mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-26 20:25:54 +01:00
174 lines
6.3 KiB
C++
174 lines
6.3 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd.
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of version 2 of the GNU General Public License as published by
|
|
the Free Software Foundation
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
|
|
|
#include "SeriousSam/StdH.h"
|
|
#include <Engine/CurrentVersion.h>
|
|
#include "SeriousSam/GUI/Menus/MenuPrinting.h"
|
|
#include "MInGame.h"
|
|
|
|
|
|
void CInGameMenu::Initialize_t(void)
|
|
{
|
|
// intialize main menu
|
|
gm_mgTitle.mg_strText = TRANS("GAME");
|
|
gm_mgTitle.mg_boxOnScreen = BoxTitle();
|
|
gm_lhGadgets.AddTail(gm_mgTitle.mg_lnNode);
|
|
|
|
gm_mgLabel1.mg_strText = "";
|
|
gm_mgLabel1.mg_boxOnScreen = BoxMediumRow(-2.0);
|
|
gm_mgLabel1.mg_bfsFontSize = BFS_MEDIUM;
|
|
gm_mgLabel1.mg_iCenterI = -1;
|
|
gm_mgLabel1.mg_bEnabled = FALSE;
|
|
gm_mgLabel1.mg_bLabel = TRUE;
|
|
gm_lhGadgets.AddTail(gm_mgLabel1.mg_lnNode);
|
|
|
|
gm_mgLabel2.mg_strText = "";
|
|
gm_mgLabel2.mg_boxOnScreen = BoxMediumRow(-1.0);
|
|
gm_mgLabel2.mg_bfsFontSize = BFS_MEDIUM;
|
|
gm_mgLabel2.mg_iCenterI = -1;
|
|
gm_mgLabel2.mg_bEnabled = FALSE;
|
|
gm_mgLabel2.mg_bLabel = TRUE;
|
|
gm_lhGadgets.AddTail(gm_mgLabel2.mg_lnNode);
|
|
|
|
gm_mgQuickLoad.mg_strText = TRANS("QUICK LOAD");
|
|
gm_mgQuickLoad.mg_bfsFontSize = BFS_LARGE;
|
|
gm_mgQuickLoad.mg_boxOnScreen = BoxBigRow(0.0f);
|
|
gm_mgQuickLoad.mg_strTip = TRANS("load a quick-saved game (F9)");
|
|
gm_lhGadgets.AddTail(gm_mgQuickLoad.mg_lnNode);
|
|
gm_mgQuickLoad.mg_pmgUp = &gm_mgQuit;
|
|
gm_mgQuickLoad.mg_pmgDown = &gm_mgQuickSave;
|
|
gm_mgQuickLoad.mg_pActivatedFunction = NULL;
|
|
|
|
gm_mgQuickSave.mg_strText = TRANS("QUICK SAVE");
|
|
gm_mgQuickSave.mg_bfsFontSize = BFS_LARGE;
|
|
gm_mgQuickSave.mg_boxOnScreen = BoxBigRow(1.0f);
|
|
gm_mgQuickSave.mg_strTip = TRANS("quick-save current game (F6)");
|
|
gm_lhGadgets.AddTail(gm_mgQuickSave.mg_lnNode);
|
|
gm_mgQuickSave.mg_pmgUp = &gm_mgQuickLoad;
|
|
gm_mgQuickSave.mg_pmgDown = &gm_mgLoad;
|
|
gm_mgQuickSave.mg_pActivatedFunction = NULL;
|
|
|
|
gm_mgLoad.mg_strText = TRANS("LOAD");
|
|
gm_mgLoad.mg_bfsFontSize = BFS_LARGE;
|
|
gm_mgLoad.mg_boxOnScreen = BoxBigRow(2.0f);
|
|
gm_mgLoad.mg_strTip = TRANS("load a saved game");
|
|
gm_lhGadgets.AddTail(gm_mgLoad.mg_lnNode);
|
|
gm_mgLoad.mg_pmgUp = &gm_mgQuickSave;
|
|
gm_mgLoad.mg_pmgDown = &gm_mgSave;
|
|
gm_mgLoad.mg_pActivatedFunction = NULL;
|
|
|
|
gm_mgSave.mg_strText = TRANS("SAVE");
|
|
gm_mgSave.mg_bfsFontSize = BFS_LARGE;
|
|
gm_mgSave.mg_boxOnScreen = BoxBigRow(3.0f);
|
|
gm_mgSave.mg_strTip = TRANS("save current game (each player has own slots!)");
|
|
gm_lhGadgets.AddTail(gm_mgSave.mg_lnNode);
|
|
gm_mgSave.mg_pmgUp = &gm_mgLoad;
|
|
gm_mgSave.mg_pmgDown = &gm_mgDemoRec;
|
|
gm_mgSave.mg_pActivatedFunction = NULL;
|
|
|
|
gm_mgDemoRec.mg_boxOnScreen = BoxBigRow(4.0f);
|
|
gm_mgDemoRec.mg_bfsFontSize = BFS_LARGE;
|
|
gm_mgDemoRec.mg_pmgUp = &gm_mgSave;
|
|
gm_mgDemoRec.mg_pmgDown = &gm_mgHighScore;
|
|
gm_mgDemoRec.mg_strText = "Text not set";
|
|
gm_lhGadgets.AddTail(gm_mgDemoRec.mg_lnNode);
|
|
gm_mgDemoRec.mg_pActivatedFunction = NULL;
|
|
|
|
gm_mgHighScore.mg_strText = TRANS("HIGH SCORES");
|
|
gm_mgHighScore.mg_bfsFontSize = BFS_LARGE;
|
|
gm_mgHighScore.mg_boxOnScreen = BoxBigRow(5.0f);
|
|
gm_mgHighScore.mg_strTip = TRANS("view list of top ten best scores");
|
|
gm_lhGadgets.AddTail(gm_mgHighScore.mg_lnNode);
|
|
gm_mgHighScore.mg_pmgUp = &gm_mgDemoRec;
|
|
gm_mgHighScore.mg_pmgDown = &gm_mgOptions;
|
|
gm_mgHighScore.mg_pActivatedFunction = NULL;
|
|
|
|
gm_mgOptions.mg_strText = TRANS("OPTIONS");
|
|
gm_mgOptions.mg_bfsFontSize = BFS_LARGE;
|
|
gm_mgOptions.mg_boxOnScreen = BoxBigRow(6.0f);
|
|
gm_mgOptions.mg_strTip = TRANS("adjust video, audio and input options");
|
|
gm_lhGadgets.AddTail(gm_mgOptions.mg_lnNode);
|
|
gm_mgOptions.mg_pmgUp = &gm_mgHighScore;
|
|
gm_mgOptions.mg_pmgDown = &gm_mgStop;
|
|
gm_mgOptions.mg_pActivatedFunction = NULL;
|
|
|
|
gm_mgStop.mg_strText = TRANS("STOP GAME");
|
|
gm_mgStop.mg_bfsFontSize = BFS_LARGE;
|
|
gm_mgStop.mg_boxOnScreen = BoxBigRow(7.0f);
|
|
gm_mgStop.mg_strTip = TRANS("stop currently running game");
|
|
gm_lhGadgets.AddTail(gm_mgStop.mg_lnNode);
|
|
gm_mgStop.mg_pmgUp = &gm_mgOptions;
|
|
gm_mgStop.mg_pmgDown = &gm_mgQuit;
|
|
gm_mgStop.mg_pActivatedFunction = NULL;
|
|
|
|
gm_mgQuit.mg_strText = TRANS("QUIT");
|
|
gm_mgQuit.mg_bfsFontSize = BFS_LARGE;
|
|
gm_mgQuit.mg_boxOnScreen = BoxBigRow(8.0f);
|
|
gm_mgQuit.mg_strTip = TRANS("exit game immediately");
|
|
gm_lhGadgets.AddTail(gm_mgQuit.mg_lnNode);
|
|
gm_mgQuit.mg_pmgUp = &gm_mgStop;
|
|
gm_mgQuit.mg_pmgDown = &gm_mgQuickLoad;
|
|
gm_mgQuit.mg_pActivatedFunction = NULL;
|
|
}
|
|
|
|
void CInGameMenu::StartMenu(void)
|
|
{
|
|
gm_mgQuickLoad.mg_bEnabled = _pNetwork->IsServer();
|
|
gm_mgQuickSave.mg_bEnabled = _pNetwork->IsServer();
|
|
gm_mgLoad.mg_bEnabled = _pNetwork->IsServer();
|
|
gm_mgSave.mg_bEnabled = _pNetwork->IsServer();
|
|
gm_mgDemoRec.mg_bEnabled = TRUE;//_pNetwork->IsServer();
|
|
extern void SetDemoStartStopRecText();
|
|
SetDemoStartStopRecText();
|
|
|
|
|
|
if (_gmRunningGameMode == GM_SINGLE_PLAYER) {
|
|
CPlayerCharacter &pc = _pGame->gm_apcPlayers[_pGame->gm_iSinglePlayer];
|
|
gm_mgLabel1.mg_strText.PrintF(TRANS("Player: %s"), (const char *) pc.GetNameForPrinting());
|
|
gm_mgLabel2.mg_strText = "";
|
|
|
|
} else {
|
|
if (_pNetwork->IsServer()) {
|
|
|
|
CTString strHost, strAddress;
|
|
CTString strHostName;
|
|
_pNetwork->GetHostName(strHost, strAddress);
|
|
if (strHost == "") {
|
|
strHostName = TRANS("<not started yet>");
|
|
}
|
|
else {
|
|
strHostName = strHost + " (" + strAddress + ")";
|
|
}
|
|
|
|
gm_mgLabel1.mg_strText = TRANS("Address: ") + strHostName;
|
|
gm_mgLabel2.mg_strText = "";
|
|
|
|
} else {
|
|
|
|
CTString strConfig;
|
|
strConfig = TRANS("<not adjusted>");
|
|
extern CTString sam_strNetworkSettings;
|
|
if (sam_strNetworkSettings != "") {
|
|
LoadStringVar(CTFileName(sam_strNetworkSettings).NoExt() + ".des", strConfig);
|
|
strConfig.OnlyFirstLine();
|
|
}
|
|
|
|
gm_mgLabel1.mg_strText = TRANS("Connected to: ") + _pGame->gam_strJoinAddress;
|
|
gm_mgLabel2.mg_strText = TRANS("Connection: ") + strConfig;
|
|
}
|
|
}
|
|
|
|
CGameMenu::StartMenu();
|
|
} |