mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-27 20:35:54 +01:00
173 lines
4.2 KiB
C++
173 lines
4.2 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd.
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This program is free software; you can redistribute it and/or modify
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it under the terms of version 2 of the GNU General Public License as published by
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the Free Software Foundation
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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#include "StdH.h"
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#include <Engine/Base/KeyNames.h>
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#include <Engine/CurrentVersion.h>
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#include <GameMP/LCDDrawing.h>
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#include "MGEdit.h"
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extern CSoundData *_psdPress;
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extern BOOL _bEditingString;
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CMGEdit::CMGEdit(void)
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{
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mg_pstrToChange = NULL;
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mg_ctMaxStringLen = 70;
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Clear();
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}
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void CMGEdit::Clear(void)
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{
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mg_iCursorPos = 0;
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mg_bEditing = FALSE;
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_bEditingString = FALSE;
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}
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void CMGEdit::OnActivate(void)
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{
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if (!mg_bEnabled) {
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return;
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}
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ASSERT(mg_pstrToChange != NULL);
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PlayMenuSound(_psdPress);
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IFeel_PlayEffect("Menu_press");
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SetText(mg_strText);
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mg_iCursorPos = strlen(mg_strText);
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mg_bEditing = TRUE;
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_bEditingString = TRUE;
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}
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// focus lost
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void CMGEdit::OnKillFocus(void)
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{
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// go out of editing mode
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if (mg_bEditing) {
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OnKeyDown(VK_RETURN);
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Clear();
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}
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// proceed
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CMenuGadget::OnKillFocus();
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}
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// helper function for deleting char(s) from string
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static void Key_BackDel(CTString &str, INDEX &iPos, BOOL bShift, BOOL bRight)
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{
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// do nothing if string is empty
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INDEX ctChars = strlen(str);
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if (ctChars == 0) return;
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if (bRight && iPos<ctChars) { // DELETE key
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if (bShift) {
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// delete to end of line
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str.TrimRight(iPos);
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} else {
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// delete only one char
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str.DeleteChar(iPos);
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}
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}
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if (!bRight && iPos>0) { // BACKSPACE key
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if (bShift) {
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// delete to start of line
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str.TrimLeft(ctChars - iPos);
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iPos = 0;
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} else {
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// delete only one char
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str.DeleteChar(iPos - 1);
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iPos--;
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}
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}
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}
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// key/mouse button pressed
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BOOL CMGEdit::OnKeyDown(int iVKey)
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{
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// if not in edit mode
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if (!mg_bEditing) {
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// behave like normal gadget
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return CMenuGadget::OnKeyDown(iVKey);
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}
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// finish editing?
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BOOL bShift = GetKeyState(VK_SHIFT) & 0x8000;
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switch (iVKey) {
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case VK_UP: case VK_DOWN:
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case VK_RETURN: case VK_LBUTTON: *mg_pstrToChange = mg_strText; Clear(); OnStringChanged(); break;
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case VK_ESCAPE: case VK_RBUTTON: mg_strText = *mg_pstrToChange; Clear(); OnStringCanceled(); break;
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case VK_LEFT: if (mg_iCursorPos > 0) mg_iCursorPos--; break;
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case VK_RIGHT: if (mg_iCursorPos < strlen(mg_strText)) mg_iCursorPos++; break;
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case VK_HOME: mg_iCursorPos = 0; break;
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case VK_END: mg_iCursorPos = strlen(mg_strText); break;
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case VK_BACK: Key_BackDel(mg_strText, mg_iCursorPos, bShift, FALSE); break;
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case VK_DELETE: Key_BackDel(mg_strText, mg_iCursorPos, bShift, TRUE); break;
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default: break; // ignore all other special keys
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}
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// key is handled
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return TRUE;
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}
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// char typed
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BOOL CMGEdit::OnChar(MSG msg)
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{
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// if not in edit mode
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if (!mg_bEditing) {
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// behave like normal gadget
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return CMenuGadget::OnChar(msg);
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}
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// only chars are allowed
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const INDEX ctFullLen = mg_strText.Length();
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const INDEX ctNakedLen = mg_strText.LengthNaked();
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mg_iCursorPos = Clamp(mg_iCursorPos, 0L, ctFullLen);
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int iVKey = msg.wParam;
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if (isprint(iVKey) && ctNakedLen <= mg_ctMaxStringLen) {
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mg_strText.InsertChar(mg_iCursorPos, (char)iVKey);
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mg_iCursorPos++;
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}
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// key is handled
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return TRUE;
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}
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void CMGEdit::Render(CDrawPort *pdp)
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{
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if (mg_bEditing) {
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mg_iTextMode = -1;
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} else if (mg_bFocused) {
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mg_iTextMode = 0;
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} else {
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mg_iTextMode = 1;
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}
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if (mg_strText == "" && !mg_bEditing) {
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if (mg_bfsFontSize == BFS_SMALL) {
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mg_strText = "*";
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} else {
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mg_strText = TRANS("<none>");
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}
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CMGButton::Render(pdp);
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mg_strText = "";
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} else {
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CMGButton::Render(pdp);
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}
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}
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void CMGEdit::OnStringChanged(void)
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{
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}
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void CMGEdit::OnStringCanceled(void)
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{
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} |