mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-22 18:30:27 +01:00
164 lines
3.8 KiB
C++
164 lines
3.8 KiB
C++
#ifndef SE_INCL_LISTS_INL
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#define SE_INCL_LISTS_INL
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#ifdef PRAGMA_ONCE
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#pragma once
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#endif
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/* Default constructor */
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inline CListNode::CListNode(void)
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{
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// make a non-linked node
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ln_Succ = NULL;
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ln_Pred = NULL;
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}
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/* Copy constructor */
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inline CListNode::CListNode(const CListNode &lnOriginal)
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{
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(void) lnOriginal;
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// make a non-linked node
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ln_Succ = NULL;
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ln_Pred = NULL;
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}
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/* Destructor */
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inline CListNode::~CListNode(void)
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{
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// if node is linked
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if (IsLinked()) {
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// remove it from list
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Remove();
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}
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}
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/* Assignment. */
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inline CListNode &CListNode::operator=(const CListNode &lnOriginal)
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{
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(void) lnOriginal;
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// make a non-linked node
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ln_Succ = NULL;
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ln_Pred = NULL;
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return *this;
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}
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/* Get successor of this node. */
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inline CListNode &CListNode::Succ(void) const
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{
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ASSERT(IsLinked() && ln_Succ->IsLinked());
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return *ln_Succ;
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}
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/* Get predeccessor of this node. */
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inline CListNode &CListNode::Pred(void) const
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{
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ASSERT(IsLinked() && ln_Pred->IsLinked());
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return *ln_Pred;
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}
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/* Get successor of this node for iteration. */
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inline CListNode &CListNode::IterationSucc(void) const
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{
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ASSERT(ln_Succ->IsTailMarker() || ln_Succ->IsLinked());
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return *ln_Succ;
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}
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/* Get predecessor of this node for iteration. */
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inline CListNode &CListNode::IterationPred(void) const
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{
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ASSERT(ln_Pred->IsHeadMarker() || ln_Pred->IsLinked());
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return *ln_Pred;
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}
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/* Insert a node after current one during iteration. */
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inline void CListNode::IterationInsertAfter(CListNode &lnNew)
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{
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ASSERT(!lnNew.IsLinked());
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ASSERT(ln_Succ->IsTailMarker() || ln_Succ->IsLinked());
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ln_Succ->ln_Pred = &lnNew;
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lnNew.ln_Succ = ln_Succ;
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lnNew.ln_Pred = this;
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ln_Succ = &lnNew;
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}
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/* Insert a node before current one during iteration. */
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inline void CListNode::IterationInsertBefore(CListNode &lnNew)
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{
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ASSERT(!lnNew.IsLinked());
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ASSERT(ln_Pred->IsHeadMarker() || ln_Pred->IsLinked());
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ln_Pred->ln_Succ = &lnNew;
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lnNew.ln_Pred = ln_Pred;
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lnNew.ln_Succ = this;
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ln_Pred = &lnNew;
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}
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/* Check that this list node is head marker of list. */
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inline BOOL CListNode::IsHeadMarker(void) const
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{
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// if this is in fact pointer to list.lh_Head
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if (ln_Pred == NULL ) {
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// it is end marker
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return TRUE;
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// otherwise
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} else {
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// it must be somewhere inside the list
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ASSERT(IsLinked());
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return FALSE;
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}
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}
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/* Check that this list node is tail marker of list. */
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inline BOOL CListNode::IsTailMarker(void) const
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{
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// if this is in fact pointer to list.lh_NULL
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if (ln_Succ == NULL ) {
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// it is end marker
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return TRUE;
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// otherwise
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} else {
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// it must be somewhere inside the list
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ASSERT(IsLinked());
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return FALSE;
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}
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}
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/* Check if this list node is head of list. */
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inline BOOL CListNode::IsHead(void) const
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{
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// it must be somewhere inside the list
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ASSERT(IsLinked());
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// if previous is list.lh_Head
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return ln_Pred->ln_Pred == NULL;
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}
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/* Check that this list node is tail of list. */
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inline BOOL CListNode::IsTail(void) const
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{
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// it must be somewhere inside the list
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ASSERT(IsLinked());
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// if next is list.lh_NULL
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return ln_Succ->ln_Succ == NULL;
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}
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/////////////////////////////////////////////////////////////////////
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// CListHead implementations
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/* Get list head. */
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inline CListNode &CListHead::Head(void) const
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{
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ASSERT(IsValid() && lh_Head->IsLinked());
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return *lh_Head;
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}
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/* Get list tail. */
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inline CListNode &CListHead::Tail(void) const
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{
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ASSERT(IsValid() && lh_Tail->IsLinked());
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return *lh_Tail;
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}
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/* Get list head for iteration. */
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inline CListNode &CListHead::IterationHead(void) const
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{
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ASSERT(IsValid() && (lh_Head->IsTailMarker() || lh_Head->IsLinked()));
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return *lh_Head;
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}
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/* Get list tail for iteration. */
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inline CListNode &CListHead::IterationTail(void) const
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{
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ASSERT(IsValid() && (lh_Tail->IsHeadMarker() || lh_Tail->IsLinked()));
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return *lh_Tail;
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}
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#endif /* include-once check. */
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