Serious-Engine/Sources/Engine/Rendering/RenderProfile.h
2016-03-11 15:57:17 +02:00

77 lines
3.8 KiB
C++

/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
#ifndef __ENGINE_BASE_PROFILING_H__
#include <Engine/Base/Profiling.h>
#endif
class CRenderProfile : public CProfileForm {
public:
// indices for profiling counters and timers
enum ProfileTimerIndex {
PTI_RENDERING, // overall rendering time for CRenderer
PTI_INITIALIZATION, // time spent in initialization
PTI_ADDINITIAL, // time spent adding initial sectors
PTI_CLEANUP, // time spent in destructor
PTI_RENDERSCENE, // time spent in RenderScene()
PTI_RENDERMODELS, // time spent in RenderModels()
PTI_RENDERONEMODEL, // time spent in RenderOneModel()
PTI_FINDSHADINGINFO, // time spent in FindShadingInfo() during RenderOneModel()
PTI_FINDLIGHTS, // time spent in searching for lights in RenderOneModel()
PTI_RENDERPARTICLES, // time spent in RenderParticles()
PTI_SCANEDGES, // time spent in ScanEdges()
PTI_INITSCANEDGES, // time spent in InitScanEdges()
PTI_ENDSCANEDGES, // time spent in EndScanEdges()
PTI_SCANONELINE, // time spent in ScanOneLine()
PTI_PASSPORTAL, // time spent in PassPortal()
PTI_ADDSPANSTOSCENE, // time spent in AddSpansToScene()
PTI_PROCESSTRANSPORTAL, // time spent processing translucent portals
PTI_ADDTRANSSPANSTOSCENE,// time spent in AddTranslucentSpansToScene()
PTI_STEPANDRESORT, // time spent in StepAndResortActiveList()
PTI_REMREMLIST, // time spent in RemRemoveListFromActiveList()
PTI_ADDADDLIST, // time spent in AddAddListToActiveList()
PTI_ADDNONZONINGBRUSH, // time spent in AddNonZoningBrush()
PTI_ADDMODELENTITY, // time spent in AddModelEntity()
PTI_ADDZONINGSECTORS, // time spent in AddZoningSectors()
PTI_ADDENTITIESINSECTOR, // time spent in AddEntitiesInSector()
PTI_ADDENTITIESINBOX, // time spent in AddEntitiesInBox()
PTI_PREPAREBRUSH, // time spent in PrepareBrush()
PTI_ADDSECTOR, // time spent in AddSector()
PTI_TRANSFORMVERTICES, // time spent transforming sector vertices
PTI_TRANSFORMPLANES, // time spent transforming sector planes
PTI_MAKENONDETAILSCREENPOLYGONS,
PTI_CLIPTOALLPLANES,
PTI_PROJECTVERTICES,
PTI_MAKEFINALPOLYGONEDGES,
PTI_ADDSCREENEDGES,
PTI_MAKEDETAILSCREENPOLYGONS,
PTI_MAKESCREENEDGE, // time spent in MakeScreenEdge()
PTI_ADDEDGETOADDLIST, // time spent in AddEdgeToAddList()
PTI_MAKESCREENPOLYGON, // time spent in MakeScreenPolygon()
PTI_REDRAWVIEW, // time spent in CSCapeLibrary::RedrawView()
PTI_RENDERINTERFACE, // time spent in CPlayerEntity::RenderInterface()
PTI_COUNT
};
enum ProfileCounterIndex {
PCI_POLYGONSRENDERED, // total number of polygons rendered
PCI_TRANSFORMEDSECTORS, // total number of transformed sectors
PCI_TRANSFORMEDVERTICES, // total number of transformed vertices
PCI_TRANSFORMEDPLANES, // total number of transformed planes
PCI_TRANSFORMEDEDGES, // total number of transformed edges
PCI_NONDETAILPOLYGONS,
PCI_DETAILPOLYGONS,
PCI_EDGETRANSITIONS, // total number of edge transitions during scanning
PCI_SWAPEDGETRANSITIONS, // number of edge transitions with swap polygons
PCI_OVERALLSCANLINES, // total number of scan lines processed
PCI_SCANLINEPORTALRETRIES, // scan line retries due to portal encounters
PCI_COHERENTSCANLINES, // scan lines that were coherent with previous one
PCI_SPANS, // total generated spans
PCI_TRAPEZOIDS, // total generated trapezoids
PCI_COUNT
};
CRenderProfile(void);
};