Serious-Engine/Sources/WorldEditor/StdAfx.h
2016-03-11 15:57:17 +02:00

29 lines
1.0 KiB
C

/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
#include <afxwin.h> // MFC core and standard components
#include <afxext.h> // MFC extensions
#include <afxadv.h>
#include <afxole.h>
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h> // MFC support for Windows Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT
#include <htmlhelp.h>
#define ENGINE_INTERNAL 1
#include <EngineGUI/EngineGUI.h>
#include <Engine/GameShell.h>
#include <Engine/Base/ChangeableRT.h>
#include <Engine/Base/UpdateableRT.h>
#include <Engine/Terrain/Terrain.h>
#include <Engine/Terrain/TerrainMisc.h>
#include "WorldEditor.h"
#pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='x86' publicKeyToken='6595b64144ccf1df' language='*'\"")