Serious-Engine/Sources/EntitiesMP/VoiceHolder.es
Ryan C. Gordon 1a2ccb8f50 Merge github.com:Croteam-Official/Serious-Engine
Conflicts:
	Sources/Ecc/Parser.cpp
	Sources/Ecc/Scanner.cpp
	Sources/Engine/Base/Scanner.cpp
	Sources/Engine/GameAgent/GameAgent.cpp
	Sources/Engine/Graphics/Gfx_wrapper.h
	Sources/Engine/Network/Network.cpp
	Sources/Engine/Sound/SoundDecoder.h
	Sources/Engine/Templates/HashTableTemplate.cpp
	Sources/Engine/Terrain/Terrain.h
	Sources/EntitiesMP/ParticleCloudsHolder.es
	Sources/EntitiesMP/ParticleCloudsMarker.es
	Sources/SeriousSam/CDCheck.h
	Sources/SeriousSam/Menu.cpp
	Sources/SeriousSam/MenuGadgets.cpp
	Sources/SeriousSam/SeriousSam.cpp
	Sources/SeriousSam/SplashScreen.cpp
	Sources/SeriousSam/StdH.cpp
	Sources/SeriousSam/StdH.h
	Sources/Shaders/StdH.cpp
2016-04-02 23:56:12 -04:00

96 lines
2.5 KiB
C++

/* Copyright (c) 2002-2012 Croteam Ltd.
This program is free software; you can redistribute it and/or modify
it under the terms of version 2 of the GNU General Public License as published by
the Free Software Foundation
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
231
%{
#include "EntitiesMP/StdH/StdH.h"
extern INDEX ent_bReportBrokenChains;
%}
class CVoiceHolder : CRationalEntity {
name "VoiceHolder";
thumbnail "Thumbnails\\VoiceHolder.tbn";
features "HasName", "IsTargetable";
properties:
1 CTString m_strName "Name" 'N' = "VoiceHolder",
3 CTString m_strDescription = "",
2 CTFileName m_fnmMessage "Message" 'M' = CTString(""),
5 BOOL m_bActive "Active" 'A' = TRUE,
6 INDEX m_ctMaxTrigs "Max trigs" 'X' = 1, // how many times could trig
{
CAutoPrecacheSound m_aps;
}
components:
1 model MODEL_MARKER "Models\\Editor\\VoiceHolder.mdl",
2 texture TEXTURE_MARKER "Models\\Editor\\VoiceHolder.tex"
functions:
void Precache(void)
{
m_aps.Precache(m_fnmMessage);
}
const CTString &GetDescription(void) const {
((CTString&)m_strDescription).PrintF("%s", (const char *) m_fnmMessage.FileName());
return m_strDescription;
}
procedures:
Main()
{
InitAsEditorModel();
SetPhysicsFlags(EPF_MODEL_IMMATERIAL);
SetCollisionFlags(ECF_IMMATERIAL);
// set appearance
SetModel(MODEL_MARKER);
SetModelMainTexture(TEXTURE_MARKER);
wait() {
on (ETrigger eTrigger): {
if (!m_bActive) {
resume;
}
CEntity *penCaused = FixupCausedToPlayer(this, eTrigger.penCaused);
EVoiceMessage eMsg;
eMsg.fnmMessage = m_fnmMessage;
penCaused->SendEvent(eMsg);
// if max trig count is used for counting
if(m_ctMaxTrigs > 0) {
// decrease count
m_ctMaxTrigs-=1;
// if we trigged max times
if( m_ctMaxTrigs <= 0) {
// cease to exist
Destroy();
stop;
}
}
resume;
}
on (EActivate): {
m_bActive = TRUE;
resume;
}
on (EDeactivate): {
m_bActive = FALSE;
resume;
}
}
return;
}
};