mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-22 18:30:27 +01:00
340 lines
9.4 KiB
C++
340 lines
9.4 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
|
|
|
// TextBox.cpp : implementation file
|
|
//
|
|
|
|
#include "stdafx.h"
|
|
#include "seriousskastudio.h"
|
|
#include "TextBox.h"
|
|
#include <Engine/Templates/Stock_CMesh.h>
|
|
#include <Engine/Templates/Stock_CSkeleton.h>
|
|
|
|
#ifdef _DEBUG
|
|
#undef new
|
|
#define new DEBUG_NEW
|
|
#undef THIS_FILE
|
|
static char THIS_FILE[] = __FILE__;
|
|
#endif
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CTextBox
|
|
|
|
CTextBox::CTextBox()
|
|
{
|
|
}
|
|
|
|
CTextBox::~CTextBox()
|
|
{
|
|
}
|
|
|
|
|
|
BEGIN_MESSAGE_MAP(CTextBox, CEdit)
|
|
//{{AFX_MSG_MAP(CTextBox)
|
|
ON_CONTROL_REFLECT(EN_CHANGE, OnChange)
|
|
//}}AFX_MSG_MAP
|
|
END_MESSAGE_MAP()
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// value changed in some text box
|
|
void CTextBox::ValueChanged()
|
|
{
|
|
CSeriousSkaStudioDoc *pDoc = theApp.GetDocument();
|
|
|
|
wchar_t wstrText[32];
|
|
// get value from text box
|
|
GetWindowText(wstrText,31);
|
|
CTString strText = CStringA(wstrText);
|
|
CModelTreeCtrl &m_TreeCtrl = theApp.m_dlgBarTreeView.m_TreeCtrl;
|
|
// get selected item in tree view
|
|
HTREEITEM hSelected = m_TreeCtrl.GetSelectedItem();
|
|
if(hSelected == NULL) return;
|
|
if(pmiSelected == NULL) return;
|
|
|
|
INDEX iSelected = m_TreeCtrl.GetItemData(hSelected);
|
|
INDEX iParent;
|
|
// get parent of selected item in tree view
|
|
HTREEITEM hParent = m_TreeCtrl.GetParentItem(hSelected);
|
|
// if no parent set iParent to = 1
|
|
if(hParent == NULL) iParent = -1;
|
|
else iParent = m_TreeCtrl.GetItemData(hParent);
|
|
|
|
NodeInfo &niSelected = theApp.aNodeInfo[iSelected];
|
|
|
|
FLOATmatrix3D mat;
|
|
FLOAT3D &vPos = pmiSelected->mi_qvOffset.vPos;
|
|
ANGLE3D aRot;
|
|
pmiSelected->mi_qvOffset.qRot.ToMatrix(mat);
|
|
DecomposeRotationMatrix(aRot,mat);
|
|
// colison
|
|
ColisionBox *pcb = NULL;
|
|
if(pmiSelected->mi_iCurentBBox >= 0 && pmiSelected->mi_iCurentBBox < pmiSelected->mi_cbAABox.Count()) {
|
|
pcb = &pmiSelected->mi_cbAABox[pmiSelected->mi_iCurentBBox];
|
|
}
|
|
if(niSelected.ni_iType == NT_ALLFRAMESBBOX) {
|
|
pcb = &pmiSelected->mi_cbAllFramesBBox;
|
|
}
|
|
|
|
|
|
FLOAT fOffset[6] = {vPos(1),vPos(2),vPos(3),aRot(1),aRot(2),aRot(3)};
|
|
|
|
INDEX ictrlID = GetDlgCtrlID();
|
|
switch(ictrlID)
|
|
{
|
|
case IDC_TB_OFFSET_POSX:
|
|
fOffset[0] = atof(strText);
|
|
// set offset of selected object
|
|
pmiSelected->SetOffset(fOffset);
|
|
break;
|
|
case IDC_TB_OFFSET_POSY:
|
|
fOffset[1] = atof(strText);
|
|
// set offset of selected object
|
|
pmiSelected->SetOffset(fOffset);
|
|
break;
|
|
case IDC_TB_OFFSET_POSZ:
|
|
fOffset[2] = atof(strText);
|
|
// set offset of selected object
|
|
pmiSelected->SetOffset(fOffset);
|
|
break;
|
|
case IDC_TB_OFFSET_ROTH:
|
|
fOffset[3] = atof(strText);
|
|
// set offset of selected object
|
|
pmiSelected->SetOffset(fOffset);
|
|
// refresh all text boxes for colision
|
|
theApp.m_dlgBarTreeView.SelItemChanged(hSelected);
|
|
break;
|
|
case IDC_TB_OFFSET_ROTP:
|
|
fOffset[4] = atof(strText);
|
|
// set offset of selected object
|
|
pmiSelected->SetOffset(fOffset);
|
|
// refresh all text boxes for colision
|
|
theApp.m_dlgBarTreeView.SelItemChanged(hSelected);
|
|
break;
|
|
case IDC_TB_OFFSET_ROTB:
|
|
fOffset[5] = atof(strText);
|
|
// set offset of selected object
|
|
pmiSelected->SetOffset(fOffset);
|
|
// refresh all text boxes for colision
|
|
theApp.m_dlgBarTreeView.SelItemChanged(hSelected);
|
|
break;
|
|
case IDC_EB_DISTANCE:
|
|
{
|
|
// set lod distance
|
|
if(niSelected.ni_iType == NT_SKELETONLOD)
|
|
{
|
|
// if no parent return
|
|
if(iParent < 0) return;
|
|
NodeInfo &niParent = theApp.aNodeInfo[iParent];
|
|
// get references to objects
|
|
CSkeleton *psk = (CSkeleton*)niParent.ni_pPtr;
|
|
SkeletonLOD *slod = (SkeletonLOD*)niSelected.ni_pPtr;
|
|
// change slods max distance
|
|
slod->slod_fMaxDistance = atof(strText);
|
|
theApp.UpdateRootModelInstance();
|
|
}
|
|
else if(niSelected.ni_iType == NT_MESHLOD)
|
|
{
|
|
// if no parent return
|
|
if(iParent < 0) return;
|
|
NodeInfo &niParent = theApp.aNodeInfo[iParent];
|
|
// get references to objects
|
|
MeshInstance *pmshi = (MeshInstance*)niParent.ni_pPtr;
|
|
MeshLOD *pmlod = (MeshLOD*)niSelected.ni_pPtr;
|
|
CMesh *pmesh = pmshi->mi_pMesh;
|
|
// change mlods max distance
|
|
pmlod->mlod_fMaxDistance = atof(strText);
|
|
theApp.UpdateRootModelInstance();
|
|
}
|
|
}
|
|
break;
|
|
case IDC_EB_TRESHOLD:
|
|
{
|
|
if(niSelected.ni_iType == NT_ANIMATION)
|
|
{
|
|
// if no parent return
|
|
if(iParent < 0) return;
|
|
NodeInfo &niParent = theApp.aNodeInfo[iParent];
|
|
// get references to objects
|
|
CAnimSet *pas = (CAnimSet*)niParent.ni_pPtr;
|
|
Animation *pan = (Animation*)niSelected.ni_pPtr;
|
|
// remember old treshold
|
|
FLOAT fOldTreshold = pan->an_fTreshold;
|
|
pan->an_fTreshold = atof(strText);
|
|
// convert only one animation in animset
|
|
if(!theApp.ConvertAnimationInAnimSet(pas,pan)) {
|
|
pan->an_fTreshold = fOldTreshold;
|
|
}
|
|
// update model instance
|
|
theApp.UpdateRootModelInstance();
|
|
}
|
|
}
|
|
break;
|
|
case IDC_TB_COLWIDTH:
|
|
{
|
|
// change width of colision box
|
|
if(pcb!=NULL)
|
|
{
|
|
FLOAT fWidth = atof(strText);
|
|
FLOAT fPosX = (pcb->Max()(1)+pcb->Min()(1)) / 2;
|
|
pcb->Min()(1) = -(fWidth/2) + fPosX;
|
|
pcb->Max()(1) = (fWidth/2) + fPosX;
|
|
}
|
|
}
|
|
break;
|
|
case IDC_TB_COLHEIGHT:
|
|
{
|
|
// change height of colision box
|
|
if(pcb!=NULL)
|
|
{
|
|
FLOAT fHeight = atof(strText);
|
|
FLOAT fPosY = pcb->Min()(2);
|
|
pcb->Min()(2) = fPosY;
|
|
pcb->Max()(2) = fHeight + fPosY;
|
|
}
|
|
}
|
|
break;
|
|
case IDC_TB_COLLENGTH:
|
|
{
|
|
// change length of colision box
|
|
if(pcb!=NULL)
|
|
{
|
|
FLOAT fLength = atof(strText);
|
|
FLOAT fPosZ = (pcb->Max()(3)+pcb->Min()(3)) / 2;
|
|
pcb->Min()(3) = -(fLength/2) + fPosZ;
|
|
pcb->Max()(3) = (fLength/2) + fPosZ;
|
|
}
|
|
}
|
|
break;
|
|
case IDC_TB_COLPOSX:
|
|
{
|
|
// change pos x of colision box
|
|
if(pcb!=NULL)
|
|
{
|
|
FLOAT fPosX = atof(strText);
|
|
FLOAT fWidth = (pcb->Max()(1)-pcb->Min()(1));
|
|
pcb->Min()(1) = -(fWidth/2) + fPosX;
|
|
pcb->Max()(1) = (fWidth/2) + fPosX;
|
|
}
|
|
}
|
|
break;
|
|
case IDC_TB_COLPOSY:
|
|
{
|
|
// change pos y of colision box
|
|
if(pcb!=NULL)
|
|
{
|
|
FLOAT fPosY = atof(strText);
|
|
FLOAT fHeight = (pcb->Max()(2)-pcb->Min()(2));
|
|
fPosY += fHeight/2;
|
|
pcb->Min()(2) = -(fHeight/2) + fPosY;
|
|
pcb->Max()(2) = (fHeight/2) + fPosY;
|
|
}
|
|
}
|
|
break;
|
|
case IDC_TB_COLPOSZ:
|
|
{
|
|
// change pos z of colision box
|
|
if(pcb!=NULL)
|
|
{
|
|
FLOAT fPosZ = atof(strText);
|
|
FLOAT fLength = (pcb->Max()(3)-pcb->Min()(3));
|
|
pcb->Min()(3) = -(fLength/2) + fPosZ;
|
|
pcb->Max()(3) = (fLength/2) + fPosZ;
|
|
}
|
|
}
|
|
break;
|
|
case IDC_TB_COLNAME:
|
|
{
|
|
// change name of colision box
|
|
if(pcb!=NULL) {
|
|
pcb->SetName(strText);
|
|
m_TreeCtrl.SetItemText(hSelected, CString(strText));
|
|
}
|
|
}
|
|
break;
|
|
// change animation speed
|
|
case IDC_EB_SECPERFRAME:
|
|
{
|
|
// if no parent return
|
|
if(iParent < 0) return;
|
|
NodeInfo &niParent = theApp.aNodeInfo[iParent];
|
|
Animation *pan = (Animation*)niSelected.ni_pPtr;
|
|
CAnimSet *pas = (CAnimSet*)niParent.ni_pPtr;
|
|
pan->an_fSecPerFrame = atof(strText);
|
|
if(pan->an_fSecPerFrame == 0) pan->an_fSecPerFrame = 0.00001f;
|
|
// update model instance
|
|
theApp.UpdateRootModelInstance();
|
|
}
|
|
break;
|
|
// change animation walk speed
|
|
case IDC_TB_WALKSPEED:
|
|
{
|
|
pDoc->m_fSpeedZ = atof(strText);
|
|
return; // do not mark doc as channged
|
|
}
|
|
break;
|
|
// change animation walk loop
|
|
case IDC_TB_WALKLOOP:
|
|
{
|
|
pDoc->m_fLoopSecends = atof(strText);
|
|
return; // do not mark doc as channged
|
|
}
|
|
break;
|
|
case IDC_EB_TEXTURENAME:
|
|
{
|
|
TextureInstance *pti = (TextureInstance*)niSelected.ni_pPtr;
|
|
pti->SetName(CTString(strText));
|
|
// update model instance
|
|
theApp.UpdateRootModelInstance();
|
|
}
|
|
break;
|
|
case IDC_TB_MI_NAME:
|
|
{
|
|
NodeInfo &ni = theApp.m_dlgBarTreeView.GetSelectedNodeInfo();
|
|
CModelInstance &mi = *(CModelInstance*)ni.ni_pPtr;
|
|
mi.SetName(strText);
|
|
// update model instance
|
|
theApp.UpdateRootModelInstance();
|
|
}
|
|
break;
|
|
default:
|
|
{
|
|
// check if this text box is in shader dialog
|
|
if((ictrlID>FIRSTSHADEID) && (ictrlID<LASTSHADEID))
|
|
{
|
|
// control is in shader dialog
|
|
theApp.m_dlgBarTreeView.ChangeFloatOnSelectedSurfaces(m_strID,atof(strText));
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
pDoc->MarkAsChanged();
|
|
}
|
|
|
|
BOOL CTextBox::PreTranslateMessage(MSG* pMsg)
|
|
{
|
|
if((pMsg->message==WM_KEYDOWN) && ((int)pMsg->wParam==VK_RETURN))
|
|
{
|
|
ValueChanged();
|
|
//SetSel(0,-1);
|
|
return TRUE;
|
|
}
|
|
|
|
return CEdit::PreTranslateMessage(pMsg);
|
|
}
|
|
|
|
void CTextBox::SetDataPtr(FLOAT *pFloat)
|
|
{
|
|
CTString strText = CTString(0,"%g",*pFloat);
|
|
SetWindowText(CString(strText));
|
|
}
|
|
|
|
void CTextBox::OnChange()
|
|
{
|
|
#pragma message(">> Fix textbox editing")
|
|
// TODO: If this is a RICHEDIT control, the control will not
|
|
// send this notification unless you override the CEdit::OnInitDialog()
|
|
// function and call CRichEditCtrl().SetEventMask()
|
|
// with the ENM_CHANGE flag ORed into the mask.
|
|
|
|
// TODO: Add your control notification handler code here
|
|
|
|
}
|