Serious-Engine/Sources/Models/Enemies/WereBullOld/WereBull.h
2016-03-11 15:57:17 +02:00

27 lines
633 B
C

/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
// Animation names
#define WEREBULL_ANIM_STANDREST 0
#define WEREBULL_ANIM_WALK 1
#define WEREBULL_ANIM_RUN 2
#define WEREBULL_ANIM_RUNSTART 3
#define WEREBULL_ANIM_ATTACK1LOOP 4
#define WEREBULL_ANIM_STAND1LOOP 5
#define WEREBULL_ANIM_STAND2LOOP 6
#define WEREBULL_ANIM_DEATH1 7
#define WEREBULL_ANIM_DEATH1REST 8
#define WEREBULL_ANIM_DEATH2 9
#define WEREBULL_ANIM_DEATH2REST 10
// Color names
// Patch names
// Names of collision boxes
#define WEREBULL_COLLISION_BOX_DEFAULT 0
#define WEREBULL_COLLISION_BOX_DEATH 1
// Attaching position names
// Sound names