..
cmake
Add SDL2 path for Ubuntu 18.04
2020-08-25 12:40:11 +02:00
DecodeReport
Merge github.com:Croteam-Official/Serious-Engine
2016-04-02 23:56:12 -04:00
DedicatedServer
DedicatedServer: declare a dummy _hwndMain
2016-04-13 02:25:58 +01:00
Depend
Merge github.com:Croteam-Official/Serious-Engine
2016-04-02 23:56:12 -04:00
Ecc
Swap PLATFORM_* macros for standard ones in ecc
2021-11-15 23:33:16 +00:00
Engine
Fix compilation with GCC 11.X
2021-09-04 14:07:03 +03:00
EngineGui
Merge github.com:Croteam-Official/Serious-Engine
2016-04-02 23:56:12 -04:00
Entities
Fix GCC -Waddress warning in PlayCamera
2021-11-15 22:24:00 +00:00
EntitiesMP
So yeah, I just did what the stubbed said
2019-08-17 16:20:08 +02:00
External
First attempt at a port to SDL2. Untested!
2016-04-09 02:18:57 -04:00
GameGUIMP
Merge github.com:Croteam-Official/Serious-Engine
2016-04-02 23:56:12 -04:00
GameMP
Pandora version build 07, with notaz improvements
2017-05-28 15:17:22 +02:00
LWSkaExporter
Fixes II
2016-03-23 20:42:20 +03:00
MakeFONT
Add GPL header to files
2016-03-11 18:20:51 -06:00
Modeler
Change remaining "if (this!=NULL)" to "ASSERT(this!=NULL)"
2016-05-30 00:48:47 +02:00
Models
Add GPL header to files
2016-03-11 18:20:51 -06:00
ModelsMP
Add GPL header to files
2016-03-11 18:20:51 -06:00
RCon
Add GPL header to files
2016-03-11 18:20:51 -06:00
SeriousSam
Added PYRA option (also inverted Shoulder buttons function on Pandora/Pyra build)
2021-08-02 09:02:35 +02:00
SeriousSkaStudio
Remove generated files
2016-03-14 02:55:58 +03:00
Shaders
Fix "unused but set variable" warnings from GCC
2016-05-09 18:51:03 +02:00
WorldEditor
CShell::[SG]etCurrentWorld() instead of putting it in INDEX console var
2016-04-18 18:52:52 +02:00
All.sln
Engine: Return dynamic vorbisfile library loading.
2016-04-03 23:45:57 +03:00
bison.simple
Uploading full engine sources
2016-03-11 15:57:17 +02:00
build-linux32.sh
Improved README and build script. Now build RelWithDebInfo, that do works
2019-08-17 09:37:58 +02:00
build-linux64.sh
Improved README and build script. Now build RelWithDebInfo, that do works
2019-08-17 09:37:58 +02:00
build-mac.sh
Improved README and build script. Now build RelWithDebInfo, that do works
2019-08-17 09:37:58 +02:00
build-mac64.sh
Improved README and build script. Now build RelWithDebInfo, that do works
2019-08-17 09:37:58 +02:00
build-macarm.sh
macOS/ARM: little nasty typo fix in .sh and force -O0 flag for every build target as a temporary workaround for segfaults
2021-04-05 22:50:51 +03:00
CMakeLists.txt
Added PYRA option (also inverted Shoulder buttons function on Pandora/Pyra build)
2021-08-02 09:02:35 +02:00