mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-12-27 07:54:51 +01:00
1a2ccb8f50
Conflicts: Sources/Ecc/Parser.cpp Sources/Ecc/Scanner.cpp Sources/Engine/Base/Scanner.cpp Sources/Engine/GameAgent/GameAgent.cpp Sources/Engine/Graphics/Gfx_wrapper.h Sources/Engine/Network/Network.cpp Sources/Engine/Sound/SoundDecoder.h Sources/Engine/Templates/HashTableTemplate.cpp Sources/Engine/Terrain/Terrain.h Sources/EntitiesMP/ParticleCloudsHolder.es Sources/EntitiesMP/ParticleCloudsMarker.es Sources/SeriousSam/CDCheck.h Sources/SeriousSam/Menu.cpp Sources/SeriousSam/MenuGadgets.cpp Sources/SeriousSam/SeriousSam.cpp Sources/SeriousSam/SplashScreen.cpp Sources/SeriousSam/StdH.cpp Sources/SeriousSam/StdH.h Sources/Shaders/StdH.cpp
149 lines
5.5 KiB
C++
149 lines
5.5 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd.
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of version 2 of the GNU General Public License as published by
|
|
the Free Software Foundation
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
|
|
|
#ifndef SE_INCL_INPUT_H
|
|
#define SE_INCL_INPUT_H
|
|
#ifdef PRAGMA_ONCE
|
|
#pragma once
|
|
#endif
|
|
|
|
#include <Engine/Base/CTString.h>
|
|
|
|
// number of key ids reserved (in KeyNames.h)
|
|
#define KID_TOTALCOUNT 256
|
|
|
|
// defines for offsets of empty axis ("NONE" key) and mouse axis
|
|
#define AXIS_NONE 0
|
|
#define MOUSE_X_AXIS 1
|
|
#define MOUSE_Y_AXIS 2
|
|
|
|
#define MAX_JOYSTICKS 8
|
|
#define MAX_AXES_PER_JOYSTICK 6 // (XYZRUV)
|
|
#define FIRST_JOYAXIS (1+3+2) // one dummy, 3 axis for windows mouse (3rd is scroller), 2 axis for serial mouse
|
|
#define MAX_OVERALL_AXES (FIRST_JOYAXIS+MAX_JOYSTICKS*MAX_AXES_PER_JOYSTICK)
|
|
#define MAX_BUTTONS_PER_JOYSTICK (32+4) // 32 buttons and 4 POV directions
|
|
#define FIRST_JOYBUTTON (KID_TOTALCOUNT)
|
|
#define MAX_OVERALL_BUTTONS (KID_TOTALCOUNT+MAX_JOYSTICKS*MAX_BUTTONS_PER_JOYSTICK)
|
|
|
|
|
|
/*
|
|
* Mouse speed control structure
|
|
*/
|
|
struct MouseSpeedControl
|
|
{
|
|
int msc_iThresholdX;
|
|
int msc_iThresholdY;
|
|
int msc_iSpeed;
|
|
};
|
|
|
|
/*
|
|
* One axis descriptive information
|
|
*/
|
|
struct ENGINE_API ControlAxisInfo
|
|
{
|
|
CTString cai_strAxisName; // name of this axis
|
|
FLOAT cai_fReading; // current reading of this axis
|
|
BOOL cai_bExisting; // set if the axis exists (for joystick axes)
|
|
SLONG cai_slMax; // max/min info for joysticks
|
|
SLONG cai_slMin;
|
|
};
|
|
|
|
/*
|
|
* Class responsible for dealing with DirectInput
|
|
*/
|
|
class ENGINE_API CInput {
|
|
public:
|
|
// Attributes
|
|
|
|
BOOL inp_bLastPrescan;
|
|
BOOL inp_bInputEnabled;
|
|
BOOL inp_bPollJoysticks;
|
|
struct ControlAxisInfo inp_caiAllAxisInfo[ MAX_OVERALL_AXES];// info for all available axis
|
|
CTString inp_strButtonNames[ MAX_OVERALL_BUTTONS];// individual button names
|
|
CTString inp_strButtonNamesTra[ MAX_OVERALL_BUTTONS];// individual button names (translated)
|
|
UBYTE inp_ubButtonsBuffer[ MAX_OVERALL_BUTTONS]; // statuses for all buttons (KEY & 128 !=0)
|
|
BOOL inp_abJoystickOn[MAX_JOYSTICKS]; // set if a joystick is valid for reading
|
|
BOOL inp_abJoystickHasPOV[MAX_JOYSTICKS]; // set if a joystick has a POV hat
|
|
|
|
SLONG inp_slScreenCenterX; // screen center X in pixels
|
|
SLONG inp_slScreenCenterY; // screen center Y in pixels
|
|
RECT inp_rectOldClip; // old cursor clip rectangle in pixels
|
|
POINT inp_ptOldMousePos; // old mouse position
|
|
struct MouseSpeedControl inp_mscMouseSettings; // system mouse settings
|
|
|
|
void SetKeyNames( void); // sets name for every key
|
|
// check if a joystick exists
|
|
BOOL CheckJoystick(INDEX iJoy);
|
|
// adds axis and buttons for given joystick
|
|
void AddJoystickAbbilities(INDEX iJoy);
|
|
BOOL ScanJoystick(INDEX iJoyNo, BOOL bPreScan);// scans axis and buttons for given joystick
|
|
public:
|
|
// Operations
|
|
CInput();
|
|
~CInput();
|
|
// Initializes all available devices and enumerates available controls
|
|
void Initialize(void);
|
|
// Enable input inside one viewport, or window
|
|
void EnableInput(CViewPort *pvp);
|
|
void EnableInput(HWND hWnd);
|
|
// Disable input
|
|
void DisableInput(void);
|
|
// enable/disable joystick polling (it can be slow to poll if user doesn't realy use the joystick)
|
|
void SetJoyPolling(BOOL bPoll);
|
|
// Test input activity
|
|
BOOL IsInputEnabled( void) const { return inp_bInputEnabled; };
|
|
// Scan states of all available input sources
|
|
void GetInput(BOOL bPreScan);
|
|
// Clear all input states (keys become not pressed, axes are reset to zero)
|
|
void ClearInput( void);
|
|
// Get count of available axis
|
|
inline const INDEX GetAvailableAxisCount( void) const {
|
|
return MAX_OVERALL_AXES;};
|
|
// Get count of available buttons
|
|
inline const INDEX GetAvailableButtonsCount( void) const {
|
|
return MAX_OVERALL_BUTTONS;};
|
|
// Get name of given axis
|
|
inline const CTString &GetAxisName( INDEX iAxisNo) const {
|
|
return inp_caiAllAxisInfo[ iAxisNo].cai_strAxisName;};
|
|
const CTString &GetAxisTransName( INDEX iAxisNo) const;
|
|
// Get current position of given axis
|
|
inline float GetAxisValue( INDEX iAxisNo) const {
|
|
return inp_caiAllAxisInfo[ iAxisNo].cai_fReading;};
|
|
// Get given button's name
|
|
inline const CTString &GetButtonName( INDEX iButtonNo) const {
|
|
return inp_strButtonNames[ iButtonNo];};
|
|
// Get given button's name translated
|
|
inline const CTString &GetButtonTransName( INDEX iButtonNo) const {
|
|
return inp_strButtonNamesTra[ iButtonNo];};
|
|
// Get given button's current state
|
|
inline BOOL GetButtonState( INDEX iButtonNo) const {
|
|
return (inp_ubButtonsBuffer[ iButtonNo] & 128) != 0;};
|
|
|
|
// rcg02042003 hack for SDL vs. Win32.
|
|
void ClearRelativeMouseMotion(void);
|
|
|
|
protected:
|
|
BOOL PlatformInit(void); /* rcg10072001 platform-specific construction */
|
|
BOOL PlatformSetKeyNames(void); /* rcg10072001 platform-specific code */
|
|
LONG PlatformGetJoystickCount(void); /* rcg11242001 platform-specific code */
|
|
};
|
|
|
|
// pointer to global input object
|
|
ENGINE_API extern CInput *_pInput;
|
|
|
|
|
|
#endif /* include-once check. */
|
|
|