mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-22 10:20:26 +01:00
67 lines
2.0 KiB
C++
67 lines
2.0 KiB
C++
/*
|
|
* This file is generated by Entity Class Compiler, (c) CroTeam 1997-98
|
|
*/
|
|
|
|
#ifndef _EntitiesMP_WeaponItem_INCLUDED
|
|
#define _EntitiesMP_WeaponItem_INCLUDED 1
|
|
#include <EntitiesMP/Item.h>
|
|
extern DECL_DLL CEntityPropertyEnumType WeaponItemType_enum;
|
|
enum WeaponItemType {
|
|
WIT_COLT = 1,
|
|
WIT_SINGLESHOTGUN = 2,
|
|
WIT_DOUBLESHOTGUN = 3,
|
|
WIT_TOMMYGUN = 4,
|
|
WIT_MINIGUN = 5,
|
|
WIT_ROCKETLAUNCHER = 6,
|
|
WIT_GRENADELAUNCHER = 7,
|
|
WIT_SNIPER = 8,
|
|
WIT_FLAMER = 9,
|
|
WIT_LASER = 10,
|
|
WIT_CHAINSAW = 11,
|
|
WIT_CANNON = 12,
|
|
WIT_GHOSTBUSTER = 13,
|
|
};
|
|
DECL_DLL inline void ClearToDefault(WeaponItemType &e) { e = (WeaponItemType)0; } ;
|
|
#define EVENTCODE_EWeaponItem 0x03220000
|
|
class DECL_DLL EWeaponItem : public CEntityEvent {
|
|
public:
|
|
EWeaponItem();
|
|
CEntityEvent *MakeCopy(void);
|
|
INDEX iWeapon;
|
|
INDEX iAmmo;
|
|
BOOL bDropped;
|
|
};
|
|
DECL_DLL inline void ClearToDefault(EWeaponItem &e) { e = EWeaponItem(); } ;
|
|
extern "C" DECL_DLL CDLLEntityClass CWeaponItem_DLLClass;
|
|
class CWeaponItem : public CItem {
|
|
public:
|
|
DECL_DLL virtual void SetDefaultProperties(void);
|
|
enum WeaponItemType m_EwitType;
|
|
|
|
#line 180 "D:/SE1_GPL/Sources/EntitiesMP/WeaponItem.es"
|
|
void Precache(void);
|
|
|
|
#line 198 "D:/SE1_GPL/Sources/EntitiesMP/WeaponItem.es"
|
|
BOOL FillEntityStatistics(EntityStats * pes);
|
|
|
|
#line 209 "D:/SE1_GPL/Sources/EntitiesMP/WeaponItem.es"
|
|
void RenderParticles(void);
|
|
|
|
#line 235 "D:/SE1_GPL/Sources/EntitiesMP/WeaponItem.es"
|
|
void SetProperties(void);
|
|
#define STATE_CWeaponItem_ItemCollected 0x03220001
|
|
BOOL
|
|
#line 389 "D:/SE1_GPL/Sources/EntitiesMP/WeaponItem.es"
|
|
ItemCollected(const CEntityEvent &__eeInput);
|
|
#define STATE_CWeaponItem_Main 1
|
|
BOOL
|
|
#line 421 "D:/SE1_GPL/Sources/EntitiesMP/WeaponItem.es"
|
|
Main(const CEntityEvent &__eeInput);
|
|
BOOL H0x03220002_Main_01(const CEntityEvent &__eeInput);
|
|
BOOL H0x03220003_Main_02(const CEntityEvent &__eeInput);
|
|
BOOL H0x03220004_Main_03(const CEntityEvent &__eeInput);
|
|
BOOL H0x03220005_Main_04(const CEntityEvent &__eeInput);
|
|
BOOL H0x03220006_Main_05(const CEntityEvent &__eeInput);
|
|
};
|
|
#endif // _EntitiesMP_WeaponItem_INCLUDED
|