mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-25 03:40:26 +01:00
709 lines
22 KiB
C++
709 lines
22 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd.
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This program is free software; you can redistribute it and/or modify
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it under the terms of version 2 of the GNU General Public License as published by
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the Free Software Foundation
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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// DlgClient.cpp : implementation file
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//
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#include "stdafx.h"
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#include "DlgClient.h"
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#include "resource.h"
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#include "ModelTreeCtrl.h"
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#include "SeriousSkaStudio.h"
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#ifdef _DEBUG
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#undef new
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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static CRect rcDummy = CRect(0,0,0,0);
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#define LABEL_STYLES SS_RIGHT|WS_VISIBLE|SS_LEFT|SS_CENTERIMAGE|WS_CHILD
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#define COMBO_STYLES WS_CHILD|WS_VISIBLE|CBS_DROPDOWNLIST|WS_TABSTOP|WS_VSCROLL
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#define TEXT_STYLES WS_CHILD|WS_VISIBLE|WS_BORDER|WS_TABSTOP
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#define CHECK_STYLES WS_CHILD|WS_VISIBLE|WS_TABSTOP|BS_CHECKBOX|BS_AUTOCHECKBOX
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#define RECT_LEFT_SIDE CRect(10,YPOS,iDialogWidth/2-10,YPOS+CTRLHEIGTH)
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#define RECT_RIGHT_SIDE CRect(iDialogWidth/2-5,YPOS-1,iDialogWidth-15,YPOS+CTRLHEIGTH+1)
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#define RECT_RIGHT_SIDE_CB CRect(iDialogWidth/2-5,YPOS,iDialogWidth-25,YPOS+CBHEIGHT)
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#define RECT_FULL_SIZE CRect(10,YPOS,iDialogWidth-10,YPOS+CTRLHEIGTH)
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#define DLGSHADER theApp.m_dlgBarTreeView.m_dlgShader
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#define CBHEIGHT 120
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INDEX iCustomControlID;
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void CTextureControl::AddControl(CTString strLabelText, INDEX *piItemID)
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{
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CRect rcParent;
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DLGSHADER.GetWindowRect(rcParent);
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INDEX iDialogWidth = rcParent.right - rcParent.left - 14;
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INDEX iCtrlID = iCustomControlID++;
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if(txc_Label.Create(L"texture",LABEL_STYLES,RECT_LEFT_SIDE,&DLGSHADER,iCtrlID))
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{
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txc_Label.SetFont(DLGSHADER.GetFont(),FALSE);
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txc_Label.SetWindowText(CString(strLabelText+": "));
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}
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if(txc_Combo.Create(COMBO_STYLES,RECT_RIGHT_SIDE_CB,&DLGSHADER,iCtrlID+1))
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{
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txc_Combo.SetFont(DLGSHADER.GetFont(),FALSE);
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txc_Combo.RememberIDs();
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txc_Combo.SetDataPtr(piItemID);
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txc_Combo.m_strID = strLabelText;
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txc_Combo.SetDroppedWidth(200);
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}
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iCustomControlID++;
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}
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void CTexCoordControl::AddControl(CTString strLabelText, INDEX *piItemID)
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{
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CRect rcParent;
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DLGSHADER.GetWindowRect(rcParent);
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INDEX iDialogWidth = rcParent.right - rcParent.left - 14;
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INDEX iCtrlID = iCustomControlID++;
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if(txcc_Label.Create(L"uvmap",LABEL_STYLES,RECT_LEFT_SIDE,&DLGSHADER,iCtrlID))
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{
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txcc_Label.SetFont(DLGSHADER.GetFont(),FALSE);
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txcc_Label.SetWindowText(CString(strLabelText+": "));
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}
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if(txcc_Combo.Create(COMBO_STYLES,RECT_RIGHT_SIDE_CB,&DLGSHADER,iCtrlID+1))
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{
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txcc_Combo.SetFont(DLGSHADER.GetFont(),FALSE);
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txcc_Combo.SetDataPtr(piItemID);
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txcc_Combo.m_strID = strLabelText;
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txcc_Combo.SetDroppedWidth(200);
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}
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iCustomControlID++;
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}
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void CColorControl::AddControl(CTString strLabelText, COLOR *pcolColor)
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{
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CRect rcParent;
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DLGSHADER.GetWindowRect(rcParent);
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INDEX iDialogWidth = rcParent.right - rcParent.left - 14;
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INDEX iCtrlID = iCustomControlID++;
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if(cc_Label.Create(L"color",LABEL_STYLES,RECT_LEFT_SIDE,&DLGSHADER,iCtrlID))
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{
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cc_Label.SetFont(DLGSHADER.GetFont(),FALSE);
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cc_Label.SetWindowText(CString(strLabelText+": "));
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}
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if(cc_Button.Create(L"",WS_CHILD|WS_VISIBLE|BS_OWNERDRAW,RECT_RIGHT_SIDE,&DLGSHADER,iCtrlID+1))
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{
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cc_Button.SetColor(*pcolColor);
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cc_Button.m_strID = strLabelText;
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}
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iCustomControlID++;
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}
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void CFloatControl::AddControl(CTString strLabelText, FLOAT *pFloat)
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{
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CRect rcParent;
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DLGSHADER.GetWindowRect(rcParent);
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INDEX iDialogWidth = rcParent.right - rcParent.left - 14;
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INDEX iCtrlID = iCustomControlID++;
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if(fc_Label.Create(L"float",LABEL_STYLES,RECT_LEFT_SIDE,&DLGSHADER,iCtrlID))
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{
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fc_Label.SetFont(DLGSHADER.GetFont(),FALSE);
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fc_Label.SetWindowText(CString(strLabelText+": "));
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}
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if(fc_TextBox.Create(TEXT_STYLES,RECT_RIGHT_SIDE,&DLGSHADER,iCtrlID+1))
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{
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fc_TextBox.SetFont(DLGSHADER.GetFont(),FALSE);
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fc_TextBox.SetDataPtr(pFloat);
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fc_TextBox.m_strID = strLabelText;
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}
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iCustomControlID++;
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}
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void CFlagControl::AddControl(CTString strLabelText, INDEX iFlagIndex, ULONG ulFlags)
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{
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CRect rcParent;
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DLGSHADER.GetWindowRect(rcParent);
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INDEX iDialogWidth = rcParent.right - rcParent.left - 14;
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INDEX iCtrlID = iCustomControlID++;
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if(fc_CheckBox.Create(CString(strLabelText),CHECK_STYLES,RECT_FULL_SIZE,&DLGSHADER,iCtrlID+1))
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{
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fc_CheckBox.SetFont(DLGSHADER.GetFont(),FALSE);
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fc_CheckBox.SetIndex(iFlagIndex,ulFlags);
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fc_CheckBox.m_strID = strLabelText;
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}
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iCustomControlID++;
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/*
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if(fc_Label.Create("",LABEL_STYLES,RECT_LEFT_SIDE,&DLGSHADER,iCtrlID))
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{
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fc_Label.SetFont(DLGSHADER.GetFont(),FALSE);
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fc_Label.SetWindowText((const char*)(strLabelText+": "));
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}
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if(fc_CheckBox.Create(CHECK_STYLES,RECT_RIGHT_SIDE,&DLGSHADER,iCtrlID+1))
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{
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fc_CheckBox.SetFont(DLGSHADER.GetFont(),FALSE);
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fc_CheckBox.SetDataPtr(iFlagIndex);
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fc_TextBox.m_strID = strLabelText;
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}
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iCustomControlID++;*/
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}
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CDlgClient::CDlgClient(CWnd* pParent )
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{
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}
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BEGIN_MESSAGE_MAP(CDlgClient, CDialog)
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//{{AFX_MSG_MAP(CDlgClient)
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ON_BN_CLICKED(IDC_CB_COMPRESION, OnCbCompresion)
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ON_BN_CLICKED(IDC_CB_SECPERFRAME, OnCbSecperframe)
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ON_CBN_SELENDOK(IDC_CB_PARENTBONE, OnSelendokCbParentbone)
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ON_CBN_SELENDOK(IDC_CB_PARENTMODEL, OnSelendokCbParentmodel)
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ON_WM_SHOWWINDOW()
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ON_WM_VSCROLL()
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ON_CBN_SELENDOK(IDC_CB_SHADER, OnSelendokCbShader)
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ON_BN_CLICKED(IDC_BT_CONVERT, OnBtConvert)
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ON_BN_CLICKED(IDC_BT_RELOAD_TEXTURE, OnBtReloadTexture)
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ON_BN_CLICKED(IDC_BT_RECREATE_TEXTURE, OnBtRecreateTexture)
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ON_BN_CLICKED(IDC_BT_BROWSE_TEXTURE, OnBtBrowseTexture)
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ON_BN_CLICKED(IDC_BT_RESET_COLISION, OnBtResetColision)
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ON_BN_CLICKED(IDC_BT_RESET_OFFSET, OnBtResetOffset)
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ON_BN_CLICKED(IDC_BT_CALC_ALLFRAMES_BBOX, OnBtCalcAllframesBbox)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CDlgClient message handlers
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CModelTreeCtrl &m_Tree = theApp.m_dlgBarTreeView.m_TreeCtrl;
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// turn compression on or off
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void CDlgClient::OnCbCompresion()
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{
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//CModelTreeCtrl &m_Tree = theApp.m_dlgBarTreeView.m_TreeCtrl;
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INDEX iCompresion = ((CButton*)GetDlgItem(IDC_CB_COMPRESION))->GetCheck();
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// get selected item and his parent
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HTREEITEM hSelected = m_Tree.GetSelectedItem();
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if(hSelected == NULL) return;
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INDEX iSelected = m_Tree.GetItemData(hSelected);
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NodeInfo &niSelected = theApp.aNodeInfo[iSelected];
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HTREEITEM hParent = m_Tree.GetParentItem(hSelected);
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if(hParent == NULL) return;
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INDEX iParent = m_Tree.GetItemData(hParent);
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NodeInfo &niParent = theApp.aNodeInfo[iParent];
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// get type of selected item
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ASSERT(niSelected.ni_iType==NT_ANIMATION);
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CAnimSet *pas = (CAnimSet*)niParent.ni_pPtr;
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Animation *pan = (Animation*)niSelected.ni_pPtr;
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BOOL bAnimCompresion = pan->an_bCompresed;
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// set animation compression
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pan->an_bCompresed = iCompresion;
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// convert only one animation in animset
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if(!theApp.ConvertAnimationInAnimSet(pas,pan)) {
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pan->an_bCompresed = bAnimCompresion;
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}
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// update model instance
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theApp.UpdateRootModelInstance();
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CSeriousSkaStudioDoc *pDoc = theApp.GetDocument();
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pDoc->MarkAsChanged();
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}
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// enable custom speed
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void CDlgClient::OnCbSecperframe()
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{
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INDEX iCustomSpeed = ((CButton*)GetDlgItem(IDC_CB_SECPERFRAME))->GetCheck();
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GetDlgItem(IDC_EB_SECPERFRAME)->EnableWindow(iCustomSpeed);
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// get selected item and his parent
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HTREEITEM hSelected = m_Tree.GetSelectedItem();
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if(hSelected == NULL) return;
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INDEX iSelected = m_Tree.GetItemData(hSelected);
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NodeInfo &niSelected = theApp.aNodeInfo[iSelected];
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HTREEITEM hParent = m_Tree.GetParentItem(hSelected);
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if(hParent == NULL) return;
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INDEX iParent = m_Tree.GetItemData(hParent);
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NodeInfo &niParent = theApp.aNodeInfo[iParent];
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// get type of selected item
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ASSERT(niSelected.ni_iType==NT_ANIMATION);
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CAnimSet *pas = (CAnimSet*)niParent.ni_pPtr;
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Animation *pan = (Animation*)niSelected.ni_pPtr;
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BOOL bCustomSpeed = iCustomSpeed;
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// set animation compression
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pan->an_bCustomSpeed = iCustomSpeed;
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// convert only one animation in animset
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if(!theApp.ConvertAnimationInAnimSet(pas,pan)) {
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pan->an_bCustomSpeed = bCustomSpeed;
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}
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// update model instance
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theApp.UpdateRootModelInstance();
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CSeriousSkaStudioDoc *pDoc = theApp.GetDocument();
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pDoc->MarkAsChanged();
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}
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// change parent bone of model instance
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void CDlgClient::OnSelendokCbParentbone()
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{
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CComboBox *cbParentBone = ((CComboBox*)GetDlgItem(IDC_CB_PARENTBONE));
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if(pmiSelected==NULL) return;
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wchar_t strParentName[256];
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cbParentBone->GetLBText(cbParentBone->GetCurSel(),&strParentName[0]);
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INDEX iNewBoneParent = ska_GetIDFromStringTable(CTString(CStringA(strParentName)));
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if(iNewBoneParent != pmiSelected->mi_iParentBoneID)
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{
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pmiSelected->SetParentBone(iNewBoneParent);
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// pmiSelected->mi_iParentBoneID = iNewBoneParent;
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// save parent model instance file
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//theApp.SaveSmcParent(*pmiSelected,TRUE);
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// update model instance
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theApp.UpdateRootModelInstance();
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CSeriousSkaStudioDoc *pDoc = theApp.GetDocument();
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pDoc->MarkAsChanged();
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}
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}
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// change parent of model instance
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void CDlgClient::OnSelendokCbParentmodel()
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{
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CComboBox *cbParentModel = ((CComboBox*)GetDlgItem(IDC_CB_PARENTMODEL));
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wchar_t strParentName[256];
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INDEX iCurSelected = cbParentModel->GetCurSel();
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// no selection
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if(iCurSelected < 0)
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return;
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// get curent selected in combo box
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cbParentModel->GetLBText(iCurSelected,&strParentName[0]);
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// curent selected in combo box has pointer of model instance that is selected
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CModelInstance *pmiNewParent = (CModelInstance*)cbParentModel->GetItemDataPtr(iCurSelected);
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// get curent parent of this model instance
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CModelInstance *pmiOldParent = pmiSelected->GetParent(theApp.GetDocument()->m_ModelInstance);
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// if no parent
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if(pmiOldParent == NULL)
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{
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theApp.ErrorMessage("Can't move root object!");
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return;
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}
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// old parent is same as new parent
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if(pmiNewParent == pmiOldParent)
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{
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theApp.ErrorMessage("New parent is same as old one");
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return;
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}
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// new parent is same as selected model instance
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if(pmiNewParent == pmiSelected)
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{
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theApp.ErrorMessage("Can't attach object to himself!");
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return;
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}
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// check if pmiNewParent if child of pmiSelected
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if(pmiNewParent->GetParent(pmiSelected) != NULL)
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{
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theApp.ErrorMessage("Can't attach object to his child!");
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return;
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}
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CSkeleton *psklParent = pmiNewParent->mi_psklSkeleton;
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SkeletonLOD *psklodParent = NULL;
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INDEX iParentBoneID = 0;
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if(psklParent != NULL)
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{
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// if parent has skeleton lods
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INDEX ctslod = psklParent->skl_aSkeletonLODs.Count();
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if(ctslod > 0)
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{
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psklodParent = &psklParent->skl_aSkeletonLODs[0];
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INDEX ctsb = psklodParent->slod_aBones.Count();
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// if parent has any bones
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if(ctsb > 0)
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{
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SkeletonBone &sb = psklodParent->slod_aBones[0];
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iParentBoneID = sb.sb_iID;
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}
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}
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}
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// change parent of model instance (pmiSelected)
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pmiSelected->ChangeParent(pmiOldParent,pmiNewParent);
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pmiSelected->mi_iParentBoneID = iParentBoneID;
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// if pmiSelected wasn't added as include of parent
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if(pmiSelected->mi_fnSourceFile == pmiOldParent->mi_fnSourceFile)
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{
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pmiSelected->mi_fnSourceFile = pmiNewParent->mi_fnSourceFile;
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}
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// update model instance
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theApp.UpdateRootModelInstance();
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CSeriousSkaStudioDoc *pDoc = theApp.GetDocument();
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pDoc->MarkAsChanged();
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}
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// change shader for current surface
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void CDlgClient::OnSelendokCbShader()
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{
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CComboBox *cbShader = ((CComboBox*)DLGSHADER.GetDlgItem(IDC_CB_SHADER));
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ASSERT(cbShader!=NULL);
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// get selected item and his parent
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HTREEITEM hSelected = m_Tree.GetSelectedItem();
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if(hSelected == NULL) return;
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INDEX iSelected = m_Tree.GetItemData(hSelected);
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NodeInfo &niSelected = theApp.aNodeInfo[iSelected];
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ASSERT(niSelected.ni_iType==NT_MESHSURFACE);
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MeshSurface *pmsrf = (MeshSurface*)niSelected.ni_pPtr;
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// get text of current seleceted item in combo
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wchar_t strName[MAX_PATH];
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cbShader->GetLBText(cbShader->GetCurSel(),strName);
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CTString strNewShaderName = CTString("Shaders\\") + CTString(CStringA(strName)) + ".sha";
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// change shader for all selected mesh surfaces
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theApp.m_dlgBarTreeView.ChangeShaderOnSelectedSurfaces(strNewShaderName);
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// show new controls for new shader
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theApp.m_dlgBarTreeView.SelItemChanged(hSelected);
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CSeriousSkaStudioDoc *pDoc = theApp.GetDocument();
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pDoc->MarkAsChanged();
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}
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void CDlgClient::OnShowWindow(BOOL bShow, UINT nStatus)
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{
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CComboBox *cbShader = ((CComboBox*)GetDlgItem(IDC_CB_SHADER));
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if((bShow==TRUE) && (cbShader!=NULL))
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{
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// read all shaders files
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CDynamicStackArray<CTFileName> afnShaders;
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MakeDirList( afnShaders, CTString("Shaders\\"), "*.sha", 0);
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cbShader->ResetContent();
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for(INDEX ifn=0; ifn<afnShaders.Count(); ifn++)
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{
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CTFileName fnShader = afnShaders[ifn];
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cbShader->AddString(CString(fnShader.FileName()));
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}
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}
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CDialog::OnShowWindow(bShow, nStatus);
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}
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void CDlgClient::OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar)
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{
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int iPosition = GetScrollPos(SB_VERT);
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int iMin,iMax;
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GetScrollRange(SB_VERT,&iMin,&iMax);
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if(iMax<=iMin) return;
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CDialog::OnVScroll(nSBCode, nPos, pScrollBar);
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switch( nSBCode )
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{
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case SB_THUMBTRACK:
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case SB_THUMBPOSITION:
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{
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SetScrollPos(SB_VERT,nPos);
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break;
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}
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case SB_LINEDOWN:
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{
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SetScrollPos(SB_VERT,iPosition+1);
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break;
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}
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case SB_LINEUP:
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{
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SetScrollPos(SB_VERT,iPosition-1);
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break;
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}
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case SB_PAGEDOWN:
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{
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SetScrollPos(SB_VERT,iPosition+(iMax-iMin)/3);
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break;
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}
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case SB_PAGEUP:
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{
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SetScrollPos(SB_VERT,iPosition-(iMax-iMin)/3);
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break;
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}
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}
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theApp.m_dlgBarTreeView.VScrollControls(this);
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}
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BOOL CDlgClient::PreTranslateMessage(MSG* pMsg)
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{
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if(pMsg->message==WM_KEYDOWN)
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{
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if(((int)pMsg->wParam==VK_ESCAPE) || ((int)pMsg->wParam==VK_RETURN))
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{
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// don't let dialog to get enter or esc key
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return TRUE;
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}
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|
}
|
|
|
|
return CDialog::PreTranslateMessage(pMsg);
|
|
}
|
|
|
|
void CDlgClient::OnBtConvert()
|
|
{
|
|
HTREEITEM hSelected = m_Tree.GetSelectedItem();
|
|
// just in case that no item is seleceted
|
|
if(hSelected==NULL) {
|
|
return;
|
|
}
|
|
|
|
NodeInfo &niSelected = theApp.m_dlgBarTreeView.GetNodeInfo(hSelected);
|
|
// if selected type is mesh list
|
|
if(niSelected.ni_iType == NT_MESHLODLIST) {
|
|
|
|
MeshInstance *pmshi = (MeshInstance*)niSelected.ni_pPtr;
|
|
CTString fnMesh = pmshi->mi_pMesh->GetName();
|
|
// save and convert mesh instance
|
|
if(theApp.SaveMeshListFile(*pmshi,TRUE)) {
|
|
theApp.NotificationMessage("Mesh list file '%s' converted",(const char*)fnMesh);
|
|
theApp.UpdateRootModelInstance();
|
|
} else {
|
|
theApp.ErrorMessage("Cannot convert mesh file '%s'",(const char*)fnMesh);
|
|
}
|
|
// if selected type is skeleton list
|
|
} else if(niSelected.ni_iType == NT_SKELETONLODLIST) {
|
|
// Get pointer to skeleton
|
|
CSkeleton *pskl = (CSkeleton*)niSelected.ni_pPtr;
|
|
CTString fnSkeleton = pskl->GetName();
|
|
// save and convert mesh instance
|
|
if(theApp.SaveSkeletonListFile(*pskl,TRUE)) {
|
|
theApp.NotificationMessage("Skeleton list file '%s' converted",(const char*)fnSkeleton);
|
|
theApp.UpdateRootModelInstance();
|
|
} else {
|
|
theApp.ErrorMessage("Cannot convert skeleton list file '%s'",(const char*)fnSkeleton);
|
|
}
|
|
// if selected type is animset
|
|
} else if(niSelected.ni_iType == NT_ANIMSET) {
|
|
// Get pointer to animset
|
|
CAnimSet *pas = (CAnimSet*)niSelected.ni_pPtr;
|
|
CTString fnAnimSet = pas->GetName();
|
|
// save and convert mesh instance
|
|
if(theApp.SaveAnimSetFile(*pas,TRUE)) {
|
|
theApp.NotificationMessage("AnimSet file '%s' converted",(const char*)fnAnimSet);
|
|
theApp.UpdateRootModelInstance();
|
|
} else {
|
|
theApp.ErrorMessage("Cannot convert animset file '%s'",(const char*)fnAnimSet);
|
|
}
|
|
}
|
|
CSeriousSkaStudioDoc *pDoc = theApp.GetDocument();
|
|
pDoc->MarkAsChanged();
|
|
}
|
|
|
|
void CDlgClient::OnBtReloadTexture()
|
|
{
|
|
HTREEITEM hSelected = m_Tree.GetSelectedItem();
|
|
// just in case that no item is seleceted
|
|
if(hSelected==NULL) {
|
|
return;
|
|
}
|
|
|
|
NodeInfo &niSelected = theApp.m_dlgBarTreeView.GetNodeInfo(hSelected);
|
|
// is selected item texture instance
|
|
if(niSelected.ni_iType == NT_TEXINSTANCE) {
|
|
TextureInstance *pti = (TextureInstance*)niSelected.ni_pPtr;
|
|
CTextureData *pTexData = (CTextureData*)pti->ti_toTexture.GetData();
|
|
pTexData->Reload();
|
|
theApp.m_dlgBarTreeView.SelItemChanged(hSelected);
|
|
}
|
|
}
|
|
|
|
void CDlgClient::OnBtRecreateTexture()
|
|
{
|
|
HTREEITEM hSelected = m_Tree.GetSelectedItem();
|
|
// just in case that no item is seleceted
|
|
if(hSelected==NULL) {
|
|
return;
|
|
}
|
|
NodeInfo &niSelected = theApp.m_dlgBarTreeView.GetNodeInfo(hSelected);
|
|
// is selected item texture instance
|
|
if(niSelected.ni_iType == NT_TEXINSTANCE) {
|
|
TextureInstance *pti = (TextureInstance*)niSelected.ni_pPtr;
|
|
CTextureData *pTexData = (CTextureData*)pti->ti_toTexture.GetData();
|
|
CTFileName fnTextureName = pTexData->GetName();
|
|
// call (re)create texture dialog
|
|
_EngineGUI.CreateTexture(fnTextureName);
|
|
}
|
|
OnBtReloadTexture();
|
|
}
|
|
|
|
void CDlgClient::OnBtBrowseTexture()
|
|
{
|
|
CSeriousSkaStudioDoc *pDoc = theApp.GetDocument();
|
|
if(pDoc==NULL) {
|
|
ASSERT(FALSE);
|
|
return;
|
|
}
|
|
|
|
HTREEITEM hSelected = m_Tree.GetSelectedItem();;
|
|
if(hSelected==NULL) {
|
|
ASSERT(FALSE);
|
|
return;
|
|
}
|
|
HTREEITEM hParent = m_Tree.GetParentItem(hSelected);
|
|
if(hParent==NULL) {
|
|
ASSERT(FALSE);
|
|
return;
|
|
}
|
|
|
|
|
|
NodeInfo &ni = theApp.m_dlgBarTreeView.GetNodeInfo(hSelected);
|
|
NodeInfo &niParent = theApp.m_dlgBarTreeView.GetNodeInfo(hParent);
|
|
// is selected item texture instance
|
|
if(ni.ni_iType == NT_TEXINSTANCE) {
|
|
// get pointers to texture and mesh instances
|
|
TextureInstance *pti = (TextureInstance*)ni.ni_pPtr;
|
|
MeshInstance *pmshi = (MeshInstance*)niParent.ni_pPtr;
|
|
CModelInstance *pmi = (CModelInstance*)ni.pmi;
|
|
ASSERT(pmi!=NULL);
|
|
ASSERT(pti!=NULL);
|
|
ASSERT(pmshi!=NULL);
|
|
|
|
// browse texture
|
|
//CDynamicArray<CTFileName> afnTexture;
|
|
CTFileName fnTexture = _EngineGUI.FileRequester( "Open texture files",
|
|
FILTER_TEXTURE, "Open directory", "Models\\", "", NULL);
|
|
if(fnTexture=="") {
|
|
return;
|
|
}
|
|
|
|
INDEX iTexID = pti->GetID();
|
|
CTextureObject *pto = &pti->ti_toTexture;
|
|
CTString strTexID = ska_GetStringFromTable(iTexID);
|
|
pmi->RemoveTexture(pti,pmshi);
|
|
pmi->AddTexture_t(fnTexture,strTexID,pmshi);
|
|
|
|
// update root model instance
|
|
theApp.UpdateRootModelInstance();
|
|
pDoc->MarkAsChanged();
|
|
}
|
|
}
|
|
|
|
void CDlgClient::OnBtResetColision()
|
|
{
|
|
CSeriousSkaStudioDoc *pDoc = theApp.GetDocument();
|
|
NodeInfo &ni = theApp.m_dlgBarTreeView.GetSelectedNodeInfo();
|
|
if(ni.ni_iType == NT_COLISIONBOX) {
|
|
ColisionBox &cb = *(ColisionBox*)ni.ni_pPtr;
|
|
cb.SetMax(FLOAT3D(0.5,2,0.5));
|
|
cb.SetMin(FLOAT3D(-0.5,0,-0.5));
|
|
} else {
|
|
ASSERT(FALSE);
|
|
}
|
|
|
|
theApp.ReselectCurrentItem();
|
|
pDoc->MarkAsChanged();
|
|
}
|
|
|
|
void CDlgClient::OnBtResetOffset()
|
|
{
|
|
CSeriousSkaStudioDoc *pDoc = theApp.GetDocument();
|
|
NodeInfo &ni = theApp.m_dlgBarTreeView.GetSelectedNodeInfo();
|
|
if(ni.ni_iType == NT_MODELINSTANCE) {
|
|
CModelInstance &mi = *(CModelInstance*)ni.ni_pPtr;
|
|
FLOAT fOffset[6] = {0,0,0,0,0,0};
|
|
mi.SetOffset(fOffset);
|
|
} else {
|
|
ASSERT(FALSE);
|
|
}
|
|
|
|
theApp.ReselectCurrentItem();
|
|
pDoc->MarkAsChanged();
|
|
}
|
|
|
|
static FLOATaabbox3D AddAllVerticesToBBox(CModelInstance &mi)
|
|
{
|
|
FLOATmatrix3D mat;
|
|
FLOAT3D vPos = FLOAT3D(0,0,0);
|
|
mat.Diagonal(1);
|
|
CStaticStackArray<FLOAT3D> avVertices;
|
|
mi.GetModelVertices(avVertices,mat,vPos,0,0);
|
|
|
|
INDEX ctvtx = avVertices.Count();
|
|
// if at least one vertex exists
|
|
FLOATaabbox3D bbox;
|
|
if(ctvtx>0) {
|
|
bbox = FLOATaabbox3D(avVertices[0]);
|
|
// for each vertex after first one
|
|
for(INDEX ivx=1;ivx<ctvtx;ivx++) {
|
|
// add this vertex position to all frames bbox
|
|
bbox |= FLOATaabbox3D(avVertices[ivx]);
|
|
}
|
|
}
|
|
return bbox;
|
|
}
|
|
|
|
static void ClearAnimQueue(CModelInstance &mi)
|
|
{
|
|
INDEX ctal = mi.mi_aqAnims.aq_Lists.Count();
|
|
for(INDEX ial=0;ial<ctal;ial++) {
|
|
AnimList &al = mi.mi_aqAnims.aq_Lists[ial];
|
|
al.al_PlayedAnims.Clear();
|
|
}
|
|
mi.mi_aqAnims.aq_Lists.Clear();
|
|
}
|
|
// Recalculate all frames bounding box for current model
|
|
void CDlgClient::OnBtCalcAllframesBbox()
|
|
{
|
|
CSeriousSkaStudioDoc *pDoc = theApp.GetDocument();
|
|
CModelInstance *pmi = pmiSelected;
|
|
if(pmi == NULL) return;
|
|
FLOATaabbox3D bbox;
|
|
// AnimQueue aqOld = pmi->mi_aqAnims;
|
|
|
|
ClearAnimQueue(*pmi);
|
|
pmi->NewClearState(0.0f);
|
|
bbox = AddAllVerticesToBBox(*pmi);
|
|
// for each animset in model instance
|
|
INDEX ctas = pmi->mi_aAnimSet.Count();
|
|
for(INDEX ias=0;ias<ctas;ias++) {
|
|
CAnimSet &as = pmi->mi_aAnimSet[ias];
|
|
// for each animation in animset
|
|
INDEX ctan = as.as_Anims.Count();
|
|
for(INDEX ian=0;ian<ctan;ian++) {
|
|
Animation &an = as.as_Anims[ian];
|
|
AnimQueue &aq = pmi->mi_aqAnims;
|
|
FLOAT fSecPerFrame = an.an_fSecPerFrame;
|
|
INDEX ctFrames = an.an_iFrames;
|
|
ClearAnimQueue(*pmi);
|
|
pmi->NewClearState(0.0f);
|
|
pmi->AddAnimation(an.an_iID,AN_NOGROUP_SORT,1,0);
|
|
ASSERT(aq.aq_Lists.Count()==1);
|
|
FLOAT fNow = aq.aq_Lists[0].al_fStartTime - fSecPerFrame*ctFrames;
|
|
|
|
// for each frame in animation
|
|
for(INDEX ifr=0;ifr<ctFrames;ifr++) {
|
|
AnimList &an = aq.aq_Lists[0];
|
|
ASSERT(an.al_PlayedAnims.Count()==1);
|
|
PlayedAnim &pa = an.al_PlayedAnims[0];
|
|
an.al_fStartTime=fNow;
|
|
pa.pa_fStartTime=fNow;
|
|
fNow+=fSecPerFrame;
|
|
bbox |= AddAllVerticesToBBox(*pmi);
|
|
}
|
|
}
|
|
}
|
|
|
|
pmi->NewClearState(0.0f);
|
|
ClearAnimQueue(*pmi);
|
|
// pmi->mi_aqAnims = aqOld;
|
|
|
|
|
|
// Set bbox in model instance
|
|
FLOAT3D vMin = bbox.Min();
|
|
FLOAT3D vMax = bbox.Max();
|
|
pmi->mi_cbAllFramesBBox.SetMin(vMin);
|
|
pmi->mi_cbAllFramesBBox.SetMax(vMax);
|
|
|
|
theApp.ReselectCurrentItem();
|
|
pDoc->MarkAsChanged();
|
|
theApp.NotificationMessage("All frames bounding box recalculated.");
|
|
}
|