Serious-Engine/Sources/GameGUIMP
2016-03-11 18:20:51 -06:00
..
res Uploading full engine sources 2016-03-11 15:57:17 +02:00
ActionsListControl.cpp Add GPL header to files 2016-03-11 18:20:51 -06:00
ActionsListControl.h Add GPL header to files 2016-03-11 18:20:51 -06:00
AxisListCtrl.cpp Add GPL header to files 2016-03-11 18:20:51 -06:00
AxisListCtrl.h Add GPL header to files 2016-03-11 18:20:51 -06:00
bmp00001.bmp Uploading full engine sources 2016-03-11 15:57:17 +02:00
ConsoleSymbolsCombo.cpp Add GPL header to files 2016-03-11 18:20:51 -06:00
ConsoleSymbolsCombo.h Add GPL header to files 2016-03-11 18:20:51 -06:00
cursor_u.bmp Uploading full engine sources 2016-03-11 15:57:17 +02:00
DlgAudioQuality.cpp Add GPL header to files 2016-03-11 18:20:51 -06:00
DlgAudioQuality.h Add GPL header to files 2016-03-11 18:20:51 -06:00
DlgConsole.cpp Add GPL header to files 2016-03-11 18:20:51 -06:00
DlgConsole.h Add GPL header to files 2016-03-11 18:20:51 -06:00
DlgEditButtonAction.cpp Add GPL header to files 2016-03-11 18:20:51 -06:00
DlgEditButtonAction.h Add GPL header to files 2016-03-11 18:20:51 -06:00
DlgPlayerAppearance.cpp Add GPL header to files 2016-03-11 18:20:51 -06:00
DlgPlayerAppearance.h Add GPL header to files 2016-03-11 18:20:51 -06:00
DlgPlayerControls.cpp Add GPL header to files 2016-03-11 18:20:51 -06:00
DlgPlayerControls.h Add GPL header to files 2016-03-11 18:20:51 -06:00
DlgPlayerSettings.cpp Add GPL header to files 2016-03-11 18:20:51 -06:00
DlgPlayerSettings.h Add GPL header to files 2016-03-11 18:20:51 -06:00
DlgRenameControls.cpp Add GPL header to files 2016-03-11 18:20:51 -06:00
DlgRenameControls.h Add GPL header to files 2016-03-11 18:20:51 -06:00
DlgSelectPlayer.cpp Add GPL header to files 2016-03-11 18:20:51 -06:00
DlgSelectPlayer.h Add GPL header to files 2016-03-11 18:20:51 -06:00
DlgVideoQuality.cpp Add GPL header to files 2016-03-11 18:20:51 -06:00
DlgVideoQuality.h Add GPL header to files 2016-03-11 18:20:51 -06:00
EditConsole.cpp Add GPL header to files 2016-03-11 18:20:51 -06:00
EditConsole.h Add GPL header to files 2016-03-11 18:20:51 -06:00
GameGUI.cpp Add GPL header to files 2016-03-11 18:20:51 -06:00
GameGUI.h Add GPL header to files 2016-03-11 18:20:51 -06:00
GameGUI.rc Uploading full engine sources 2016-03-11 15:57:17 +02:00
GameGUIMP.clw Uploading full engine sources 2016-03-11 15:57:17 +02:00
GameGUIMP.vcxproj Uploading full engine sources 2016-03-11 15:57:17 +02:00
GameGUIMP.vcxproj.filters Uploading full engine sources 2016-03-11 15:57:17 +02:00
GameGUIMP.vcxproj.user Uploading full engine sources 2016-03-11 15:57:17 +02:00
LocalPlayersList.cpp Add GPL header to files 2016-03-11 18:20:51 -06:00
LocalPlayersList.h Add GPL header to files 2016-03-11 18:20:51 -06:00
PressKeyEditControl.cpp Add GPL header to files 2016-03-11 18:20:51 -06:00
PressKeyEditControl.h Add GPL header to files 2016-03-11 18:20:51 -06:00
ReadMe.txt Uploading full engine sources 2016-03-11 15:57:17 +02:00
resource.h Add GPL header to files 2016-03-11 18:20:51 -06:00
StdAfx.cpp Add GPL header to files 2016-03-11 18:20:51 -06:00
StdAfx.h Add GPL header to files 2016-03-11 18:20:51 -06:00

========================================================================
       DYNAMIC LINK LIBRARY : GameGUI
========================================================================


AppWizard has created this GameGUI DLL for you.  

This file contains a summary of what you will find in each of the files that
make up your GameGUI application.

GameGUI.dsp
    This file (the project file) contains information at the project level and
    is used to build a single project or subproject. Other users can share the
    project (.dsp) file, but they should export the makefiles locally.

GameGUI.cpp
    This is the main DLL source file.

GameGUI.h
    This file contains your DLL exports.

/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
    These files are used to build a precompiled header (PCH) file
    named GameGUI.pch and a precompiled types file named StdAfx.obj.


/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.


/////////////////////////////////////////////////////////////////////////////