mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-22 10:20:26 +01:00
531 lines
22 KiB
C++
531 lines
22 KiB
C++
/*
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* This file is generated by Entity Class Compiler, (c) CroTeam 1997-98
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*/
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#line 4 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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#include "StdH.h"
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#define TM_APPLY_DAMAGE_QUANTUM 0.25f
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#define TM_APPLY_WHOLE_DAMAGE 7.5f
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#define DAMAGE_AMMOUNT 30.0f
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#define MIN_DAMAGE_QUANTUM (DAMAGE_AMMOUNT/TM_APPLY_WHOLE_DAMAGE*TM_APPLY_DAMAGE_QUANTUM)
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#define MAX_DAMAGE_QUANTUM (MIN_DAMAGE_QUANTUM*10.0f)
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#define DEATH_BURN_TIME 4.0f
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#include "EntitiesMP/MovingBrush.h"
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#include <EntitiesMP/Flame.h>
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#include <EntitiesMP/Flame_tables.h>
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CEntityEvent *EFlame::MakeCopy(void) { CEntityEvent *peeCopy = new EFlame(*this); return peeCopy;}
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EFlame::EFlame() : CEntityEvent(EVENTCODE_EFlame) {;
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ClearToDefault(penOwner);
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ClearToDefault(penAttach);
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};
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CEntityEvent *EStopFlaming::MakeCopy(void) { CEntityEvent *peeCopy = new EStopFlaming(*this); return peeCopy;}
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EStopFlaming::EStopFlaming() : CEntityEvent(EVENTCODE_EStopFlaming) {;
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ClearToDefault(m_bNow);
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};
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#line 29 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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void CFlame_OnPrecache(CDLLEntityClass *pdec, INDEX iUser)
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{
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pdec->PrecacheModel(MODEL_FLAME);
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pdec->PrecacheTexture(TEXTURE_FLAME);
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pdec->PrecacheSound(SOUND_FLAME);
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}
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void CFlame::SetDefaultProperties(void) {
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m_penOwner = NULL;
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m_penAttach = NULL;
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m_bLoop = FALSE ;
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m_vHitPoint = FLOAT3D(0.0f , 0.0f , 0.0f);
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m_soEffect.SetOwner(this);
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m_soEffect.Stop_internal();
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m_tmStart = 0.0f;
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m_fDamageToApply = 0.0f;
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m_fDamageStep = 0.0f;
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m_fAppliedDamage = 0.0f;
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m_tmFirstStart = 0.0f;
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m_ctFlames = 0;
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m_vPos01 = FLOAT3D(0 , 0 , 0);
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m_vPos02 = FLOAT3D(0 , 0 , 0);
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m_vPos03 = FLOAT3D(0 , 0 , 0);
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m_vPos04 = FLOAT3D(0 , 0 , 0);
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m_vPos05 = FLOAT3D(0 , 0 , 0);
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m_vPos06 = FLOAT3D(0 , 0 , 0);
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m_vPos07 = FLOAT3D(0 , 0 , 0);
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m_vPos08 = FLOAT3D(0 , 0 , 0);
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m_vPos09 = FLOAT3D(0 , 0 , 0);
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m_vPos10 = FLOAT3D(0 , 0 , 0);
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m_vPlaneNormal = FLOAT3D(0 , 0 , 0);
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m_bBurningBrush = FALSE ;
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m_tmDeathParticlesStart = 1e6;
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m_penPrediction = NULL;
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CMovableModelEntity::SetDefaultProperties();
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}
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#line 88 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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void CFlame::AddDependentsToPrediction(void)
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#line 89 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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{
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#line 90 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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m_penOwner -> AddToPrediction ();
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#line 91 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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}
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#line 93 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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void CFlame::PostMoving(void) {
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#line 94 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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CMovableModelEntity :: PostMoving ();
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#line 97 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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CContentType & ctDn = GetWorld () -> wo_actContentTypes [ en_iDnContent ];
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#line 99 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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if(! (ctDn . ct_ulFlags & CTF_BREATHABLE_LUNGS )){
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#line 100 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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EStopFlaming esf ;
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#line 101 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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esf . m_bNow = TRUE ;
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#line 102 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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SendEvent (esf );
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#line 103 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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}
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#line 106 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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en_ulFlags &= ~ ENF_INRENDERING ;
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#line 108 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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en_plLastPlacement = en_plPlacement ;
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#line 109 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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}
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#line 112 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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void CFlame::Read_t(CTStream * istr)
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#line 113 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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{
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#line 114 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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CMovableModelEntity :: Read_t (istr );
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#line 115 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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SetupLightSource ();
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#line 116 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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}
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#line 118 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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BOOL CFlame::IsPointInsidePolygon(const FLOAT3D & vPos,CBrushPolygon * pbpo)
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#line 119 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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{
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#line 120 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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FLOATplane3D & plPlane = pbpo -> bpo_pbplPlane -> bpl_plAbsolute ;
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#line 122 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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INDEX iMajorAxis1 , iMajorAxis2 ;
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#line 123 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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GetMajorAxesForPlane (plPlane , iMajorAxis1 , iMajorAxis2 );
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#line 126 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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CIntersector isIntersector (vPos (iMajorAxis1 ) , vPos (iMajorAxis2 ));
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#line 128 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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FOREACHINSTATICARRAY (pbpo -> bpo_abpePolygonEdges , CBrushPolygonEdge , itbpePolygonEdge ){
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#line 130 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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const FLOAT3D & vVertex0 = itbpePolygonEdge -> bpe_pbedEdge -> bed_pbvxVertex0 -> bvx_vAbsolute ;
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#line 131 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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const FLOAT3D & vVertex1 = itbpePolygonEdge -> bpe_pbedEdge -> bed_pbvxVertex1 -> bvx_vAbsolute ;
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#line 133 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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isIntersector . AddEdge (
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#line 134 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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vVertex0 (iMajorAxis1 ) , vVertex0 (iMajorAxis2 ) ,
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#line 135 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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vVertex1 (iMajorAxis1 ) , vVertex1 (iMajorAxis2 ));
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#line 136 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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}
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#line 138 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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return isIntersector . IsIntersecting ();
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#line 139 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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}
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#line 142 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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CLightSource * CFlame::GetLightSource(void)
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#line 143 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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{
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#line 144 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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if(! IsPredictor ()){
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#line 145 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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return & m_lsLightSource ;
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#line 146 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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}else {
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#line 147 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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return NULL ;
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#line 148 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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}
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#line 149 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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}
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#line 152 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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void CFlame::RenderParticles(void)
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#line 153 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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{
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#line 154 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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FLOAT fTimeFactor = CalculateRatio (_pTimer -> CurrentTick () , m_tmFirstStart , m_tmStart + TM_APPLY_WHOLE_DAMAGE , 0.05f , 0.2f);
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#line 155 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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FLOAT fDeathFactor = 1.0f;
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#line 156 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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if(_pTimer -> CurrentTick () > m_tmDeathParticlesStart )
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#line 157 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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{
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#line 158 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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fDeathFactor = 1.0f - Clamp ((_pTimer -> CurrentTick () - m_tmDeathParticlesStart ) / DEATH_BURN_TIME , 0.0f , 1.0f);
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#line 159 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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}
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#line 160 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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CEntity * penParent = GetParent ();
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#line 161 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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FLOAT fPower = ClampUp (m_fDamageStep - MIN_DAMAGE_QUANTUM , MAX_DAMAGE_QUANTUM ) / MAX_DAMAGE_QUANTUM ;
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#line 162 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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if(penParent != NULL )
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#line 163 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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{
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#line 164 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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if((penParent -> en_RenderType == CEntity :: RT_MODEL || penParent -> en_RenderType == CEntity :: RT_EDITORMODEL ||
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#line 165 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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penParent -> en_RenderType == CEntity :: RT_SKAMODEL || penParent -> en_RenderType == CEntity :: RT_SKAEDITORMODEL ) &&
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#line 166 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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(Particle_GetViewer () != penParent ))
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#line 167 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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{
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#line 168 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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Particles_Burning (penParent , fPower , fTimeFactor * fDeathFactor );
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#line 169 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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}
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#line 170 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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else
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#line 171 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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{
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#line 172 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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Particles_BrushBurning (this , & m_vPos01 , m_ctFlames , m_vPlaneNormal , fPower , fTimeFactor * fDeathFactor );
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#line 173 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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}
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#line 174 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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}
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#line 175 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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}
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#line 178 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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void CFlame::SetupLightSource(void)
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#line 179 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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{
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#line 181 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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CLightSource lsNew ;
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#line 182 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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lsNew . ls_ulFlags = LSF_NONPERSISTENT | LSF_DYNAMIC ;
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#line 183 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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if(m_bBurningBrush )
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#line 184 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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{
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#line 185 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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UBYTE ubRndH = UBYTE (25 + (FLOAT (rand ()) / RAND_MAX - 0.5f) * 28);
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#line 186 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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UBYTE ubRndS = 166;
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#line 187 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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UBYTE ubRndV = 48;
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#line 188 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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lsNew . ls_colColor = HSVToColor (ubRndH , ubRndS , ubRndV );
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#line 190 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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lsNew . ls_rFallOff = 4.0f;
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#line 191 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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lsNew . ls_rHotSpot = 0.2f;
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#line 192 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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}
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#line 193 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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else
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#line 194 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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{
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#line 195 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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lsNew . ls_colColor = 0x8F8F5000;
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#line 196 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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lsNew . ls_rFallOff = 6.0f;
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#line 197 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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lsNew . ls_rHotSpot = 0.50f;
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#line 198 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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}
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#line 199 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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lsNew . ls_plftLensFlare = NULL ;
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#line 200 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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lsNew . ls_ubPolygonalMask = 0;
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#line 201 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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lsNew . ls_paoLightAnimation = NULL ;
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#line 203 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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m_lsLightSource . ls_penEntity = this ;
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#line 204 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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m_lsLightSource . SetLightSource (lsNew );
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#line 205 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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}
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BOOL CFlame::
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#line 212 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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Main(const CEntityEvent &__eeInput) {
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#undef STATE_CURRENT
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#define STATE_CURRENT STATE_CFlame_Main
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ASSERTMSG(__eeInput.ee_slEvent==EVENTCODE_EFlame, "CFlame::Main expects 'EFlame' as input!"); const EFlame &ef = (const EFlame &)__eeInput;
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#line 214 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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ASSERT (ef . penOwner != NULL );
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#line 215 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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ASSERT (ef . penAttach != NULL );
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#line 216 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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m_penOwner = ef . penOwner ;
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#line 217 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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m_penAttach = ef . penAttach ;
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#line 219 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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m_tmStart = _pTimer -> CurrentTick ();
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#line 220 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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m_tmFirstStart = m_tmStart ;
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#line 221 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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SetParent (ef . penAttach );
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#line 223 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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InitAsEditorModel ();
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#line 224 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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SetPhysicsFlags (EPF_MODEL_FLYING );
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#line 225 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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SetCollisionFlags (ECF_FLAME );
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#line 226 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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SetFlags (GetFlags () | ENF_SEETHROUGH );
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#line 228 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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SetModel (MODEL_FLAME );
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#line 229 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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SetModelMainTexture (TEXTURE_FLAME );
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#line 230 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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ModelChangeNotify ();
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#line 233 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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m_soEffect . Set3DParameters (10.0f , 1.0f , 1.0f , 1.0f);
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#line 234 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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PlaySound (m_soEffect , SOUND_FLAME , SOF_3D | SOF_LOOP );
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#line 237 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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AddToMovers ();
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#line 239 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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m_bBurningBrush = FALSE ;
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#line 240 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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BOOL bAllowFlame = TRUE ;
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#line 241 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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if(! (ef . penAttach -> en_RenderType == CEntity :: RT_MODEL || ef . penAttach -> en_RenderType == CEntity :: RT_EDITORMODEL ||
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#line 242 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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ef . penAttach -> en_RenderType == CEntity :: RT_SKAMODEL || ef . penAttach -> en_RenderType == CEntity :: RT_SKAEDITORMODEL ))
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#line 243 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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{
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#line 244 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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m_bBurningBrush = TRUE ;
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#line 245 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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FLOAT3D vPos = GetPlacement () . pl_PositionVector ;
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#line 246 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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FLOATplane3D plPlane ;
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#line 247 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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FLOAT fDistanceToEdge ;
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#line 248 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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FindSectorsAroundEntity ();
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#line 249 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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CBrushPolygon * pbpo = NULL ;
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#line 250 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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pbpo = GetNearestPolygon (vPos , plPlane , fDistanceToEdge );
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#line 251 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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FLOAT3D vBrushPos = ef . penAttach -> GetPlacement () . pl_PositionVector ;
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#line 252 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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FLOATmatrix3D mBrushRotInv = ! ef . penAttach -> GetRotationMatrix ();
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#line 253 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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if(pbpo != NULL && pbpo -> bpo_pbscSector -> bsc_pbmBrushMip -> bm_pbrBrush -> br_penEntity == ef . penAttach )
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#line 254 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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{
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#line 255 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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plPlane = pbpo -> bpo_pbplPlane -> bpl_plAbsolute ;
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#line 256 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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m_vPlaneNormal = (FLOAT3D &) plPlane ;
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#line 257 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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m_vPlaneNormal . Normalize ();
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#line 259 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
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FLOAT3D vU , vV ;
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#line 261 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
if(plPlane (2) < - 0.1f)
|
|
#line 262 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
{
|
|
#line 263 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
bAllowFlame = FALSE ;
|
|
#line 264 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
}
|
|
#line 267 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
if(Abs (plPlane (2)) > 0.5){
|
|
#line 269 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
vU = FLOAT3D (1.0f , 0.0f , 0.0f) * m_vPlaneNormal ;
|
|
#line 271 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
}else {
|
|
#line 273 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
vU = FLOAT3D (0.0f , 1.0f , 0.0f) * m_vPlaneNormal ;
|
|
#line 274 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
}
|
|
#line 276 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
vU . Normalize ();
|
|
#line 278 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
vV = vU * m_vPlaneNormal ;
|
|
#line 279 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
vV . Normalize ();
|
|
#line 282 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
m_ctFlames = 0;
|
|
#line 283 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
for(INDEX iTest = 0;iTest < 20;iTest ++)
|
|
#line 284 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
{
|
|
#line 285 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
FLOAT fA = FRnd () * 360.0f;
|
|
#line 286 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
FLOAT fR = FRnd () * 2.0f;
|
|
#line 287 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
FLOAT3D vRndV = vV * fR * SinFast (fA );
|
|
#line 288 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
FLOAT3D vRndU = vU * fR * CosFast (fA );
|
|
#line 289 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
FLOAT3D vRndPos = vPos ;
|
|
#line 290 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
if(iTest != 0)
|
|
#line 291 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
{
|
|
#line 292 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
vRndPos += vRndV + vRndU ;
|
|
#line 293 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
}
|
|
#line 295 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
FLOAT3D vProjectedRndPos = plPlane . ProjectPoint (vRndPos );
|
|
#line 296 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
if(IsPointInsidePolygon (vProjectedRndPos , pbpo ))
|
|
#line 297 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
{
|
|
#line 298 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
(& m_vPos01 ) [ m_ctFlames ] = (vProjectedRndPos - vBrushPos ) * mBrushRotInv ;
|
|
#line 299 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
m_ctFlames ++;
|
|
#line 300 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
if(m_ctFlames == 6){break ;};
|
|
#line 301 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
}
|
|
#line 302 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
}
|
|
#line 303 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
}
|
|
#line 304 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
else
|
|
#line 305 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
{
|
|
#line 306 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
bAllowFlame = FALSE ;
|
|
#line 307 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
}
|
|
#line 308 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
}
|
|
#line 310 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
if(bAllowFlame )
|
|
#line 311 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
{
|
|
#line 312 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
SetupLightSource ();
|
|
#line 313 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
}
|
|
#line 315 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
m_bLoop = bAllowFlame ;
|
|
#line 316 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
Jump(STATE_CURRENT,0x01f80004, FALSE, EInternal());return TRUE;}BOOL CFlame::H0x01f80004_Main_03(const CEntityEvent &__eeInput){
|
|
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT 0x01f80004
|
|
if(!(m_bLoop )){ Jump(STATE_CURRENT,0x01f80005, FALSE, EInternal());return TRUE;}
|
|
#line 317 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
SetTimerAfter(TM_APPLY_DAMAGE_QUANTUM );
|
|
Jump(STATE_CURRENT, 0x01f80002, FALSE, EBegin());return TRUE;}BOOL CFlame::H0x01f80002_Main_01(const CEntityEvent &__eeInput) {
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT 0x01f80002
|
|
switch(__eeInput.ee_slEvent){case(EVENTCODE_EBegin):{const EBegin&e= (EBegin&)__eeInput;
|
|
|
|
#line 321 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
if(m_penAttach == NULL || (m_penAttach -> GetFlags () & ENF_DELETED )){
|
|
#line 323 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
m_bLoop = FALSE ;
|
|
#line 324 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
UnsetTimer();Jump(STATE_CURRENT,0x01f80003, FALSE, EInternal());return TRUE;
|
|
#line 325 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
}
|
|
#line 327 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
const FLOAT fDamageMul = GetSeriousDamageMultiplier (m_penOwner );
|
|
#line 328 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
FLOAT fDamageToApply = fDamageMul * (m_fDamageToApply / TM_APPLY_WHOLE_DAMAGE * TM_APPLY_DAMAGE_QUANTUM ) * m_fDamageStep ;
|
|
#line 329 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
m_penAttach -> InflictDirectDamage (m_penAttach , m_penOwner , DMT_BURNING , fDamageToApply ,
|
|
#line 330 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
GetPlacement () . pl_PositionVector , - en_vGravityDir );
|
|
#line 331 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
m_fAppliedDamage += fDamageToApply ;
|
|
#line 332 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
return TRUE;
|
|
#line 333 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
}ASSERT(FALSE);break;case(EVENTCODE_EFlame):{const EFlame&ef= (EFlame&)__eeInput;
|
|
|
|
#line 335 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
m_penOwner = ef . penOwner ;
|
|
#line 336 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
FLOAT fTimeLeft = m_tmStart + TM_APPLY_WHOLE_DAMAGE - _pTimer -> CurrentTick ();
|
|
#line 337 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
FLOAT fDamageLeft = (fTimeLeft / TM_APPLY_DAMAGE_QUANTUM ) * m_fDamageStep ;
|
|
#line 338 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
m_fDamageToApply = ClampUp (fDamageLeft + DAMAGE_AMMOUNT , 80.0f);
|
|
#line 339 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
m_tmStart = _pTimer -> CurrentTick ();
|
|
#line 340 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
m_fDamageStep = m_fDamageToApply / (TM_APPLY_WHOLE_DAMAGE / TM_APPLY_DAMAGE_QUANTUM );
|
|
#line 341 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
return TRUE;
|
|
#line 342 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
}ASSERT(FALSE);break;case(EVENTCODE_EStopFlaming):{const EStopFlaming&esf= (EStopFlaming&)__eeInput;
|
|
|
|
#line 344 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
if(! esf . m_bNow )
|
|
#line 345 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
{
|
|
#line 346 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
m_tmDeathParticlesStart = _pTimer -> CurrentTick ();
|
|
#line 347 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
return TRUE;
|
|
#line 348 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
}
|
|
#line 349 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
else
|
|
#line 350 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
{
|
|
#line 351 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
m_bLoop = FALSE ;
|
|
#line 352 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
UnsetTimer();Jump(STATE_CURRENT,0x01f80003, FALSE, EInternal());return TRUE;
|
|
#line 353 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
}
|
|
#line 354 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
}ASSERT(FALSE);break;case(EVENTCODE_EBrushDestroyed):{const EBrushDestroyed&e= (EBrushDestroyed&)__eeInput;
|
|
|
|
#line 356 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
m_bLoop = FALSE ;
|
|
#line 357 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
UnsetTimer();Jump(STATE_CURRENT,0x01f80003, FALSE, EInternal());return TRUE;
|
|
#line 358 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
}ASSERT(FALSE);break;case(EVENTCODE_ETimer):{const ETimer&e= (ETimer&)__eeInput;
|
|
UnsetTimer();Jump(STATE_CURRENT,0x01f80003, FALSE, EInternal());return TRUE;}ASSERT(FALSE);break;default: return FALSE; break;
|
|
#line 360 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
}return TRUE;}BOOL CFlame::H0x01f80003_Main_02(const CEntityEvent &__eeInput){
|
|
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT 0x01f80003
|
|
|
|
#line 361 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
if(_pTimer -> CurrentTick () > m_tmStart + TM_APPLY_WHOLE_DAMAGE )
|
|
#line 362 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
{
|
|
#line 363 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
m_bLoop = FALSE ;
|
|
#line 364 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
}Jump(STATE_CURRENT,0x01f80004, FALSE, EInternal());return TRUE;
|
|
#line 365 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
}BOOL CFlame::H0x01f80005_Main_04(const CEntityEvent &__eeInput) {
|
|
ASSERT(__eeInput.ee_slEvent==EVENTCODE_EInternal);
|
|
#undef STATE_CURRENT
|
|
#define STATE_CURRENT 0x01f80005
|
|
|
|
#line 368 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
Destroy ();
|
|
#line 369 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
Return(STATE_CURRENT,EVoid());
|
|
#line 369 "D:/SE1_GPL/Sources/EntitiesMP/Flame.es"
|
|
return TRUE; ASSERT(FALSE); return TRUE;}; |