mirror of
https://github.com/ptitSeb/Serious-Engine
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129 lines
4.4 KiB
C++
129 lines
4.4 KiB
C++
/*
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* This file is generated by Entity Class Compiler, (c) CroTeam 1997-98
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*/
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#ifndef _EntitiesMP_Walker_INCLUDED
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#define _EntitiesMP_Walker_INCLUDED 1
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#include <EntitiesMP/EnemyBase.h>
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#include <EntitiesMP/Projectile.h>
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extern DECL_DLL CEntityPropertyEnumType WalkerChar_enum;
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enum WalkerChar {
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WLC_SOLDIER = 0,
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WLC_SERGEANT = 1,
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};
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DECL_DLL inline void ClearToDefault(WalkerChar &e) { e = (WalkerChar)0; } ;
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extern "C" DECL_DLL CDLLEntityClass CWalker_DLLClass;
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class CWalker : public CEnemyBase {
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public:
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DECL_DLL virtual void SetDefaultProperties(void);
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enum WalkerChar m_EwcChar;
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INDEX m_iLoopCounter;
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FLOAT m_fSize;
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BOOL m_bWalkSoundPlaying;
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FLOAT m_fThreatDistance;
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CSoundObject m_soFeet;
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CSoundObject m_soFire1;
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CSoundObject m_soFire2;
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CSoundObject m_soFire3;
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CSoundObject m_soFire4;
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#line 87 "D:/SE1_GPL/Sources/EntitiesMP/Walker.es"
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virtual CTString GetPlayerKillDescription(const CTString & strPlayerName,const EDeath & eDeath);
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#line 94 "D:/SE1_GPL/Sources/EntitiesMP/Walker.es"
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virtual const CTFileName & GetComputerMessageName(void)const;
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#line 104 "D:/SE1_GPL/Sources/EntitiesMP/Walker.es"
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FLOAT GetThreatDistance(void);
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#line 109 "D:/SE1_GPL/Sources/EntitiesMP/Walker.es"
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BOOL ForcesCannonballToExplode(void);
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#line 117 "D:/SE1_GPL/Sources/EntitiesMP/Walker.es"
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void Precache(void);
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#line 156 "D:/SE1_GPL/Sources/EntitiesMP/Walker.es"
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void * GetEntityInfo(void);
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#line 160 "D:/SE1_GPL/Sources/EntitiesMP/Walker.es"
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FLOAT GetCrushHealth(void);
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#line 169 "D:/SE1_GPL/Sources/EntitiesMP/Walker.es"
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void ReceiveDamage(CEntity * penInflictor,enum DamageType dmtType,
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#line 170 "D:/SE1_GPL/Sources/EntitiesMP/Walker.es"
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FLOAT fDamageAmmount,const FLOAT3D & vHitPoint,const FLOAT3D & vDirection);
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#line 188 "D:/SE1_GPL/Sources/EntitiesMP/Walker.es"
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void StandingAnim(void);
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#line 192 "D:/SE1_GPL/Sources/EntitiesMP/Walker.es"
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void StandingAnimFight(void);
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#line 197 "D:/SE1_GPL/Sources/EntitiesMP/Walker.es"
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void WalkingAnim(void);
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#line 205 "D:/SE1_GPL/Sources/EntitiesMP/Walker.es"
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void RunningAnim(void);
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#line 208 "D:/SE1_GPL/Sources/EntitiesMP/Walker.es"
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void RotatingAnim(void);
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#line 213 "D:/SE1_GPL/Sources/EntitiesMP/Walker.es"
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void IdleSound(void);
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#line 216 "D:/SE1_GPL/Sources/EntitiesMP/Walker.es"
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void SightSound(void);
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#line 219 "D:/SE1_GPL/Sources/EntitiesMP/Walker.es"
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void DeathSound(void);
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#line 224 "D:/SE1_GPL/Sources/EntitiesMP/Walker.es"
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void ActivateWalkingSound(void);
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#line 231 "D:/SE1_GPL/Sources/EntitiesMP/Walker.es"
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void DeactivateWalkingSound(void);
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#line 238 "D:/SE1_GPL/Sources/EntitiesMP/Walker.es"
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void FireDeathRocket(FLOAT3D & vPos);
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#line 250 "D:/SE1_GPL/Sources/EntitiesMP/Walker.es"
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void FireDeathLaser(FLOAT3D & vPos);
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#line 265 "D:/SE1_GPL/Sources/EntitiesMP/Walker.es"
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void EnemyPostInit(void);
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#define STATE_CWalker_Fire 0x01440000
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BOOL
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#line 314 "D:/SE1_GPL/Sources/EntitiesMP/Walker.es"
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Fire(const CEntityEvent &__eeInput);
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BOOL H0x01440001_Fire_01(const CEntityEvent &__eeInput);
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BOOL H0x01440002_Fire_02(const CEntityEvent &__eeInput);
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BOOL H0x01440003_Fire_03(const CEntityEvent &__eeInput);
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BOOL H0x01440004_Fire_04(const CEntityEvent &__eeInput);
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BOOL H0x01440005_Fire_05(const CEntityEvent &__eeInput);
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BOOL H0x01440006_Fire_06(const CEntityEvent &__eeInput);
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BOOL H0x01440007_Fire_07(const CEntityEvent &__eeInput);
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BOOL H0x01440008_Fire_08(const CEntityEvent &__eeInput);
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BOOL H0x01440009_Fire_09(const CEntityEvent &__eeInput);
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BOOL H0x0144000a_Fire_10(const CEntityEvent &__eeInput);
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BOOL H0x0144000b_Fire_11(const CEntityEvent &__eeInput);
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BOOL H0x0144000c_Fire_12(const CEntityEvent &__eeInput);
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BOOL H0x0144000d_Fire_13(const CEntityEvent &__eeInput);
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BOOL H0x0144000e_Fire_14(const CEntityEvent &__eeInput);
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BOOL H0x0144000f_Fire_15(const CEntityEvent &__eeInput);
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#define STATE_CWalker_Death 0x01440010
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BOOL
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#line 394 "D:/SE1_GPL/Sources/EntitiesMP/Walker.es"
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Death(const CEntityEvent &__eeInput);
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BOOL H0x01440011_Death_01(const CEntityEvent &__eeInput);
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BOOL H0x01440012_Death_02(const CEntityEvent &__eeInput);
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BOOL H0x01440013_Death_03(const CEntityEvent &__eeInput);
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BOOL H0x01440014_Death_04(const CEntityEvent &__eeInput);
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BOOL H0x01440015_Death_05(const CEntityEvent &__eeInput);
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BOOL H0x01440016_Death_06(const CEntityEvent &__eeInput);
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#define STATE_CWalker_Main 1
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BOOL
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#line 455 "D:/SE1_GPL/Sources/EntitiesMP/Walker.es"
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Main(const CEntityEvent &__eeInput);
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};
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#endif // _EntitiesMP_Walker_INCLUDED
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