Serious-Engine/Sources/Engine/Network
Ryan C. Gordon 24cb244d43 First attempt to hand-merge Ryan's Linux and Mac OS X port.
This was a _ton_ of changes, made 15 years ago, so there are probably some
problems to work out still.

Among others: Engine/Base/Stream.* was mostly abandoned and will need to be
re-ported.

Still, this is a pretty good start, and probably holds a world record for
lines of changes or something.  :)
2016-03-28 23:46:13 -04:00
..
ActionBuffer.cpp First attempt to hand-merge Ryan's Linux and Mac OS X port. 2016-03-28 23:46:13 -04:00
ActionBuffer.h Uploading full engine sources 2016-03-11 15:57:17 +02:00
Buffer.cpp First attempt to hand-merge Ryan's Linux and Mac OS X port. 2016-03-28 23:46:13 -04:00
Buffer.h Uploading full engine sources 2016-03-11 15:57:17 +02:00
ClientInterface.cpp First attempt to hand-merge Ryan's Linux and Mac OS X port. 2016-03-28 23:46:13 -04:00
ClientInterface.h Uploading full engine sources 2016-03-11 15:57:17 +02:00
Common.h Uploading full engine sources 2016-03-11 15:57:17 +02:00
CommunicationInterface.cpp First attempt to hand-merge Ryan's Linux and Mac OS X port. 2016-03-28 23:46:13 -04:00
CommunicationInterface.h First attempt to hand-merge Ryan's Linux and Mac OS X port. 2016-03-28 23:46:13 -04:00
Compression.cpp First attempt to hand-merge Ryan's Linux and Mac OS X port. 2016-03-28 23:46:13 -04:00
Compression.h Uploading full engine sources 2016-03-11 15:57:17 +02:00
CPacket.cpp First attempt to hand-merge Ryan's Linux and Mac OS X port. 2016-03-28 23:46:13 -04:00
CPacket.h First attempt to hand-merge Ryan's Linux and Mac OS X port. 2016-03-28 23:46:13 -04:00
Diff.cpp First attempt to hand-merge Ryan's Linux and Mac OS X port. 2016-03-28 23:46:13 -04:00
Diff.h Uploading full engine sources 2016-03-11 15:57:17 +02:00
EMsgBuffer.cpp Uploading full engine sources 2016-03-11 15:57:17 +02:00
EMsgBuffer.h Uploading full engine sources 2016-03-11 15:57:17 +02:00
EntityHashing.cpp Uploading full engine sources 2016-03-11 15:57:17 +02:00
EntityHashing.h Uploading full engine sources 2016-03-11 15:57:17 +02:00
LevelChange.h Uploading full engine sources 2016-03-11 15:57:17 +02:00
MessageDispatcher.cpp First attempt to hand-merge Ryan's Linux and Mac OS X port. 2016-03-28 23:46:13 -04:00
MessageDispatcher.h Uploading full engine sources 2016-03-11 15:57:17 +02:00
Network.cpp First attempt to hand-merge Ryan's Linux and Mac OS X port. 2016-03-28 23:46:13 -04:00
Network.h Uploading full engine sources 2016-03-11 15:57:17 +02:00
NetworkMessage.cpp First attempt to hand-merge Ryan's Linux and Mac OS X port. 2016-03-28 23:46:13 -04:00
NetworkMessage.h First attempt to hand-merge Ryan's Linux and Mac OS X port. 2016-03-28 23:46:13 -04:00
NetworkProfile.cpp First attempt to hand-merge Ryan's Linux and Mac OS X port. 2016-03-28 23:46:13 -04:00
NetworkProfile.h First attempt to hand-merge Ryan's Linux and Mac OS X port. 2016-03-28 23:46:13 -04:00
Packet.cpp Uploading full engine sources 2016-03-11 15:57:17 +02:00
Packet.h Uploading full engine sources 2016-03-11 15:57:17 +02:00
PlayerBuffer.cpp First attempt to hand-merge Ryan's Linux and Mac OS X port. 2016-03-28 23:46:13 -04:00
PlayerBuffer.h Uploading full engine sources 2016-03-11 15:57:17 +02:00
PlayerSource.cpp First attempt to hand-merge Ryan's Linux and Mac OS X port. 2016-03-28 23:46:13 -04:00
PlayerSource.h Uploading full engine sources 2016-03-11 15:57:17 +02:00
PlayerTarget.cpp First attempt to hand-merge Ryan's Linux and Mac OS X port. 2016-03-28 23:46:13 -04:00
PlayerTarget.h Uploading full engine sources 2016-03-11 15:57:17 +02:00
Server.cpp First attempt to hand-merge Ryan's Linux and Mac OS X port. 2016-03-28 23:46:13 -04:00
Server.h Uploading full engine sources 2016-03-11 15:57:17 +02:00
SessionSocket.h Uploading full engine sources 2016-03-11 15:57:17 +02:00
SessionState.cpp First attempt to hand-merge Ryan's Linux and Mac OS X port. 2016-03-28 23:46:13 -04:00
SessionState.h First attempt to hand-merge Ryan's Linux and Mac OS X port. 2016-03-28 23:46:13 -04:00