mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-22 10:20:26 +01:00
120 lines
4.9 KiB
C
120 lines
4.9 KiB
C
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
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//{{NO_DEPENDENCIES}}
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// Microsoft Developer Studio generated include file.
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// Used by Game.rc
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//
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#define IDS_DEFAULT_ARIAL 1
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#define ID_FIRST_CONTROL_NONE 3
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#define ID_SECOND_CONTROL_NONE 4
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#define ID_DEFAULT 5
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#define ID_MOVE_CONTROL_DOWN 6
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#define ID_MOVE_CONTROL_UP 7
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#define IDD_SINGLE_PLAYER_NEW 129
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#define IDD_MULTIPLAYER_NEW 130
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#define IDD_VIDEO_QUALITY 131
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#define IDD_AUDIO_QUALITY 132
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#define IDD_MULTIPLAYER_JOIN 133
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#define IDD_SETTINGS_PLAYERS 134
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#define IDD_CREATE_PLAYER 135
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#define IDD_PLAYER_CONTROLS 136
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#define IDD_PLAYER_APPEARANCE 137
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#define IDD_MULTIPLAYER_OPEN_LOCAL_PLAYERS 138
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#define IDD_SELECT_PROVIDER_ON_JOIN 139
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#define IDD_CONSOLE 140
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#define IDR_BUTTON_ACTION_POPUP 141
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#define IDD_EDIT_BUTTON_ACTION 142
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#define IDD_RENAME_CONTROLS 143
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#define IDB_CURSOR_UP 144
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#define IDB_CURSOR_DOWN 145
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#define IDD_SELECT_PLAYER 177
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#define ID_AVAILABLE_PLAYERS 1000
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#define IDC_DIFICULTY_LEVEL 1001
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#define IDC_SESSION_NAME 1002
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#define IDC_SINGLE_NORMAL 1002
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#define IDC_SINGLE_HARD 1003
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#define IDC_PROVIDERS 1004
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#define IDC_SINGLE_EXTREME 1004
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#define IDC_MULTIPLAYER_NORMAL 1005
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#define ID_AVAILABLE_CONTROLS 1005
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#define IDC_MULTIPLAYER_EXTREME 1006
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#define IDC_CHOOSE_LEVEL 1007
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#define IDC_GAME_TYPE 1008
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#define IDC_MULTIPLAYER_EASY 1009
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#define IDC_MULTIPLAYER_HARD 1010
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#define IDC_TEAM_PLAY 1011
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#define IDC_LEVEL_NAME 1012
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#define IDC_FRAG_LIMIT 1013
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#define IDC_TIME_LIMIT 1014
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#define IDC_MAX_PLAYERS 1015
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#define IDC_SPIN_FRAG_LIMIT 1018
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#define IDC_SPIN_TIME_LIMIT 1019
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#define IDC_LOCAL_PLAYERS 1020
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#define IDC_TEXTURE_QUALITY 1021
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#define IDC_SPIN_MAX_PLAYERS 1021
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#define IDC_TEXTURE_QUALITY_NORMAL 1022
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#define IDC_TEXTURE_QUALITY_HIGH 1023
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#define IDC_AUDIO_QUALITY_LOW 1024
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#define IDC_OBJECT_SHADOW_QUALITY 1024
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#define IDC_OBJECT_SHADOW_QUALITY_LOW 1025
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#define IDC_AUDIO_QUALITY_NORMAL 1025
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#define IDC_OBJECT_SHADOW_QUALITY_HIGH 1026
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#define IDC_AUDIO_QUALITY_HIGH 1026
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#define IDC_AVAILABLE_PLAYERS 1027
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#define IDC_AVAILABLE_CONTROLS 1028
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#define IDC_PLAYER_CREATE 1029
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#define IDC_EDIT_PLAYER_NAME 1030
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#define IDC_PLAYER_DELETE 1030
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#define IDC_WORLD_SHADOW_QUALITY 1030
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#define IDC_WORLD_SHADOW_QUALITY_NORMAL 1031
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#define IDC_EDIT_SECOND_CONTROL 1031
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#define IDC_PLAYER_CONTROLS 1031
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#define IDC_EDIT_CONTROLS 1031
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#define IDC_WORLD_SHADOW_QUALITY_HIGH 1032
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#define IDC_BUTTON_ACTIONS_LIST 1032
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#define IDC_PLAYER_APPEARANCE 1032
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#define IDC_COPY_PLAYER_CONTROLS 1033
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#define IDC_NEW_CONTROLS 1033
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#define IDC_PASTE_PLAYER_CONTROLS 1034
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#define IDC_DELETE_CONTROLS 1034
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#define IDC_CONTROLER_AXIS 1035
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#define IDC_RENAME_CONTROLS 1035
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#define IDC_INVERT_CONTROLER 1036
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#define IDC_RENAME_PLAYER 1036
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#define IDC_RELATIVE_ABSOLUTE_TYPE 1037
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#define IDC_ABSOLUTE_RADIO 1038
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#define IDC_CONTROLER_SENSITIVITY 1039
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#define IDC_EDIT_FIRST_CONTROL 1040
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#define IDC_AVAILABLE_APPEARANCES 1041
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#define IDC_SESSION_LIST 1042
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#define IDC_USE_DSOUND3D 1044
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#define IDC_AXIS_ACTIONS_LIST 1046
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#define IDC_PRESS_MESSAGE 1047
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#define IDC_CONTROLER_TYPE_T 1048
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#define IDC_CONTROLER_SENSITIVITY_T 1049
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#define IDC_DUMMY_LIST 1050
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#define IDC_AVAILABLE_PROVIDERS 1051
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#define IDC_CONSOLE_INPUT 1052
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#define IDC_CONSOLE_OUTPUT 1053
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#define IDC_BUTTON_ACTION_NAME 1054
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#define IDC_BUTTON_DOWN_COMMAND 1055
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#define IDC_BUTTON_UP_COMMAND 1056
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#define IDC_CONSOLE_SYMBOLS 1058
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#define IDC_EDIT_CONTROLS_NAME 1059
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#define IDC_COMBO_AVAILABLE_PLAYERS 1109
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#define IDC_COMBO_AVAILABLE_CONTROLS 1110
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#define ID_BUTTON_ACTION_EDIT 32772
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#define ID_BUTTON_ACTION_ADD 32773
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#define ID_BUTTON_ACTION_REMOVE 32774
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 147
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#define _APS_NEXT_COMMAND_VALUE 32776
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#define _APS_NEXT_CONTROL_VALUE 1060
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
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