Serious-Engine/Sources/GameGUIMP/DlgConsole.h
2016-03-11 15:57:17 +02:00

51 lines
1.3 KiB
C++

/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
#if !defined(AFX_DLGCONSOLE_H__833B8175_E923_11D1_82A7_000000000000__INCLUDED_)
#define AFX_DLGCONSOLE_H__833B8175_E923_11D1_82A7_000000000000__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// DlgConsole.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CDlgConsole dialog
class CDlgConsole : public CDialog
{
// Construction
public:
CDlgConsole(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CDlgConsole)
enum { IDD = IDD_CONSOLE };
CConsoleSymbolsCombo m_ctrConsoleSymbolsCombo;
CEditConsole m_ctrlEditConsole;
CString m_strConsoleOutput;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgConsole)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDlgConsole)
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGCONSOLE_H__833B8175_E923_11D1_82A7_000000000000__INCLUDED_)