Serious-Engine/Sources/EntitiesMP/Effector.cpp
2016-03-11 15:57:17 +02:00

730 lines
29 KiB
C++

/*
* This file is generated by Entity Class Compiler, (c) CroTeam 1997-98
*/
#line 4 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
#include "StdH.h"
#include "EntitiesMP/Effector.h"
#include <EntitiesMP/BloodSpray.h>
#include <EntitiesMP/Effector.h>
#include <EntitiesMP/Effector_tables.h>
CEntityEvent *ESpawnEffector::MakeCopy(void) { CEntityEvent *peeCopy = new ESpawnEffector(*this); return peeCopy;}
ESpawnEffector::ESpawnEffector() : CEntityEvent(EVENTCODE_ESpawnEffector) {;
ClearToDefault(eetType);
ClearToDefault(vDamageDir);
ClearToDefault(vDestination);
ClearToDefault(tmLifeTime);
ClearToDefault(fSize);
ClearToDefault(ctCount);
ClearToDefault(penModel);
ClearToDefault(penModel2);
};
#line 39 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
void CEffector_OnPrecache(CDLLEntityClass *pdec, INDEX iUser)
{
switch ((EffectorEffectType)iUser)
{
case ET_MOVING_RING :
pdec->PrecacheModel(MODEL_POWER_RING);
pdec->PrecacheTexture(TEXTURE_POWER_RING);
break;
case ET_DESTROY_OBELISK :
case ET_DESTROY_PYLON :
case ET_HIT_GROUND :
case ET_LIGHTNING :
case ET_SIZING_BIG_BLUE_FLARE :
case ET_SIZING_RING_FLARE :
case ET_PORTAL_LIGHTNING :
case ET_MORPH_MODELS :
case ET_DISAPPEAR_MODEL :
case ET_APPEAR_MODEL :
case ET_DISAPPEAR_MODEL_NOW :
case ET_APPEAR_MODEL_NOW :
// no precaching needed
break;
default:
ASSERT(FALSE);
}
}
// array for model vertices in absolute space
CStaticStackArray<FLOAT3D> avModelFXVertices;
void CEffector::SetDefaultProperties(void) {
m_eetType = ET_NONE ;
m_tmStarted = 0.0f;
m_vDamageDir = FLOAT3D(0 , 0 , 0);
m_vFXDestination = FLOAT3D(0 , 0 , 0);
m_tmLifeTime = 5.0f;
m_fSize = 1.0f;
m_ctCount = 0;
m_bLightSource = FALSE ;
m_aoLightAnimation.SetData(NULL);
m_iLightAnimation = -1;
m_bAlive = TRUE ;
m_penModel = NULL;
m_penModel2 = NULL;
m_bWaitTrigger = FALSE ;
CMovableModelEntity::SetDefaultProperties();
}
#line 106 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
FLOAT CEffector::CalculateLifeRatio(FLOAT fFadeInRatio,FLOAT fFadeOutRatio)
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{
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TIME tmDelta = _pTimer -> GetLerpedCurrentTick () - m_tmStarted ;
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FLOAT fLifeRatio = CalculateRatio (tmDelta , 0 , m_tmLifeTime , fFadeInRatio , fFadeOutRatio );
#line 110 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
return fLifeRatio ;
#line 111 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
}
#line 113 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
void CEffector::AdjustMipFactor(FLOAT & fMipFactor)
#line 114 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
{
#line 115 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
if(m_eetType == ET_DISAPPEAR_MODEL || m_eetType == ET_DISAPPEAR_MODEL_NOW && m_penModel != NULL )
#line 116 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
{
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CModelObject * pmo = m_penModel -> GetModelObject ();
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TIME tmDelta = _pTimer -> GetLerpedCurrentTick () - m_tmStarted ;
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FLOAT fLifeRatio ;
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if(m_tmStarted == - 1)
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{
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fLifeRatio = 1.0f;
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}
#line 124 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
else if(tmDelta >= m_tmLifeTime )
#line 125 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
{
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fLifeRatio = 0.0f;
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}
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else
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{
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fLifeRatio = CalculateLifeRatio (0.0f , 1.0f);
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}
#line 132 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
UBYTE ubAlpha = UBYTE (255.0f * fLifeRatio );
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COLOR col = C_WHITE | ubAlpha ;
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pmo -> mo_colBlendColor = col ;
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}
#line 136 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
if(m_eetType == ET_APPEAR_MODEL || m_eetType == ET_APPEAR_MODEL_NOW && m_penModel != NULL )
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{
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CModelObject * pmo = m_penModel -> GetModelObject ();
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TIME tmDelta = _pTimer -> GetLerpedCurrentTick () - m_tmStarted ;
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FLOAT fLifeRatio ;
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if(m_tmStarted == - 1)
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{
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fLifeRatio = 0.0f;
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}
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else if(tmDelta >= m_tmLifeTime )
#line 146 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
{
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fLifeRatio = 1.0f;
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}
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else
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{
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fLifeRatio = CalculateLifeRatio (1.0f , 0.0f);
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}
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UBYTE ubAlpha = UBYTE (255.0f * fLifeRatio );
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COLOR col = C_WHITE | ubAlpha ;
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pmo -> mo_colBlendColor = col ;
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}
#line 157 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
if(m_eetType == ET_MORPH_MODELS && m_penModel != NULL && m_penModel2 != NULL )
#line 158 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
{
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CModelObject * pmo1 = m_penModel -> GetModelObject ();
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CModelObject * pmo2 = m_penModel2 -> GetModelObject ();
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TIME tmDelta = _pTimer -> GetLerpedCurrentTick () - m_tmStarted ;
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FLOAT fLifeRatio ;
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if(m_tmStarted == - 1)
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{
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fLifeRatio = 0.0f;
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}
#line 167 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
else if(tmDelta >= m_tmLifeTime )
#line 168 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
{
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fLifeRatio = 1.0f;
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}
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else
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{
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fLifeRatio = CalculateLifeRatio (1.0f , 0.0f);
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}
#line 175 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
UBYTE ubAlpha1 = UBYTE (255.0f * (1 - fLifeRatio ));
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UBYTE ubAlpha2 = 255 - ubAlpha1 ;
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COLOR col1 = C_WHITE | ubAlpha1 ;
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COLOR col2 = C_WHITE | ubAlpha2 ;
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pmo1 -> mo_colBlendColor = col1 ;
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pmo2 -> mo_colBlendColor = col2 ;
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}
#line 182 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
}
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BOOL CEffector::AdjustShadingParameters(FLOAT3D & vLightDirection,COLOR & colLight,COLOR & colAmbient)
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{
#line 186 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
if(m_eetType == ET_MOVING_RING )
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{
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FLOAT fLifeRatio = CalculateLifeRatio (0.2f , 0.1f);
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FLOAT fT = _pTimer -> CurrentTick () - m_tmStarted ;
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FLOAT fPulse = 1.0f;
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UBYTE ub = UBYTE (255.0f * fPulse * fLifeRatio );
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COLOR col = RGBAToColor (ub , ub , ub , ub );
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GetModelObject () -> mo_colBlendColor = col ;
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}
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return FALSE ;
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}
#line 199 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
void CEffector::RenderMovingLightnings(void)
#line 200 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
{
#line 202 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
FLOAT fLifeRatio = CalculateLifeRatio (0.1f , 0.1f);
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m_penModel -> GetModelVerticesAbsolute (avModelFXVertices , 0.05f , 0.0f);
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const FLOATmatrix3D & m = m_penModel -> GetRotationMatrix ();
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FLOAT3D vOrigin = m_penModel -> GetPlacement () . pl_PositionVector ;
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FLOAT fFXTime = 0.75f;
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FLOAT fMaxHeight = 6.0f;
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FLOAT fdh = 1.0f;
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FLOAT tmDelta = _pTimer -> GetLerpedCurrentTick () - m_tmStarted ;
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FLOAT fY0 = tmDelta ;
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for(FLOAT fT = tmDelta ;fT > 0;fT -= fFXTime )
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{
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FLOAT fY = fT * 2.0f;
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if(fY > fMaxHeight )
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{
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continue ;
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}
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FLOAT fHeightRatio = CalculateRatio (fY , 0 , fMaxHeight , 0.1f , 0.0f);
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FLOAT fMinY = 1e6f;
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FLOAT fMinY2 = - 1e6f;
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INDEX iLower = - 1;
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INDEX iUpper = - 1;
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for(INDEX iVtx = 0;iVtx < avModelFXVertices . Count ();iVtx ++)
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{
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FLOAT3D v = (avModelFXVertices [ iVtx ] - vOrigin ) * ! m ;
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if(v (2) > fY && v (2) < fMinY && v (1) < 0)
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{
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iLower = iVtx ;
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fMinY = v (2);
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}
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if(v (2) <= fY && v (2) > fMinY2 && v (1) < 0)
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{
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iUpper = iVtx ;
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fMinY2 = v (2);
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}
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}
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if(iLower != - 1 && iUpper != - 1)
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{
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FLOAT3D vRelHi = (avModelFXVertices [ iUpper ] - vOrigin ) * ! m ;
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FLOAT3D vRelLow = (avModelFXVertices [ iLower ] - vOrigin ) * ! m ;
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FLOAT fLerpFactor = (fY - vRelLow (2)) / (vRelHi (2) - vRelLow (2));
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FLOAT3D vRel = Lerp (vRelLow , vRelHi , fLerpFactor );
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vRel (2) = fY ;
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FLOAT3D vAbs1 = vOrigin + vRel * m ;
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vRel (1) = - vRel (1);
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FLOAT3D vAbs2 = vOrigin + vRel * m ;
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Particles_Ghostbuster (vAbs1 , vAbs2 , 16 , 0.325f , fHeightRatio * fLifeRatio , 5.0f);
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}
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}
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avModelFXVertices . Clear ();
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}
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void CEffector::RenderParticles(void)
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{
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FLOAT fRatio ;
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TIME tmNow = _pTimer -> GetLerpedCurrentTick ();
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TIME tmDelta = tmNow - m_tmStarted ;
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FLOAT fLivingRatio = tmDelta / m_tmLifeTime ;
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if(fLivingRatio < 0.25f){
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fRatio = Clamp (fLivingRatio / 0.25f , 0.0f , 1.0f);
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}else if(fLivingRatio > 0.75f){
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fRatio = Clamp ((- fLivingRatio + 1.0f) / 0.25f , 0.0f , 1.0f);
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}else {
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fRatio = 1.0f;
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}
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switch(m_eetType )
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{
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case ET_DESTROY_OBELISK :
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Particles_DestroyingObelisk (this , m_tmStarted );
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break ;
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case ET_DESTROY_PYLON :
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Particles_DestroyingPylon (this , m_vDamageDir , m_tmStarted );
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break ;
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case ET_HIT_GROUND :
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Particles_HitGround (this , m_tmStarted , m_fSize );
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break ;
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case ET_LIGHTNING :
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Particles_Ghostbuster (GetPlacement () . pl_PositionVector , m_vFXDestination , m_ctCount , m_fSize , fRatio );
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break ;
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case ET_PORTAL_LIGHTNING :
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RenderMovingLightnings ();
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break ;
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}
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}
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void CEffector::Read_t(CTStream * istr)
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{
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CMovableModelEntity :: Read_t (istr );
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if(m_bLightSource ){
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SetupLightSource ();
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}
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}
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CLightSource * CEffector::GetLightSource(void)
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{
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if(m_bLightSource && ! IsPredictor ()){
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return & m_lsLightSource ;
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}else {
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return NULL ;
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}
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}
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void CEffector::SetupLightSource(void)
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{
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if(m_iLightAnimation >= 0)
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{
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try {
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m_aoLightAnimation . SetData_t (CTFILENAME ("Animations\\Effector.ani"));
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}catch (char * strError ){
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WarningMessage (TRANS ("Cannot load Animations\\Effector.ani: %s") , strError );
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}
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if(m_aoLightAnimation . GetData () != NULL ){
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m_aoLightAnimation . PlayAnim (m_iLightAnimation , 0);
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}
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}
#line 332 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
CLightSource lsNew ;
#line 333 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
lsNew . ls_ulFlags = LSF_LENSFLAREONLY ;
#line 334 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
lsNew . ls_rHotSpot = 0.0f;
#line 335 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
switch(m_eetType ){
#line 336 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
case ET_SIZING_RING_FLARE :
#line 337 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
lsNew . ls_colColor = C_WHITE | CT_OPAQUE ;
#line 338 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
lsNew . ls_rHotSpot = 100.0f;
#line 339 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
lsNew . ls_rFallOff = 300.0f;
#line 340 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
lsNew . ls_plftLensFlare = & _lftWhiteGlowStarNG ;
#line 341 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
break ;
#line 343 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
case ET_SIZING_BIG_BLUE_FLARE :
#line 344 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
lsNew . ls_colColor = C_WHITE | CT_OPAQUE ;
#line 345 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
lsNew . ls_rHotSpot = 500.0f * m_fSize ;
#line 346 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
lsNew . ls_rFallOff = 1000.0f * m_fSize ;
#line 347 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
lsNew . ls_plftLensFlare = & _lftBlueStarBlueReflections ;
#line 348 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
break ;
#line 350 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
default :
#line 351 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
ASSERTALWAYS ("Unknown light source");
#line 352 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
}
#line 353 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
lsNew . ls_ubPolygonalMask = 0;
#line 354 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
lsNew . ls_paoLightAnimation = NULL ;
#line 357 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
lsNew . ls_paoLightAnimation = NULL ;
#line 358 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
if(m_aoLightAnimation . GetData () != NULL ){
#line 359 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
lsNew . ls_paoLightAnimation = & m_aoLightAnimation ;
#line 360 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
}
#line 362 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
m_lsLightSource . ls_penEntity = this ;
#line 363 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
m_lsLightSource . SetLightSource (lsNew );
#line 364 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
}
BOOL CEffector::
#line 371 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
Main(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT STATE_CEffector_Main
ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_ESpawnEffector, "CEffector::Main expects 'ESpawnEffector' as input!"); const ESpawnEffector &eSpawn = (const ESpawnEffector &)__eeInput;
#line 374 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
InitAsEditorModel ();
#line 376 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
SetPhysicsFlags (EPF_MODEL_IMMATERIAL | EPF_MOVABLE );
#line 377 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
SetCollisionFlags (ECF_TOUCHMODEL );
#line 378 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
SetFlags (GetFlags () | ENF_SEETHROUGH );
#line 380 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
SetModel (MODEL_MARKER );
#line 381 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
SetModelMainTexture (TEXTURE_MARKER );
#line 384 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
m_eetType = eSpawn . eetType ;
#line 385 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
m_vDamageDir = eSpawn . vDamageDir ;
#line 386 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
m_tmStarted = _pTimer -> CurrentTick ();
#line 387 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
m_tmLifeTime = eSpawn . tmLifeTime ;
#line 388 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
m_vFXDestination = eSpawn . vDestination ;
#line 389 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
m_fSize = eSpawn . fSize ;
#line 390 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
m_ctCount = eSpawn . ctCount ;
#line 391 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
m_bAlive = TRUE ;
#line 392 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
m_penModel = eSpawn . penModel ;
#line 393 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
m_penModel2 = eSpawn . penModel2 ;
#line 394 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
m_bWaitTrigger = FALSE ;
#line 396 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
SetTimerAfter(0.1f);
Jump(STATE_CURRENT, 0x02600001, FALSE, EBegin());return TRUE;}BOOL CEffector::H0x02600001_Main_01(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT 0x02600001
switch(__eeInput.ee_slEvent) {case EVENTCODE_EBegin: return TRUE;case EVENTCODE_ETimer: Jump(STATE_CURRENT,0x02600002, FALSE, EInternal()); return TRUE;default: return FALSE; }}BOOL CEffector::H0x02600002_Main_02(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x02600002
;
#line 398 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
if(m_eetType == ET_MOVING_RING )
#line 399 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
{
#line 400 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
SetModel (MODEL_POWER_RING );
#line 401 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
SetModelMainTexture (TEXTURE_POWER_RING );
#line 402 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
en_fAcceleration = 1e6f;
#line 403 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
FLOAT fSpeed = 550.0f;
#line 404 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
SetDesiredTranslation (FLOAT3D (0 , - fSpeed , 0));
#line 405 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
FLOAT fPathLen = GetPlacement () . pl_PositionVector (2) - m_vFXDestination (2);
#line 407 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
m_tmLifeTime = fPathLen / fSpeed ;
#line 408 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
SwitchToModel ();
#line 409 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
FLOAT fSize = 36.0f;
#line 410 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
FLOAT3D vStretch = FLOAT3D (fSize , fSize * 2.0f , fSize );
#line 411 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
GetModelObject () -> StretchModel (vStretch );
#line 412 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
ModelChangeNotify ();
#line 413 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
}
#line 415 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
if(m_eetType == ET_SIZING_RING_FLARE )
#line 416 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
{
#line 417 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
m_bLightSource = TRUE ;
#line 418 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
m_iLightAnimation = 0;
#line 419 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
}
#line 420 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
if(m_eetType == ET_SIZING_BIG_BLUE_FLARE )
#line 421 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
{
#line 422 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
m_bLightSource = TRUE ;
#line 423 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
m_iLightAnimation = 1;
#line 424 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
}
#line 425 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
if(m_eetType == ET_MORPH_MODELS || m_eetType == ET_DISAPPEAR_MODEL || m_eetType == ET_APPEAR_MODEL )
#line 426 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
{
#line 427 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
m_bWaitTrigger = TRUE ;
#line 428 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
m_tmStarted = - 1;
#line 429 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
}
#line 430 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
if(m_eetType == ET_DISAPPEAR_MODEL_NOW || m_eetType == ET_APPEAR_MODEL_NOW )
#line 431 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
{
#line 432 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
m_bWaitTrigger = FALSE ;
#line 433 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
m_tmStarted = _pTimer -> CurrentTick ();
#line 434 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
}
#line 437 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
if(m_bLightSource ){SetupLightSource ();}
#line 439 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
Jump(STATE_CURRENT,0x02600005, FALSE, EInternal());return TRUE;}BOOL CEffector::H0x02600005_Main_05(const CEntityEvent &__eeInput)
#line 440 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
{
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x02600005
if(!(_pTimer -> CurrentTick () < m_tmStarted + m_tmLifeTime && m_bAlive || m_bWaitTrigger )){ Jump(STATE_CURRENT,0x02600006, FALSE, EInternal());return TRUE;}
#line 441 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
SetTimerAfter(0.25f);
Jump(STATE_CURRENT, 0x02600003, FALSE, EBegin());return TRUE;}BOOL CEffector::H0x02600003_Main_03(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT 0x02600003
switch(__eeInput.ee_slEvent)
#line 442 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
{case(EVENTCODE_EBegin):{const EBegin&e= (EBegin&)__eeInput;
return TRUE;}ASSERT(FALSE);break;case(EVENTCODE_ETrigger):
#line 445 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
{const ETrigger&e= (ETrigger&)__eeInput;
#line 446 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
if(m_eetType == ET_MORPH_MODELS || m_eetType == ET_DISAPPEAR_MODEL || m_eetType == ET_APPEAR_MODEL )
#line 447 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
{
#line 448 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
m_tmStarted = _pTimer -> CurrentTick ();
#line 449 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
m_bWaitTrigger = FALSE ;
#line 451 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
m_bAlive = TRUE ;
#line 452 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
}
#line 453 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
return TRUE;
#line 454 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
}ASSERT(FALSE);break;case(EVENTCODE_ETimer):{const ETimer&e= (ETimer&)__eeInput;
UnsetTimer();Jump(STATE_CURRENT,0x02600004, FALSE, EInternal());return TRUE;}ASSERT(FALSE);break;default: return FALSE; break;
#line 456 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
}return TRUE;}BOOL CEffector::H0x02600004_Main_04(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x02600004
#line 458 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
if(m_eetType == ET_MOVING_RING )
#line 459 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
{
#line 460 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
if(GetPlacement () . pl_PositionVector (2) < m_vFXDestination (2))
#line 461 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
{
#line 462 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
m_bAlive = FALSE ;
#line 463 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
}
#line 464 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
}Jump(STATE_CURRENT,0x02600005, FALSE, EInternal());return TRUE;
#line 465 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
}BOOL CEffector::H0x02600006_Main_06(const CEntityEvent &__eeInput) {
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x02600006
#line 467 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
Destroy ();
#line 468 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
Return(STATE_CURRENT,EVoid());
#line 468 "D:/SE1_GPL/Sources/EntitiesMP/Effector.es"
return TRUE; ASSERT(FALSE); return TRUE;};