mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-12-26 15:44:51 +01:00
93 lines
3.6 KiB
C++
93 lines
3.6 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd.
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of version 2 of the GNU General Public License as published by
|
|
the Free Software Foundation
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
|
|
|
#ifndef SE_INCL_PLACEMENT_H
|
|
#define SE_INCL_PLACEMENT_H
|
|
#ifdef PRAGMA_ONCE
|
|
#pragma once
|
|
#endif
|
|
|
|
#include <Engine/Math/Vector.h>
|
|
#include <Engine/Math/Geometry.h>
|
|
|
|
/*
|
|
* Placement of an object in 3D space
|
|
*/
|
|
class ENGINE_API CPlacement3D {
|
|
public:
|
|
FLOAT3D pl_PositionVector; // position in space
|
|
ANGLE3D pl_OrientationAngle; // angles of orientation
|
|
public:
|
|
/* Default constructor. */
|
|
inline CPlacement3D(void);
|
|
/* Constructor from coordinates and angle. */
|
|
inline CPlacement3D(const FLOAT3D &vPosition, const ANGLE3D &aOrientation);
|
|
/* Comparison operator. */
|
|
inline BOOL operator==(const CPlacement3D &plOther) const;
|
|
|
|
/* Rotate using trackball method. */
|
|
void Rotate_TrackBall(const ANGLE3D &a3dRotation);
|
|
/* Rotate using airplane method. */
|
|
void Rotate_Airplane(const ANGLE3D &a3dRotation);
|
|
/* Rotate using HPB method. */
|
|
void Rotate_HPB(const ANGLE3D &a3dRotation);
|
|
/* Translate in own coordinate system. */
|
|
void Translate_OwnSystem(const FLOAT3D &f3dRelativeTranslation);
|
|
/* Translate in absolute coordinate system. */
|
|
void Translate_AbsoluteSystem(const FLOAT3D &f3dAbsoluteTranslation);
|
|
|
|
/* Get the direction vector in the direction of this placement. */
|
|
inline void GetDirectionVector(FLOAT3D &vDirection);
|
|
|
|
/* Project this placement from absolute system to coordinate system of another placement. */
|
|
void AbsoluteToRelative(const CPlacement3D &plSystem);
|
|
void AbsoluteToRelativeSmooth(const CPlacement3D &plSystem);
|
|
/* Project this placement from coordinate system of another placement to absolute system. */
|
|
void RelativeToAbsolute(const CPlacement3D &plSystem);
|
|
void RelativeToAbsoluteSmooth(const CPlacement3D &plSystem);
|
|
/* Project this placement from system of one placement to system of another placement. */
|
|
void RelativeToRelative(const CPlacement3D &plSource, const CPlacement3D &plTarget);
|
|
void RelativeToRelativeSmooth(const CPlacement3D &plSource, const CPlacement3D &plTarget);
|
|
|
|
/* Make this placement be a linear interpolation between given two placements. */
|
|
void Lerp(const CPlacement3D &pl0, const CPlacement3D &pl1, FLOAT fFactor);
|
|
};
|
|
/* Stream operations */
|
|
ENGINE_API CTStream &operator>>(CTStream &strm, CPlacement3D &p3d);
|
|
ENGINE_API CTStream &operator<<(CTStream &strm, const CPlacement3D &p3d);
|
|
extern ENGINE_API CPlacement3D _plOrigin;
|
|
|
|
/* Default constructor. */
|
|
inline CPlacement3D::CPlacement3D(void) { }
|
|
/* Constructor from coordinates and angle. */
|
|
inline CPlacement3D::CPlacement3D(const FLOAT3D &vPosition, const ANGLE3D &aOrientation)
|
|
: pl_PositionVector(vPosition)
|
|
, pl_OrientationAngle(aOrientation)
|
|
{}
|
|
/* Comparison operator. */
|
|
inline BOOL CPlacement3D::operator==(const CPlacement3D &plOther) const {
|
|
return pl_PositionVector==plOther.pl_PositionVector
|
|
&& pl_OrientationAngle==plOther.pl_OrientationAngle;
|
|
}
|
|
/* Get the direction vector in the direction of this placement. */
|
|
inline void CPlacement3D::GetDirectionVector(FLOAT3D &vDirection)
|
|
{
|
|
AnglesToDirectionVector(pl_OrientationAngle, vDirection);
|
|
}
|
|
|
|
|
|
#endif /* include-once check. */
|
|
|