Serious-Engine/Sources/EntitiesMP/PlayerMarker.cpp
2016-03-11 15:57:17 +02:00

116 lines
4.6 KiB
C++

/*
* This file is generated by Entity Class Compiler, (c) CroTeam 1997-98
*/
#line 4 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
#include "StdH.h"
#include "EntitiesMP/MusicHolder.h"
#include <EntitiesMP/PlayerMarker.h>
#include <EntitiesMP/PlayerMarker_tables.h>
#line 11 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
extern void CPlayerWeapons_Precache(ULONG ulAvailable);
void CPlayerMarker::SetDefaultProperties(void) {
m_fHealth = 100.0f;
m_fShield = 0.0f;
m_iGiveWeapons = 0x1;
m_iTakeWeapons = 0x0;
m_strGroup = "";
m_bQuickStart = FALSE ;
m_bStartInComputer = FALSE ;
m_penMessage = NULL;
m_fMaxAmmoRatio = 0.0f;
m_tmLastSpawned = -1000.0f;
m_iTakeAmmo = 0x0;
m_bNoRespawnInPlace = FALSE ;
CMarker::SetDefaultProperties();
}
#line 39 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
void CPlayerMarker::Precache(void) {
#line 40 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
if(m_iGiveWeapons > 1){
#line 41 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
CPlayerWeapons_Precache (m_iGiveWeapons );
#line 42 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
}
#line 43 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
}
#line 44 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
BOOL CPlayerMarker::HandleEvent(const CEntityEvent & ee) {
#line 45 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
if(ee . ee_slEvent == EVENTCODE_ETrigger ){
#line 46 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
CEntity * penMainMusicHolder = _pNetwork -> GetEntityWithName ("MusicHolder" , 0);
#line 47 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
if(penMainMusicHolder == NULL || ! IsOfClass (penMainMusicHolder , "MusicHolder")){
#line 48 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
return TRUE ;
#line 49 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
}
#line 50 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
CMusicHolder * pmh = (CMusicHolder *) penMainMusicHolder ;
#line 51 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
BOOL bNew = (pmh -> m_penRespawnMarker != this );
#line 52 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
pmh -> m_penRespawnMarker = this ;
#line 55 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
CEntity * penCaused = ((ETrigger &) ee ) . penCaused ;
#line 56 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
if(bNew &&
#line 57 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
(GetSP () -> sp_bSinglePlayer && GetSP () -> sp_gmGameMode != CSessionProperties :: GM_FLYOVER )
#line 58 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
&& IsOfClass (penCaused , "Player")){
#line 60 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
CPlayerSettings * pps = (CPlayerSettings *) (((CPlayerEntity *) penCaused ) -> en_pcCharacter . pc_aubAppearance );
#line 61 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
if(pps -> ps_ulFlags & PSF_AUTOSAVE ){
#line 63 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
_pShell -> Execute ("gam_bQuickSave=1;");
#line 64 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
}
#line 65 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
}
#line 66 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
return TRUE ;
#line 67 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
}
#line 69 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
return FALSE ;
#line 70 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
}
BOOL CPlayerMarker::
#line 73 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
Main(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT STATE_CPlayerMarker_Main
ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CPlayerMarker::Main expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
#line 75 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
InitAsEditorModel ();
#line 76 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
SetPhysicsFlags (EPF_MODEL_IMMATERIAL );
#line 77 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
SetCollisionFlags (ECF_IMMATERIAL );
#line 80 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
SetModel (MODEL_MARKER );
#line 81 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
SetModelMainTexture (TEXTURE_MARKER );
#line 84 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
if(m_bQuickStart ){
#line 85 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
m_strName . PrintF ("Player Quick Start");
#line 86 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
}else {
#line 87 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
m_strName . PrintF ("Player Start - %s" , m_strGroup );
#line 88 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
}
#line 90 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
Return(STATE_CURRENT,EVoid());
#line 90 "D:/SE1_GPL/Sources/EntitiesMP/PlayerMarker.es"
return TRUE; ASSERT(FALSE); return TRUE;};