Serious-Engine/Sources/Engine/Terrain/TerrainArchive.h
2016-03-11 15:57:17 +02:00

32 lines
826 B
C++

/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
#ifndef SE_INCL_TERRAIN_ARCHIVE_H
#define SE_INCL_TERRAIN_ARCHIVE_H
#ifdef PRAGMA_ONCE
#pragma once
#endif
#include <Engine/Base/Serial.h>
#include <Engine/Base/Lists.h>
#include <Engine/Templates/StaticArray.h>
#include <Engine/Templates/DynamicArray.h>
#include <Engine/Templates/DynamicArray.cpp>
/*
* Terrain archive class -- a collection of terrains used by a level.
*/
class ENGINE_API CTerrainArchive : public CSerial {
public:
CDynamicArray<CTerrain> ta_atrTerrains; // all the terrains in archive
CWorld *ta_pwoWorld; // the world
// overrides from CSerial
/* Read/write to/from stream. */
void Read_t( CTStream *istrFile); // throw char *
void Write_t( CTStream *ostrFile); // throw char *
};
#endif /* include-once check. */