mirror of
https://github.com/ptitSeb/Serious-Engine
synced 2024-11-23 10:50:26 +01:00
1a2ccb8f50
Conflicts: Sources/Ecc/Parser.cpp Sources/Ecc/Scanner.cpp Sources/Engine/Base/Scanner.cpp Sources/Engine/GameAgent/GameAgent.cpp Sources/Engine/Graphics/Gfx_wrapper.h Sources/Engine/Network/Network.cpp Sources/Engine/Sound/SoundDecoder.h Sources/Engine/Templates/HashTableTemplate.cpp Sources/Engine/Terrain/Terrain.h Sources/EntitiesMP/ParticleCloudsHolder.es Sources/EntitiesMP/ParticleCloudsMarker.es Sources/SeriousSam/CDCheck.h Sources/SeriousSam/Menu.cpp Sources/SeriousSam/MenuGadgets.cpp Sources/SeriousSam/SeriousSam.cpp Sources/SeriousSam/SplashScreen.cpp Sources/SeriousSam/StdH.cpp Sources/SeriousSam/StdH.h Sources/Shaders/StdH.cpp
89 lines
5.7 KiB
C++
89 lines
5.7 KiB
C++
/* Copyright (c) 2002-2012 Croteam Ltd.
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This program is free software; you can redistribute it and/or modify
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it under the terms of version 2 of the GNU General Public License as published by
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the Free Software Foundation
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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#include "Engine/StdH.h"
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#include <Engine/Rendering/RenderProfile.h>
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// profile form for profiling world editing
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CRenderProfile rpRenderProfile;
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CProfileForm &_pfRenderProfile = rpRenderProfile;
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// profile form for profiling world rendering
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CRenderProfile::CRenderProfile(void) :
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CProfileForm ("Rendering", "frames", CRenderProfile::PCI_COUNT, CRenderProfile::PTI_COUNT)
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{
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// initialize rendering profile form
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SETTIMERNAME(CRenderProfile::PTI_RENDERING, "rendering", "");
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SETTIMERNAME(CRenderProfile::PTI_INITIALIZATION, " initialization", "");
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SETTIMERNAME(CRenderProfile::PTI_ADDINITIAL, " adding initial sectors", "");
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SETTIMERNAME(CRenderProfile::PTI_CLEANUP, " clean-up", "");
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SETTIMERNAME(CRenderProfile::PTI_RENDERSCENE, " RenderScene()", "");
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SETTIMERNAME(CRenderProfile::PTI_RENDERMODELS, " RenderModels()", "");
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SETTIMERNAME(CRenderProfile::PTI_RENDERONEMODEL, " RenderOneModel()", "");
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SETTIMERNAME(CRenderProfile::PTI_FINDSHADINGINFO, " FindShadingInfo() during RenderOneModel()", "finding");
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SETTIMERNAME(CRenderProfile::PTI_FINDLIGHTS, " searching for lights in RenderOneModel()", "");
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SETTIMERNAME(CRenderProfile::PTI_RENDERPARTICLES, " RenderParticles()", "");
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SETTIMERNAME(CRenderProfile::PTI_SCANEDGES, " ScanEdges()", "");
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SETTIMERNAME(CRenderProfile::PTI_INITSCANEDGES, " InitScanEdges()", "");
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SETTIMERNAME(CRenderProfile::PTI_ENDSCANEDGES, " EndScanEdges()", "");
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SETTIMERNAME(CRenderProfile::PTI_SCANONELINE, " ScanOneLine()", "");
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SETTIMERNAME(CRenderProfile::PTI_PASSPORTAL, " PassPortal()", "");
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SETTIMERNAME(CRenderProfile::PTI_ADDSPANSTOSCENE, " AddSpansToScene()", "");
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SETTIMERNAME(CRenderProfile::PTI_PROCESSTRANSPORTAL, " processing translucent portals", "");
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SETTIMERNAME(CRenderProfile::PTI_ADDTRANSSPANSTOSCENE, " AddTranslucentSpansToScene()", "");
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SETTIMERNAME(CRenderProfile::PTI_STEPANDRESORT, " StepAndResortActiveList()", "");
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SETTIMERNAME(CRenderProfile::PTI_REMREMLIST, " RemRemoveListFromActiveList()", "");
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SETTIMERNAME(CRenderProfile::PTI_ADDADDLIST, " AddAddListToActiveList()", "");
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SETTIMERNAME(CRenderProfile::PTI_ADDNONZONINGBRUSH, " AddNonZoningBrush()", "");
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SETTIMERNAME(CRenderProfile::PTI_ADDMODELENTITY, " AddModelEntity()", "");
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SETTIMERNAME(CRenderProfile::PTI_ADDZONINGSECTORS, " AddZoningSectors()", "");
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SETTIMERNAME(CRenderProfile::PTI_ADDENTITIESINSECTOR, " AddEntitiesInSector()", "");
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SETTIMERNAME(CRenderProfile::PTI_ADDENTITIESINBOX, " AddEntitiesInBox()", "");
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SETTIMERNAME(CRenderProfile::PTI_PREPAREBRUSH, " PrepareBrush()", "");
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SETTIMERNAME(CRenderProfile::PTI_ADDSECTOR, " AddSector()", "");
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SETTIMERNAME(CRenderProfile::PTI_TRANSFORMVERTICES, " transforming vertices", "vertex");
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SETTIMERNAME(CRenderProfile::PTI_TRANSFORMPLANES, " transforming planes", "plane");
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SETTIMERNAME(CRenderProfile::PTI_MAKENONDETAILSCREENPOLYGONS, " makenondetailscreenpolygons", "");
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SETTIMERNAME(CRenderProfile::PTI_CLIPTOALLPLANES, " cliptoallplanes", "");
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SETTIMERNAME(CRenderProfile::PTI_PROJECTVERTICES, " projectvertices", "");
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SETTIMERNAME(CRenderProfile::PTI_MAKEFINALPOLYGONEDGES, " makefinalpolygonedges", "");
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SETTIMERNAME(CRenderProfile::PTI_ADDSCREENEDGES, " addscreenedges", "");
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SETTIMERNAME(CRenderProfile::PTI_MAKEDETAILSCREENPOLYGONS, " makedetailscreenpolygons", "");
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SETTIMERNAME(CRenderProfile::PTI_MAKESCREENEDGE, " MakeScreenEdge()", "edge");
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SETTIMERNAME(CRenderProfile::PTI_ADDEDGETOADDLIST, " AddEdgeToAddList()", "adding");
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SETTIMERNAME(CRenderProfile::PTI_MAKESCREENPOLYGON, " MakeScreenPolygon()", "polygon");
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SETTIMERNAME(CRenderProfile::PTI_REDRAWVIEW, "CSCapeLibrary::RedrawView()", "");
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SETTIMERNAME(CRenderProfile::PTI_RENDERINTERFACE, " CPlayerEntity::RenderInterface()", "");
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SETCOUNTERNAME(CRenderProfile::PCI_TRANSFORMEDSECTORS, "transformed sectors");
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SETCOUNTERNAME(CRenderProfile::PCI_TRANSFORMEDVERTICES, "transformed vertices");
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SETCOUNTERNAME(CRenderProfile::PCI_TRANSFORMEDPLANES, "transformed planes");
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SETCOUNTERNAME(CRenderProfile::PCI_TRANSFORMEDEDGES, "transformed edges");
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SETCOUNTERNAME(CRenderProfile::PCI_NONDETAILPOLYGONS, "nondetail polygons");
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SETCOUNTERNAME(CRenderProfile::PCI_DETAILPOLYGONS, "detail polygons");
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SETCOUNTERNAME(CRenderProfile::PCI_EDGETRANSITIONS, "edge transitions");
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SETCOUNTERNAME(CRenderProfile::PCI_SWAPEDGETRANSITIONS, "edge transitions with swap");
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SETCOUNTERNAME(CRenderProfile::PCI_OVERALLSCANLINES, "total scan lines");
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SETCOUNTERNAME(CRenderProfile::PCI_SCANLINEPORTALRETRIES, "portal scan line retries");
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SETCOUNTERNAME(CRenderProfile::PCI_COHERENTSCANLINES, "coherent scan lines");
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SETCOUNTERNAME(CRenderProfile::PCI_SPANS, "total generated spans");
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SETCOUNTERNAME(CRenderProfile::PCI_TRAPEZOIDS, "total generated trapezoids");
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}
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