mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-30 05:35:54 +01:00
147 lines
7.0 KiB
C++
Executable File
147 lines
7.0 KiB
C++
Executable File
/* Copyright (c) 2002-2012 Croteam Ltd.
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of version 2 of the GNU General Public License as published by
|
|
the Free Software Foundation
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
|
|
|
#ifndef SE_INCL_MODELDATA_H
|
|
#define SE_INCL_MODELDATA_H
|
|
#ifdef PRAGMA_ONCE
|
|
#pragma once
|
|
#endif
|
|
|
|
#include <Engine/Base/Lists.h>
|
|
#include <Engine/Base/CTString.h>
|
|
#include <Engine/Math/Vector.h>
|
|
#include <Engine/Math/Placement.h>
|
|
#include <Engine/Graphics/Texture.h>
|
|
#include <Engine/Models/Model.h>
|
|
#include <Engine/Templates/DynamicArray.h>
|
|
#include <Engine/Templates/StaticArray.h>
|
|
|
|
|
|
#define MMI_OPAQUE (1L<<25) // entire mip model writes to z-buffer
|
|
#define MMI_TRANSLUCENT (1L<<26) // entire mip model doesn't write to z-buffer
|
|
// ! WARNING: to var that holds these flags is copied from surface flags which has reserved bits 20 and below !
|
|
|
|
|
|
class ENGINE_API CModelPatch {
|
|
public:
|
|
CTString mp_strName;
|
|
CTextureObject mp_toTexture;
|
|
MEX2D mp_mexPosition;
|
|
FLOAT mp_fStretch;
|
|
|
|
CModelPatch(void);
|
|
void Read_t( CTStream *strFile); // throw char *
|
|
void Write_t( CTStream *strFile); // throw char *
|
|
};
|
|
|
|
struct ENGINE_API ModelMipInfo
|
|
{
|
|
ModelMipInfo(); // constructor
|
|
~ModelMipInfo(); // destructor
|
|
INDEX mmpi_PolygonsCt; // how many polygons in this mip-model
|
|
ULONG mmpi_ulFlags; // flags for this mip model
|
|
CStaticArray<struct PolygonsPerPatch> mmpi_aPolygonsPerPatch; // for each patch info telling which polygons are occupied by that patch
|
|
CStaticArray<struct ModelPolygon> mmpi_Polygons; // array of polygons
|
|
CStaticArray<struct ModelTextureVertex> mmpi_TextureVertices; // with U,V and data for calculating U,V (for modeler) [???]
|
|
CStaticArray<struct MappingSurface> mmpi_MappingSurfaces; // with HPB, zoom, name of all surfaces
|
|
|
|
// rendering info
|
|
INDEX mmpi_ctMipVx;
|
|
INDEX mmpi_ctSrfVx; // total number of surface vertices in this mip
|
|
CStaticArray<UWORD> mmpi_auwMipToMdl; // model vertices used in this mip
|
|
CStaticArray<UWORD> mmpi_auwSrfToMip; // surface vertices to mip vertices lookup
|
|
CStaticArray<FLOAT2D> mmpi_avmexTexCoord; // texture coordinates for each surface vertex
|
|
CStaticArray<FLOAT3D> mmpi_avBumpU; // bump directions for each surface vertex
|
|
CStaticArray<FLOAT3D> mmpi_avBumpV; // bump directions for each surface vertex
|
|
ULONG mmpi_ulLayerFlags; // all texture layers needed in this mip
|
|
INDEX mmpi_ctTriangles; // total triangles in this mip
|
|
CStaticStackArray<INDEX_T> mmpi_aiElements;
|
|
|
|
void Clear(); // clears this mip model's arays and their sub-arrays, dealocates memory
|
|
void Read_t( CTStream *istrFile, BOOL bReadPolygonalPatches, BOOL bReadPolygonsPerSurface,
|
|
BOOL bReadSurfaceColors); // throw char *
|
|
void Write_t( CTStream *ostrFile); // throw char *
|
|
};
|
|
|
|
class ENGINE_API CModelData : public CAnimData {
|
|
public:
|
|
INDEX md_VerticesCt; // number of vertices in model
|
|
INDEX md_FramesCt; // number of all frames used by this model
|
|
CStaticArray<struct ModelFrameVertex8> md_FrameVertices8; // all frames and all their vertices [FramesCt*VerticesCt] (8-bit)
|
|
CStaticArray<struct ModelFrameVertex16> md_FrameVertices16; // same but 16-bit
|
|
CStaticArray<struct ModelFrameInfo> md_FrameInfos; // bounding box info [FramesCt]
|
|
CStaticArray<FLOAT3D> md_MainMipVertices; // global array with coordinates of all vertices of main mip-model, used for creating mip-models [VerticesCt]
|
|
CStaticArray<struct TransformedVertexData> md_TransformedVertices; // buffer with i,j,k, rotated and stretched gouraud normal [VerticesCt]
|
|
CStaticArray<ULONG> md_VertexMipMask; // array of vertice masks telling in which mip model some vertex exists [VerticesCt]
|
|
INDEX md_MipCt; // number of mip-models
|
|
float md_MipSwitchFactors[MAX_MODELMIPS]; // array of mip factors determing where mip-models switch
|
|
struct ModelMipInfo md_MipInfos[MAX_MODELMIPS]; // contains how many polygons and which contains which vertices (different for each mip-model)
|
|
MEX md_Width, md_Height; // size of texture, used for checking validiti of surfaces
|
|
CModelPatch md_mpPatches[MAX_TEXTUREPATCHES]; // patches themselfs
|
|
CTString md_ColorNames[MAX_COLOR_NAMES]; // strings containing edited color names
|
|
ULONG md_Flags; // model flags (face froward, reflesction mapping)
|
|
SLONG md_ShadowQuality; // determines maximum shadow quality
|
|
FLOAT3D md_Stretch; // stretch vector (static one, dynamic one is in model object)
|
|
FLOAT3D md_vCenter; // center of object
|
|
FLOAT3D md_vCompressedCenter; // compressed (0-255) center of object (handle)
|
|
BOOL md_bHasAlpha; // set if any surface has alpha blending
|
|
// array of collision boxes for this model
|
|
CDynamicArray<CModelCollisionBox> md_acbCollisionBox;
|
|
BOOL md_bCollideAsCube; // if model colide as stretched cube
|
|
CDynamicArray<CAttachedModelPosition> md_aampAttachedPosition;
|
|
BOOL md_bIsEdited; // set if model is part of CEditModel object
|
|
COLOR md_colDiffuse;
|
|
COLOR md_colReflections;
|
|
COLOR md_colSpecular;
|
|
COLOR md_colBump;
|
|
|
|
BOOL md_bPreparedForRendering; // set if model is prepared for rendering
|
|
public:
|
|
CModelData();
|
|
~CModelData();
|
|
DECLARE_NOCOPYING(CModelData);
|
|
|
|
// reference counting (override from CAnimData)
|
|
void RemReference_internal(void);
|
|
|
|
void PtrsToIndices();
|
|
void IndicesToPtrs();
|
|
void SpreadMipSwitchFactors( INDEX iFirst, float fStartingFactor); // spreads mip switch factors
|
|
void GetTextureDimensions( MEX &mexWidth, MEX &mexHeight); // riches texture dimensions
|
|
void GetAllFramesBBox( FLOATaabbox3D &MaxBB); // calculates all frame's bounding box
|
|
FLOAT3D GetCollisionBoxMin(INDEX iCollisionBox);
|
|
FLOAT3D GetCollisionBoxMax(INDEX iCollisionBox);
|
|
// returns HEIGHT_EQ_WIDTH, LENGTH_EQ_WIDTH or LENGTH_EQ_HEIGHT
|
|
INDEX GetCollisionBoxDimensionEquality(INDEX iCollisionBox);
|
|
ULONG GetFlags(void);
|
|
void Clear(void);
|
|
// check if this kind of objects is auto-freed
|
|
virtual BOOL IsAutoFreed(void);
|
|
|
|
// get amount of memory used by this object
|
|
SLONG GetUsedMemory(void);
|
|
void ClearAnimations(void);
|
|
void LinkDataForSurfaces(BOOL bFirstMip);// calculate polygons and vertices for surface
|
|
void Read_t( CTStream *istrFile); // throw char *
|
|
void Write_t( CTStream *ostrFile); // throw char *
|
|
/* Get the description of this object. */
|
|
CTString GetDescription(void);
|
|
|
|
};
|
|
|
|
|
|
#endif /* include-once check. */
|
|
|