mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-22 18:30:27 +01:00
1a2ccb8f50
Conflicts: Sources/Ecc/Parser.cpp Sources/Ecc/Scanner.cpp Sources/Engine/Base/Scanner.cpp Sources/Engine/GameAgent/GameAgent.cpp Sources/Engine/Graphics/Gfx_wrapper.h Sources/Engine/Network/Network.cpp Sources/Engine/Sound/SoundDecoder.h Sources/Engine/Templates/HashTableTemplate.cpp Sources/Engine/Terrain/Terrain.h Sources/EntitiesMP/ParticleCloudsHolder.es Sources/EntitiesMP/ParticleCloudsMarker.es Sources/SeriousSam/CDCheck.h Sources/SeriousSam/Menu.cpp Sources/SeriousSam/MenuGadgets.cpp Sources/SeriousSam/SeriousSam.cpp Sources/SeriousSam/SplashScreen.cpp Sources/SeriousSam/StdH.cpp Sources/SeriousSam/StdH.h Sources/Shaders/StdH.cpp
65 lines
3.1 KiB
C++
65 lines
3.1 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd.
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This program is free software; you can redistribute it and/or modify
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it under the terms of version 2 of the GNU General Public License as published by
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the Free Software Foundation
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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#include "Engine/StdH.h"
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#include <Engine/World/WorldEditingProfile.h>
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// profile form for profiling world editing
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CWorldEditingProfile wepWorldEditingProfile;
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CProfileForm &_pfWorldEditingProfile = wepWorldEditingProfile;
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/////////////////////////////////////////////////////////////////////
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// CWorldEditingProfile
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CWorldEditingProfile::CWorldEditingProfile(void)
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: CProfileForm ("World editing", "operations",
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CWorldEditingProfile::PCI_COUNT, CWorldEditingProfile::PTI_COUNT)
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{
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SETTIMERNAME(PTI_CSGTOTAL, "CSG operations total", "");
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SETTIMERNAME(PTI_OBJECTOPTIMIZE, "CObject3D::Optimize()", "");
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SETTIMERNAME(PTI_OBJECTCSG, "CObject3D::CSGxxxx()", "");
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SETTIMERNAME(PTI_OBJECTCSG, "CObject3D::CSGxxxx()", "");
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SETTIMERNAME(PTI_ADDOBJECTTOBRUSH, "AddObjectToBrush()", "");
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SETTIMERNAME(PTI_FINDSHADOWLAYERS, "FindShadowLayers()", "");
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SETTIMERNAME(PTI_CALCULATEBOUNDINGBOXES, "CalculateBoundingBoxes()", "");
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SETTIMERNAME(PTI_ADDFROMOBJECT3D, "AddFromObject3D()", "");
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SETTIMERNAME(PTI_TRIANGULATE, "Triangulate()", "");
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SETTIMERNAME(PTI_TRISTRIPMODELS, "tristrip models", "");
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SETTIMERNAME(PTI_LINKENTITIESTOSECTORS, "LinkEntitiesToSectors()", "");
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SETTIMERNAME(PTI_LINKPORTALSANDSECTORS, "LinkPortalsAndSectors()", "");
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SETTIMERNAME(PTI_READBRUSHES, "ReadBrushes()", "");
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SETTIMERNAME(PTI_READBSP, "ReadBSP()", "");
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SETTIMERNAME(PTI_READPORTALSECTORLINKS, "ReadPortalSectorLinks()", "");
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SETTIMERNAME(PTI_READSTATE, "ReadState()", "");
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SETTIMERNAME(PTI_REINITIALIZEENTITIES, "ReinitializeEntities()", "");
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SETTIMERNAME(PTI_MAKESHADOWMAP, "MakeShadowMap()", "");
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SETTIMERNAME(PTI_RENDERSHADOWS, "RenderShadows()", "");
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SETTIMERNAME(PTI_MIXLAYERS, "CLayerMixer::MixLayers()", "");
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SETTIMERNAME(PTI_CALCULATEDATA, "CLayerMixer::CalculateData()", "");
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SETTIMERNAME(PTI_AMBIENTFILL, "CLayerMixer::FillWithAmbientLight()", "");
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SETTIMERNAME(PTI_ADDONELAYERPOINT, "CLayerMixer::AddOneLayerPoint()", "");
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SETTIMERNAME(PTI_ADDONELAYERDIRECTIONAL, "CLayerMixer::AddOneLayerDirectional()", "");
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SETCOUNTERNAME(PCI_SECTORSOPTIMIZED, "sectors optimized");
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SETCOUNTERNAME(PCI_SHADOWIMAGES, "shadow images generated");
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SETCOUNTERNAME(PCI_SHADOWCLUSTERS, "total shadow clusters generated in all images");
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SETCOUNTERNAME(PCI_POLYGONSHADOWS, "total polygon shadows cast");
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}
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