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https://github.com/ptitSeb/Serious-Engine
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24cb244d43
This was a _ton_ of changes, made 15 years ago, so there are probably some problems to work out still. Among others: Engine/Base/Stream.* was mostly abandoned and will need to be re-ported. Still, this is a pretty good start, and probably holds a world record for lines of changes or something. :)
36 lines
879 B
C++
36 lines
879 B
C++
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#ifndef SE_INCL_SOUNDDECODER_H
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#define SE_INCL_SOUNDDECODER_H
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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class CSoundDecoder {
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public:
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class CDecodeData_MPEG *sdc_pmpeg;
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class CDecodeData_OGG *sdc_pogg ;
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// initialize/end the decoding support engine(s)
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static void InitPlugins(void);
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static void EndPlugins(void);
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// create a decoder that streams from file
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CSoundDecoder(const CTFileName &fnmStream);
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~CSoundDecoder(void);
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void Clear(void);
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// check if a decoder is succefully opened
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BOOL IsOpen(void);
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// get wave format of the decoder (invaid if it is not open)
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void GetFormat(WAVEFORMATEX &wfe);
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// decode a block of bytes
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INDEX Decode(void *pvDestBuffer, INDEX ctBytesToDecode);
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// reset decoder to start of sample
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void Reset(void);
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};
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#endif /* include-once check. */
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