Serious-Engine/Sources/GameGUIMP/DlgAudioQuality.h
2016-03-11 15:57:17 +02:00

41 lines
975 B
C++

/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
// DlgAudioQuality.h : header file
//
#ifndef DLGAUDIOQUALITY_H
#define DLGAUDIOQUALITY_H 1
/////////////////////////////////////////////////////////////////////////////
// CDlgAudioQuality dialog
class CDlgAudioQuality : public CDialog
{
// Construction
public:
CDlgAudioQuality(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CDlgAudioQuality)
enum { IDD = IDD_AUDIO_QUALITY };
int m_iAudioQualityRadio;
BOOL m_bUseDirectSound3D;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgAudioQuality)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDlgAudioQuality)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#endif // DLGAUDIOQUALITY_H