Serious-Engine/Sources/WorldEditor/ActiveTextureWnd.h
2016-03-11 15:57:17 +02:00

48 lines
1.0 KiB
C++

/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
// ActiveTextureWnd.h : header file
//
#ifndef ACTIVETEXTUREWND_H
#define ACTIVETEXTUREWND_H 1
/////////////////////////////////////////////////////////////////////////////
// CActiveTextureWnd window
class CActiveTextureWnd : public CWnd
{
// Construction
public:
CActiveTextureWnd();
// Attributes
public:
CDrawPort *m_pDrawPort;
CViewPort *m_pViewPort;
COleDataSource m_DataSource;
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CActiveTextureWnd)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CActiveTextureWnd();
// Generated message map functions
protected:
//{{AFX_MSG(CActiveTextureWnd)
afx_msg void OnPaint();
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
afx_msg void OnDestroy();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
#endif // ACTIVETEXTUREWND_H