mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-26 20:25:54 +01:00
102 lines
3.4 KiB
C++
102 lines
3.4 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd.
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This program is free software; you can redistribute it and/or modify
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it under the terms of version 2 of the GNU General Public License as published by
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the Free Software Foundation
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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#include "SeriousSam/StdH.h"
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#include <Engine/Base/KeyNames.h>
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#include <Engine/CurrentVersion.h>
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#include <GameMP/LCDDrawing.h>
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#include "SeriousSam/GUI/Components/MGHighScore.h"
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#define HSCOLUMNS 6
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CTString strHighScores[HIGHSCORE_COUNT + 1][HSCOLUMNS];
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FLOAT afI[HSCOLUMNS] = {
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0.12f, 0.15f, 0.6f, 0.7f, 0.78f, 0.9f
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};
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void CMGHighScore::Render(CDrawPort *pdp)
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{
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SetFontMedium(pdp);
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COLOR colHeader = _pGame->LCDGetColor(C_GREEN | 255, "hiscore header");
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COLOR colData = _pGame->LCDGetColor(C_mdGREEN | 255, "hiscore data");
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COLOR colLastSet = _pGame->LCDGetColor(C_mlGREEN | 255, "hiscore last set");
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INDEX iLastSet = _pGame->gm_iLastSetHighScore;
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CTString strText;
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strHighScores[0][0] = TRANS("No.");
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strHighScores[0][1] = TRANS("Player Name");
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strHighScores[0][2] = TRANS("Difficulty");
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strHighScores[0][3] = TRANS("Time");
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strHighScores[0][4] = TRANS("Kills");
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strHighScores[0][5] = TRANS("Score");
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{for (INDEX i = 0; i<HIGHSCORE_COUNT; i++) {
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switch (_pGame->gm_ahseHighScores[i].hse_gdDifficulty) {
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default:
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ASSERT(FALSE);
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case (CSessionProperties::GameDifficulty) - 100:
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strHighScores[i + 1][1] = "---";
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continue;
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break;
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case CSessionProperties::GD_TOURIST:
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strHighScores[i + 1][2] = TRANS("Tourist");
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break;
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case CSessionProperties::GD_EASY:
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strHighScores[i + 1][2] = TRANS("Easy");
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break;
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case CSessionProperties::GD_NORMAL:
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strHighScores[i + 1][2] = TRANS("Normal");
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break;
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case CSessionProperties::GD_HARD:
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strHighScores[i + 1][2] = TRANS("Hard");
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break;
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case CSessionProperties::GD_EXTREME:
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strHighScores[i + 1][2] = TRANS("Serious");
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break;
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case CSessionProperties::GD_EXTREME + 1:
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strHighScores[i + 1][2] = TRANS("Mental");
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break;
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}
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strHighScores[i + 1][0].PrintF("%d", i + 1);
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strHighScores[i + 1][1] = _pGame->gm_ahseHighScores[i].hse_strPlayer;
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strHighScores[i + 1][3] = TimeToString(_pGame->gm_ahseHighScores[i].hse_tmTime);
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strHighScores[i + 1][4].PrintF("%03d", _pGame->gm_ahseHighScores[i].hse_ctKills);
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strHighScores[i + 1][5].PrintF("%9d", _pGame->gm_ahseHighScores[i].hse_ctScore);
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}}
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PIX pixJ = pdp->GetHeight()*0.25f;
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{for (INDEX iRow = 0; iRow<HIGHSCORE_COUNT + 1; iRow++) {
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COLOR col = (iRow == 0) ? colHeader : colData;
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if (iLastSet != -1 && iRow - 1 == iLastSet) {
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col = colLastSet;
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}
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{for (INDEX iColumn = 0; iColumn<HSCOLUMNS; iColumn++) {
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PIX pixI = pdp->GetWidth()*afI[iColumn];
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if (iColumn == 1) {
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pdp->PutText(strHighScores[iRow][iColumn], pixI, pixJ, col);
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}
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else {
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pdp->PutTextR(strHighScores[iRow][iColumn], pixI, pixJ, col);
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}
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}}
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if (iRow == 0) {
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pixJ += pdp->GetHeight()*0.06f;
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} else {
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pixJ += pdp->GetHeight()*0.04f;
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}
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}}
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} |