mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-22 10:20:26 +01:00
55 lines
2.9 KiB
C
55 lines
2.9 KiB
C
/*
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* This file is generated by Entity Class Compiler, (c) CroTeam 1997-98
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*/
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#define ENTITYCLASS CCrateRider
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CEntityProperty CCrateRider_properties[] = {
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CEntityProperty(CEntityProperty::EPT_FILENAME, NULL, (0x00000155<<8)+1, offsetof(CCrateRider, m_fnmHeadTex1), "Head texture1", 'H', 0x7F0000FFUL, 0),
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CEntityProperty(CEntityProperty::EPT_FILENAME, NULL, (0x00000155<<8)+2, offsetof(CCrateRider, m_fnmHeadTex2), "Head texture2", 0, 0x7F0000FFUL, 0),
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CEntityProperty(CEntityProperty::EPT_FILENAME, NULL, (0x00000155<<8)+3, offsetof(CCrateRider, m_fnmDriveSnd), "Drive sound", 'S', 0x7F0000FFUL, 0),
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};
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#define CCrateRider_propertiesct ARRAYCOUNT(CCrateRider_properties)
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CEntityComponent CCrateRider_components[] = {
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#define CLASS_BASE ((0x00000155<<8)+1)
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CEntityComponent(ECT_CLASS, CLASS_BASE, "EFNM" "Classes\\EnemyBase.ecl"),
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#define CLASS_DEBRIS ((0x00000155<<8)+2)
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CEntityComponent(ECT_CLASS, CLASS_DEBRIS, "EFNM" "Classes\\Debris.ecl"),
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#define CLASS_BLOOD_SPRAY ((0x00000155<<8)+3)
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CEntityComponent(ECT_CLASS, CLASS_BLOOD_SPRAY, "EFNM" "Classes\\BloodSpray.ecl"),
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#define CLASS_BASIC_EFFECT ((0x00000155<<8)+4)
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CEntityComponent(ECT_CLASS, CLASS_BASIC_EFFECT, "EFNM" "Classes\\BasicEffect.ecl"),
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#define MODEL_MENTAL ((0x00000155<<8)+10)
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CEntityComponent(ECT_MODEL, MODEL_MENTAL, "EFNM" "Models\\Enemies\\Mental\\Mental.mdl"),
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#define TEXTURE_MENTAL ((0x00000155<<8)+11)
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CEntityComponent(ECT_TEXTURE, TEXTURE_MENTAL, "EFNM" "Models\\Enemies\\Mental\\Mental.tex"),
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#define MODEL_HEAD ((0x00000155<<8)+12)
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CEntityComponent(ECT_MODEL, MODEL_HEAD, "EFNM" "Models\\Enemies\\Mental\\Head.mdl"),
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#define MODEL_CRATE ((0x00000155<<8)+13)
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CEntityComponent(ECT_MODEL, MODEL_CRATE, "EFNM" "Models\\CutSequences\\CrateRider\\Crate.mdl"),
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#define TEXTURE_CRATE ((0x00000155<<8)+14)
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CEntityComponent(ECT_TEXTURE, TEXTURE_CRATE, "EFNM" "Models\\CutSequences\\CrateRider\\Crate.tex"),
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#define TEXTURE_BUMP ((0x00000155<<8)+15)
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CEntityComponent(ECT_TEXTURE, TEXTURE_BUMP, "EFNM" "Models\\CutSequences\\Bridge\\BridgeBump.tex"),
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};
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#define CCrateRider_componentsct ARRAYCOUNT(CCrateRider_components)
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CEventHandlerEntry CCrateRider_handlers[] = {
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{1, -1, CEntity::pEventHandler(&CCrateRider::
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#line 166 "D:/SE1_GPL/Sources/EntitiesMP/CrateRider.es"
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Main),DEBUGSTRING("CCrateRider::Main")},
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};
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#define CCrateRider_handlersct ARRAYCOUNT(CCrateRider_handlers)
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CEntity *CCrateRider_New(void) { return new CCrateRider; };
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void CCrateRider_OnInitClass(void) {};
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void CCrateRider_OnEndClass(void) {};
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void CCrateRider_OnPrecache(CDLLEntityClass *pdec, INDEX iUser) {};
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void CCrateRider_OnWorldEnd(CWorld *pwo) {};
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void CCrateRider_OnWorldInit(CWorld *pwo) {};
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void CCrateRider_OnWorldTick(CWorld *pwo) {};
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void CCrateRider_OnWorldRender(CWorld *pwo) {};
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ENTITY_CLASSDEFINITION(CCrateRider, CEnemyBase, "CrateRider", "Thumbnails\\Mental.tbn", 0x00000155);
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DECLARE_CTFILENAME(_fnmCCrateRider_tbn, "Thumbnails\\Mental.tbn");
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