mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-23 02:40:26 +01:00
300 lines
8.2 KiB
JavaScript
300 lines
8.2 KiB
JavaScript
/* Copyright (c) 2002-2012 Croteam Ltd. All rights reserved. */
|
|
|
|
0
|
|
%{
|
|
#include "StdH.h"
|
|
%}
|
|
|
|
/*
|
|
*
|
|
* --->>> DON'T INSTANTIATE THIS CLASS <<<---
|
|
*
|
|
*/
|
|
|
|
event EStop { // stop your actions
|
|
};
|
|
event EStart { // start your actions
|
|
CEntityPointer penCaused, // who caused the trigger (transitive)
|
|
};
|
|
event EActivate { // activate class (usually touch field)
|
|
};
|
|
event EDeactivate { // deactivate class (usually touch field)
|
|
};
|
|
event EEnvironmentStart { // activate environment classes
|
|
};
|
|
event EEnvironmentStop { // deactivate environment classes
|
|
};
|
|
event EEnd { // general purpose end of procedure event
|
|
};
|
|
event ETrigger { // sent by trigger class
|
|
CEntityPointer penCaused, // who caused the trigger (transitive)
|
|
};
|
|
event ETeleportMovingBrush { // teleport moving brush
|
|
};
|
|
event EReminder { // reminder event
|
|
INDEX iValue, // value for return
|
|
};
|
|
event EStartAttack { // OBSOLETE!
|
|
};
|
|
event EStopAttack { // OBSOLETE!
|
|
};
|
|
event EStopBlindness { // make enemy not blind any more
|
|
};
|
|
event EStopDeafness { // make enemy not blind any more
|
|
};
|
|
event EReceiveScore { // sent to player when enemy is killed
|
|
INDEX iPoints
|
|
};
|
|
event EKilledEnemy { // sent to player when enemy is killed
|
|
};
|
|
event ESecretFound { // sent to player secret is found
|
|
};
|
|
|
|
enum BoolEType {
|
|
0 BET_TRUE "True", // true
|
|
1 BET_FALSE "False", // false
|
|
2 BET_IGNORE "Ignore", // ignore
|
|
};
|
|
|
|
enum EventEType {
|
|
0 EET_START "Start event", // start event
|
|
1 EET_STOP "Stop event", // stop event
|
|
2 EET_TRIGGER "Trigger event", // trigger event
|
|
3 EET_IGNORE "Don't send event", // don't send event (ignore)
|
|
4 EET_ACTIVATE "Activate event", // activate event
|
|
5 EET_DEACTIVATE "Deactivate event", // deactivate event
|
|
6 EET_ENVIRONMENTSTART "Start environment event", // start environment event
|
|
7 EET_ENVIRONMENTSTOP "Stop environment event", // stop environment event
|
|
8 EET_STARTATTACK "OBSOLETE! - Start attack event", // start attack enemy
|
|
9 EET_STOPATTACK "OBSOLETE! - Stop attack event", // stop attack enemy
|
|
10 EET_STOPBLINDNESS "Stop blindness event", // enemy stop being blind
|
|
11 EET_STOPDEAFNESS "Stop deafness event", // enemy stop being deaf
|
|
12 EET_TELEPORTMOVINGBRUSH "Teleport moving brush", // moving brush teleporting event
|
|
};
|
|
|
|
|
|
// entity info structure enums
|
|
enum EntityInfoBodyType {
|
|
1 EIBT_FLESH "Flesh",
|
|
2 EIBT_WATER "Water",
|
|
3 EIBT_ROCK "Rock ",
|
|
4 EIBT_FIRE "Fire ",
|
|
5 EIBT_AIR "Air ",
|
|
6 EIBT_BONES "Bones",
|
|
7 EIBT_WOOD "Wood ",
|
|
8 EIBT_METAL "Metal",
|
|
9 EIBT_ROBOT "Robot",
|
|
10 EIBT_ICE "Ice",
|
|
};
|
|
|
|
enum MessageSound {
|
|
0 MSS_NONE "None", // no sound
|
|
1 MSS_INFO "Info", // just simple info
|
|
};
|
|
|
|
enum ParticleTexture {
|
|
1 PT_STAR01 "Star01",
|
|
2 PT_STAR02 "Star02",
|
|
3 PT_STAR03 "Star03",
|
|
4 PT_STAR04 "Star04",
|
|
5 PT_STAR05 "Star05",
|
|
6 PT_STAR06 "Star06",
|
|
7 PT_STAR07 "Star07",
|
|
8 PT_STAR08 "Star08",
|
|
9 PT_BOUBBLE01 "Boubble01",
|
|
10 PT_BOUBBLE02 "Boubble02",
|
|
11 PT_WATER01 "Water01",
|
|
12 PT_WATER02 "Water02",
|
|
13 PT_SANDFLOW "Sand flow",
|
|
14 PT_WATERFLOW "Water flow",
|
|
15 PT_LAVAFLOW "Lava flow",
|
|
};
|
|
|
|
enum SoundType {
|
|
0 SNDT_NONE "", // internal
|
|
1 SNDT_SHOUT "", // enemy shout when see player
|
|
2 SNDT_YELL "", // enemy is wounded (or death)
|
|
3 SNDT_EXPLOSION "", // explosion of rocket or grenade (or similar)
|
|
4 SNDT_PLAYER "", // sound from player weapon or player is wounded
|
|
};
|
|
|
|
// hit enum
|
|
enum BulletHitType {
|
|
0 BHT_NONE "", // none
|
|
1 BHT_FLESH "", // flesh
|
|
2 BHT_BRUSH_STONE "", // brush stone
|
|
3 BHT_BRUSH_SAND "", // brush sand
|
|
4 BHT_BRUSH_WATER "", // brush water
|
|
5 BHT_BRUSH_UNDER_WATER "", // brush under water
|
|
6 BHT_ACID "", // acid
|
|
7 BHT_BRUSH_RED_SAND "", // brush red sand
|
|
8 BHT_BRUSH_GRASS "", // brush grass
|
|
9 BHT_BRUSH_WOOD "", // brush wood
|
|
10 BHT_BRUSH_SNOW "", // brush snow
|
|
};
|
|
|
|
enum EffectParticlesType {
|
|
0 EPT_NONE "", // no partcicles
|
|
1 EPT_BULLET_STONE "", // bullet particles on stone
|
|
2 EPT_BULLET_SAND "", // bullet particles on sand
|
|
3 EPT_BULLET_WATER "", // bullet particles on water
|
|
4 EPT_BULLET_UNDER_WATER "", // bullet particles underwater
|
|
5 EPT_BULLET_RED_SAND "", // bullet particles on red sand
|
|
6 EPT_BULLET_GRASS "", // bullet particles on sand
|
|
7 EPT_BULLET_WOOD "", // bullet particles on sand
|
|
8 EPT_BULLET_SNOW "", // bullet particles on snow
|
|
};
|
|
|
|
enum SprayParticlesType {
|
|
0 SPT_NONE "None", // no particles
|
|
1 SPT_BLOOD "Blood", // blood
|
|
2 SPT_BONES "Bones", // bones
|
|
3 SPT_FEATHER "Feather", // feather
|
|
4 SPT_STONES "Stones", // stones
|
|
5 SPT_WOOD "Wood", // wood
|
|
6 SPT_SLIME "Slime", // gizmo/beast slime
|
|
7 SPT_LAVA_STONES "Lava Stones", // lava stones
|
|
8 SPT_ELECTRICITY_SPARKS "Electricity sparks", // electricity sparks with blood
|
|
9 SPT_BEAST_PROJECTILE_SPRAY "Beast projectile spray", // beast projectile explosion sparks
|
|
10 SPT_SMALL_LAVA_STONES "Small Lava Stones", // small lava stones
|
|
11 SPT_AIRSPOUTS "Air", // air
|
|
12 SPT_ELECTRICITY_SPARKS_NO_BLOOD "Electricity w/o blood", // no blood electricity
|
|
13 SPT_PLASMA "Plasma", // plasma
|
|
14 SPT_GOO "Goo", // yellow bloodlike substance
|
|
15 SPT_TREE01 "Tree 01", // tree 01
|
|
16 SPT_COLOREDSTONE "Colored stone", // colored stone
|
|
};
|
|
|
|
// weapon bits
|
|
enum WeaponBits {
|
|
0 WB_00 "Knife",
|
|
1 WB_01 "Colt",
|
|
2 WB_02 "Double colt",
|
|
3 WB_03 "Single shotgun",
|
|
4 WB_04 "Double shotgun",
|
|
5 WB_05 "Tommygun",
|
|
6 WB_06 "Minigun",
|
|
7 WB_07 "Rocket launcher",
|
|
8 WB_08 "Grenade launcher",
|
|
9 WB_09 "Chainsaw",
|
|
10 WB_10 "Flamer",
|
|
11 WB_11 "Laser",
|
|
12 WB_12 "Sniper",
|
|
13 WB_13 "Ironcannon",
|
|
14 WB_14 "",
|
|
15 WB_15 "",
|
|
16 WB_16 "",
|
|
17 WB_17 "",
|
|
18 WB_18 "",
|
|
19 WB_19 "",
|
|
20 WB_20 "",
|
|
21 WB_21 "",
|
|
22 WB_22 "",
|
|
23 WB_23 "",
|
|
24 WB_24 "",
|
|
25 WB_25 "",
|
|
26 WB_26 "",
|
|
27 WB_27 "",
|
|
28 WB_28 "",
|
|
29 WB_29 "",
|
|
30 WB_30 "",
|
|
31 WB_31 "",
|
|
};
|
|
|
|
// clasification bits
|
|
enum ClasificationBits {
|
|
16 CB_00 "Bit 16",
|
|
17 CB_01 "Bit 17",
|
|
18 CB_02 "Bit 18",
|
|
19 CB_03 "Bit 19",
|
|
20 CB_04 "Bit 20",
|
|
21 CB_05 "Bit 21",
|
|
22 CB_06 "Bit 22",
|
|
23 CB_07 "Bit 23",
|
|
24 CB_08 "Bit 24",
|
|
25 CB_09 "Bit 25",
|
|
26 CB_10 "Bit 26",
|
|
27 CB_11 "Bit 27",
|
|
28 CB_12 "Bit 28",
|
|
29 CB_13 "Bit 29",
|
|
30 CB_14 "Bit 30",
|
|
31 CB_15 "Bit 31",
|
|
};
|
|
|
|
// visibility bits
|
|
enum VisibilityBits {
|
|
0 VB_00 "Bit 00",
|
|
1 VB_01 "Bit 01",
|
|
2 VB_02 "Bit 02",
|
|
3 VB_03 "Bit 03",
|
|
4 VB_04 "Bit 04",
|
|
5 VB_05 "Bit 05",
|
|
6 VB_06 "Bit 06",
|
|
7 VB_07 "Bit 07",
|
|
8 VB_08 "Bit 08",
|
|
9 VB_09 "Bit 09",
|
|
10 VB_10 "Bit 10",
|
|
11 VB_11 "Bit 11",
|
|
12 VB_12 "Bit 12",
|
|
13 VB_13 "Bit 13",
|
|
14 VB_14 "Bit 14",
|
|
15 VB_15 "Bit 15",
|
|
};
|
|
|
|
event ESound {
|
|
enum SoundType EsndtSound,
|
|
CEntityPointer penTarget,
|
|
};
|
|
|
|
event EScroll {
|
|
BOOL bStart,
|
|
CEntityPointer penSender,
|
|
};
|
|
|
|
event ETextFX {
|
|
BOOL bStart,
|
|
CEntityPointer penSender,
|
|
};
|
|
|
|
event EHudPicFX {
|
|
BOOL bStart,
|
|
CEntityPointer penSender,
|
|
};
|
|
|
|
event ECredits {
|
|
BOOL bStart,
|
|
CEntityPointer penSender,
|
|
};
|
|
|
|
// event for printing centered message
|
|
event ECenterMessage {
|
|
CTString strMessage, // the message
|
|
TIME tmLength, // how long to keep it
|
|
enum MessageSound mssSound, // sound to play
|
|
};
|
|
|
|
// event for sending computer message to a player
|
|
event EComputerMessage {
|
|
CTFileName fnmMessage, // the message file
|
|
};
|
|
|
|
// event for voice message to a player
|
|
event EVoiceMessage {
|
|
CTFileName fnmMessage, // the message file
|
|
};
|
|
|
|
event EHitBySpaceShipBeam {
|
|
};
|
|
|
|
class CGlobal : CEntity {
|
|
name "";
|
|
thumbnail "";
|
|
|
|
properties:
|
|
components:
|
|
functions:
|
|
procedures:
|
|
Main(EVoid) {
|
|
ASSERTALWAYS("DON'T INSTANTIATE THIS CLASS");
|
|
}
|
|
}; |