mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-22 10:20:26 +01:00
784 lines
34 KiB
C++
784 lines
34 KiB
C++
/*
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* This file is generated by Entity Class Compiler, (c) CroTeam 1997-98
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*/
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#line 4 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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#include "StdH.h"
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#include "ModelsMP/Enemies/Woman/Woman.h"
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#include "Models/Enemies/Headman/Headman.h"
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#include "EntitiesMP/Headman.h"
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#include <EntitiesMP/Woman.h>
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#include <EntitiesMP/Woman_tables.h>
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#line 13 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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// info structure
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static EntityInfo eiWomanStand = {
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EIBT_FLESH, 100.0f,
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0.0f, 1.55f, 0.0f,
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0.0f, 1.0f, 0.0f,
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};
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static EntityInfo eiWomanFly = {
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EIBT_FLESH, 80.0f,
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0.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 0.0f,
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};
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#define FIRE_AIR FLOAT3D(0.0f, 0.25f, -0.65f)
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#define FIRE_GROUND FLOAT3D(0.0f, 1.3f, -0.5f)
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#define KAMIKAZE_ATTACH FLOAT3D(0.0f, -0.43f, -0.28f)
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void CWoman::SetDefaultProperties(void) {
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m_bKamikazeCarrier = FALSE ;
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m_rKamikazeDropDistance = 40.0f;
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m_bKamikazeAttached = FALSE ;
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CEnemyFly::SetDefaultProperties();
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}
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CTString CWoman::GetPlayerKillDescription(const CTString & strPlayerName,const EDeath & eDeath)
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#line 64 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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{
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#line 65 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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CTString str ;
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#line 66 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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if(eDeath . eLastDamage . dmtType == DMT_CLOSERANGE ){
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#line 67 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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str . PrintF (TRANS ("%s was beaten by a Scythian Harpy") , strPlayerName );
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#line 68 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}else {
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#line 69 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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str . PrintF (TRANS ("A Scythian Harpy got %s spellbound") , strPlayerName );
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#line 70 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}
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#line 71 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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return str ;
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#line 72 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}
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const CTFileName & CWoman::GetComputerMessageName(void)const {
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#line 74 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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static DECLARE_CTFILENAME (fnm , "Data\\Messages\\Enemies\\Woman.txt");
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#line 75 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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return fnm ;
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#line 76 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}
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#line 77 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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void CWoman::Precache(void) {
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#line 78 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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CEnemyBase :: Precache ();
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#line 79 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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PrecacheSound (SOUND_IDLE );
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#line 80 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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PrecacheSound (SOUND_SIGHT );
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#line 81 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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PrecacheSound (SOUND_WOUND );
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#line 82 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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PrecacheSound (SOUND_FIRE );
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#line 83 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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PrecacheSound (SOUND_KICK );
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#line 84 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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PrecacheSound (SOUND_DEATH );
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#line 85 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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PrecacheClass (CLASS_PROJECTILE , PRT_WOMAN_FIRE );
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#line 86 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}
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#line 89 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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void * CWoman::GetEntityInfo(void) {
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#line 90 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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if(m_bInAir ){
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#line 91 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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return & eiWomanFly ;
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#line 92 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}else {
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#line 93 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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return & eiWomanStand ;
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#line 94 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}
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#line 95 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}
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#line 98 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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void CWoman::ReceiveDamage(CEntity * penInflictor,enum DamageType dmtType,
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#line 99 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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FLOAT fDamageAmmount,const FLOAT3D & vHitPoint,const FLOAT3D & vDirection)
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#line 100 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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{
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#line 102 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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if(! IsOfClass (penInflictor , "Woman")){
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#line 103 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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CEnemyFly :: ReceiveDamage (penInflictor , dmtType , fDamageAmmount , vHitPoint , vDirection );
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#line 104 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}
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#line 105 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}
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#line 109 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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INDEX CWoman::AnimForDamage(FLOAT fDamage) {
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#line 110 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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INDEX iAnim ;
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#line 111 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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if(m_bInAir ){
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#line 112 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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iAnim = WOMAN_ANIM_AIRWOUND02 ;
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#line 113 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}else {
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#line 114 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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iAnim = WOMAN_ANIM_GROUNDWOUND04 ;
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#line 115 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}
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#line 116 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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StartModelAnim (iAnim , 0);
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#line 117 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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return iAnim ;
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#line 118 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}
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#line 121 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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INDEX CWoman::AnimForDeath(void) {
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#line 122 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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INDEX iAnim ;
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#line 123 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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if(m_bInAir ){
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#line 124 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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iAnim = WOMAN_ANIM_AIRDEATH ;
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#line 125 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}else {
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#line 126 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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iAnim = WOMAN_ANIM_GROUNDDEATH01 ;
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#line 127 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}
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#line 128 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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StartModelAnim (iAnim , 0);
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#line 129 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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return iAnim ;
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#line 130 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}
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#line 132 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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FLOAT CWoman::WaitForDust(FLOAT3D & vStretch) {
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#line 133 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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if(GetModelObject () -> GetAnim () == WOMAN_ANIM_AIRDEATH )
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#line 134 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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{
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#line 135 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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vStretch = FLOAT3D (1 , 1 , 2) * 1.0f;
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#line 136 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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return 0.6f;
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#line 137 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}
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#line 138 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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else if(GetModelObject () -> GetAnim () == WOMAN_ANIM_GROUNDDEATH01 )
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#line 139 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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{
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#line 140 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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vStretch = FLOAT3D (1 , 1 , 2) * 0.75f;
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#line 141 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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return 0.525f;
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#line 142 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}
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#line 143 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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return - 1.0f;
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#line 144 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}
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#line 146 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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void CWoman::DeathNotify(void) {
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#line 147 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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ChangeCollisionBoxIndexWhenPossible (WOMAN_COLLISION_BOX_DEATH );
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#line 148 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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en_fDensity = 500.0f;
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#line 149 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}
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#line 152 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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void CWoman::StandingAnim(void) {
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#line 153 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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if(m_bInAir ){
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#line 154 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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StartModelAnim (WOMAN_ANIM_AIRSTAND , AOF_LOOPING | AOF_NORESTART );
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#line 155 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}else {
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#line 156 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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StartModelAnim (WOMAN_ANIM_GROUNDSTAND , AOF_LOOPING | AOF_NORESTART );
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#line 157 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}
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#line 158 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}
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#line 159 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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void CWoman::WalkingAnim(void) {
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#line 160 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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if(m_bInAir ){
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#line 161 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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StartModelAnim (WOMAN_ANIM_AIRFLY , AOF_LOOPING | AOF_NORESTART );
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#line 162 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}else {
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#line 163 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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StartModelAnim (WOMAN_ANIM_GROUNDWALK , AOF_LOOPING | AOF_NORESTART );
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#line 164 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}
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#line 165 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}
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#line 166 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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void CWoman::RunningAnim(void) {
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#line 167 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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if(m_bInAir ){
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#line 168 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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StartModelAnim (WOMAN_ANIM_AIRFLY , AOF_LOOPING | AOF_NORESTART );
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#line 169 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}else {
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#line 170 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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StartModelAnim (WOMAN_ANIM_GROUNDRUN , AOF_LOOPING | AOF_NORESTART );
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#line 171 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}
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#line 172 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}
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#line 173 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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void CWoman::RotatingAnim(void) {
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#line 174 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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if(m_bInAir ){
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#line 175 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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StartModelAnim (WOMAN_ANIM_AIRFLY , AOF_LOOPING | AOF_NORESTART );
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#line 176 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}else {
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#line 177 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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StartModelAnim (WOMAN_ANIM_GROUNDWALK , AOF_LOOPING | AOF_NORESTART );
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#line 178 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}
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#line 179 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}
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#line 180 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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FLOAT CWoman::AirToGroundAnim(void) {
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#line 181 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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StartModelAnim (WOMAN_ANIM_AIRTOGROUND , 0);
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#line 182 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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return (GetModelObject () -> GetAnimLength (WOMAN_ANIM_AIRTOGROUND ));
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#line 183 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}
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#line 184 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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FLOAT CWoman::GroundToAirAnim(void) {
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#line 185 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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StartModelAnim (WOMAN_ANIM_GROUNDTOAIR , 0);
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#line 186 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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return (GetModelObject () -> GetAnimLength (WOMAN_ANIM_GROUNDTOAIR ));
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#line 187 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}
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#line 188 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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void CWoman::ChangeCollisionToAir() {
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#line 189 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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ChangeCollisionBoxIndexWhenPossible (WOMAN_COLLISION_BOX_AIR );
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#line 190 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}
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#line 191 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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void CWoman::ChangeCollisionToGround() {
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#line 192 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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ChangeCollisionBoxIndexWhenPossible (WOMAN_COLLISION_BOX_GROUND );
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#line 193 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}
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#line 196 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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void CWoman::IdleSound(void) {
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#line 197 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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PlaySound (m_soSound , SOUND_IDLE , SOF_3D );
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#line 198 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}
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#line 199 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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void CWoman::SightSound(void) {
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#line 200 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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PlaySound (m_soSound , SOUND_SIGHT , SOF_3D );
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#line 201 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}
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#line 202 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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void CWoman::WoundSound(void) {
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#line 203 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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PlaySound (m_soSound , SOUND_WOUND , SOF_3D );
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#line 204 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}
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#line 205 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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void CWoman::DeathSound(void) {
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#line 206 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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PlaySound (m_soSound , SOUND_DEATH , SOF_3D );
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#line 207 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}
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#line 209 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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void CWoman::AttachKamikaze()
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#line 210 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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{
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#line 211 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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AddAttachmentToModel (this , * GetModelObject () , WOMAN_ATTACHMENT_KAMIKAZE , MODEL_HEADMAN , TEXTURE_HEADMAN , 0 , 0 , 0);
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#line 212 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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CModelObject & amo = GetModelObject () -> GetAttachmentModel (WOMAN_ATTACHMENT_KAMIKAZE ) -> amo_moModelObject ;
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#line 213 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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AddAttachmentToModel (this , amo , HEADMAN_ATTACHMENT_BOMB_RIGHT_HAND , MODEL_BOMB , TEXTURE_BOMB , 0 , 0 , 0);
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#line 214 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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AddAttachmentToModel (this , amo , HEADMAN_ATTACHMENT_BOMB_LEFT_HAND , MODEL_BOMB , TEXTURE_BOMB , 0 , 0 , 0);
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#line 215 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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amo . PlayAnim (HEADMAN_ANIM_KAMIKAZE_ATTACK , AOF_LOOPING );
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#line 216 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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m_bKamikazeAttached = TRUE ;
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#line 217 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}
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#line 219 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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void CWoman::RemoveKamikaze()
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#line 220 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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{
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#line 221 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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RemoveAttachmentFromModel (* GetModelObject () , WOMAN_ATTACHMENT_KAMIKAZE );
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#line 222 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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}
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#line 224 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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void CWoman::DropKamikaze()
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#line 225 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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{
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#line 226 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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if(! m_bKamikazeAttached ){return ;}
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#line 228 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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CEntity * pen = NULL ;
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#line 230 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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CPlacement3D pl ;
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#line 231 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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pl = GetPlacement ();
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#line 232 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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pl . pl_PositionVector += KAMIKAZE_ATTACH * GetRotationMatrix ();
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#line 233 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
pen = CreateEntity (pl , CLASS_HEADMAN );
|
|
#line 235 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
((CHeadman *) & * pen ) -> m_hdtType = HDT_KAMIKAZE ;
|
|
#line 238 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
pen -> End ();
|
|
#line 240 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
CEnemyBase * peb = ((CEnemyBase *) pen );
|
|
#line 241 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
peb -> m_bTemplate = FALSE ;
|
|
#line 242 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
pen -> Initialize ();
|
|
#line 245 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_bKamikazeAttached = FALSE ;
|
|
#line 248 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
RemoveKamikaze ();
|
|
#line 249 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
}
|
|
|
|
#line 252 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
void CWoman::PreMoving() {
|
|
#line 253 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
if(m_bKamikazeAttached && m_bKamikazeCarrier ){
|
|
#line 255 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
INDEX ctMaxPlayers = GetMaxPlayers ();
|
|
#line 256 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
CEntity * penPlayer ;
|
|
#line 257 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
for(INDEX i = 0;i < ctMaxPlayers ;i ++){
|
|
#line 258 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
penPlayer = GetPlayerEntity (i );
|
|
#line 259 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
if(penPlayer != NULL ){
|
|
#line 260 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
if(DistanceTo (this , penPlayer ) < m_rKamikazeDropDistance && IsVisible (penPlayer )){
|
|
#line 261 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
DropKamikaze ();
|
|
#line 262 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
}
|
|
#line 263 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
}
|
|
#line 264 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
}
|
|
#line 265 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
}
|
|
#line 266 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
CEnemyFly :: PreMoving ();
|
|
#line 267 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
}
|
|
|
|
#line 269 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
void CWoman::BlowUp(void)
|
|
#line 270 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
{
|
|
#line 271 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
DropKamikaze ();
|
|
#line 272 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
CEnemyFly :: BlowUp ();
|
|
#line 273 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
}
|
|
BOOL CWoman::
|
|
#line 280 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
FlyFire(const CEntityEvent &__eeInput) {
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT STATE_CWoman_FlyFire
|
|
ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CWoman::FlyFire expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
|
|
#line 281 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
if(m_bKamikazeAttached ){Return(STATE_CURRENT,EReturn ());return TRUE;}
|
|
#line 284 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
StartModelAnim (WOMAN_ANIM_AIRATTACK02 , 0);
|
|
#line 285 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
SetTimerAfter(0.6f);
|
|
Jump(STATE_CURRENT, 0x01400001, FALSE, EBegin());return TRUE;}BOOL CWoman::H0x01400001_FlyFire_01(const CEntityEvent &__eeInput) {
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT 0x01400001
|
|
switch(__eeInput.ee_slEvent) {case EVENTCODE_EBegin: return TRUE;case EVENTCODE_ETimer: Jump(STATE_CURRENT,0x01400002, FALSE, EInternal()); return TRUE;default: return FALSE; }}BOOL CWoman::H0x01400002_FlyFire_02(const CEntityEvent &__eeInput){
|
|
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT 0x01400002
|
|
;
|
|
#line 286 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
ShootProjectile (PRT_WOMAN_FIRE , FIRE_AIR , ANGLE3D (0 , 0 , 0));
|
|
#line 287 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
PlaySound (m_soSound , SOUND_FIRE , SOF_3D );
|
|
#line 288 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
SetTimerAfter(0.6f);
|
|
Jump(STATE_CURRENT, 0x01400003, FALSE, EBegin());return TRUE;}BOOL CWoman::H0x01400003_FlyFire_03(const CEntityEvent &__eeInput) {
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT 0x01400003
|
|
switch(__eeInput.ee_slEvent) {case EVENTCODE_EBegin: return TRUE;case EVENTCODE_ETimer: Jump(STATE_CURRENT,0x01400004, FALSE, EInternal()); return TRUE;default: return FALSE; }}BOOL CWoman::H0x01400004_FlyFire_04(const CEntityEvent &__eeInput){
|
|
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT 0x01400004
|
|
;
|
|
#line 289 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
StandingAnim ();
|
|
#line 290 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
SetTimerAfter(FRnd () / 2 + _pTimer -> TickQuantum );
|
|
Jump(STATE_CURRENT, 0x01400005, FALSE, EBegin());return TRUE;}BOOL CWoman::H0x01400005_FlyFire_05(const CEntityEvent &__eeInput) {
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT 0x01400005
|
|
switch(__eeInput.ee_slEvent) {case EVENTCODE_EBegin: return TRUE;case EVENTCODE_ETimer: Jump(STATE_CURRENT,0x01400006, FALSE, EInternal()); return TRUE;default: return FALSE; }}BOOL CWoman::H0x01400006_FlyFire_06(const CEntityEvent &__eeInput){
|
|
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT 0x01400006
|
|
;
|
|
#line 292 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
Return(STATE_CURRENT,EReturn ());
|
|
#line 292 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
return TRUE; ASSERT(FALSE); return TRUE;};BOOL CWoman::
|
|
#line 295 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
FlyHit(const CEntityEvent &__eeInput) {
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT STATE_CWoman_FlyHit
|
|
ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CWoman::FlyHit expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
|
|
#line 296 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
if(m_bKamikazeAttached ){Return(STATE_CURRENT,EReturn ());return TRUE;}
|
|
#line 299 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
if(CalcDist (m_penEnemy ) <= 5.0f){
|
|
#line 301 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
CMovableEntity * pen = (CMovableEntity *) & * m_penEnemy ;
|
|
#line 302 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
CContentType & ctDn = pen -> en_pwoWorld -> wo_actContentTypes [ pen -> en_iDnContent ];
|
|
#line 303 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
BOOL bEnemySwimming = ! (ctDn . ct_ulFlags & CTF_BREATHABLE_LUNGS );
|
|
#line 304 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
if(bEnemySwimming ){
|
|
#line 305 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
Jump(STATE_CURRENT, STATE_CWoman_FlyFire, TRUE, EVoid());return TRUE;
|
|
#line 306 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
}else {
|
|
#line 307 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
Jump(STATE_CURRENT, STATE_CWoman_FlyOnEnemy, TRUE, EVoid());return TRUE;
|
|
#line 308 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
}
|
|
#line 309 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
}
|
|
#line 312 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_fShootTime = _pTimer -> CurrentTick () + 0.25f;
|
|
#line 313 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
Return(STATE_CURRENT,EReturn ());
|
|
#line 313 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
return TRUE; ASSERT(FALSE); return TRUE;};BOOL CWoman::
|
|
#line 319 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
Death(const CEntityEvent &__eeInput) {
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT STATE_CWoman_Death
|
|
ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CWoman::Death expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
|
|
#line 320 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
DropKamikaze ();
|
|
#line 321 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
Jump(STATE_CURRENT, STATE_CEnemyFly_Death, FALSE, EVoid());return TRUE; ASSERT(FALSE); return TRUE;};BOOL CWoman::
|
|
#line 324 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
AirToGround(const CEntityEvent &__eeInput) {
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT STATE_CWoman_AirToGround
|
|
ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CWoman::AirToGround expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
|
|
#line 325 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
DropKamikaze ();
|
|
#line 326 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
Jump(STATE_CURRENT, STATE_CEnemyFly_AirToGround, FALSE, EVoid ());return TRUE; ASSERT(FALSE); return TRUE;};BOOL CWoman::
|
|
#line 329 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
FlyOnEnemy(const CEntityEvent &__eeInput) {
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT STATE_CWoman_FlyOnEnemy
|
|
ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CWoman::FlyOnEnemy expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
|
|
#line 330 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
StartModelAnim (WOMAN_ANIM_AIRATTACK01 , 0);
|
|
#line 333 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
FLOAT3D vDir = PlayerDestinationPos ();
|
|
#line 334 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
vDir = (vDir - GetPlacement () . pl_PositionVector ) . Normalize ();
|
|
#line 335 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
vDir *= ! GetRotationMatrix ();
|
|
#line 336 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
vDir *= m_fFlyCloseRunSpeed * 1.9f;
|
|
#line 337 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
SetDesiredTranslation (vDir );
|
|
#line 338 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
PlaySound (m_soSound , SOUND_KICK , SOF_3D );
|
|
#line 341 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
SpawnReminder (this , 0.9f , 0);
|
|
#line 342 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_iChargeHitAnimation = WOMAN_ANIM_AIRATTACK01 ;
|
|
#line 343 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_fChargeHitDamage = 20.0f;
|
|
#line 344 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_fChargeHitAngle = 0.0f;
|
|
#line 345 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_fChargeHitSpeed = 10.0f;
|
|
#line 346 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
STATE_CEnemyBase_ChargeHitEnemy, FALSE;
|
|
Jump(STATE_CURRENT, 0x0140000b, FALSE, EBegin());return TRUE;}BOOL CWoman::H0x0140000b_FlyOnEnemy_01(const CEntityEvent &__eeInput) {
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT 0x0140000b
|
|
switch(__eeInput.ee_slEvent) {case EVENTCODE_EBegin: Call(STATE_CURRENT, STATE_CEnemyBase_ChargeHitEnemy, FALSE, EVoid());return TRUE;case EVENTCODE_EReturn: Jump(STATE_CURRENT,0x0140000c, FALSE, __eeInput); return TRUE;default: return FALSE; }}BOOL CWoman::H0x0140000c_FlyOnEnemy_02(const CEntityEvent &__eeInput){
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT 0x0140000c
|
|
const EReturn&__e= (EReturn&)__eeInput;
|
|
;
|
|
#line 348 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
StandingAnim ();
|
|
#line 349 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
SetTimerAfter(0.3f);
|
|
Jump(STATE_CURRENT, 0x0140000d, FALSE, EBegin());return TRUE;}BOOL CWoman::H0x0140000d_FlyOnEnemy_03(const CEntityEvent &__eeInput) {
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT 0x0140000d
|
|
switch(__eeInput.ee_slEvent) {case EVENTCODE_EBegin: return TRUE;case EVENTCODE_ETimer: Jump(STATE_CURRENT,0x0140000e, FALSE, EInternal()); return TRUE;default: return FALSE; }}BOOL CWoman::H0x0140000e_FlyOnEnemy_04(const CEntityEvent &__eeInput){
|
|
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT 0x0140000e
|
|
;
|
|
#line 350 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
Return(STATE_CURRENT,EReturn ());
|
|
#line 350 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
return TRUE; ASSERT(FALSE); return TRUE;};BOOL CWoman::
|
|
#line 353 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
GroundFire(const CEntityEvent &__eeInput) {
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT STATE_CWoman_GroundFire
|
|
ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CWoman::GroundFire expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
|
|
#line 355 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
StartModelAnim (WOMAN_ANIM_GROUNDATTACK02 , 0);
|
|
#line 356 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
SetTimerAfter(0.3f);
|
|
Jump(STATE_CURRENT, 0x01400010, FALSE, EBegin());return TRUE;}BOOL CWoman::H0x01400010_GroundFire_01(const CEntityEvent &__eeInput) {
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT 0x01400010
|
|
switch(__eeInput.ee_slEvent) {case EVENTCODE_EBegin: return TRUE;case EVENTCODE_ETimer: Jump(STATE_CURRENT,0x01400011, FALSE, EInternal()); return TRUE;default: return FALSE; }}BOOL CWoman::H0x01400011_GroundFire_02(const CEntityEvent &__eeInput){
|
|
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT 0x01400011
|
|
;
|
|
#line 357 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
ShootProjectile (PRT_WOMAN_FIRE , FIRE_GROUND , ANGLE3D (0 , 0 , 0));
|
|
#line 358 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
PlaySound (m_soSound , SOUND_FIRE , SOF_3D );
|
|
#line 359 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
SetTimerAfter(0.3f);
|
|
Jump(STATE_CURRENT, 0x01400012, FALSE, EBegin());return TRUE;}BOOL CWoman::H0x01400012_GroundFire_03(const CEntityEvent &__eeInput) {
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT 0x01400012
|
|
switch(__eeInput.ee_slEvent) {case EVENTCODE_EBegin: return TRUE;case EVENTCODE_ETimer: Jump(STATE_CURRENT,0x01400013, FALSE, EInternal()); return TRUE;default: return FALSE; }}BOOL CWoman::H0x01400013_GroundFire_04(const CEntityEvent &__eeInput){
|
|
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT 0x01400013
|
|
;
|
|
#line 360 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
StandingAnim ();
|
|
#line 361 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
SetTimerAfter(FRnd () / 2 + _pTimer -> TickQuantum );
|
|
Jump(STATE_CURRENT, 0x01400014, FALSE, EBegin());return TRUE;}BOOL CWoman::H0x01400014_GroundFire_05(const CEntityEvent &__eeInput) {
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT 0x01400014
|
|
switch(__eeInput.ee_slEvent) {case EVENTCODE_EBegin: return TRUE;case EVENTCODE_ETimer: Jump(STATE_CURRENT,0x01400015, FALSE, EInternal()); return TRUE;default: return FALSE; }}BOOL CWoman::H0x01400015_GroundFire_06(const CEntityEvent &__eeInput){
|
|
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT 0x01400015
|
|
;
|
|
#line 363 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
Return(STATE_CURRENT,EReturn ());
|
|
#line 363 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
return TRUE; ASSERT(FALSE); return TRUE;};BOOL CWoman::
|
|
#line 366 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
GroundHit(const CEntityEvent &__eeInput) {
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT STATE_CWoman_GroundHit
|
|
ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CWoman::GroundHit expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
|
|
#line 367 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
StartModelAnim (WOMAN_ANIM_GROUNDATTACK01 , 0);
|
|
#line 370 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
FLOAT3D vDir = (m_penEnemy -> GetPlacement () . pl_PositionVector -
|
|
#line 371 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
GetPlacement () . pl_PositionVector ) . Normalize ();
|
|
#line 372 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
vDir *= ! GetRotationMatrix ();
|
|
#line 373 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
vDir *= m_fCloseRunSpeed * 1.75f;
|
|
#line 374 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
vDir (2) = 2.5f;
|
|
#line 375 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
SetDesiredTranslation (vDir );
|
|
#line 376 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
PlaySound (m_soSound , SOUND_KICK , SOF_3D );
|
|
#line 379 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
SpawnReminder (this , 0.9f , 0);
|
|
#line 380 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_iChargeHitAnimation = WOMAN_ANIM_GROUNDATTACK01 ;
|
|
#line 381 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_fChargeHitDamage = 20.0f;
|
|
#line 382 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_fChargeHitAngle = 0.0f;
|
|
#line 383 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_fChargeHitSpeed = 10.0f;
|
|
#line 384 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
STATE_CEnemyBase_ChargeHitEnemy, FALSE;
|
|
Jump(STATE_CURRENT, 0x01400017, FALSE, EBegin());return TRUE;}BOOL CWoman::H0x01400017_GroundHit_01(const CEntityEvent &__eeInput) {
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT 0x01400017
|
|
switch(__eeInput.ee_slEvent) {case EVENTCODE_EBegin: Call(STATE_CURRENT, STATE_CEnemyBase_ChargeHitEnemy, FALSE, EVoid());return TRUE;case EVENTCODE_EReturn: Jump(STATE_CURRENT,0x01400018, FALSE, __eeInput); return TRUE;default: return FALSE; }}BOOL CWoman::H0x01400018_GroundHit_02(const CEntityEvent &__eeInput){
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT 0x01400018
|
|
const EReturn&__e= (EReturn&)__eeInput;
|
|
;
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#line 386 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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StandingAnim ();
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#line 387 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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SetTimerAfter(0.3f);
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Jump(STATE_CURRENT, 0x01400019, FALSE, EBegin());return TRUE;}BOOL CWoman::H0x01400019_GroundHit_03(const CEntityEvent &__eeInput) {
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#undef STATE_CURRENT
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#define STATE_CURRENT 0x01400019
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switch(__eeInput.ee_slEvent) {case EVENTCODE_EBegin: return TRUE;case EVENTCODE_ETimer: Jump(STATE_CURRENT,0x0140001a, FALSE, EInternal()); return TRUE;default: return FALSE; }}BOOL CWoman::H0x0140001a_GroundHit_04(const CEntityEvent &__eeInput){
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ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
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#undef STATE_CURRENT
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#define STATE_CURRENT 0x0140001a
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;
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#line 388 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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Return(STATE_CURRENT,EReturn ());
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#line 388 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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return TRUE; ASSERT(FALSE); return TRUE;};BOOL CWoman::
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#line 396 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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Main(const CEntityEvent &__eeInput) {
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#undef STATE_CURRENT
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#define STATE_CURRENT STATE_CWoman_Main
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ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CWoman::Main expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
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#line 398 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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InitAsModel ();
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#line 399 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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SetPhysicsFlags (EPF_MODEL_WALKING | EPF_HASLUNGS );
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#line 400 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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SetCollisionFlags (ECF_MODEL );
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#line 401 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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SetFlags (GetFlags () | ENF_ALIVE );
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#line 402 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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SetHealth (100.0f);
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#line 403 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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m_fMaxHealth = 100.0f;
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#line 404 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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en_tmMaxHoldBreath = 5.0f;
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#line 405 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
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en_fDensity = 2000.0f;
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#line 407 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
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m_sptType = SPT_FEATHER ;
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#line 410 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
SetModel (MODEL_WOMAN );
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#line 411 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
SetModelMainTexture (TEXTURE_WOMAN );
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#line 413 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_fWalkSpeed = FRnd () + 1.5f;
|
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#line 414 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_aWalkRotateSpeed = FRnd () * 10.0f + 25.0f;
|
|
#line 415 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_fAttackRunSpeed = FRnd () * 2.0f + 9.0f;
|
|
#line 416 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_aAttackRotateSpeed = FRnd () * 50 + 245.0f;
|
|
#line 417 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_fCloseRunSpeed = FRnd () * 2.0f + 4.0f;
|
|
#line 418 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_aCloseRotateSpeed = FRnd () * 50 + 245.0f;
|
|
#line 420 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_fAttackDistance = 50.0f;
|
|
#line 421 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_fCloseDistance = 5.0f;
|
|
#line 422 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_fStopDistance = 0.0f;
|
|
#line 423 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_fAttackFireTime = 3.0f;
|
|
#line 424 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_fCloseFireTime = 2.0f;
|
|
#line 425 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_fIgnoreRange = 200.0f;
|
|
#line 427 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_fFlyWalkSpeed = FRnd () / 2 + 1.0f;
|
|
#line 428 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_aFlyWalkRotateSpeed = FRnd () * 10.0f + 25.0f;
|
|
#line 429 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_fFlyAttackRunSpeed = FRnd () * 2.0f + 10.0f;
|
|
#line 430 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_aFlyAttackRotateSpeed = FRnd () * 25 + 150.0f;
|
|
#line 431 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_fFlyCloseRunSpeed = FRnd () * 2.0f + 10.0f;
|
|
#line 432 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_aFlyCloseRotateSpeed = FRnd () * 50 + 500.0f;
|
|
#line 433 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_fGroundToAirSpeed = m_fFlyCloseRunSpeed ;
|
|
#line 434 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_fAirToGroundSpeed = m_fFlyCloseRunSpeed ;
|
|
#line 435 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_fAirToGroundMin = 0.1f;
|
|
#line 436 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_fAirToGroundMax = 0.1f;
|
|
#line 438 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_fFlyAttackDistance = 50.0f;
|
|
#line 439 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_fFlyCloseDistance = 12.5f;
|
|
#line 440 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_fFlyStopDistance = 0.0f;
|
|
#line 441 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_fFlyAttackFireTime = 3.0f;
|
|
#line 442 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_fFlyCloseFireTime = 2.0f;
|
|
#line 443 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_fFlyIgnoreRange = 200.0f;
|
|
#line 445 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_fBlowUpAmount = 100.0f;
|
|
#line 446 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_fBodyParts = 4;
|
|
#line 447 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_fDamageWounded = 20.0f;
|
|
#line 448 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
m_iScore = 1000;
|
|
#line 450 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
if(m_bKamikazeCarrier ){
|
|
#line 451 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
AttachKamikaze ();
|
|
#line 452 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
}
|
|
#line 454 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
SetTimerAfter(0.05f);
|
|
Jump(STATE_CURRENT, 0x0140001b, FALSE, EBegin());return TRUE;}BOOL CWoman::H0x0140001b_Main_01(const CEntityEvent &__eeInput) {
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT 0x0140001b
|
|
switch(__eeInput.ee_slEvent) {case EVENTCODE_EBegin: return TRUE;case EVENTCODE_ETimer: Jump(STATE_CURRENT,0x0140001c, FALSE, EInternal()); return TRUE;default: return FALSE; }}BOOL CWoman::H0x0140001c_Main_02(const CEntityEvent &__eeInput){
|
|
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT 0x0140001c
|
|
;
|
|
#line 457 "D:/SE1_GPL/Sources/EntitiesMP/Woman.es"
|
|
Jump(STATE_CURRENT, STATE_CEnemyFly_MainLoop, FALSE, EVoid());return TRUE; ASSERT(FALSE); return TRUE;}; |