mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-22 18:30:27 +01:00
1a2ccb8f50
Conflicts: Sources/Ecc/Parser.cpp Sources/Ecc/Scanner.cpp Sources/Engine/Base/Scanner.cpp Sources/Engine/GameAgent/GameAgent.cpp Sources/Engine/Graphics/Gfx_wrapper.h Sources/Engine/Network/Network.cpp Sources/Engine/Sound/SoundDecoder.h Sources/Engine/Templates/HashTableTemplate.cpp Sources/Engine/Terrain/Terrain.h Sources/EntitiesMP/ParticleCloudsHolder.es Sources/EntitiesMP/ParticleCloudsMarker.es Sources/SeriousSam/CDCheck.h Sources/SeriousSam/Menu.cpp Sources/SeriousSam/MenuGadgets.cpp Sources/SeriousSam/SeriousSam.cpp Sources/SeriousSam/SplashScreen.cpp Sources/SeriousSam/StdH.cpp Sources/SeriousSam/StdH.h Sources/Shaders/StdH.cpp
142 lines
4.6 KiB
C++
142 lines
4.6 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd.
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of version 2 of the GNU General Public License as published by
|
|
the Free Software Foundation
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
|
|
|
#ifndef SE_INCL_COMMUNICATIONINTERFACE_H
|
|
#define SE_INCL_COMMUNICATIONINTERFACE_H
|
|
#ifdef PRAGMA_ONCE
|
|
#pragma once
|
|
#endif
|
|
|
|
#ifdef PLATFORM_UNIX
|
|
#include <fcntl.h>
|
|
#include <netdb.h>
|
|
#include <sys/socket.h>
|
|
#include <netinet/in.h>
|
|
#include <arpa/inet.h>
|
|
#include <errno.h>
|
|
#define INVALID_SOCKET -1
|
|
#define SOCKET_ERROR -1
|
|
#define closesocket close
|
|
typedef int SOCKET;
|
|
typedef struct hostent HOSTENT;
|
|
typedef struct sockaddr_in SOCKADDR_IN;
|
|
typedef struct sockaddr SOCKADDR;
|
|
#define WSAGetLastError() (INDEX) errno
|
|
#endif
|
|
|
|
#define SERVER_CLIENTS 16
|
|
|
|
#include <Engine/Network/CPacket.h>
|
|
|
|
// Communication class
|
|
class ENGINE_API CCommunicationInterface {
|
|
public:
|
|
BOOL cci_bSocketOpen; // set if socket is open and working
|
|
BOOL cci_bBound; // set for udp sockets that have been explicitly or implicitly bound
|
|
BOOL cci_bInitialized; // is the communication interface initialized or not
|
|
BOOL cci_bWinSockOpen; // is the winsock API initialized
|
|
BOOL cci_bServerInitialized;
|
|
BOOL cci_bClientInitialized;
|
|
|
|
CPacketBuffer cci_pbMasterOutput; // master output buffer
|
|
CPacketBuffer cci_pbMasterInput; // master input buffer
|
|
|
|
SOCKET cci_hSocket; // the socket handle itself
|
|
|
|
public:
|
|
// client
|
|
void Client_OpenLocal(void);
|
|
void Client_OpenNet_t(ULONG ulServerAddress);
|
|
// update master UDP socket and route its messages
|
|
void UpdateMasterBuffers(void);
|
|
|
|
public:
|
|
CCommunicationInterface(void);
|
|
~CCommunicationInterface(void){};
|
|
|
|
// start/stop protocols
|
|
void Init(void);
|
|
void Close(void);
|
|
|
|
void InitWinsock(void);
|
|
void EndWinsock(void);
|
|
void PrepareForUse(BOOL bUseNetwork, BOOL bClient);
|
|
void Unprepare(void);
|
|
BOOL IsNetworkEnabled(void);
|
|
// get address of local machine
|
|
void GetHostName(CTString &strName, CTString &strAddress);
|
|
|
|
// create an inet-family socket
|
|
void CreateSocket_t();
|
|
// bind socket to the given address
|
|
void Bind_t(ULONG ulLocalHost, ULONG ulLocalPort);
|
|
// set socket to non-blocking mode
|
|
void SetNonBlocking_t(void);
|
|
// get generic socket error info string and last error
|
|
CTString GetSocketError(INDEX iError);
|
|
// open an UDP socket at given port
|
|
void OpenSocket_t(ULONG ulLocalHost, ULONG ulLocalPort);
|
|
|
|
// get address of this host
|
|
void GetLocalAddress_t(ULONG &ulHost, ULONG &ulPort);
|
|
// get address of the peer host connected to this socket
|
|
void GetRemoteAddress_t(ULONG &ulHost, ULONG &ulPort);
|
|
|
|
// broadcast communication
|
|
void Broadcast_Send(const void *pvSend, SLONG slSendSize,CAddress &adrDestination);
|
|
BOOL Broadcast_Receive(void *pvReceive, SLONG &slReceiveSize,CAddress &adrAddress);
|
|
// here we receive connect requests
|
|
void Broadcast_Update_t(void);
|
|
|
|
// Server
|
|
void Server_Init_t(void);
|
|
void Server_Close(void);
|
|
|
|
void Server_ClearClient(INDEX iClient);
|
|
BOOL Server_IsClientLocal(INDEX iClient);
|
|
BOOL Server_IsClientUsed(INDEX iClient);
|
|
CTString Server_GetClientName(INDEX iClient);
|
|
|
|
void Server_Send_Reliable(INDEX iClient, const void *pvSend, SLONG slSendSize);
|
|
BOOL Server_Receive_Reliable(INDEX iClient, void *pvReceive, SLONG &slReceiveSize);
|
|
void Server_Send_Unreliable(INDEX iClient, const void *pvSend, SLONG slSendSize);
|
|
BOOL Server_Receive_Unreliable(INDEX iClient, void *pvReceive, SLONG &slReceiveSize);
|
|
|
|
BOOL Server_Update(void);
|
|
|
|
// Client
|
|
void Client_Init_t(char* strServerName);
|
|
void Client_Init_t(ULONG ulServerAddress);
|
|
void Client_Close(void);
|
|
|
|
void Client_Clear(void);
|
|
BOOL Client_IsConnected(void);
|
|
|
|
void Client_Send_Reliable(const void *pvSend, SLONG slSendSize);
|
|
BOOL Client_Receive_Reliable(void *pvReceive, SLONG &slReceiveSize);
|
|
BOOL Client_Receive_Reliable(CTStream &strmReceive);
|
|
void Client_PeekSize_Reliable(SLONG &slExpectedSize,SLONG &slReceivedSize);
|
|
void Client_Send_Unreliable(const void *pvSend, SLONG slSendSize);
|
|
BOOL Client_Receive_Unreliable(void *pvReceive, SLONG &slReceiveSize);
|
|
|
|
BOOL Client_Update(void);
|
|
};
|
|
|
|
extern ENGINE_API CCommunicationInterface _cmiComm;
|
|
extern CPacketBufferStats _pbsSend;
|
|
extern CPacketBufferStats _pbsRecv;
|
|
|
|
#endif /* include-once check. */
|