Serious-Engine/Sources/EntitiesMP/SoundHolder.cpp
2016-03-11 15:57:17 +02:00

189 lines
8.4 KiB
C++

/*
* This file is generated by Entity Class Compiler, (c) CroTeam 1997-98
*/
#line 7 "D:/SE1_GPL/Sources/EntitiesMP/SoundHolder.es"
#include "StdH.h"
#include <EntitiesMP/SoundHolder.h>
#include <EntitiesMP/SoundHolder_tables.h>
void CSoundHolder::SetDefaultProperties(void) {
m_fnSound = CTFILENAME("Sounds\\Default.wav");
m_rFallOffRange = 100.0f;
m_rHotSpotRange = 50.0f;
m_fVolume = 1.0f;
m_bLoop = TRUE ;
m_bSurround = FALSE ;
m_bVolumetric = TRUE ;
m_strName = "";
m_strDescription = "";
m_bAutoStart = FALSE ;
m_iPlayType = 0;
m_soSound.SetOwner(this);
m_soSound.Stop_internal();
m_bDestroyable = FALSE ;
CRationalEntity::SetDefaultProperties();
}
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void CSoundHolder::Precache(void)
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{
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m_aps . Precache (m_fnSound );
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}
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void CSoundHolder::MirrorAndStretch(FLOAT fStretch,BOOL bMirrorX)
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{
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m_rFallOffRange *= fStretch ;
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m_rHotSpotRange *= fStretch ;
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}
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SLONG CSoundHolder::GetUsedMemory(void)
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{
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SLONG slUsedMemory = sizeof (CSoundHolder ) - sizeof (CRationalEntity ) + CRationalEntity :: GetUsedMemory ();
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slUsedMemory += m_strName . Length ();
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slUsedMemory += m_strDescription . Length ();
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slUsedMemory += m_fnSound . Length ();
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slUsedMemory += 1 * sizeof (CSoundObject);
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return slUsedMemory ;
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}
BOOL CSoundHolder::
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Main(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT STATE_CSoundHolder_Main
ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EVoid, "CSoundHolder::Main expects 'EVoid' as input!"); const EVoid &e = (const EVoid &)__eeInput;
#line 83 "D:/SE1_GPL/Sources/EntitiesMP/SoundHolder.es"
if(m_rHotSpotRange < 0.0f){m_rHotSpotRange = 0.0f;}
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if(m_rFallOffRange < m_rHotSpotRange ){m_rFallOffRange = m_rHotSpotRange ;}
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if(m_fVolume < FLOAT (SL_VOLUME_MIN )){m_fVolume = FLOAT (SL_VOLUME_MIN );}
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if(m_fVolume > FLOAT (SL_VOLUME_MAX )){m_fVolume = FLOAT (SL_VOLUME_MAX );}
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m_iPlayType = SOF_3D ;
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if(m_bLoop ){m_iPlayType |= SOF_LOOP ;}
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if(m_bSurround ){m_iPlayType |= SOF_SURROUND ;}
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if(m_bVolumetric ){m_iPlayType |= SOF_VOLUMETRIC ;}
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InitAsEditorModel ();
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SetPhysicsFlags (EPF_MODEL_IMMATERIAL );
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SetCollisionFlags (ECF_IMMATERIAL );
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const float SOUND_MINSIZE = 1.0f;
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FLOAT fFactor = Log2 (m_rFallOffRange ) * SOUND_MINSIZE ;
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if(fFactor < SOUND_MINSIZE ){
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fFactor = SOUND_MINSIZE ;
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}
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GetModelObject () -> mo_Stretch = FLOAT3D (fFactor , fFactor , fFactor );
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SetModel (MODEL_MARKER );
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SetModelMainTexture (TEXTURE_MARKER );
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m_strDescription . PrintF ("%s" , (CTString &) m_fnSound . FileName ());
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if(!(_pTimer -> CurrentTick () <= 0.1f)){ Jump(STATE_CURRENT,0x00cc0002, FALSE, EInternal());return TRUE;}
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SetTimerAfter(0.5f);
Jump(STATE_CURRENT, 0x00cc0000, FALSE, EBegin());return TRUE;}BOOL CSoundHolder::H0x00cc0000_Main_01(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT 0x00cc0000
switch(__eeInput.ee_slEvent) {case EVENTCODE_EBegin: return TRUE;case EVENTCODE_ETimer: Jump(STATE_CURRENT,0x00cc0001, FALSE, EInternal()); return TRUE;default: return FALSE; }}BOOL CSoundHolder::H0x00cc0001_Main_02(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00cc0001
;Jump(STATE_CURRENT,0x00cc0002, FALSE, EInternal());return TRUE;}BOOL CSoundHolder::H0x00cc0002_Main_03(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00cc0002
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SetTimerAt(THINKTIME_NEVER);
Jump(STATE_CURRENT, 0x00cc0003, FALSE, EBegin());return TRUE;}BOOL CSoundHolder::H0x00cc0003_Main_04(const CEntityEvent &__eeInput) {
#undef STATE_CURRENT
#define STATE_CURRENT 0x00cc0003
switch(__eeInput.ee_slEvent){case(EVENTCODE_EBegin):{const EBegin&e= (EBegin&)__eeInput;
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if(m_bAutoStart ){
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m_soSound . Set3DParameters (FLOAT (m_rFallOffRange ) , FLOAT (m_rHotSpotRange ) , m_fVolume , 1.0f);
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PlaySound (m_soSound , m_fnSound , m_iPlayType );
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}
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return TRUE;
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}ASSERT(FALSE);break;case(EVENTCODE_EStart):{const EStart&e= (EStart&)__eeInput;
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m_soSound . Set3DParameters (FLOAT (m_rFallOffRange ) , FLOAT (m_rHotSpotRange ) , m_fVolume , 1.0f);
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PlaySound (m_soSound , m_fnSound , m_iPlayType );
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return TRUE;
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}ASSERT(FALSE);break;case(EVENTCODE_EStop):{const EStop&e= (EStop&)__eeInput;
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m_soSound . Stop ();
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return TRUE;
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}ASSERT(FALSE);break;case(EVENTCODE_ERangeModelDestruction):{const ERangeModelDestruction&e= (ERangeModelDestruction&)__eeInput;
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if(m_bDestroyable ){
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m_soSound . Stop ();
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}
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Return(STATE_CURRENT,TRUE );
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return TRUE;
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}ASSERT(FALSE);break;case(EVENTCODE_EEnd):{const EEnd&e= (EEnd&)__eeInput;
UnsetTimer();Jump(STATE_CURRENT,0x00cc0004, FALSE, EInternal());return TRUE;}ASSERT(FALSE);break;default: return FALSE; break;
#line 150 "D:/SE1_GPL/Sources/EntitiesMP/SoundHolder.es"
}return TRUE;}BOOL CSoundHolder::H0x00cc0004_Main_05(const CEntityEvent &__eeInput){
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
#undef STATE_CURRENT
#define STATE_CURRENT 0x00cc0004
#line 153 "D:/SE1_GPL/Sources/EntitiesMP/SoundHolder.es"
Destroy ();
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Return(STATE_CURRENT,EVoid());
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return TRUE; ASSERT(FALSE); return TRUE;};