mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-12-27 07:54:51 +01:00
72edf1c720
many unused functions and variables are now commented out You'll still get tons of warnings, which should mostly fall in one of the following categories: 1. Unnecessary variables or values generated from .es scripts 2. Pointers assigned to from functions with side-effects: DO NOT REMOVE! Like CEntity *penNew = CreateEntity_t(...); - even if penNew isn't used, CreateEntity() must be called there!
738 lines
21 KiB
C++
738 lines
21 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd.
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of version 2 of the GNU General Public License as published by
|
|
the Free Software Foundation
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
|
|
|
#include "StdAfx.h"
|
|
#include "LCDDrawing.h"
|
|
|
|
extern BOOL map_bIsFirstEncounter;
|
|
|
|
static CTextureObject atoIconsSE[13];
|
|
static CTextureObject atoIconsFE[15];
|
|
|
|
static CTextureObject _toPathDot;
|
|
|
|
static CTextureObject _toMapBcgLDFE;
|
|
static CTextureObject _toMapBcgLUFE;
|
|
static CTextureObject _toMapBcgRDFE;
|
|
static CTextureObject _toMapBcgRUFE;
|
|
|
|
static CTextureObject _toMapBcgLDSE;
|
|
static CTextureObject _toMapBcgLUSE;
|
|
static CTextureObject _toMapBcgRDSE;
|
|
static CTextureObject _toMapBcgRUSE;
|
|
|
|
PIX aIconCoordsSE[][2] =
|
|
{
|
|
{0, 0}, // 00: Last Episode
|
|
{168, 351}, // 01: Palenque 01
|
|
{42, 345}, // 02: Palenque 02
|
|
{41, 263}, // 03: Teotihuacan 01
|
|
{113, 300}, // 04: Teotihuacan 02
|
|
{334, 328}, // 05: Teotihuacan 03
|
|
{371, 187}, // 06: Ziggurat
|
|
{265, 111}, // 07: Atrium
|
|
{119, 172}, // 08: Gilgamesh
|
|
{0, 145}, // 09: Babel
|
|
{90, 30}, // 10: Citadel
|
|
{171, 11}, // 11: Land of Damned
|
|
{376, 0}, // 12: Cathedral
|
|
};
|
|
|
|
PIX aIconCoordsFE[][2] =
|
|
{
|
|
{175,404}, // 00: Hatshepsut
|
|
{60,381}, // 01: Sand Canyon
|
|
{50,300}, // 02: Ramses
|
|
{171,304}, // 03: Canyon
|
|
{190,225}, // 04: Waterfall
|
|
{303,305}, // 05: Oasis
|
|
{361,296}, // 06: Dunes
|
|
{362,222}, // 07: Suburbs
|
|
{321,211}, // 08: Sewers
|
|
{316,156}, // 09: Metropolis
|
|
{194,157}, // 10: Sphynx
|
|
{160,111}, // 11: Karnak
|
|
{167,61}, // 12: Luxor
|
|
{50,53}, // 13: Sacred
|
|
{185,0}, // 14: Pyramid
|
|
};
|
|
|
|
#define LASTEPISODE_BIT 0
|
|
#define PALENQUE01_BIT 1
|
|
#define PALENQUE02_BIT 2
|
|
#define TEOTIHUACAN01_BIT 3
|
|
#define TEOTIHUACAN02_BIT 4
|
|
#define TEOTIHUACAN03_BIT 5
|
|
#define ZIGGURAT_BIT 6
|
|
#define ATRIUM_BIT 7
|
|
#define GILGAMESH_BIT 8
|
|
#define BABEL_BIT 9
|
|
#define CITADEL_BIT 10
|
|
#define LOD_BIT 11
|
|
#define CATHEDRAL_BIT 12
|
|
|
|
#define HATSHEPSUT_BIT 0
|
|
#define SAND_BIT 1
|
|
#define RAMSES_BIT 2
|
|
#define CANYON_BIT 3
|
|
#define WATERFALL_BIT 4
|
|
#define OASIS_BIT 5
|
|
#define DUNES_BIT 6
|
|
#define SUBURBS_BIT 7
|
|
#define SEWERS_BIT 8
|
|
#define METROPOLIS_BIT 9
|
|
#define SPHYNX_BIT 10
|
|
#define KARNAK_BIT 11
|
|
#define LUXOR_BIT 12
|
|
#define SACRED_BIT 13
|
|
#define PYRAMID_BIT 14
|
|
|
|
INDEX aPathPrevNextLevelsSE[][2] =
|
|
{
|
|
{LASTEPISODE_BIT, PALENQUE01_BIT}, // 00
|
|
{PALENQUE01_BIT, PALENQUE02_BIT}, // 01
|
|
{PALENQUE02_BIT, TEOTIHUACAN01_BIT }, // 02
|
|
{TEOTIHUACAN01_BIT, TEOTIHUACAN02_BIT}, // 03
|
|
{TEOTIHUACAN02_BIT, TEOTIHUACAN03_BIT}, // 04
|
|
{TEOTIHUACAN03_BIT, ZIGGURAT_BIT}, // 05
|
|
{ZIGGURAT_BIT, ATRIUM_BIT}, // 06
|
|
{ATRIUM_BIT, GILGAMESH_BIT}, // 07
|
|
{GILGAMESH_BIT, BABEL_BIT}, // 08
|
|
{BABEL_BIT, CITADEL_BIT}, // 09
|
|
{CITADEL_BIT, LOD_BIT}, // 10
|
|
{LOD_BIT, CATHEDRAL_BIT}, // 11
|
|
};
|
|
|
|
INDEX aPathPrevNextLevelsFE[][2] =
|
|
{
|
|
{HATSHEPSUT_BIT, SAND_BIT}, // 00
|
|
{SAND_BIT, RAMSES_BIT}, // 01
|
|
{RAMSES_BIT, CANYON_BIT}, // 02
|
|
{CANYON_BIT, WATERFALL_BIT}, // 03
|
|
{CANYON_BIT, OASIS_BIT}, // 04
|
|
{WATERFALL_BIT, OASIS_BIT}, // 05
|
|
{OASIS_BIT, DUNES_BIT}, // 06
|
|
{DUNES_BIT, SUBURBS_BIT}, // 07
|
|
{SUBURBS_BIT, SEWERS_BIT}, // 08
|
|
{SEWERS_BIT, METROPOLIS_BIT}, // 09
|
|
{METROPOLIS_BIT, SPHYNX_BIT}, // 10
|
|
{SPHYNX_BIT, KARNAK_BIT}, // 11
|
|
{KARNAK_BIT, LUXOR_BIT}, // 12
|
|
{LUXOR_BIT, SACRED_BIT}, // 13
|
|
{SACRED_BIT, PYRAMID_BIT}, // 14
|
|
{LUXOR_BIT, PYRAMID_BIT}, // 15
|
|
};
|
|
|
|
PIX aPathDotsSE[][10][2] =
|
|
{
|
|
// 00: Palenque01 - Palenque02
|
|
{
|
|
{-1,-1},
|
|
},
|
|
|
|
// 01: Palenque01 - Palenque02
|
|
{
|
|
{211,440},
|
|
{193,447},
|
|
{175,444},
|
|
{163,434},
|
|
{152,423},
|
|
{139,418},
|
|
{-1,-1},
|
|
},
|
|
|
|
// 02: Palenque02 - Teotihuacan01
|
|
{
|
|
{100,372},
|
|
{102,363},
|
|
{108,354},
|
|
{113,345},
|
|
{106,338},
|
|
{-1,-1},
|
|
},
|
|
|
|
// 03: Teotihuacan01 - Teotihuacan02
|
|
{
|
|
{153,337},
|
|
{166,341},
|
|
{180,346},
|
|
{194,342},
|
|
{207,337},
|
|
{-1,-1},
|
|
},
|
|
|
|
// 04: Teotihuacan02 - Teotihuacan03
|
|
{
|
|
{279,339},
|
|
{287,347},
|
|
{296,352},
|
|
{307,365},
|
|
{321,367},
|
|
{335,362},
|
|
{-1,-1},
|
|
},
|
|
|
|
// 05: Teotihuacan03 - Ziggurat
|
|
{
|
|
{-1,-1},
|
|
},
|
|
|
|
// 06: Ziggurat - Atrium
|
|
{
|
|
{412,285},
|
|
{396,282},
|
|
{383,273},
|
|
{368,266},
|
|
{354,264},
|
|
{-1,-1},
|
|
},
|
|
|
|
// 07: Atrium - Gilgamesh
|
|
{
|
|
{276,255},
|
|
{262,258},
|
|
{248,253},
|
|
{235,245},
|
|
{222,240},
|
|
{-1,-1},
|
|
},
|
|
|
|
// 08: Gilgamesh - Babel
|
|
{
|
|
{152,245},
|
|
{136,248},
|
|
{118,253},
|
|
{100,251},
|
|
{85,246},
|
|
{69,243},
|
|
{-1,-1},
|
|
},
|
|
|
|
// 09: Babel - Citadel
|
|
{
|
|
{-1,-1},
|
|
},
|
|
|
|
// 10: Citadel - Lod
|
|
{
|
|
{190,130},
|
|
{204,126},
|
|
{215,119},
|
|
{232,116},
|
|
{241,107},
|
|
{-1,-1},
|
|
},
|
|
|
|
// 11: Lod - Cathedral
|
|
{
|
|
{330,108},
|
|
{341,117},
|
|
{353,126},
|
|
{364,136},
|
|
{377,146},
|
|
{395,147},
|
|
{-1,-1},
|
|
},
|
|
};
|
|
|
|
PIX aPathDotsFE[][10][2] =
|
|
{
|
|
// 00: Hatshepsut - Sand
|
|
{
|
|
{207,435},
|
|
{196,440},
|
|
{184,444},
|
|
{172,443},
|
|
{162,439},
|
|
{156,432},
|
|
{-1,-1},
|
|
},
|
|
|
|
// 01: Sand - Ramses
|
|
{
|
|
{115,388},
|
|
{121,382},
|
|
{128,377},
|
|
{136,371},
|
|
{-1,-1},
|
|
},
|
|
|
|
// 02: Ramses - Canyon
|
|
{
|
|
{148,368},
|
|
{159,370},
|
|
{169,374},
|
|
{177,379},
|
|
{187,381},
|
|
{200,380},
|
|
{211,376},
|
|
{-1,-1},
|
|
},
|
|
|
|
// 03: Canyon - Waterfall
|
|
{
|
|
{273,339},
|
|
{276,331},
|
|
{278,322},
|
|
{280,313},
|
|
{279,305},
|
|
{273,298},
|
|
{266,293},
|
|
{260,288},
|
|
{-1,-1},
|
|
},
|
|
|
|
// 04: Canyon - Oasis
|
|
{
|
|
{288,360},
|
|
{295,355},
|
|
{302,360},
|
|
{310,364},
|
|
{319,367},
|
|
{328,368},
|
|
{-1,-1},
|
|
},
|
|
|
|
// 05: Waterfall - Oasis
|
|
{
|
|
{294,279},
|
|
{302,282},
|
|
{310,287},
|
|
{316,294},
|
|
{320,302},
|
|
{323,310},
|
|
{327,318},
|
|
{332,326},
|
|
{337,333},
|
|
{-1,-1},
|
|
},
|
|
|
|
// 06: Oasis - Dunes
|
|
{
|
|
{384,360},
|
|
{394,358},
|
|
{405,353},
|
|
{414,347},
|
|
{421,339},
|
|
{426,329},
|
|
{-1,-1},
|
|
},
|
|
|
|
// 07: Dunes - Suburbs
|
|
{
|
|
{439,305},
|
|
{434,300},
|
|
{429,293},
|
|
{-1,-1},
|
|
},
|
|
|
|
// 08: Suburbs - Sewers
|
|
{
|
|
{403,250},
|
|
{402,244},
|
|
{401,238},
|
|
{398,232},
|
|
{-1,-1},
|
|
},
|
|
|
|
// 09: Sewers - Metropolis
|
|
{
|
|
{372,266},
|
|
{371,221},
|
|
{370,216},
|
|
{-1,-1},
|
|
},
|
|
|
|
// 10: Metropolis - Alley
|
|
{
|
|
{317,211},
|
|
{310,215},
|
|
{302,219},
|
|
{293,222},
|
|
{283,222},
|
|
{273,221},
|
|
{265,218},
|
|
{-1,-1},
|
|
},
|
|
|
|
// 11: Alley - Karnak
|
|
{
|
|
{260,189},
|
|
{259,181},
|
|
{255,174},
|
|
{249,168},
|
|
{241,165},
|
|
{233,164},
|
|
{-1,-1},
|
|
},
|
|
|
|
// 12: Karnak - Luxor
|
|
{
|
|
{228,143},
|
|
{228,136},
|
|
{226,129},
|
|
{221,123},
|
|
{-1,-1},
|
|
},
|
|
|
|
// 13: Luxor - Sacred
|
|
{
|
|
{175,101},
|
|
{169,106},
|
|
{162,111},
|
|
{154,113},
|
|
{145,113},
|
|
{136,112},
|
|
{-1,-1},
|
|
},
|
|
|
|
// 14: Sacred - Pyramid
|
|
{
|
|
{126,59},
|
|
{134,55},
|
|
{142,52},
|
|
{151,49},
|
|
{160,47},
|
|
{170,47},
|
|
{179,48},
|
|
{188,51},
|
|
{-1,-1},
|
|
},
|
|
|
|
// 15: Luxor - Pyramid
|
|
{
|
|
{212,71},
|
|
{217,66},
|
|
{225,63},
|
|
{234,63},
|
|
{244,63},
|
|
{253,62},
|
|
{261,59},
|
|
{-1,-1},
|
|
},
|
|
};
|
|
|
|
BOOL ObtainMapData(void)
|
|
{
|
|
try {
|
|
// the second encounter
|
|
atoIconsSE[ 0].SetData_t(CTFILENAME("TexturesMP\\Computer\\Map\\Book.tex"));
|
|
atoIconsSE[ 1].SetData_t(CTFILENAME("TexturesMP\\Computer\\Map\\Level00.tex"));
|
|
atoIconsSE[ 2].SetData_t(CTFILENAME("TexturesMP\\Computer\\Map\\Level01.tex"));
|
|
atoIconsSE[ 3].SetData_t(CTFILENAME("TexturesMP\\Computer\\Map\\Level02.tex"));
|
|
atoIconsSE[ 4].SetData_t(CTFILENAME("TexturesMP\\Computer\\Map\\Level03.tex"));
|
|
atoIconsSE[ 5].SetData_t(CTFILENAME("TexturesMP\\Computer\\Map\\Level04.tex"));
|
|
atoIconsSE[ 6].SetData_t(CTFILENAME("TexturesMP\\Computer\\Map\\Level05.tex"));
|
|
atoIconsSE[ 7].SetData_t(CTFILENAME("TexturesMP\\Computer\\Map\\Level06.tex"));
|
|
atoIconsSE[ 8].SetData_t(CTFILENAME("TexturesMP\\Computer\\Map\\Level07.tex"));
|
|
atoIconsSE[ 9].SetData_t(CTFILENAME("TexturesMP\\Computer\\Map\\Level08.tex"));
|
|
atoIconsSE[10].SetData_t(CTFILENAME("TexturesMP\\Computer\\Map\\Level09.tex"));
|
|
atoIconsSE[11].SetData_t(CTFILENAME("TexturesMP\\Computer\\Map\\Level10.tex"));
|
|
atoIconsSE[12].SetData_t(CTFILENAME("TexturesMP\\Computer\\Map\\Level11.tex"));
|
|
_toPathDot .SetData_t(CTFILENAME("TexturesMP\\Computer\\Map\\PathDot.tex"));
|
|
_toMapBcgLDSE .SetData_t(CTFILENAME("TexturesMP\\Computer\\Map\\MapBcgLD.tex"));
|
|
_toMapBcgLUSE .SetData_t(CTFILENAME("TexturesMP\\Computer\\Map\\MapBcgLU.tex"));
|
|
_toMapBcgRDSE .SetData_t(CTFILENAME("TexturesMP\\Computer\\Map\\MapBcgRD.tex"));
|
|
_toMapBcgRUSE .SetData_t(CTFILENAME("TexturesMP\\Computer\\Map\\MapBcgRU.tex"));
|
|
// force constant textures
|
|
((CTextureData*)atoIconsSE[ 0].GetData())->Force(TEX_CONSTANT);
|
|
((CTextureData*)atoIconsSE[ 1].GetData())->Force(TEX_CONSTANT);
|
|
((CTextureData*)atoIconsSE[ 2].GetData())->Force(TEX_CONSTANT);
|
|
((CTextureData*)atoIconsSE[ 3].GetData())->Force(TEX_CONSTANT);
|
|
((CTextureData*)atoIconsSE[ 4].GetData())->Force(TEX_CONSTANT);
|
|
((CTextureData*)atoIconsSE[ 5].GetData())->Force(TEX_CONSTANT);
|
|
((CTextureData*)atoIconsSE[ 6].GetData())->Force(TEX_CONSTANT);
|
|
((CTextureData*)atoIconsSE[ 7].GetData())->Force(TEX_CONSTANT);
|
|
((CTextureData*)atoIconsSE[ 8].GetData())->Force(TEX_CONSTANT);
|
|
((CTextureData*)atoIconsSE[ 9].GetData())->Force(TEX_CONSTANT);
|
|
((CTextureData*)atoIconsSE[10].GetData())->Force(TEX_CONSTANT);
|
|
((CTextureData*)atoIconsSE[11].GetData())->Force(TEX_CONSTANT);
|
|
((CTextureData*)atoIconsSE[12].GetData())->Force(TEX_CONSTANT);
|
|
((CTextureData*)_toPathDot .GetData())->Force(TEX_CONSTANT);
|
|
((CTextureData*)_toMapBcgLDSE .GetData())->Force(TEX_CONSTANT);
|
|
((CTextureData*)_toMapBcgLUSE .GetData())->Force(TEX_CONSTANT);
|
|
((CTextureData*)_toMapBcgRDSE .GetData())->Force(TEX_CONSTANT);
|
|
((CTextureData*)_toMapBcgRUSE .GetData())->Force(TEX_CONSTANT);
|
|
|
|
// the first encounter
|
|
atoIconsFE[ 0].SetData_t(CTFILENAME("Textures\\Computer\\Map\\Level00.tex"));
|
|
atoIconsFE[ 1].SetData_t(CTFILENAME("Textures\\Computer\\Map\\Level01.tex"));
|
|
atoIconsFE[ 2].SetData_t(CTFILENAME("Textures\\Computer\\Map\\Level02.tex"));
|
|
atoIconsFE[ 3].SetData_t(CTFILENAME("Textures\\Computer\\Map\\Level03.tex"));
|
|
atoIconsFE[ 4].SetData_t(CTFILENAME("Textures\\Computer\\Map\\Level04.tex"));
|
|
atoIconsFE[ 5].SetData_t(CTFILENAME("Textures\\Computer\\Map\\Level05.tex"));
|
|
atoIconsFE[ 6].SetData_t(CTFILENAME("Textures\\Computer\\Map\\Level06.tex"));
|
|
atoIconsFE[ 7].SetData_t(CTFILENAME("Textures\\Computer\\Map\\Level07.tex"));
|
|
atoIconsFE[ 8].SetData_t(CTFILENAME("Textures\\Computer\\Map\\Level08.tex"));
|
|
atoIconsFE[ 9].SetData_t(CTFILENAME("Textures\\Computer\\Map\\Level09.tex"));
|
|
atoIconsFE[10].SetData_t(CTFILENAME("Textures\\Computer\\Map\\Level10.tex"));
|
|
atoIconsFE[11].SetData_t(CTFILENAME("Textures\\Computer\\Map\\Level11.tex"));
|
|
atoIconsFE[12].SetData_t(CTFILENAME("Textures\\Computer\\Map\\Level12.tex"));
|
|
atoIconsFE[13].SetData_t(CTFILENAME("Textures\\Computer\\Map\\Level13.tex"));
|
|
atoIconsFE[14].SetData_t(CTFILENAME("Textures\\Computer\\Map\\Level14.tex"));
|
|
_toMapBcgLDFE .SetData_t(CTFILENAME("Textures\\Computer\\Map\\MapBcgLD.tex"));
|
|
_toMapBcgLUFE .SetData_t(CTFILENAME("Textures\\Computer\\Map\\MapBcgLU.tex"));
|
|
_toMapBcgRDFE .SetData_t(CTFILENAME("Textures\\Computer\\Map\\MapBcgRD.tex"));
|
|
_toMapBcgRUFE .SetData_t(CTFILENAME("Textures\\Computer\\Map\\MapBcgRU.tex"));
|
|
// force constant textures
|
|
((CTextureData*)atoIconsFE[ 0].GetData())->Force(TEX_CONSTANT);
|
|
((CTextureData*)atoIconsFE[ 1].GetData())->Force(TEX_CONSTANT);
|
|
((CTextureData*)atoIconsFE[ 2].GetData())->Force(TEX_CONSTANT);
|
|
((CTextureData*)atoIconsFE[ 3].GetData())->Force(TEX_CONSTANT);
|
|
((CTextureData*)atoIconsFE[ 4].GetData())->Force(TEX_CONSTANT);
|
|
((CTextureData*)atoIconsFE[ 5].GetData())->Force(TEX_CONSTANT);
|
|
((CTextureData*)atoIconsFE[ 6].GetData())->Force(TEX_CONSTANT);
|
|
((CTextureData*)atoIconsFE[ 7].GetData())->Force(TEX_CONSTANT);
|
|
((CTextureData*)atoIconsFE[ 8].GetData())->Force(TEX_CONSTANT);
|
|
((CTextureData*)atoIconsFE[ 9].GetData())->Force(TEX_CONSTANT);
|
|
((CTextureData*)atoIconsFE[10].GetData())->Force(TEX_CONSTANT);
|
|
((CTextureData*)atoIconsFE[11].GetData())->Force(TEX_CONSTANT);
|
|
((CTextureData*)atoIconsFE[12].GetData())->Force(TEX_CONSTANT);
|
|
((CTextureData*)atoIconsFE[13].GetData())->Force(TEX_CONSTANT);
|
|
((CTextureData*)atoIconsFE[14].GetData())->Force(TEX_CONSTANT);
|
|
((CTextureData*)_toMapBcgLDFE .GetData())->Force(TEX_CONSTANT);
|
|
((CTextureData*)_toMapBcgLUFE .GetData())->Force(TEX_CONSTANT);
|
|
((CTextureData*)_toMapBcgRDFE .GetData())->Force(TEX_CONSTANT);
|
|
((CTextureData*)_toMapBcgRUFE .GetData())->Force(TEX_CONSTANT);
|
|
}
|
|
catch (char *strError) {
|
|
CPrintF("%s\n", strError);
|
|
return FALSE;
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
void ReleaseMapData(void)
|
|
{
|
|
atoIconsSE[0].SetData(NULL);
|
|
atoIconsSE[1].SetData(NULL);
|
|
atoIconsSE[2].SetData(NULL);
|
|
atoIconsSE[3].SetData(NULL);
|
|
atoIconsSE[4].SetData(NULL);
|
|
atoIconsSE[5].SetData(NULL);
|
|
atoIconsSE[6].SetData(NULL);
|
|
atoIconsSE[7].SetData(NULL);
|
|
atoIconsSE[8].SetData(NULL);
|
|
atoIconsSE[9].SetData(NULL);
|
|
atoIconsSE[10].SetData(NULL);
|
|
atoIconsSE[11].SetData(NULL);
|
|
atoIconsSE[12].SetData(NULL);
|
|
atoIconsFE[0].SetData(NULL);
|
|
atoIconsFE[1].SetData(NULL);
|
|
atoIconsFE[2].SetData(NULL);
|
|
atoIconsFE[3].SetData(NULL);
|
|
atoIconsFE[4].SetData(NULL);
|
|
atoIconsFE[5].SetData(NULL);
|
|
atoIconsFE[6].SetData(NULL);
|
|
atoIconsFE[7].SetData(NULL);
|
|
atoIconsFE[8].SetData(NULL);
|
|
atoIconsFE[9].SetData(NULL);
|
|
atoIconsFE[10].SetData(NULL);
|
|
atoIconsFE[11].SetData(NULL);
|
|
atoIconsFE[12].SetData(NULL);
|
|
atoIconsFE[13].SetData(NULL);
|
|
atoIconsFE[14].SetData(NULL);
|
|
_toPathDot.SetData(NULL);
|
|
_toMapBcgLDSE.SetData(NULL);
|
|
_toMapBcgLUSE.SetData(NULL);
|
|
_toMapBcgRDSE.SetData(NULL);
|
|
_toMapBcgRUSE.SetData(NULL);
|
|
_toMapBcgLDFE.SetData(NULL);
|
|
_toMapBcgLUFE.SetData(NULL);
|
|
_toMapBcgRDFE.SetData(NULL);
|
|
_toMapBcgRUFE.SetData(NULL);
|
|
}
|
|
|
|
void RenderMap( CDrawPort *pdp, ULONG ulLevelMask, CProgressHookInfo *pphi)
|
|
{
|
|
if( !ObtainMapData())
|
|
{
|
|
ReleaseMapData();
|
|
return;
|
|
}
|
|
|
|
PIX(*aIconCoords)[2] = map_bIsFirstEncounter ? aIconCoordsFE : aIconCoordsSE;
|
|
CTextureObject* atoIcons = map_bIsFirstEncounter ? atoIconsFE : atoIconsSE;
|
|
INDEX(*aPathPrevNextLevels)[2] = map_bIsFirstEncounter ? aPathPrevNextLevelsFE : aPathPrevNextLevelsSE;
|
|
PIX(*aPathDots)[10][2] = map_bIsFirstEncounter ? aPathDotsFE : aPathDotsSE;
|
|
|
|
INDEX ctLevels = map_bIsFirstEncounter ? ARRAYCOUNT(aIconCoordsFE) : ARRAYCOUNT(aIconCoordsSE);
|
|
|
|
CTextureObject* _toMapBcgLD = &_toMapBcgLDSE;
|
|
CTextureObject* _toMapBcgLU = &_toMapBcgLUSE;
|
|
CTextureObject* _toMapBcgRD = &_toMapBcgRDSE;
|
|
CTextureObject* _toMapBcgRU = &_toMapBcgRUSE;
|
|
|
|
if(map_bIsFirstEncounter) {
|
|
_toMapBcgLD = &_toMapBcgLDFE;
|
|
_toMapBcgLU = &_toMapBcgLUFE;
|
|
_toMapBcgRD = &_toMapBcgRDFE;
|
|
_toMapBcgRU = &_toMapBcgRUFE;
|
|
}
|
|
|
|
PIX pixdpw = (PIX) pdp->GetWidth();
|
|
PIX pixdph = (PIX) pdp->GetHeight();
|
|
PIX imgw = 512;
|
|
PIX imgh = 480;
|
|
FLOAT fStretch = 0.25f;
|
|
|
|
// determine max available picture stretch
|
|
if( pixdpw>=imgw*2 && pixdph>=imgh*2) {
|
|
fStretch = 2.0f;
|
|
} else if(pixdpw>=imgw && pixdph>=imgh) {
|
|
fStretch = 1.0f;
|
|
} else if(pixdpw>=imgw/2 && pixdph>=imgh/2) {
|
|
fStretch = 0.5f;
|
|
}
|
|
|
|
// calculate LU offset so picture would be centered in dp
|
|
PIX pixSX = (PIX) ((pixdpw-imgw*fStretch)/2);
|
|
PIX pixSY = Max( PIX((pixdph-imgh*fStretch)/2), PIX(0));
|
|
|
|
PIX pixC1S = pixSX; // column 1 start pixel
|
|
PIX pixR1S = pixSY; // raw 1 start pixel
|
|
PIX pixC1E = (PIX) (pixSX+256*fStretch); // column 1 end pixel
|
|
PIX pixR1E = (PIX) (pixSY+256*fStretch); // raw 1 end pixel
|
|
PIX pixC2S = (PIX) (pixC1E-fStretch); // column 2 start pixel
|
|
PIX pixR2S = (PIX) (pixR1E-fStretch); // raw 2 start pixel
|
|
PIX pixC2E = (PIX) (pixC2S+256*fStretch); // column 2 end pixel
|
|
PIX pixR2E = (PIX) (pixR2S+256*fStretch); // raw 2 end pixel
|
|
|
|
if (ulLevelMask == 0x00000001 && !map_bIsFirstEncounter) {
|
|
|
|
// render the book
|
|
//PIX pixX = (PIX) (aIconCoords[0][0]*fStretch+pixC1S);
|
|
//PIX pixY = (PIX) (aIconCoords[0][1]*fStretch+pixR1S);
|
|
CTextureObject *pto = &atoIcons[0];
|
|
// FIXME: DG: or was the line below supposed to use pixX and pixY?
|
|
pdp->PutTexture( pto, PIXaabbox2D( PIX2D(pixC1S,pixR1S), PIX2D(pixC2E,pixR2E)), C_WHITE|255);
|
|
|
|
} else {
|
|
|
|
// render pale map bcg
|
|
pdp->PutTexture( _toMapBcgLU, PIXaabbox2D( PIX2D(pixC1S,pixR1S), PIX2D(pixC1E,pixR1E)), C_WHITE|255);
|
|
pdp->PutTexture( _toMapBcgRU, PIXaabbox2D( PIX2D(pixC2S,pixR1S), PIX2D(pixC2E,pixR1E)), C_WHITE|255);
|
|
pdp->PutTexture( _toMapBcgLD, PIXaabbox2D( PIX2D(pixC1S,pixR2S), PIX2D(pixC1E,pixR2E)), C_WHITE|255);
|
|
pdp->PutTexture( _toMapBcgRD, PIXaabbox2D( PIX2D(pixC2S,pixR2S), PIX2D(pixC2E,pixR2E)), C_WHITE|255);
|
|
|
|
// render icons
|
|
for( INDEX iIcon=(!map_bIsFirstEncounter); iIcon<ctLevels; iIcon++)
|
|
{
|
|
// if level's icon should be rendered
|
|
if( ulLevelMask & (1UL<<iIcon))
|
|
{
|
|
PIX pixX = (PIX) (aIconCoords[iIcon][0]*fStretch+pixC1S);
|
|
PIX pixY = (PIX) (aIconCoords[iIcon][1]*fStretch+pixR1S);
|
|
CTextureObject *pto = &atoIcons[iIcon];
|
|
PIX pixImgW = (PIX) (((CTextureData *)pto->GetData())->GetPixWidth()*fStretch);
|
|
PIX pixImgH = (PIX) (((CTextureData *)pto->GetData())->GetPixHeight()*fStretch);
|
|
pdp->PutTexture( pto, PIXaabbox2D( PIX2D(pixX, pixY), PIX2D(pixX+pixImgW, pixY+pixImgH)), C_WHITE|255);
|
|
}
|
|
}
|
|
}
|
|
|
|
// render paths
|
|
for( INDEX iPath=0; iPath<ctLevels; iPath++)
|
|
{
|
|
INDEX iPrevLevelBit = aPathPrevNextLevels[iPath][0];
|
|
INDEX iNextLevelBit = aPathPrevNextLevels[iPath][1];
|
|
|
|
// if path dots should be rendered:
|
|
// if path src and dst levels were discovered and secret level isn't inbetween or hasn't been discovered
|
|
if( ulLevelMask&(1UL<<iPrevLevelBit) &&
|
|
ulLevelMask&(1UL<<iNextLevelBit) &&
|
|
((iNextLevelBit-iPrevLevelBit)==1 || !(ulLevelMask&(1UL<<(iNextLevelBit-1)))))
|
|
{
|
|
for( INDEX iDot=0; iDot<10; iDot++)
|
|
{
|
|
PIX pixDotX=(PIX) (pixC1S+aPathDots[iPath][iDot][0]*fStretch);
|
|
PIX pixDotY=(PIX) (pixR1S+aPathDots[iPath][iDot][1]*fStretch);
|
|
if(aPathDots[iPath][iDot][0]==-1) break;
|
|
pdp->PutTexture( &_toPathDot, PIXaabbox2D( PIX2D(pixDotX, pixDotY), PIX2D(pixDotX+8*fStretch, pixDotY+8*fStretch)),
|
|
(map_bIsFirstEncounter ? C_WHITE : C_BLACK)|255);
|
|
}
|
|
}
|
|
}
|
|
|
|
if( pphi != NULL)
|
|
{
|
|
// set font
|
|
pdp->SetFont( _pfdDisplayFont);
|
|
pdp->SetTextScaling( fStretch);
|
|
pdp->SetTextAspect( 1.0f);
|
|
|
|
INDEX iPosX, iPosY;
|
|
COLOR colText = RGBToColor(200,128,56)|CT_OPAQUE;
|
|
|
|
if(!map_bIsFirstEncounter) {
|
|
// set coordinates and dot colors
|
|
if (ulLevelMask == 0x00000001) {
|
|
iPosX = 200;
|
|
iPosY = 330;
|
|
colText = 0x5c6a9aff;
|
|
} else {
|
|
iPosX = 395;
|
|
iPosY = 403;
|
|
colText = 0xc87832ff;
|
|
}
|
|
}
|
|
else // DG: make sure iPosX/Y is initialized
|
|
{
|
|
// no idea if 0 makes sense, but at least it's deterministic
|
|
iPosX = 0;
|
|
iPosY = 0;
|
|
}
|
|
|
|
PIX pixhtcx = (PIX) (pixC1S+iPosX*fStretch);
|
|
PIX pixhtcy = (PIX) (pixR1S+iPosY*fStretch);
|
|
|
|
if(map_bIsFirstEncounter) {
|
|
pixhtcx = pixC1S+116*fStretch;
|
|
pixhtcy = pixR1S+220*fStretch;
|
|
}
|
|
|
|
pdp->PutTextC( pphi->phi_strDescription, pixhtcx, pixhtcy, colText);
|
|
for( INDEX iProgresDot=0; iProgresDot<16; iProgresDot+=1)
|
|
{
|
|
if(map_bIsFirstEncounter) {
|
|
PIX pixDotX=(PIX) (pixC1S+(48+iProgresDot*8)*fStretch);
|
|
PIX pixDotY=(PIX) (pixR1S+249*fStretch);
|
|
|
|
COLOR colDot = C_WHITE|255;
|
|
if(iProgresDot>pphi->phi_fCompleted*16) {
|
|
colDot = C_WHITE|64;
|
|
}
|
|
pdp->PutTexture( &_toPathDot, PIXaabbox2D( PIX2D(pixDotX, pixDotY),
|
|
PIX2D(pixDotX+8*fStretch, pixDotY+8*fStretch)), colDot);
|
|
} else {
|
|
PIX pixDotX=(PIX) (pixC1S+((iPosX-68)+iProgresDot*8)*fStretch);
|
|
PIX pixDotY=(PIX) (pixR1S+(iPosY+19)*fStretch);
|
|
|
|
COLOR colDot = colText|255;
|
|
if(iProgresDot>pphi->phi_fCompleted*16) {
|
|
colDot = C_BLACK|64;
|
|
}
|
|
pdp->PutTexture( &_toPathDot, PIXaabbox2D( PIX2D(pixDotX, pixDotY),
|
|
PIX2D(pixDotX+2+8*fStretch, pixDotY+2+8*fStretch)), C_BLACK|255);
|
|
pdp->PutTexture( &_toPathDot, PIXaabbox2D( PIX2D(pixDotX, pixDotY),
|
|
PIX2D(pixDotX+8*fStretch, pixDotY+8*fStretch)), colDot);
|
|
}
|
|
}
|
|
}
|
|
|
|
// free textures used in map rendering
|
|
ReleaseMapData();
|
|
}
|