Serious-Engine/Sources/Models/Weapons_old/DoubleShotgunOld/DoubleShotgun.h
2016-03-11 15:57:17 +02:00

27 lines
704 B
C

/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
// Animation names
#define DOUBLESHOTGUN_ANIM_DEFAULT_ANIMATION 0
#define DOUBLESHOTGUN_ANIM_FIRE 1
#define DOUBLESHOTGUN_ANIM_WAIT1 2
#define DOUBLESHOTGUN_ANIM_WAIT2 3
#define DOUBLESHOTGUN_ANIM_WAIT3 4
#define DOUBLESHOTGUN_ANIM_WAIT4 5
#define DOUBLESHOTGUN_ANIM_ACTIVATE 6
#define DOUBLESHOTGUN_ANIM_DEACTIVATE 7
// Color names
// Patch names
// Names of collision boxes
#define DOUBLESHOTGUN_COLLISION_BOX_PART_NAME 0
// Attaching position names
#define DOUBLESHOTGUN_ATTACHMENT_HANDLE 0
#define DOUBLESHOTGUN_ATTACHMENT_BARRELS 1
#define DOUBLESHOTGUN_ATTACHMENT_SWITCH 2
#define DOUBLESHOTGUN_ATTACHMENT_AMMO 3
// Sound names