Serious-Engine/Sources/EntitiesMP/MusicHolder.h
2016-03-11 15:57:17 +02:00

115 lines
3.6 KiB
C++

/*
* This file is generated by Entity Class Compiler, (c) CroTeam 1997-98
*/
#ifndef _EntitiesMP_MusicHolder_INCLUDED
#define _EntitiesMP_MusicHolder_INCLUDED 1
extern DECL_DLL CEntityPropertyEnumType MusicType_enum;
enum MusicType {
MT_LIGHT = 0,
MT_MEDIUM = 1,
MT_HEAVY = 2,
MT_EVENT = 3,
MT_CONTINUOUS = 4,
};
DECL_DLL inline void ClearToDefault(MusicType &e) { e = (MusicType)0; } ;
#define EVENTCODE_EChangeMusic 0x00de0000
class DECL_DLL EChangeMusic : public CEntityEvent {
public:
EChangeMusic();
CEntityEvent *MakeCopy(void);
enum MusicType mtType;
CTFileName fnMusic;
FLOAT fVolume;
BOOL bForceStart;
};
DECL_DLL inline void ClearToDefault(EChangeMusic &e) { e = EChangeMusic(); } ;
extern "C" DECL_DLL CDLLEntityClass CMusicHolder_DLLClass;
class CMusicHolder : public CRationalEntity {
public:
virtual const CTString &GetName(void) const { return m_strName; };
virtual BOOL IsTargetable(void) const { return TRUE; };
virtual BOOL IsImportant(void) const { return TRUE; };
DECL_DLL virtual void SetDefaultProperties(void);
CTString m_strName;
FLOAT m_fScoreMedium;
FLOAT m_fScoreHeavy;
CTFileName m_fnMusic0;
CTFileName m_fnMusic1;
CTFileName m_fnMusic2;
CTFileName m_fnMusic3;
CTFileName m_fnMusic4;
FLOAT m_fVolume0;
FLOAT m_fVolume1;
FLOAT m_fVolume2;
FLOAT m_fVolume3;
FLOAT m_fVolume4;
CEntityPointer m_penBoss;
CEntityPointer m_penCounter;
INDEX m_ctEnemiesInWorld;
CEntityPointer m_penRespawnMarker;
INDEX m_ctSecretsInWorld;
FLOAT m_tmFade;
enum MusicType m_mtCurrentMusic;
FLOAT m_fCurrentVolume0a;
FLOAT m_fCurrentVolume0b;
FLOAT m_fCurrentVolume1a;
FLOAT m_fCurrentVolume1b;
FLOAT m_fCurrentVolume2a;
FLOAT m_fCurrentVolume2b;
FLOAT m_fCurrentVolume3a;
FLOAT m_fCurrentVolume3b;
FLOAT m_fCurrentVolume4a;
FLOAT m_fCurrentVolume4b;
CSoundObject m_soMusic0a;
CSoundObject m_soMusic0b;
CSoundObject m_soMusic1a;
CSoundObject m_soMusic1b;
CSoundObject m_soMusic2a;
CSoundObject m_soMusic2b;
CSoundObject m_soMusic3a;
CSoundObject m_soMusic3b;
CSoundObject m_soMusic4a;
CSoundObject m_soMusic4b;
INDEX m_iSubChannel0;
INDEX m_iSubChannel1;
INDEX m_iSubChannel2;
INDEX m_iSubChannel3;
INDEX m_iSubChannel4;
CDynamicContainer < CEntity > m_cenFussMakers;
#line 117 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
void CountEnemies(void);
#line 163 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
void CheckOldFussMakers(void);
#line 186 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
INDEX GetFussMakersScore(void);
#line 196 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
void ChangeMusicChannel(enum MusicType mtType,const CTFileName & fnNewMusic,FLOAT fNewVolume);
#line 229 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
void FadeOutChannel(INDEX iChannel,INDEX iSubChannel);
#line 254 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
void FadeInChannel(INDEX iChannel,INDEX iSubChannel);
#line 277 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
void CrossFadeOneChannel(enum MusicType mtType);
#define STATE_CMusicHolder_Main 1
BOOL
#line 297 "D:/SE1_GPL/Sources/EntitiesMP/MusicHolder.es"
Main(const CEntityEvent &__eeInput);
BOOL H0x00de0001_Main_01(const CEntityEvent &__eeInput);
BOOL H0x00de0002_Main_02(const CEntityEvent &__eeInput);
BOOL H0x00de0003_Main_03(const CEntityEvent &__eeInput);
BOOL H0x00de0004_Main_04(const CEntityEvent &__eeInput);
BOOL H0x00de0005_Main_05(const CEntityEvent &__eeInput);
BOOL H0x00de0006_Main_06(const CEntityEvent &__eeInput);
BOOL H0x00de0007_Main_07(const CEntityEvent &__eeInput);
BOOL H0x00de0008_Main_08(const CEntityEvent &__eeInput);
};
#endif // _EntitiesMP_MusicHolder_INCLUDED