mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-22 18:30:27 +01:00
200 lines
5.5 KiB
C++
200 lines
5.5 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd.
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of version 2 of the GNU General Public License as published by
|
|
the Free Software Foundation
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
|
|
|
|
|
|
#include <Engine/Templates/StaticArray.cpp>
|
|
|
|
#if NAMETABLE_CASESENSITIVE==1
|
|
#define COMPARENAMES(a, b) (strcmp(a, b)==0)
|
|
#elif NAMETABLE_CASESENSITIVE==0
|
|
#define COMPARENAMES(a, b) (a==b)
|
|
#else
|
|
#error "NAMETABLE_CASESENSITIVE not defined"
|
|
#endif
|
|
|
|
// default constructor
|
|
CNameTable_TYPE::CNameTable_TYPE(void)
|
|
{
|
|
nt_ctCompartments = 0;
|
|
nt_ctSlotsPerComp = 0;
|
|
nt_ctSlotsPerCompStep = 0;
|
|
}
|
|
|
|
// destructor -- frees all memory
|
|
CNameTable_TYPE::~CNameTable_TYPE(void)
|
|
{
|
|
}
|
|
|
|
// remove all slots, and reset the nametable to initial (empty) state
|
|
void CNameTable_TYPE::Clear(void)
|
|
{
|
|
nt_ctCompartments = 0;
|
|
nt_ctSlotsPerComp = 0;
|
|
nt_ctSlotsPerCompStep = 0;
|
|
nt_antsSlots.Clear();
|
|
}
|
|
|
|
// internal finding
|
|
CNameTableSlot_TYPE *CNameTable_TYPE::FindSlot(ULONG ulKey, const CTString &strName)
|
|
{
|
|
ASSERT(nt_ctCompartments>0 && nt_ctSlotsPerComp>0);
|
|
|
|
// find compartment number
|
|
INDEX iComp = ulKey%nt_ctCompartments;
|
|
|
|
// for each slot in the compartment
|
|
INDEX iSlot = iComp*nt_ctSlotsPerComp;
|
|
for(INDEX iSlotInComp=0; iSlotInComp<nt_ctSlotsPerComp; iSlotInComp++, iSlot++) {
|
|
CNameTableSlot_TYPE *pnts = &nt_antsSlots[iSlot];
|
|
// if empty
|
|
if (pnts->nts_ptElement==NULL) {
|
|
// skip it
|
|
continue;
|
|
}
|
|
// if it has same key
|
|
if (pnts->nts_ulKey==ulKey) {
|
|
// if it is same element
|
|
if (COMPARENAMES(pnts->nts_ptElement->GetName(), strName)) {
|
|
// return it
|
|
return pnts;
|
|
}
|
|
}
|
|
}
|
|
|
|
// not found
|
|
return NULL;
|
|
}
|
|
|
|
/* Set allocation parameters. */
|
|
void CNameTable_TYPE::SetAllocationParameters(
|
|
INDEX ctCompartments, INDEX ctSlotsPerComp, INDEX ctSlotsPerCompStep)
|
|
{
|
|
ASSERT(nt_ctCompartments==0 && nt_ctSlotsPerComp==0 && nt_ctSlotsPerCompStep==0);
|
|
ASSERT(ctCompartments>0 && ctSlotsPerComp>0 && ctSlotsPerCompStep>0 );
|
|
|
|
nt_ctCompartments = ctCompartments;
|
|
nt_ctSlotsPerComp = ctSlotsPerComp;
|
|
nt_ctSlotsPerCompStep = ctSlotsPerCompStep;
|
|
|
|
nt_antsSlots.New(nt_ctCompartments*nt_ctSlotsPerComp);
|
|
}
|
|
|
|
// find an object by name
|
|
TYPE *CNameTable_TYPE::Find(const CTString &strName)
|
|
{
|
|
ASSERT(nt_ctCompartments>0 && nt_ctSlotsPerComp>0);
|
|
|
|
CNameTableSlot_TYPE *pnts = FindSlot(strName.GetHash(), strName);
|
|
if (pnts==NULL) return NULL;
|
|
return pnts->nts_ptElement;
|
|
}
|
|
|
|
// expand the name table to next step
|
|
void CNameTable_TYPE::Expand(void)
|
|
{
|
|
ASSERT(nt_ctCompartments>0 && nt_ctSlotsPerComp>0);
|
|
|
|
// if we are here -> the compartment has overflowed
|
|
ASSERT(nt_ctSlotsPerCompStep>0);
|
|
|
|
// move the array of slots
|
|
CStaticArray<CNameTableSlot_TYPE > antsSlotsOld;
|
|
antsSlotsOld.MoveArray(nt_antsSlots);
|
|
|
|
// allocate new bigger array
|
|
INDEX ctOldSlotsPerComp = nt_ctSlotsPerComp;
|
|
nt_ctSlotsPerComp+=nt_ctSlotsPerCompStep;
|
|
nt_antsSlots.New(nt_ctSlotsPerComp*nt_ctCompartments);
|
|
|
|
// for each compartment
|
|
for(INDEX iComp =0; iComp<nt_ctCompartments; iComp++) {
|
|
// for each old slot in compartment
|
|
for(INDEX iSlotInComp=0; iSlotInComp<ctOldSlotsPerComp; iSlotInComp++) {
|
|
CNameTableSlot_TYPE &ntsOld = antsSlotsOld[iSlotInComp+iComp*ctOldSlotsPerComp];
|
|
CNameTableSlot_TYPE &ntsNew = nt_antsSlots[iSlotInComp+iComp*nt_ctSlotsPerComp];
|
|
// if it is used
|
|
if (ntsOld.nts_ptElement!=NULL) {
|
|
// copy it to new array
|
|
ntsNew.nts_ptElement = ntsOld.nts_ptElement;
|
|
ntsNew.nts_ulKey = ntsOld.nts_ulKey;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static BOOL _bExpanding = FALSE; // check to prevend recursive expanding
|
|
|
|
// add a new object
|
|
void CNameTable_TYPE::Add(TYPE *ptNew)
|
|
{
|
|
ASSERT(nt_ctCompartments>0 && nt_ctSlotsPerComp>0);
|
|
|
|
ULONG ulKey = ptNew->GetName().GetHash();
|
|
|
|
// find compartment number
|
|
INDEX iComp = ulKey%nt_ctCompartments;
|
|
|
|
// for each slot in the compartment
|
|
INDEX iSlot = iComp*nt_ctSlotsPerComp;
|
|
for(INDEX iSlotInComp=0; iSlotInComp<nt_ctSlotsPerComp; iSlotInComp++, iSlot++) {
|
|
CNameTableSlot_TYPE *pnts = &nt_antsSlots[iSlot];
|
|
// if it is empty
|
|
if (pnts->nts_ptElement==NULL) {
|
|
// put it here
|
|
pnts->nts_ulKey = ulKey;
|
|
pnts->nts_ptElement = ptNew;
|
|
return;
|
|
}
|
|
// must not already exist
|
|
//ASSERT(pnts->nts_ptElement->GetName()!=ptNew->GetName());
|
|
}
|
|
|
|
// if we are here -> the compartment has overflowed
|
|
|
|
// expand the name table to next step
|
|
ASSERT(!_bExpanding);
|
|
_bExpanding = TRUE;
|
|
Expand();
|
|
// add the new element
|
|
Add(ptNew);
|
|
_bExpanding = FALSE;
|
|
}
|
|
|
|
|
|
// remove an object
|
|
void CNameTable_TYPE::Remove(TYPE *ptOld)
|
|
{
|
|
ASSERT(nt_ctCompartments>0 && nt_ctSlotsPerComp>0);
|
|
// find its slot
|
|
const CTString &strName = ptOld->GetName();
|
|
CNameTableSlot_TYPE *pnts = FindSlot(strName.GetHash(), strName);
|
|
if( pnts!=NULL) {
|
|
// mark slot as unused
|
|
ASSERT( pnts->nts_ptElement==ptOld);
|
|
pnts->nts_ptElement = NULL;
|
|
}
|
|
}
|
|
|
|
|
|
// remove all objects but keep slots
|
|
void CNameTable_TYPE::Reset(void)
|
|
{
|
|
for(INDEX iSlot=0; iSlot<nt_antsSlots.Count(); iSlot++) {
|
|
nt_antsSlots[iSlot].Clear();
|
|
}
|
|
}
|
|
|
|
#undef NAMETABLE_CASESENSITIVE
|