mirror of
https://github.com/ptitSeb/Serious-Engine
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66 lines
2.5 KiB
C++
66 lines
2.5 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_CLIENTINTERFACE_H
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#define SE_INCL_CLIENTINTERFACE_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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#include <Engine/Network/CPacket.h>
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class CClientInterface {
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public:
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BOOL ci_bUsed; // client unused
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CTString ci_strAddress; // client address in human readable format
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CAddress ci_adrAddress; // address this client is connected to (address, port, ID)
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BOOL ci_bClientLocal; // set for local clients
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ULONG ci_ulSequence; // sequence number for reliable packet confirmation
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CPacketBuffer ci_pbOutputBuffer; // output buffer
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CPacketBuffer ci_pbWaitAckBuffer; // buffer for reliable packets that need to be acknowledged
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CPacketBuffer ci_pbInputBuffer; // input buffer
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CPacketBuffer ci_pbReliableInputBuffer; // a buffer containing received reliable packets
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BOOL ci_bReliableComplete; // does the reliable input buffer contain a complete reliable message?
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CClientInterface *ci_pciOther; // other-side client - for local clients
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// interface:
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CClientInterface(void);
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~CClientInterface(void);
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void Clear(void);
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// sets the client to be local and optionally connects to another local client
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void SetLocal(CClientInterface *ci_pciOther);
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// send a message through the interface
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void Send(const void *pvSend, SLONG slSize,BOOL bReliable);
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void SendTo(const void *pvSend, SLONG slSize,const CAddress adrAdress,BOOL bReliable);
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// receive a message from the interface
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BOOL Receive(void *pvReceive, SLONG &slSize,BOOL bReliable);
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BOOL ReceiveFrom(void *pvReceive, SLONG &slSize, CAddress *adrAdress,BOOL bReliable);
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BOOL Receive(CTStream &strmReceive,UBYTE bReliable);
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// exchanges packets beetween this socket and it's local partner
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// from output of this buffet to the input of the other and vice versa
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void ExchangeBuffers(void);
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// update socket buffers (transfer from input buffer to the reliable buffer...) - grouped acknowledges
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BOOL UpdateInputBuffers(void);
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// update socket buffers with per-packet acknowledge
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BOOL UpdateInputBuffersBroadcast(void);
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// update socket outgoing buffer (resends, timeouts...)
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BOOL UpdateOutputBuffers(void);
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// get a packet whose time has come from the output buffer, NULL if no such packet
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CPacket* GetPendingPacket(void);
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// reads the expected size of realiable message in the reliable input buffer
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SLONG GetExpectedReliableSize(void);
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// reads the current size of realiable message in the reliable input buffer
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SLONG GetCurrentReliableSize(void);
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};
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#endif |