mirror of
https://github.com/ptitSeb/Serious-Engine
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38 lines
1.2 KiB
C++
38 lines
1.2 KiB
C++
/*
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* This file is generated by Entity Class Compiler, (c) CroTeam 1997-98
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*/
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#ifndef _EntitiesMP_Pendulum_INCLUDED
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#define _EntitiesMP_Pendulum_INCLUDED 1
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extern "C" DECL_DLL CDLLEntityClass CPendulum_DLLClass;
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class CPendulum : public CMovableBrushEntity {
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public:
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virtual const CTString &GetName(void) const { return m_strName; };
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virtual BOOL IsTargetable(void) const { return TRUE; };
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DECL_DLL virtual void SetDefaultProperties(void);
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CTString m_strName;
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BOOL m_bDynamicShadows;
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FLOAT m_fMaxAngle;
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FLOAT m_fSpeed;
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FLOAT m_fDampFactor;
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FLOAT m_fPendulumFactor;
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FLOAT m_fImpulseFactor;
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FLOAT m_fTriggerImpulse;
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BOOL m_bActive;
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#line 27 "D:/SE1_GPL/Sources/EntitiesMP/Pendulum.es"
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void ReceiveDamage(CEntity * penInflictor,enum DamageType dmtType,
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#line 28 "D:/SE1_GPL/Sources/EntitiesMP/Pendulum.es"
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FLOAT fDamageAmmount,const FLOAT3D & vHitPoint,const FLOAT3D & vDirection);
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#line 47 "D:/SE1_GPL/Sources/EntitiesMP/Pendulum.es"
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void PostMoving();
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#define STATE_CPendulum_Main 1
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BOOL
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#line 71 "D:/SE1_GPL/Sources/EntitiesMP/Pendulum.es"
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Main(const CEntityEvent &__eeInput);
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BOOL H0x006a0000_Main_01(const CEntityEvent &__eeInput);
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BOOL H0x006a0001_Main_02(const CEntityEvent &__eeInput);
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};
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#endif // _EntitiesMP_Pendulum_INCLUDED
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