, iten)
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{
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CEntity &en=*iten;
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dcEntitiesToExport.Add(&en);
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}}
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// write count of entities
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CTString strLine;
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strLine.PrintF("ENTITIES %d {", dcEntitiesToExport.Count());
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strmFile.PutLine_t(strLine);
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// for each entity in world
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FOREACHINDYNAMICCONTAINER(dcEntitiesToExport, CEntity, iten)
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{
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CEntity &en=*iten;
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// obtain entity class ptr
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CDLLEntityClass *pdecDLLClass = en.GetClass()->ec_pdecDLLClass;
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// obtain position
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FLOAT3D vPos=en.GetPlacement().pl_PositionVector;
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FLOAT3D vRot=en.GetPlacement().pl_OrientationAngle;
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// count entity attributes
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INDEX ctEntityAttributes = 0;
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// for all classes in hierarchy of this entity
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CDLLEntityClass *pdecDLLClassCount = pdecDLLClass;
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for(;pdecDLLClassCount!=NULL; pdecDLLClassCount = pdecDLLClassCount->dec_pdecBase) {
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// for all properties
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for(INDEX iProperty=0; iProperty<pdecDLLClassCount->dec_ctProperties; iProperty++) {
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CEntityProperty *pepProperty = &pdecDLLClassCount->dec_aepProperties[iProperty];
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if(pepProperty->ep_strName!=CTString("")) {
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ctEntityAttributes++;
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}
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}
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}
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// if render type is brush
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if( (en.en_RenderType==CEntity::RT_BRUSH || en.en_RenderType==CEntity::RT_FIELDBRUSH) && en.en_pbrBrush!=NULL) {
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// add one more property because we will add one that will hint "InvisibleBrush"
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ctEntityAttributes++;
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}
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// write count of entity attributes (add 5 fixed ones, for class, ID, spawn flags, parent, name, pos, rot)
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strLine.PrintF(" ENTITY_ATTRIBUTES %d {", ctEntityAttributes+7);
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strmFile.PutLine_t(strLine);
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// entity class
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strLine.PrintF(" \"ENTITYCLASS\" = string(\"SS1 %s\");", pdecDLLClass->dec_strName);
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strmFile.PutLine_t(strLine);
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// entity ID
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strLine.PrintF(" \"ID\" = long(%d);", en.en_ulID);
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strmFile.PutLine_t(strLine);
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// entity spawn flags
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strLine.PrintF(" \"SS1_SPAWN_FLAGS\" = long(%d);", en.en_ulSpawnFlags);
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strmFile.PutLine_t(strLine);
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// entity name
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CTString strName=en.GetName();
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if(strName=="") {
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strName="<unnamed>";
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}
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SLONG idParent=-1;
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CEntity *penParent = en.GetParent();
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if(penParent!=NULL) {
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idParent = penParent->en_ulID;
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}
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strLine.PrintF(" \"PARENT\" = long(%d);", idParent);
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strmFile.PutLine_t(strLine);
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strLine.PrintF(" \"NAME\" = string(\"%s\");", strName);
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strmFile.PutLine_t(strLine);
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// position
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strLine.PrintF(" \"POS\" = float3(%f, %f, %f);", vPos(1), vPos(2), vPos(3));
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strmFile.PutLine_t(strLine);
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// rotation
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strLine.PrintF(" \"ROT\" = float3(%f, %f, %f);", vRot(1), vRot(2), vRot(3));
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strmFile.PutLine_t(strLine);
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// for all classes in hierarchy of this entity
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for(;pdecDLLClass!=NULL; pdecDLLClass = pdecDLLClass->dec_pdecBase) {
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// for all properties
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for(INDEX iProperty=0; iProperty<pdecDLLClass->dec_ctProperties; iProperty++) {
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CEntityProperty *pepProperty = &pdecDLLClass->dec_aepProperties[iProperty];
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if(pepProperty->ep_strName==CTString("")) {
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continue;
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}
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// enumerator
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if( pepProperty->ep_eptType == CEntityProperty::EPT_ENUM) {
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INDEX iEnumValue = ENTITYPROPERTY( &en, pepProperty->ep_slOffset, INDEX);
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strLine.PrintF(" \"%s\" = long(%d);", pepProperty->ep_strName, iEnumValue);
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strmFile.PutLine_t(strLine);
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}
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// boolean
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if( pepProperty->ep_eptType == CEntityProperty::EPT_BOOL) {
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INDEX iBooleanValue = ENTITYPROPERTY( &en, pepProperty->ep_slOffset, BOOL);
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strLine.PrintF(" \"%s\" = long(%d);", pepProperty->ep_strName, iBooleanValue);
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strmFile.PutLine_t(strLine);
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}
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// float value
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if( pepProperty->ep_eptType == CEntityProperty::EPT_FLOAT) {
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FLOAT fFloat = ENTITYPROPERTY( &en, pepProperty->ep_slOffset, FLOAT);
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strLine.PrintF(" \"%s\" = float(%f);", pepProperty->ep_strName, fFloat);
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strmFile.PutLine_t(strLine);
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}
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// color
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if( pepProperty->ep_eptType == CEntityProperty::EPT_COLOR) {
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COLOR colValue = ENTITYPROPERTY( &en, pepProperty->ep_slOffset, COLOR);
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strLine.PrintF(" \"%s\" = long(%d);", pepProperty->ep_strName, colValue);
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strmFile.PutLine_t(strLine);
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}
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// string
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if( pepProperty->ep_eptType == CEntityProperty::EPT_STRING) {
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CTString strString = FixQuotes(ENTITYPROPERTY( &en, pepProperty->ep_slOffset, CTString));
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strLine.PrintF(" \"%s\" = string(\"%s\");", pepProperty->ep_strName, strString);
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strmFile.PutLine_t(strLine);
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}
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// range
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if( pepProperty->ep_eptType == CEntityProperty::EPT_RANGE) {
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FLOAT fFloat = ENTITYPROPERTY( &en, pepProperty->ep_slOffset, FLOAT);
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strLine.PrintF(" \"%s\" = float(%f);", pepProperty->ep_strName, fFloat);
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strmFile.PutLine_t(strLine);
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}
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// entity ptr
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if( pepProperty->ep_eptType == CEntityProperty::EPT_ENTITYPTR) {
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// get the pointer
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CEntityPointer &penPointed = ENTITYPROPERTY( &en, pepProperty->ep_slOffset, CEntityPointer);
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SLONG ulID = penPointed==NULL ? -1 : penPointed->en_ulID;
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strLine.PrintF(" \"%s\" = long(%d);", pepProperty->ep_strName, ulID);
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strmFile.PutLine_t(strLine);
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}
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// file name
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if( pepProperty->ep_eptType == CEntityProperty::EPT_FILENAME ||
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pepProperty->ep_eptType == CEntityProperty::EPT_FILENAMENODEP) {
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CTFileName fnmFile = CorrectSlashes(ENTITYPROPERTY( &en, pepProperty->ep_slOffset, CTFileName));
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strLine.PrintF(" \"%s\" = string(\"%s\");", pepProperty->ep_strName, fnmFile);
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strmFile.PutLine_t(strLine);
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}
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// index value
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if( pepProperty->ep_eptType == CEntityProperty::EPT_INDEX) {
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INDEX iValue = ENTITYPROPERTY( &en, pepProperty->ep_slOffset, INDEX);
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strLine.PrintF(" \"%s\" = long(%d);", pepProperty->ep_strName, iValue);
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strmFile.PutLine_t(strLine);
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}
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// animation value
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if( pepProperty->ep_eptType == CEntityProperty::EPT_ANIMATION) {
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INDEX iValue = ENTITYPROPERTY( &en, pepProperty->ep_slOffset, INDEX);
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strLine.PrintF(" \"%s\" = long(%d);", pepProperty->ep_strName, iValue);
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strmFile.PutLine_t(strLine);
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}
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// illumination type
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if( pepProperty->ep_eptType == CEntityProperty::EPT_ILLUMINATIONTYPE) {
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INDEX iValue = ENTITYPROPERTY( &en, pepProperty->ep_slOffset, INDEX);
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strLine.PrintF(" \"%s\" = long(%d);", pepProperty->ep_strName, iValue);
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strmFile.PutLine_t(strLine);
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}
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// angle
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if( pepProperty->ep_eptType == CEntityProperty::EPT_ANGLE) {
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INDEX iValue = ENTITYPROPERTY( &en, pepProperty->ep_slOffset, INDEX);
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strLine.PrintF(" \"%s\" = long(%d);", pepProperty->ep_strName, iValue);
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strmFile.PutLine_t(strLine);
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}
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// float 3D
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if( pepProperty->ep_eptType == CEntityProperty::EPT_FLOAT3D) {
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FLOAT3D vValue = ENTITYPROPERTY( &en, pepProperty->ep_slOffset, FLOAT3D);
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strLine.PrintF(" \"%s\" = float3(%f, %f, %f);", pepProperty->ep_strName, vValue(1), vValue(2), vValue(3));
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strmFile.PutLine_t(strLine);
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}
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// angle 3D
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if( pepProperty->ep_eptType == CEntityProperty::EPT_ANGLE3D) {
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ANGLE3D vAngle3D = ENTITYPROPERTY( &en, pepProperty->ep_slOffset, ANGLE3D);
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strLine.PrintF(" \"%s\" = float3(%f, %f, %f);", pepProperty->ep_strName, vAngle3D(1), vAngle3D(2), vAngle3D(3));
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strmFile.PutLine_t(strLine);
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}
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// string trans
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if( pepProperty->ep_eptType == CEntityProperty::EPT_STRINGTRANS) {
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CTString strString = FixQuotes(ENTITYPROPERTY( &en, pepProperty->ep_slOffset, CTString));
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strLine.PrintF(" \"%s\" = string(\"%s\");", pepProperty->ep_strName, strString);
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strmFile.PutLine_t(strLine);
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}
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// flags
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if( pepProperty->ep_eptType == CEntityProperty::EPT_FLAGS) {
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ULONG ulValue = ENTITYPROPERTY( &en, pepProperty->ep_slOffset, ULONG);
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strLine.PrintF(" \"%s\" = long(%d);", pepProperty->ep_strName, ulValue);
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strmFile.PutLine_t(strLine);
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}
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// EPT_FLOATAABBOX3D - bounding box
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if( pepProperty->ep_eptType == CEntityProperty::EPT_FLOATAABBOX3D) {
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// get value for bounding box
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FLOATaabbox3D bboxOld = ENTITYPROPERTY( &en, pepProperty->ep_slOffset, FLOATaabbox3D);
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FLOAT3D vMin = bboxOld.Min();
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FLOAT3D vMax = bboxOld.Max();
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strLine.PrintF(" \"%s\" = box(%f, %f, %f),(%f, %f, %f);", pepProperty->ep_strName,
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vMin(1), vMin(2), vMin(3), vMax(1), vMax(2), vMax(3));
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strmFile.PutLine_t(strLine);
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}
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}
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}
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// if render type is brush
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if( (en.en_RenderType==CEntity::RT_BRUSH || en.en_RenderType==CEntity::RT_FIELDBRUSH) && en.en_pbrBrush!=NULL) {
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// add one "fake" property that will hint "invisible brush" status
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BOOL bInvisibleBrush = !IsBrushVisible(en);
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BOOL bEmptyBrush = IsBrushEmpty(en);
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strLine.PrintF(" \"Hint: Invisible brush\" = long(%d);", bInvisibleBrush);
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strmFile.PutLine_t(strLine);
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// ".amf" file name
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CTString strEntityID;
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strEntityID.PrintF("%d", en.en_ulID);
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CTFileName fnAmf;
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fnAmf.PrintF("%s_%s.amf", fnWorld.FileDir()+fnWorld.FileName(), strEntityID);
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BOOL bFieldBrush = en.en_RenderType==CEntity::RT_FIELDBRUSH;
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ExportEntityToAMF_t(this, en, fnAmf, bFieldBrush, bInvisibleBrush, bEmptyBrush);
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}
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// close entity attributes section
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strLine.PrintF(" }");
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strmFile.PutLine_t(strLine);
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}
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// close entity section
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strLine.PrintF("}");
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strmFile.PutLine_t(strLine);
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// "entity placement and names"
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CTFileName fnSml=fnWorld.FileDir()+fnWorld.FileName()+".sml";
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// open text file
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CTFileStream strmSmlFile;
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strmSmlFile.Create_t( fnSml, CTStream::CM_TEXT);
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// save needed smc's
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for(INDEX iSmc=0; iSmc<astrNeddedSmc.Count(); iSmc++)
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{
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strmSmlFile.PutLine_t(astrNeddedSmc[iSmc]);
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}
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AfxMessageBox(L"Entities exported!", MB_OK|MB_ICONINFORMATION);
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}
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catch( char *err_str)
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{
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AfxMessageBox( CString(err_str));
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}
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}
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