mirror of
https://github.com/ptitSeb/Serious-Engine
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24cb244d43
This was a _ton_ of changes, made 15 years ago, so there are probably some problems to work out still. Among others: Engine/Base/Stream.* was mostly abandoned and will need to be re-ported. Still, this is a pretty good start, and probably holds a world record for lines of changes or something. :)
101 lines
5.4 KiB
C++
101 lines
5.4 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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#include "Engine/StdH.h"
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#include <Engine/World/PhysicsProfile.h>
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// profile form for profiling world physics
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CPhysicsProfile ppPhysicsProfile;
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CProfileForm &_pfPhysicsProfile = ppPhysicsProfile;
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CPhysicsProfile::CPhysicsProfile(void)
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: CProfileForm ("Physics", "frames",
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CPhysicsProfile::PCI_COUNT, CPhysicsProfile::PTI_COUNT)
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{
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SETTIMERNAME(PTI_PROCESSGAMETICK, "ProcessGameTick()", "");
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SETTIMERNAME(PTI_APPLYACTIONS, " applying client actions", "");
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SETTIMERNAME(PTI_HANDLETIMERS, " handling timers", "");
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SETTIMERNAME(PTI_HANDLEMOVERS, " handling movers", "");
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SETTIMERNAME(PTI_WORLDBASETICK, " WorldBase tick", "");
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SETTIMERNAME(PTI_PREMOVING, "PreMoving()", "move");
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SETTIMERNAME(PTI_POSTMOVING, "PostMoving()", "move");
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SETTIMERNAME(PTI_DOMOVING, "DoMoving()", "move");
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SETTIMERNAME(PTI_ISSTANDINGONPOLYGON, " IsStandingOnPolygon()", "");
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SETTIMERNAME(PTI_TRYTOTRANSLATE, " TryToTranslate()", "try");
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SETTIMERNAME(PTI_TRYTOROTATE, " TryToRotate()", "try");
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SETTIMERNAME(PTI_TRYTOGOUPSTAIRS, " TryToGoUpstairs()", "try");
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SETTIMERNAME(PTI_SETPLACEMENTFROMNEXTPOSITION, "SetPlacementFromNextPosition()", "setting");
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SETTIMERNAME(PTI_SETPLACEMENT, " SetPlacement()", "setting");
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SETTIMERNAME(PTI_SETPLACEMENT_COORDSUPDATE, " coords updating", "");
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SETTIMERNAME(PTI_SETPLACEMENT_LIGHTUPDATE, " light updating", "");
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SETTIMERNAME(PTI_SETPLACEMENT_BRUSHUPDATE, " brush updating", "");
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SETTIMERNAME(PTI_SETPLACEMENT_SPATIALUPDATE, " spatial updating", "");
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SETTIMERNAME(PTI_SETPLACEMENT_COLLISIONUPDATE, " collision updating", "");
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SETTIMERNAME(PTI_PREPARECLIPMOVE, "CClipMove::CClipMove()", "");
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SETTIMERNAME(PTI_CLIPMOVETOWORLD, "ClipMoveToWorld()", "clip");
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SETTIMERNAME(PTI_CLIPMOVETOBRUSHES, "ClipMoveToBrushes()", "clip");
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SETTIMERNAME(PTI_CLIPMOVETOBRUSHES_ADDINITIAL, " addinitial", "sector");
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SETTIMERNAME(PTI_CLIPMOVETOBRUSHES_MAINLOOP, " mainloop", "sector");
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SETTIMERNAME(PTI_CLIPMOVETOBRUSHES_FINDNONZONING, " findnonzoning", "");
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SETTIMERNAME(PTI_CLIPMOVETOBRUSHES_ADDNONZONING, " addnonzoning", "");
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SETTIMERNAME(PTI_CLIPMOVETOBRUSHES_CLEANUP, " cleanup", "");
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SETTIMERNAME(PTI_CLIPMOVETOMODELS, "ClipMoveToModels()", "");
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SETTIMERNAME(PTI_CACHENEARPOLYGONS, "CacheNearPolygons()", "caching");
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SETTIMERNAME(PTI_CACHENEARPOLYGONS_ADDINITIAL, " addinitial", "");
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SETTIMERNAME(PTI_CACHENEARPOLYGONS_MAINLOOP, " mainloop", "sector");
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SETTIMERNAME(PTI_CACHENEARPOLYGONS_MAINLOOPFOUND, " found", "polygon");
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SETTIMERNAME(PTI_CACHENEARPOLYGONS_CLEANUP, " cleanup", "");
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SETTIMERNAME(PTI_CLIPTONONZONINGSECTOR, "ClipToNonZoningSector()", "polygon");
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SETTIMERNAME(PTI_CLIPTOZONINGSECTOR, "ClipToZoningSector()", "polygon");
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SETTIMERNAME(PTI_CLIPMOVETOMODEL, " ClipMoveToModel()", "");
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SETTIMERNAME(PTI_CLIPMOVETOMODELNONTRIVIAL, " ClipMoveToModel()-nontrivial", "");
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SETTIMERNAME(PTI_CLIPMOVETOBRUSHPOLYGON, " ClipMoveToBrushPolygon()", "");
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SETTIMERNAME(PTI_CLIPMODELMOVETOMODEL, " ClipModelMoveToModel()", "");
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SETTIMERNAME(PTI_PREPAREPROJECTIONSANDSPHERES, " PrepareProjectionsAndSpheres()", "");
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SETTIMERNAME(PTI_PROJECTASPHERESTOB, " ProjectASpheresToB()", "");
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SETTIMERNAME(PTI_GETPOSITIONSOFENTITY, " GetPositionsOfEntity()", "");
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SETTIMERNAME(PTI_FINDENTITIESNEARBOX, " FindEntitiesNearBox()", "");
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SETTIMERNAME(PTI_ADDENTITYTOGRID, " AddEntityToCollisionGrid()", "");
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SETTIMERNAME(PTI_REMENTITYFROMGRID, " RemoveEntityFromCollisionGrid()", "");
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SETTIMERNAME(PTI_MOVEENTITYINGRID, " MoveEntityInCollisionGrid()", "");
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SETCOUNTERNAME(PCI_GRAVITY_NONTRIVIAL, "non-trivial gravity moves");
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SETCOUNTERNAME(PCI_GRAVITY_TRIVIAL, "trivial gravity moves");
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SETCOUNTERNAME(PCI_CLIPMOVES, "tested movements");
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SETCOUNTERNAME(PCI_XXTESTS, "x-x tests");
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SETCOUNTERNAME(PCI_MODELXTESTS, "model-x tests");
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SETCOUNTERNAME(PCI_BRUSHXTESTS, "brush-x tests");
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SETCOUNTERNAME(PCI_MODELMODELTESTS, "model-model tests");
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SETCOUNTERNAME(PCI_MODELBRUSHTESTS, "model-brush tests");
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SETCOUNTERNAME(PCI_SPHERETOPOLYGONTESTS, "sphere-polygon tests");
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SETCOUNTERNAME(PCI_SPHERETOSPHERETESTS, "sphere-sphere tests");
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SETCOUNTERNAME(PCI_SPHERETOSPHEREHITS, "sphere-sphere hits");
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SETCOUNTERNAME(PCI_DOMOVING, "do moving");
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SETCOUNTERNAME(PCI_DOMOVING_SYNC, " sync");
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SETCOUNTERNAME(PCI_DOMOVING_ASYNC, " async");
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SETCOUNTERNAME(PCI_DOMOVING_ASYNC_SYNCTRY, " sync try");
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SETCOUNTERNAME(PCI_DOMOVING_ASYNC_SYNCPASS, " sync pass");
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SETCOUNTERNAME(PCI_DOMOVING_ASYNC_TRANSLATE," translate");
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SETCOUNTERNAME(PCI_DOMOVING_ASYNC_ROTATE, " rotate");
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SETCOUNTERNAME(PCI_TRYTOMOVE, "try to move");
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SETCOUNTERNAME(PCI_TRYTOMOVE_FAST," fast");
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SETCOUNTERNAME(PCI_TRYTOMOVE_PASS," pass");
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SETCOUNTERNAME(PCI_TRYTOMOVE_CLIP," clip");
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SETCOUNTERNAME(PCI_FINDINGNEARENTITIES, "how many times FindEntitiesNearBox() was called");
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SETCOUNTERNAME(PCI_NEARCELLSFOUND, "cells found in FindEntitiesNearBox()");
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SETCOUNTERNAME(PCI_NEAROCCUPIEDCELLSFOUND, "occupied cells found in FindEntitiesNearBox()");
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SETCOUNTERNAME(PCI_NEARENTITIESFOUND, "entities found in FindEntitiesNearBox()");
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}
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